godot/doc
George Marques 0ba6048ad3
Add support for static variables in GDScript
Which allows editable data associated with a particular class instead of
the instance. Scripts with static variables are kept in memory
indefinitely unless the `@static_unload` annotation is used or the
`static_unload()` method is called on the GDScript.

If the custom function `_static_init()` exists it will be called when
the class is loaded, after the static variables are set.
2023-04-27 09:51:44 -03:00
..
classes Add support for static variables in GDScript 2023-04-27 09:51:44 -03:00
tools Validate code tags in documentation for potential params 2023-04-26 21:36:04 +02:00
translations i18n: Sync translations with Weblate 2023-04-20 13:27:43 +02:00
class.xsd
Doxyfile
Makefile [Export docs] Move docs to platform folders. 2023-04-20 11:02:12 +03:00