This website requires JavaScript.
Explore
Help
Sign in
gaming
/
godot
Watch
1
Star
0
Fork
You've already forked godot
0
mirror of
https://github.com/godotengine/godot
synced
2024-11-02 15:10:04 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
09a5708df3
godot
/
scene
/
3d
History
A Thousand Ships
0ae4298a3a
Fix invalid inheritance of
OccluderInstance3D
2024-06-19 16:47:37 +02:00
..
physics
Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint
2024-06-10 10:19:36 +09:00
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.compat.inc
audio_stream_player_3d.cpp
Add samples playback support
2024-06-18 11:06:31 -04:00
audio_stream_player_3d.h
Add samples playback support
2024-06-18 11:06:31 -04:00
bone_attachment_3d.compat.inc
bone_attachment_3d.cpp
Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint
2024-06-10 10:19:36 +09:00
bone_attachment_3d.h
camera_3d.cpp
camera_3d.h
cpu_particles_3d.cpp
cpu_particles_3d.h
decal.cpp
decal.h
fog_volume.cpp
fog_volume.h
gpu_particles_3d.cpp
gpu_particles_3d.h
gpu_particles_collision_3d.cpp
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
label_3d.cpp
[Scene] Add
SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
label_3d.h
light_3d.cpp
light_3d.h
lightmap_gi.cpp
lightmap_gi.h
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp
navigation_agent_3d.h
navigation_link_3d.cpp
navigation_link_3d.h
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp
Fix NavigationRegion3D not reacting to runtime debug enabled change
2024-05-23 20:01:47 +02:00
navigation_region_3d.h
node_3d.cpp
node_3d.h
occluder_instance_3d.cpp
occluder_instance_3d.h
Fix invalid inheritance of
OccluderInstance3D
2024-06-19 16:47:37 +02:00
path_3d.cpp
path_3d.h
physical_bone_simulator_3d.cpp
Fix child bones of the physical bone aren't modified
2024-06-11 14:43:17 +09:00
physical_bone_simulator_3d.h
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
skeleton_3d.compat.inc
skeleton_3d.cpp
Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint
2024-06-10 10:19:36 +09:00
skeleton_3d.h
Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint
2024-06-10 10:19:36 +09:00
skeleton_ik_3d.cpp
Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint
2024-06-10 10:19:36 +09:00
skeleton_ik_3d.h
skeleton_modifier_3d.cpp
Expose get_skeleton() from SkeletonModifier3D
2024-06-09 23:58:05 +09:00
skeleton_modifier_3d.h
soft_body_3d.cpp
soft_body_3d.h
sprite_3d.cpp
sprite_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
visual_instance_3d.h
voxel_gi.cpp
voxel_gi.h
voxelizer.cpp
voxelizer.h
world_environment.cpp
world_environment.h
xr_body_modifier_3d.cpp
xr_body_modifier_3d.h
xr_face_modifier_3d.cpp
xr_face_modifier_3d.h
xr_hand_modifier_3d.cpp
xr_hand_modifier_3d.h
xr_nodes.cpp
xr_nodes.h