godot/scene/3d
Rémi Verschelde 0327d57cfd
Merge pull request #27007 from BastiaanOlij/arvr_notifications
Send notifications to ARVRInterfaces
2019-04-30 12:05:46 +02:00
..
area.cpp Removed unnecessary error from _area_inout 2019-04-15 09:19:30 -07:00
area.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
arvr_nodes.cpp Merge pull request #27007 from BastiaanOlij/arvr_notifications 2019-04-30 12:05:46 +02:00
arvr_nodes.h Added a mesh interface to the arvr positional trackers 2019-02-06 21:03:43 +11:00
audio_stream_player_3d.cpp Revert "Fix AudioStreams::stop possibly causing a small noise" 2019-04-27 12:17:54 -03:00
audio_stream_player_3d.h Revert "Fix AudioStreams::stop possibly causing a small noise" 2019-04-27 12:17:54 -03:00
baked_lightmap.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
baked_lightmap.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
bone_attachment.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
bone_attachment.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
camera.cpp Merge pull request #26064 from JFonS/add_frustum_camera_mode 2019-04-23 06:20:13 +03:00
camera.h Add FRUSTUM camera mode, allowing tilted frustums 2019-02-19 17:48:08 +01:00
collision_object.cpp Allow adding disabled shapes 2019-04-23 18:06:48 +02:00
collision_object.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
collision_polygon.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
collision_polygon.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
collision_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
collision_shape.h Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
cpu_particles.cpp Make multimesh invisible initially in CPUParticles 2019-04-24 16:52:49 +09:00
cpu_particles.h Prevent invisible/inactive cpuparticles to redraw(3d) 2019-03-09 10:50:44 +09:00
gi_probe.cpp add warning to GIProbe when using GLES2 2019-03-03 11:26:08 -08:00
gi_probe.h add warning to GIProbe when using GLES2 2019-03-03 11:26:08 -08:00
immediate_geometry.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
immediate_geometry.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
interpolated_camera.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
interpolated_camera.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
light.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
light.h hide hdr and shadow_contact in gles2 2019-03-02 19:01:26 -08:00
listener.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
listener.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mesh_instance.cpp Add Open Asset Import Library to Godot. 2019-04-05 07:17:52 -07:00
mesh_instance.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
multimesh_instance.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
multimesh_instance.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
navigation.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
navigation.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
navigation_mesh.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
navigation_mesh.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
particles.cpp allowing setting particles lifetime greater than 600 2019-02-18 10:46:41 -08:00
particles.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
path.cpp Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
path.h Rename OrientedPathFollow to PathFollowOriented 2019-01-16 14:32:18 -02:00
physics_body.cpp Small fixes, mostly dupicated code 2019-04-08 11:03:37 +02:00
physics_body.h Fixed missing exclude raycast shapes arguments in snap, closes #25230 2019-03-03 16:10:10 -03:00
physics_joint.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
physics_joint.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
portal.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
portal.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
position_3d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
position_3d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
proximity_group.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
proximity_group.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
ray_cast.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
ray_cast.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
reflection_probe.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
reflection_probe.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
remote_transform.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
remote_transform.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
room_instance.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
room_instance.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
skeleton.cpp Expose localize_rests to gdscript. 2019-04-16 11:38:13 -07:00
skeleton.h Skeletons can now choose between using local or world coords for processing, fixes #26468 2019-03-03 12:24:00 -03:00
soft_body.cpp Merge pull request #27707 from Calinou/tweak-message-wording 2019-04-30 11:10:36 +02:00
soft_body.h Fix new GCC 9 warnings: -Wdeprecated-copy. 2019-03-02 14:37:02 +01:00
spatial.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
spatial.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
spatial_velocity_tracker.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
spatial_velocity_tracker.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
spring_arm.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
spring_arm.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
sprite_3d.cpp Add frame support for Sprite3D with region enabled 2019-02-04 20:31:45 -02:00
sprite_3d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
vehicle_body.cpp Added check engine_traction 2019-01-20 09:21:54 +04:00
vehicle_body.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visibility_notifier.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visibility_notifier.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_instance.cpp Added bindings for methods related to obtaining base an instance from VisualInstance 2019-04-22 19:27:30 -03:00
visual_instance.h Added bindings for methods related to obtaining base an instance from VisualInstance 2019-04-22 19:27:30 -03:00
voxel_light_baker.cpp Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
voxel_light_baker.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
world_environment.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
world_environment.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00