Juan Linietsky
fbcc81362c
Merge branch 'freebsd-cleanup' of https://github.com/robmessick/godot into robmessick-freebsd-cleanup
2014-02-26 10:13:35 -03:00
Juan Linietsky
ed6d9463d2
-Added ATITC texture support
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-Fixed bug of some tabs showing wrong names
-Exported properties for viewport
2014-02-26 10:08:17 -03:00
Juan Linietsky
b2ce682f6e
-scripts are converted to bytecode on export
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-fix bug in doc where touchscreen events were not documented
2014-02-25 09:31:47 -03:00
Juan Linietsky
06e358199f
fixie readme
2014-02-24 09:58:52 -03:00
Juan Linietsky
4b07eb8deb
-moved script to modules
2014-02-24 09:53:33 -03:00
Rob Messick
b7386de590
Unused comparison causes error on clang. Suspect this was a typo.
2014-02-23 12:42:34 -08:00
Rob Messick
026566f872
ifdef out body of probe_joystick and process_joysticks on freebsd until a working implementation is completed
2014-02-23 12:21:31 -08:00
Rob Messick
fd03693df1
Only include linux/joystick.h on linux
2014-02-23 12:20:27 -08:00
Rob Messick
0109fb4295
alloca() lives in stdlib.h on FreeBSD
2014-02-23 12:18:11 -08:00
Juan Linietsky
51609ffc04
-fixed bug importing skeletons
2014-02-23 10:35:05 -03:00
Juan Linietsky
6c27ac58b8
-Fix for parsing XML header
2014-02-23 09:43:28 -03:00
Juan Linietsky
c45daa5604
ho
2014-02-23 09:22:21 -03:00
Juan Linietsky
810d673e23
Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-22 20:29:07 -03:00
Juan Linietsky
7ca29bfaa7
-added kinematic body
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-added kinematic body demos
2014-02-22 20:28:19 -03:00
okamstudio
0f3556b486
Merge pull request #132 from samsaga2/master
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Removed OF
2014-02-21 08:10:51 -02:00
Victor M
7eb0cf4ece
Removed OF
2014-02-21 08:46:47 +01:00
Juan Linietsky
b62ec387f3
Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-20 23:02:47 -03:00
Juan Linietsky
f2a068984c
-run script in editor
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-add search docs dialog that returns places string was found
-added flash
2014-02-20 23:01:44 -03:00
okamstudio
287a6347e6
Merge pull request #74 from rrockru/master
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Fixed build issue on linux (missing webp include path).
2014-02-20 23:56:27 -02:00
okamstudio
06eb1a3681
Merge pull request #88 from marynate/PR-More_gitignore
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More gitignore
2014-02-20 23:55:36 -02:00
okamstudio
0c44adc51f
Merge pull request #89 from marynate/PR-Fix_iOS_Simulator_Build
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Fix iOS Simulator Build
2014-02-20 23:55:22 -02:00
okamstudio
fb69076ef0
Merge pull request #104 from Nr7/master
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Fixed two incorrect bindings in Physics2DServer
2014-02-20 23:54:58 -02:00
okamstudio
d23bd1250c
Merge pull request #107 from bscranton/master
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Windows StreamPeerWinsock::set_nodelay implementation
2014-02-20 23:54:45 -02:00
okamstudio
da3c7931b7
Merge pull request #109 from vinzenz/project-export
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tools/editor/project_export: tree_vb already has a parent
2014-02-20 23:54:24 -02:00
okamstudio
b98da14f0f
Merge pull request #116 from olifly/master
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Added function "get_tiles_ids" to TreeSet.
2014-02-20 23:40:26 -02:00
okamstudio
70a9647d2d
Merge pull request #123 from Terseus/fix-113_editor-settings-xml-corruption
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Fix #113 editor_settings.xml corruption
2014-02-20 23:39:56 -02:00
okamstudio
44abe6bfd7
Merge pull request #124 from kevinhartman/master
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Fixed OS X retina initial videomode size
2014-02-20 23:37:01 -02:00
okamstudio
268eebe654
Merge pull request #128 from marynate/PR-stop-tracking-logo-h
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Stop tracking platform/server/logo.h for it will be autogenerated
2014-02-20 23:25:10 -02:00
okamstudio
4d5ec64a9d
Merge pull request #110 from vinzenz/108-fix
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Fix for Issue #108
2014-02-20 13:06:52 -02:00
Juan Linietsky
51c55b237b
wtf
2014-02-19 18:09:52 -03:00
Olafur Haukur Flygenring
c78a06536e
Merge remote-tracking branch 'upstream/master'
2014-02-19 20:52:07 +00:00
marynate
6f0ba52be2
Stop tracking platform/server/logo.h for it will be autogenerated
2014-02-19 23:51:08 +08:00
Juan Linietsky
449bc14fb4
Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-19 12:01:31 -03:00
Juan Linietsky
d7d65fa2f2
-improved physics ccd
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-html5 exporter works again
-disable repeat on image loader by default
-can change shape offset en tileset, texture offset was broken
2014-02-19 11:57:14 -03:00
Kevin Hartman
3974a5e84d
OSX current_videomode size is now initialized with correct resolution based on backing store. Fixes issue where content does not correctly fit in window on retina displays.
2014-02-18 22:48:38 -05:00
Terseus
b6583909a9
Fix #113 editor_settings.xml corruption
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In the `parse_tag` method of the `class ResourceInteractiveLoaderXML`,
the class responsible of loading the editor_settings.xml file, the
properties' values are loaded directly into an `String` object but the
file contents are always UTF-8, which leads to garbage in the XML file
when saved.
This patch reads the properties' values in a `CharString` and translate
them to UTF-8.
2014-02-18 21:37:58 +01:00
reduz
2bfbf89781
Merge pull request #111 from vinzenz/obsolete-editor-plugin-removal
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Removal of obsolete editor plugins Fixes #64
2014-02-18 18:18:11 -02:00
reduz
f0e6ed1c26
Merge pull request #118 from Terseus/fix-19_non-ascii-paths
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Fix #19 Can't open project (with non-ASCII path)
2014-02-18 18:17:25 -02:00
reduz
df189aa583
Merge pull request #115 from marynate/PR-open-pm-in-editor
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Able to open project manager inside editor (Scene->Project Manager)
2014-02-18 15:36:50 -02:00
Terseus
666aeac713
Fix #19 Can't open project (with non-ASCII path)
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In `class OS_Unix` the arguments in the `execute` method are converted
to UTF-8, but in the `main` program's method they're inserted into a
wide-char `Vector` before translating them from UTF-8 and thus the
non-ASCII characters are lost.
This fix converts the `argv` elements to UTF-8 using `String::utf8`
before inserting them in the `Vector`.
2014-02-18 14:37:22 +01:00
Olafur Haukur Flygenring
ec448845e2
Added function "get_tiles_ids" to TreeSet.
2014-02-18 09:49:34 +00:00
marynate
3550a18fa2
Able to open project manager inside editor (Scene->Project Manager)
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Remove unnecessary include of project_manager.h
2014-02-18 13:09:31 +08:00
Vinzenz Feenstra
dba66e0286
Removal of obsolete editor plugins Fixes #64
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Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
2014-02-17 22:44:05 +01:00
Vinzenz Feenstra
339f332892
Fix for Issue #108
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Entering a somethign in the 'Path field' triggers the
`_path_changed` signal being triggered.
This in turn calls Globals::localize_path(const String& p_path) with the
currently entered string.
localize_path then is replacing backslashes with slashes and calls
afterwards `String::simplify_path`
String::simplify_path is checking wheter a string starts with:
- res://
- local://
- user://
If any of those is true it removes this section.
However, if any of the first letters of those are matching begins_with
returns true, which is wrong. It should only return true if the whole
string is matched at the beginning.
This caused the whole desaster and lead localize_path into an endless loop
because out of `u` suddenly became user:// which it then tried again to
localize and so on.
This fix, fixes the root of the problem which is begins_with which should
not return true if not the whole search string was matched.
Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
2014-02-17 21:54:26 +01:00
Vinzenz Feenstra
518722438f
tools/editor/project_export: tree_vb already has a parent
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Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
2014-02-17 20:49:48 +01:00
Benjamin Scranton
afcefc7a0e
windows StreamPeerWinsock::set_nodelay implementation
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StreamPeerWinsock::set_nodelay was a no-op. Copied the code from the
POSIX implementation because it is also correct on Windows per
http://msdn.microsoft.com/en-us/library/windows/desktop/ms740476%28v=vs.85%29.aspx .
2014-02-17 13:24:44 -05:00
Nr7
1b6a16f8e6
Fixed two incorrect bindings in Physics2DServer
2014-02-17 16:11:20 +02:00
okamstudio
891b2bdb4f
Merge pull request #94 from marynate/PR-Fixed_Issue_93
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Fixed #93 Build error with latest commit
2014-02-16 08:38:44 -02:00
marynate
408aeeafee
Fixed #93 Build error with latest commit
2014-02-16 15:54:09 +08:00
Juan Linietsky
8c1731b679
-project settings are saved when changed
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-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D
-fix how documentation is generated, built in doc browser should be always up to date
-copypaste, scrolling, etc in builtin doc
-built-in scripts get saved now (though debugger may not always work on them)
-Theme can be set to controls as a property
2014-02-15 21:16:33 -03:00