Commit graph

7588 commits

Author SHA1 Message Date
Rémi Verschelde 91c0ed5e33
Merge pull request #71907 from TokageItLab/change-animated-sprite-api
Make `AnimatedSprite`'s playback API consistent with `AnimationPlayer`
2023-01-27 10:32:23 +01:00
Rémi Verschelde 9b1f85fe57
Merge pull request #71845 from vonagam/fix-read-only
GDScript: Fix test for read-only state of constants
2023-01-27 10:29:52 +01:00
Dmitrii Maganov abe6d67232 GDScript: Fix test for read-only state of constants 2023-01-27 05:28:08 +02:00
Raul Santos a968e51414
C#: Renames to follow .NET naming conventions
Renamed C# types and members to use PascalCase and follow .NET naming conventions.
2023-01-27 02:04:17 +01:00
Rémi Verschelde 3b086aa062
Merge pull request #72086 from KoBeWi/set_rekt
Don't change region_rect when setting texture
2023-01-26 23:52:19 +01:00
Rémi Verschelde 239145d9cb
Merge pull request #71946 from raulsntos/dotnet/gd
C#: Sync GD with Core
2023-01-26 23:43:36 +01:00
kobewi b5fda06f20 Don't change region_rect when setting texture 2023-01-26 23:02:26 +01:00
Rémi Verschelde d1277f5cba
Merge pull request #72079 from aXu-AP/arraymesh-shadow-mesh-doc
Add description for ArrayMesh.shadow_mesh class reference
2023-01-26 23:00:06 +01:00
Rémi Verschelde 91ad92657e
Merge pull request #69689 from smix8/navagent_rename_location_4.x
Rename Navigation uses of 'location' to 'position'
2023-01-26 22:57:03 +01:00
Rémi Verschelde 7cf21f296b
Merge pull request #68034 from Klowner/surfacetool-generate-normals
Make SurfaceTool.generate_normals() behave consistently with smoothing groups
2023-01-26 22:52:19 +01:00
aXu-AP 84bf7a63ba Add description for ArrayMesh.shadow_mesh
Update doc/classes/ArrayMesh.xml

Co-Authored-By: Clay John <claynjohn@gmail.com>
2023-01-26 22:48:48 +02:00
Mark Riedesel da893c14cf Make SurfaceTool.generate_normals() behave in a consistent manner in regard to smoothing groups, imply group 0 is flat 2023-01-26 12:32:31 -06:00
Yuri Rubinsky 8c8c333bf2 Add derivative functions with precision to shaders 2023-01-26 20:53:46 +03:00
smix8 bf1571979c Rename Navigation uses of 'location' to 'position'
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
2023-01-26 18:19:03 +01:00
Rémi Verschelde 44c0bfc94d
Merge pull request #71682 from TokageItLab/gdvirtual-anim-node
Make `AnimationTree` / `AnimationPlayer` processes adopt to GDVIRTUAL
2023-01-26 16:01:17 +01:00
Rémi Verschelde 296dea77fe
Merge pull request #66692 from Sauermann/fix-window-final-transform
Include the Window-transform into Viewport::get_final_transform
2023-01-26 15:59:53 +01:00
Rémi Verschelde f8d80b406d
Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates
Fix Control rect coordinate system inconsistency
2023-01-26 15:59:35 +01:00
Markus Sauermann 83fa14a5a9 Include the Window-transform into Viewport::get_final_transform 2023-01-26 15:30:44 +01:00
Silc Renew 9ef2fb3cd4 Make AnimTree/Player processes adopt to GDVIRTUAL 2023-01-26 23:22:57 +09:00
bruvzg 2442f6c937
[SystemFont] Add missing MSDF properties. 2023-01-26 09:47:42 +02:00
Silc Renew 17bf6238fc Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +09:00
Rémi Verschelde 18a2e7ff6e
Merge pull request #72082 from Calinou/warp-mouse-silence-warning
Silence `warp_mouse()` warning in favor of documentation
2023-01-26 01:14:23 +01:00
Rémi Verschelde 42424d3b8e
Merge pull request #71758 from adamscott/is_equal_ref
Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()`
2023-01-26 01:07:24 +01:00
Hugo Locurcio 91e2d699b4
Silence warp_mouse() warning in favor of documentation
This warning was spammed in the Android editor when using the
navigation joysticks in the 3D viewport when the finger slid over
the viewport's edges.
2023-01-25 23:44:32 +01:00
Adam Scott 37248d7c87 Add @GlobalScope is_same(a, b) and Variant::identity_compare() 2023-01-25 10:46:21 -05:00
Danil Alexeev b004f8180e
GDScript: Allow constant expressions in annotations 2023-01-25 18:43:56 +03:00
Rémi Verschelde 8cebd0a2ce
Merge pull request #71983 from vmedea/push-customfx
Expose RichTextLabel::push_customfx to GDScript
2023-01-25 14:41:01 +01:00
Rémi Verschelde 5743c17001
Merge pull request #71904 from Chaosus/vs_custom_nodes
Add handling of script creation/deletion for custom visual shader nodes
2023-01-25 09:20:26 +01:00
Rémi Verschelde b9bf12e99a
Merge pull request #71142 from aaronfranke/never-duplicate-script
Add `PROPERTY_USAGE_NEVER_DUPLICATE` flag and use for script
2023-01-25 09:18:18 +01:00
Rémi Verschelde 0218b1cf6b
Merge pull request #71982 from Sauermann/fix-heightmap-docu
Fix documentation about depth and width of Height map
2023-01-25 09:17:54 +01:00
Rémi Verschelde fd66a86d72
Merge pull request #71330 from Geometror/richtextlabel-fit-content
[RichTextLabel] Match minimum size calculation of Label (proper content fitting)
2023-01-25 09:16:38 +01:00
Aaron Franke 2a65f6812b
Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
Co-authored-by: Yakov Borevich <j.borevich@gmail.com>
2023-01-24 16:37:50 -06:00
Aaron Franke 2bc0bcbd26
PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" 2023-01-24 16:05:07 -06:00
Aaron Franke 0e7785333f
Improve clarity of Tree's activated/double-clicked signals
Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-01-24 15:55:09 -06:00
Yuri Sizov fab9926a95
Merge pull request #65137 from dalexeev/editor-naming
Rearrange `editor/naming/*` project settings
2023-01-24 22:26:03 +03:00
Raul Santos 47ca2f2e09
C#: Sync GD with Core
- Add overloads to print methods that take a single `string`.
- Use `StringBuilder` to append print parameters.
- Remove `PrintStack` method.
- Add `ErrorString`.
- Remove `Str` method.
- Add exception to `Range` when step is 0.
- Add `VarToBytesWithObjects` and `BytesToVarWithObjects`.
- Remove optional boolean parameter from `VarToBytes` and `BytesToVar`.
- Move `InstanceFromId` to `Godot.Object`.
- Add `Godot.Object.IsInstanceIdValid`.
- Update documentation.
2023-01-24 19:18:38 +01:00
mara be733ea3d1 Expose RichTextLabel::push_customfx to GDScript 2023-01-24 18:16:24 +01:00
Markus Sauermann 1dce1cbe58 Fix documentation about depth and width of Height map 2023-01-24 17:56:49 +01:00
Yuri Sizov 9de0c73e45
Merge pull request #71757 from aXu-AP/animation_node_transition-improvements
Add missing property and method descriptions to AnimationNodeTransition class reference
2023-01-24 17:48:34 +03:00
aXu-AP ad10d1a726 Add missing property and method descriptions to AnimationNodeTransition class
Co-Authored-By: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2023-01-24 16:07:39 +02:00
Rémi Verschelde 4fa6edc888
Merge pull request #64930 from raulsntos/dotnet/docs
Update C# signal documentation and remove bind array
2023-01-24 09:55:02 +01:00
Rémi Verschelde ffb7c6e2fc
Merge pull request #71957 from aXu-AP/remotetransform2d-doc
Fix incorrect claim in RemoteTransform2D class reference
2023-01-24 09:35:46 +01:00
aXu-AP c1e1ce86a3 Fix incorrect claim in RemoteTransform2D class reference 2023-01-24 10:18:25 +02:00
Rémi Verschelde 514b348619
Merge pull request #71941 from aXu-AP/gpuparticles2d-doc
Add documentation for GpuParticles2D collisions
2023-01-24 09:15:01 +01:00
Rémi Verschelde d2e8bf7089
Merge pull request #71938 from aXu-AP/curve2d-doc
Add Curve2D/tessellate_even_length description class-reference
2023-01-24 09:14:33 +01:00
aXu-AP 201335f3ec Add documentation for GpuParticles2D collisions 2023-01-23 23:16:35 +02:00
Rémi Verschelde 1dfd236f15
Merge pull request #70377 from dsnopek/server-export-mk2
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 22:13:28 +01:00
aXu-AP f3e72b32ab Add Curve2D/tessellate_even_length description class-reference
Copied from Curve3D's corresponding method.
2023-01-23 22:29:15 +02:00
David Snopek 74458b6e9b Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
Jan Haller 15686ca786 Fix bind " convergence_dist" containing space 2023-01-23 20:07:59 +01:00