Commit graph

62054 commits

Author SHA1 Message Date
Micky 5749007f47 Add pre-4.3 Editor theme color names for compatibility 2024-06-06 13:43:07 +02:00
Rémi Verschelde ffc41fb76d
Merge pull request #89277 from RandomShaper/rdd_public_shader_desc
Make `ShaderDescription` and related types public
2024-03-08 13:09:50 +01:00
Rémi Verschelde a658621cc5
Merge pull request #89264 from ryevdokimov/don't-update-snap-every-scan
Move `snap_controls_to_pixels` from process to projects settings changed method
2024-03-08 13:09:46 +01:00
Rémi Verschelde 694d4f82f9
Merge pull request #89260 from m4gr3d/update_permissions_request_api
Add `PermissionsUtil#requestPermissions(...)` to provide the ability to request multiple permissions at a time
2024-03-08 13:09:43 +01:00
Rémi Verschelde f8140a4e9a
Merge pull request #89253 from Calinou/debug-draw-modes-ignore-decals-2
Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals
2024-03-08 13:09:40 +01:00
Rémi Verschelde 6db28c9fb7
Merge pull request #89204 from luevano/fix-cyclic-dep-on-drop
Fix wrong undo-redo action when dropping files containing circular dependencies
2024-03-08 13:09:37 +01:00
Rémi Verschelde d195346b59
Merge pull request #89190 from AThousandShips/vis_cat
Fix some missing categories in visual shader nodes
2024-03-08 13:09:34 +01:00
Rémi Verschelde 1186d4a8df
Merge pull request #89094 from permelin/fix-particle-userdata-gles3
Fix `USERDATA` built-ins for GLES3 particle shaders
2024-03-08 13:09:30 +01:00
Rémi Verschelde cebaf9dac5
Merge pull request #89042 from permelin/fix-particle-trail-activation
Fix early activation of particle trail sections
2024-03-08 13:09:25 +01:00
Rémi Verschelde 7755079f39
Merge pull request #89025 from Chubercik/clipper2-1.3.0
clipper2: Update to 1.3.0
2024-03-08 13:09:21 +01:00
Rémi Verschelde 6f51f73339
Merge pull request #88221 from Scony/extend-parse_source_geometry_data
Extend `NavigationMeshSourceGeometryData[23]D` to allow data merging
2024-03-08 13:09:17 +01:00
Rémi Verschelde 476be3ab64
Merge pull request #88111 from Ryan-000/master
Expose scene unique id functionality in Resource
2024-03-08 13:09:13 +01:00
Rémi Verschelde 2c0797b257
Merge pull request #87161 from ryevdokimov/do-not-commit
Do not commit transforms and handles if no changes were made
2024-03-08 13:09:10 +01:00
Rémi Verschelde 7688460bf7
Merge pull request #86268 from aaronfranke/scene-tree-visible
Allow node visibility to work with custom user-provided node types
2024-03-08 13:09:00 +01:00
Pedro J. Estébanez 560e79c67f Make ShaderDescription and related types public 2024-03-08 09:55:44 +01:00
Aaron Franke 0700b807a2 Allow node visibility to work with custom user-provided node types 2024-03-07 17:25:06 -08:00
Robert Yevdokimov f99de3f024 Move snap_controls_to_pixels from process to projects settings changed method 2024-03-07 16:21:23 -05:00
Fredia Huya-Kouadio 900fc2a35a Add PermissionsUtil#requestPermissions(...) to provide the ability to request multiple permissions at a time
Fix https://github.com/GodotVR/godot_openxr_vendors/issues/101
2024-03-07 11:23:21 -08:00
Pawel Lampe ab242769b7 Extend NavigationMeshSourceGeometryData[23]D to allow data merging 2024-03-07 19:57:43 +01:00
David Luevano Alvarado 71426d0f5c
Fix wrong undo-redo action when dropping files containing circular dependencies 2024-03-07 12:20:49 -06:00
Hugo Locurcio 26a220bd31
Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals
This also makes the Overdraw and Shadow Splits debug draw modes ignore fog.
The Lighting debug draw mode still displays fog as that debug draw mode
is intended to preview scene lighting, and fog has an impact on how
lighting is perceived.
2024-03-07 17:40:49 +01:00
Rémi Verschelde aef11a1427
Merge pull request #89246 from AThousandShips/dotnet_name
[Docs][C#] Use `PropertyName` constants in more places
2024-03-07 15:24:04 +01:00
Rémi Verschelde dd90c3c30c
Merge pull request #89240 from adamscott/create-folder-project-dialog
Add `FolderCreate` icon to the project dialog
2024-03-07 15:24:01 +01:00
Rémi Verschelde 0fefbe85fb
Merge pull request #89086 from Mickeon/documentation-ProjectSettings-members-display-nice
Improve how Project & Editor Settings look in built-in docs
2024-03-07 15:23:54 +01:00
Rémi Verschelde 57249493f0
Merge pull request #72912 from vnen/gdscript-export-custom-annotation
GDScript: Add `@export_custom` annotation
2024-03-07 15:23:46 +01:00
George Marques 8e520454ef
GDScript: Add @export_custom annotation
Allows setting any arbitrary hint, hint string, and usage flags.
Useful for more complex hints or potential future hints not
available as a dedicated annotation.
2024-03-07 10:55:21 -03:00
Ryan 42ce14043e
Expose scene unique id functionality in Resource 2024-03-07 14:53:58 +01:00
A Thousand Ships 2f1f8ee39b
[Docs][C#] Use PropertyName constants in more places 2024-03-07 13:03:03 +01:00
Rémi Verschelde 24f775089e
Merge pull request #89236 from Calinou/export-template-manager-no-mirrors-development
Don't refresh mirrors for development builds in editor export template manager
2024-03-07 10:04:40 +01:00
Rémi Verschelde 1c8d082a3d
Merge pull request #89234 from akien-mga/cmdline-export-fix-exit-code
Fix reporting exit code when command line export fails
2024-03-07 10:04:37 +01:00
Rémi Verschelde 26a6f810d2
Merge pull request #87886 from ryevdokimov/don't-use-physics-process
Do not use `NOTIFICATION_PHYSICS_PROCESS` for 2D Editor
2024-03-07 10:04:31 +01:00
Adam Scott b91cb14197
Add FolderCreate icon to the project dialog 2024-03-06 21:36:44 -05:00
Hugo Locurcio 4f52c49006
Don't refresh mirrors for development builds in editor export template manager
Export template downloads are only available for official (pre)-releases,
not development builds.

This prevents an error popup from displaying every time you open
the export template manager on a development build. UI elements
that are non-functional in development builds are now disabled as well.
2024-03-07 01:17:04 +01:00
Rémi Verschelde 51bfda9446
Fix reporting exit code when command line export fails
Fixes #83042.
2024-03-07 01:01:04 +01:00
Rémi Verschelde bfdac951e3
Merge pull request #89224 from bruvzg/nmenu_warn
[NativeMenu] Add checks to avoid unnecessary warnings.
2024-03-07 00:24:06 +01:00
Rémi Verschelde 6c9a166308
Merge pull request #89219 from devloglogan/xr-profile-changed
Expose `profile_changed` signal to XRController3D
2024-03-07 00:24:03 +01:00
Rémi Verschelde 7e65fd8725
Merge pull request #89214 from bruvzg/pack_rel_off
[Export] Use relative file base offset for embedded PCK.
2024-03-07 00:24:00 +01:00
Rémi Verschelde fcb0adf132
Merge pull request #89130 from Malcolmnixon/xr-hand-scaling
Fix XRHandModifier3D scaling
2024-03-07 00:23:56 +01:00
Rémi Verschelde 47429b674b
Merge pull request #88197 from passivestar/version-vertical-alignment
Fix vertical alignment of editor version `LinkButton` in the bottom panel
2024-03-07 00:23:52 +01:00
Rémi Verschelde 9d8e267131
Merge pull request #87989 from ryevdokimov/fix-editor-tool-tooltips
Show modifier key functionality on all the editor tools
2024-03-07 00:23:49 +01:00
Rémi Verschelde 4b20d0d08a
Merge pull request #65526 from KoBeWi/{}.merge({}).merge({}).merge({})
Add `merged` method to allow returning Dictionary after merging
2024-03-07 00:23:44 +01:00
bruvzg da02ca7e75
[NativeMenu] Add checks to avoid unnecessary warnings.
Added by Rémi: Add dummy NativeMenu to DisplayServerHeadless,
fixing crashes when using `--headless`.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-03-07 00:23:26 +01:00
Logan Lang 1383401c71 Expose profile_changed signal to XRController3D 2024-03-06 16:48:25 -06:00
kobewi eb0a624902 Allow returning Dictionary after merging 2024-03-06 14:49:35 +01:00
passivestar a03315e3d9 Fix vertical alignment of editor version LinkButton in the bottom panel 2024-03-06 17:48:21 +04:00
Rémi Verschelde 9b94c80e9a
Merge pull request #89175 from paulloz/dotnet/fix-exported-nodes-reset-without-build-artifacts
Hint fallback property as node when it is a node
2024-03-06 13:32:00 +01:00
Rémi Verschelde ec55028f26
Merge pull request #89209 from RandomShaper/padding_for_dummies
Make shader binary alignment handling simpler and more robust
2024-03-06 13:17:09 +01:00
Rémi Verschelde 362a088088
Merge pull request #89170 from jsjtxietian/expose-request-update
Expose PrimitiveMesh's `request_update` method
2024-03-06 13:17:05 +01:00
Rémi Verschelde aa8e9fee63
Merge pull request #88671 from akien-mga/ci-actions-update
CI: Update actions to latest versions, use default runner .NET version
2024-03-06 13:17:00 +01:00
Rémi Verschelde a735c51c3c
Merge pull request #88658 from akien-mga/fix-audio-effect-pitch-shift-Wstring-overflow-take-2
AudioEffectPitchShift: Actually fix `-Wstringop-overflow warning`
2024-03-06 13:16:56 +01:00