Commit graph

58799 commits

Author SHA1 Message Date
QbieShay a764e42860 fixed wrong rotation matrix for orbit z velocity 2023-10-28 15:03:36 +02:00
Jonathan Nicholl 1419eefcc6 Allow changing keys for imported AnimationLibraries in the editor 2023-10-28 08:35:01 -04:00
Tareq Anuar ee31f2457f
Fix retrieving command line flags in Android. 2023-10-28 19:43:00 +08:00
Rémi Verschelde 3f045951ed
Merge pull request #84101 from programneer/incorrect-window-width-override
Fixed `window_width_override` description
2023-10-28 12:33:13 +02:00
Rémi Verschelde 36ce821c78
Merge pull request #84100 from Calinou/doctest-ci-force-colors
Use colored output on CI for Doctest
2023-10-28 12:32:50 +02:00
Rémi Verschelde 78ac4b9d96
Merge pull request #84080 from bruvzg/hb822
HarfBuzz: Update to version 8.2.2
2023-10-28 12:32:26 +02:00
Rémi Verschelde ba1bd6fc15
Merge pull request #84077 from KoBeWi/this_path_is_valid_change_my_mind
Ignore path error for built-in scripts/shaders
2023-10-28 12:32:01 +02:00
Rémi Verschelde 17da2c5b53
Merge pull request #83963 from YeldhamDev/try_active_tabs_first
Fix disabled tabs being selected when removing the current one
2023-10-28 12:31:38 +02:00
Rémi Verschelde b6c941fe9c
Merge pull request #83822 from jsjtxietian/fix-can-not-uncomment-in-text-shader-editor
Fix unable to uncomment code in text shader editor
2023-10-28 12:31:14 +02:00
Rémi Verschelde 51875ac998
Merge pull request #83678 from qycyfjy/master
Fixing visual shader crash when arranging
2023-10-28 12:30:51 +02:00
Rémi Verschelde fe64786a91
Merge pull request #83498 from SaracenOne/mesh_unwrap_rules
Mesh instance UV2 unwrapping improvements
2023-10-28 12:30:22 +02:00
Kacper Gibas df0d83f856 Fixed window_width_override description 2023-10-28 09:40:36 +02:00
Hugo Locurcio dec26e15b3
Use colored output on CI for Doctest
GitHub Actions output is not considered a TTY, so colored output
must be forced.
2023-10-28 09:22:36 +02:00
stoofin 6099d9f3d1 Fixed PlaneMesh tangents for 'Face X' orientation 2023-10-27 21:43:54 -07:00
Saracen e865bad06a Mesh instance UV2 unwrapping improvements:
Enforce foreign resource modification rules.
Add more helpful error handling for ArrayMesh unwrapping.
2023-10-28 03:04:15 +01:00
Saracen 29c2615352 Remove toggling of unique names in subscenes 2023-10-28 02:55:45 +01:00
bruvzg 07c3d56e45
HarfBuzz: Update to version 8.2.2 2023-10-27 23:21:25 +03:00
kobewi a7fa34db1d Ignore path error for built-in scripts/shaders 2023-10-27 21:49:34 +02:00
Rémi Verschelde f497156e0b
Merge pull request #84070 from aXu-AP/bone-weight-offset-fix
Fix 2D bone weight editor not accounting for offset
2023-10-27 21:40:46 +02:00
Rémi Verschelde b1ae184348
Merge pull request #84017 from rfht/master
TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently
2023-10-27 21:40:23 +02:00
Rémi Verschelde bcf8a21e5f
Merge pull request #83636 from AThousandShips/scroll_doc
Clarify `NOTIFICATION_SCROLL_BEGIN/END` behavior
2023-10-27 21:40:00 +02:00
Rémi Verschelde 234e7ddbe0
Merge pull request #79615 from Repiteo/git-ignore-revs
Header formatting commits to `.git-blame-ignore-revs`
2023-10-27 21:39:31 +02:00
Saracen 4b671eec0e Reimport bone attachment fixes:
Assign bone_idx to GLTF importer to fix serialization.
Notifies Skeletons and BoneAttachments when reimporting.
Removes usage of NOTIFICATION_NODE_RECACHE_REQUESTED
2023-10-27 20:34:01 +01:00
A Thousand Ships 3ef6314980 Fix invalid return from some more _get/_set
Invalidly returned `true` on the non-matched path
2023-10-27 21:26:13 +02:00
aXu-AP aa3568b8dd Fix 2D bone weight editor not accounting for offset
Skeleton was shown in wrong place in Polygon2D UV editor's bone painting mode.
2023-10-27 20:37:23 +03:00
jsjtxietian 775adc0a6d Add save shortcut for text shader editor to prevent it propagated to scene
when hit ctrl s in the shader editor
2023-10-28 00:53:03 +08:00
thfrwn a0253e593c TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently 2023-10-27 12:23:39 -04:00
Rémi Verschelde b662d232a2
Merge pull request #84055 from smix8/navobstacle_editor
Fix NavigationObstacle3DEditor parenting error
2023-10-27 17:46:11 +02:00
Rémi Verschelde e65459294c
Merge pull request #84054 from AThousandShips/mesh_fix
Fix invalid return from some `_get/_set`
2023-10-27 17:45:48 +02:00
Rémi Verschelde a725e847ea
Merge pull request #83868 from KoBeWi/−5_just_because
Remove margins from editor scrollbars
2023-10-27 17:45:20 +02:00
A Thousand Ships b04cf8486d Fix invalid return from some _get/_set
Invalidly returned `true` on the non-matched path
2023-10-27 15:49:19 +02:00
smix8 e8caa0aa92 Fix NavigationObstacle3DEditor parenting error
Fixes NavigationObstacle3DEditor parenting error.
2023-10-27 15:43:28 +02:00
clayjohn f672198f5e Revert "Add a Disable 2D property to Viewport"
This reverts commit f6cc2603a1.
2023-10-27 14:45:59 +02:00
Rémi Verschelde ba79e53dd0
Merge pull request #84048 from SaracenOne/extra_readonly_info
Add read-only info to resource embedded in other scenes.
2023-10-27 13:33:53 +02:00
Rémi Verschelde 5664f09f78
Merge pull request #84047 from clayjohn/mesh-3x-upgrade-crash
Fix crash when upgrading meshes from 3.x format
2023-10-27 13:33:30 +02:00
Rémi Verschelde ac864d67d0
Merge pull request #84011 from YuriSizov/editor-limit-icon-sizes-in-more-hidden-places
Limit custom icons size in various editor widgets
2023-10-27 13:33:03 +02:00
Saracen ada1f66fc1 Add read-only info to resource embedded in other scenes. 2023-10-27 12:01:22 +01:00
kleonc 74a35526e0 Fix some Node3DEditor snapping issues 2023-10-27 13:00:49 +02:00
clayjohn 1e3408c5b7 Fix crash when upgrading meshes from 3.x format 2023-10-27 12:21:00 +02:00
Rémi Verschelde dd74ffde95
Merge pull request #84022 from SaracenOne/validate_renames
Add foreign validation warning for rename actions.
2023-10-27 11:39:20 +02:00
Rémi Verschelde 090f616998
Merge pull request #84006 from AThousandShips/particle_fix
[Particles] Fix invalid parameter ranges
2023-10-27 11:38:56 +02:00
Rémi Verschelde 924d861f6c
Merge pull request #84001 from chybby/83801-truncate-custom-icons
Fix TreeItem truncating node names too much when using a custom icon
2023-10-27 11:38:32 +02:00
Rémi Verschelde c05341e048
Merge pull request #83984 from akien-mga/openxr-1.0.31
openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table
2023-10-27 11:38:08 +02:00
Rémi Verschelde 73130a20f3
Merge pull request #83916 from Calinou/doc-particles-collision-subemitters
Improve documentation related for particle subemitters, collision and attractors
2023-10-27 11:37:45 +02:00
Rémi Verschelde ad5ebd7503
Merge pull request #83893 from kitbdev/save-current-tab
Save current tab in `TabBar` and `TabContainer`
2023-10-27 11:37:21 +02:00
Rémi Verschelde d3fb6c17b6
Merge pull request #83560 from groud/allow_physics_for_hidden_tilemap
Allow TileMap physics/navigation to still work when hidden
2023-10-27 11:36:57 +02:00
Rémi Verschelde bf41c6bd34
Merge pull request #82918 from raulsntos/dotnet/only-node-can-export-node
C#: Report diagnostic for Node exports in a type that doesn't derive from Node
2023-10-27 11:36:33 +02:00
Rémi Verschelde d88ef223e3
Merge pull request #82853 from KoBeWi/line_surgery
Prioritize points in polygon editor hover
2023-10-27 11:36:09 +02:00
Rémi Verschelde 8919d1c2b5
Merge pull request #82806 from Vilcrow/fix-ensure-selected-visible
Fix checking the visibility condition of selected file in the Godot editor's dock
2023-10-27 11:35:40 +02:00
Rémi Verschelde b9d008de3d
mbedtls: Backport Windows fix to use bcrypt for entropy
We had a slightly older version of it for UWP, as the wincrypt API isn't allowed there.
We removed this with UWP in #81416, but since this was enabled inconditionally before,
this actually changed behavior for Windows compared to Godot 4.1 and earlier.

This change is also needed to properly supported Windows Store.
2023-10-27 10:25:50 +02:00