Rémi Verschelde
0dfe93b00d
Merge pull request #92597 from KoBeWi/make_update_checker_actually_find_updates
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Rework and simplify update checking logic
2024-06-12 11:01:01 +02:00
Rémi Verschelde
badb1b3ff9
Merge pull request #91233 from gavenerickson/ImageTexture3D
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Add unit test cases for ImageTexture3D
2024-06-12 11:00:54 +02:00
gaven
fb485e3552
Add unit test cases for ImageTexture3D
2024-06-12 10:32:09 +02:00
Rémi Verschelde
3a11eb9818
Merge pull request #93068 from BastiaanOlij/compositor_motion_vectors
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Track compositor effects that use motion vectors
2024-06-12 10:00:51 +02:00
Rémi Verschelde
e0965f5ad9
Merge pull request #93042 from kitbdev/dont-error-when-empty
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TextEdit: Don't error when undo stack is empty
2024-06-12 10:00:47 +02:00
Rémi Verschelde
e78db2c423
Merge pull request #93011 from MTareqAzim/fix-android-motion-event-guards
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Fix Left Joystick Motion Not Registering on Android
2024-06-12 10:00:44 +02:00
Rémi Verschelde
b29723444a
Merge pull request #92992 from KoBeWi/buy_a_new_camera_every_time_project_settings_change
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Update Camera2D gizmos when screen size changes
2024-06-12 10:00:41 +02:00
Rémi Verschelde
fdb6100d77
Merge pull request #92974 from Chaosus/import_settings_animation_bugfix
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Fix incorrect camera transform of animation view in the import window
2024-06-12 10:00:37 +02:00
Rémi Verschelde
4516050e64
Merge pull request #92885 from Chaosus/fix_goto_definition_for_new
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Fix goto definition for `new` method
2024-06-12 10:00:34 +02:00
Rémi Verschelde
5bab95a556
Merge pull request #92827 from raulsntos/core/node-to_string
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Use GDExtension `to_string` in Node
2024-06-12 10:00:29 +02:00
Rémi Verschelde
f1ac3e26cc
Merge pull request #83729 from Chaosus/vs_fix_texture_param
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Add extra warning messages to `VisualShaderNodeTextureParameter`
2024-06-12 10:00:23 +02:00
Bastiaan Olij
1690ede988
Track compositor effects that use motion vectors so we enable required logic
2024-06-12 12:37:18 +10:00
kobewi
9f7f1809ff
Update Camera2D gizmos when screen size changes
2024-06-11 18:38:43 +02:00
kit
630d3eb35e
Don't error when undo stack is empty
2024-06-11 12:16:36 -04:00
Raul Santos
29bf60cc02
Use GDExtension to_string
in Node
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Matches the `Object::to_string` implementation.
2024-06-11 17:40:51 +02:00
Rémi Verschelde
292e50e17e
Merge pull request #93033 from akien-mga/system-info-remove-empty-vad-name
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System info: Remove empty parentheses when video adapter driver name is unknown
2024-06-11 16:59:41 +02:00
Rémi Verschelde
1e0015ac64
Merge pull request #92994 from smix8/navmesh_2d_clear
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Fix NavigationRegion2D editor plugin clear button not updating debug visuals
2024-06-11 16:59:38 +02:00
Rémi Verschelde
41381a73fe
Merge pull request #92930 from passivestar/inspector-node-delete
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Add missing inspector dock update after node deletion
2024-06-11 16:59:35 +02:00
Rémi Verschelde
034e579fa5
Merge pull request #92901 from kleonc/texture-progress-bar-fix-radial-mode-2-point-polygon-edge-case
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Fix `TextureProgressBar` radial mode invalid polygon edge case
2024-06-11 16:59:31 +02:00
Rémi Verschelde
0d1f2396d5
Merge pull request #92847 from aaronp64/varying_getter_port_type
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Fix `VisualShaderNodeVaryingGetter` expanded ports adding ".x" to shader
2024-06-11 16:59:25 +02:00
Rémi Verschelde
b6ad4b193f
System info: Remove empty parentheses when video adapter driver name is unknown
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Seems to be the case at least for me on Fedora, and in various issues I see from
other Linux users.
2024-06-11 16:18:20 +02:00
Rémi Verschelde
a7aa8356b9
Merge pull request #92728 from Repiteo/ci/codespell-to-pyproject
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CI: Migrate codespell logic to `pyproject.toml`
2024-06-11 13:57:06 +02:00
Rémi Verschelde
31277e43a7
Merge pull request #91890 from Repiteo/scons/silence_msvc-fixes
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SCons: Fix `silence_msvc` implementation errors
2024-06-11 13:57:01 +02:00
Rémi Verschelde
a0bbd398ee
Merge pull request #93008 from aaronp64/container_queue_sort
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Fix `Container::pending_sort` tracking
2024-06-11 11:53:42 +02:00
Rémi Verschelde
928e044ef5
Merge pull request #93006 from Hilderin/fix-update-files-pr-#92893
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Fix EditorFileSystem `update_files` after #92893
2024-06-11 11:51:09 +02:00
Rémi Verschelde
4629845ead
Merge pull request #92718 from jsjtxietian/importer-duplicate
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Fix same importer will be added multiple times in `get_importers_for_extension`
2024-06-11 11:51:06 +02:00
Rémi Verschelde
1a8c6e85ba
Merge pull request #93023 from akien-mga/revert-92650
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Revert "Fix FileSystem dock won't show any file folders"
2024-06-11 11:49:57 +02:00
Rémi Verschelde
e4fa8543ea
Revert "Fix FileSystem dock won't show any file folders"
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This reverts commit 72856d633a
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Fixes #93022 .
2024-06-11 11:46:35 +02:00
Rémi Verschelde
62a056aa56
Fix extension API validation warning after #92861
2024-06-11 11:23:09 +02:00
Rémi Verschelde
dc1a6a190d
Merge pull request #93019 from akien-mga/revert-92350
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Revert "Fix method name for custom callable"
2024-06-11 11:22:55 +02:00
Rémi Verschelde
972839d12a
Merge pull request #92968 from bruvzg/rtl_list_indent
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[RTL] Fix list item prefix width not taken into account.
2024-06-11 11:22:52 +02:00
Rémi Verschelde
94929439b6
Revert "Fix method name for custom callable"
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This reverts commit e88095ed8f
.
Fixes #92695 .
2024-06-11 11:02:03 +02:00
Rémi Verschelde
4223444d87
Merge pull request #92993 from capnm/240610-embree-error-hotfix
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CI: Hotfix for build error with newer clang++
2024-06-11 10:49:07 +02:00
Rémi Verschelde
7359423b16
Merge pull request #92991 from smix8/navregion_canvas_clear
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Fix NavigationRegion2D debug not clearing canvas item
2024-06-11 10:49:04 +02:00
Rémi Verschelde
78a96c26a9
Merge pull request #92988 from adamscott/max-webgl-version
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Replace deprecated `USE_WEBGL2` linker flag
2024-06-11 10:49:01 +02:00
Rémi Verschelde
d3c1eb009e
Merge pull request #92908 from bruvzg/fix_main_window_initial_mouseover
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[Window] Fix mouse hover state of the main window when mouse enter event was sent before setting callbacks.
2024-06-11 10:48:58 +02:00
Rémi Verschelde
4ac7a27e43
Merge pull request #92905 from DeeJayLSP/qoa-ups
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qoa: Apply upstream patches
2024-06-11 10:48:55 +02:00
Rémi Verschelde
a95703892d
Merge pull request #92856 from bruvzg/ed_prog_upd
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Force editor progress dialog size update.
2024-06-11 10:48:52 +02:00
Rémi Verschelde
1415684af9
Merge pull request #92701 from bruvzg/button_align
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[Button] Adds theme option to align button text and icon to either largest or current stylebox.
2024-06-11 10:48:49 +02:00
Rémi Verschelde
0a9f2d2262
Merge pull request #92650 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
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Fix FileSystem dock won't show any file folders
2024-06-11 10:48:46 +02:00
Rémi Verschelde
dfefdadfb8
Merge pull request #89302 from Mickeon/Some-old-theme-color-renames
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Add pre-4.3 Editor theme color names for compatibility
2024-06-11 10:48:43 +02:00
Rémi Verschelde
430812980c
Merge pull request #86721 from Naros/gde-debugger-tooling
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Improve GDExtension Tools Integration with Editor Debug Tooling
2024-06-11 10:48:34 +02:00
Tareq Anuar
d14bea4413
Move the most specific motion event guard to the top of the function.
2024-06-11 12:10:09 +08:00
aaronp64
5a25637ca9
Fix Container::pending_sort tracking
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When Container::queue_sort() is called, pending_sort is set to true to indicate when a call to _sort_children() is queued, to avoid queueing multiple calls. Container::_sort_children() sets pending_sort back to false when finished, but did not do this when the container was not inside the tree. This would allow cases where queue_sort() could be called just before removing from the tree, causing _sort_children() to never reset pending_sort, preventing any future queue_sort() calls from queueing again.
One case where this happened was with the "Saving Scene" progress bar in the editor - when saving for the first time (or the first time the progress bar popup otherwise appeared in the editor), _sort_children() would be called successfully. After the progress bar popup was hidden, then shown again on future saves, _sort_children() would not be called again, resulting in the progress bar not taking up as much space as it should.
This issue used to be avoided by setting pending_sort to false immediately on NOTIFICATION_ENTER_TREE - however, this would allow multiple calls to be queued at the same time when entering the tree (#92644 ). The multiple calls was fixed recently by removing this assignment, but this also made possible the case where pending_sort is never reset.
This change sets pending_sort back to false in _sort_children() whether or not it's in the tree. Since this is done in a deferred call, it should still avoid the previous issue of multiple calls being queued at once on entering the tree.
Fixes #92971
2024-06-10 20:17:47 -04:00
Hilderin
9f8a918ade
Fix update_files from PR #92893
2024-06-10 20:03:18 -04:00
Hilderin
72856d633a
Fix FileSystem dock won't show any file folders
2024-06-10 19:54:37 -04:00
Chris Cranford
8577340501
Expose several EngineDebugger methods and signals as plugin callbacks
2024-06-10 19:46:23 -04:00
smix8
14bed692bf
Fix NavigationRegion2D clear button not updating debug visuals
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Fixes that NavigationRegion2D editor plugin clear button did not update the debug visuals.
2024-06-10 19:36:21 +02:00
Daniel Opitz
c24ea0ecca
CI: Hotfix for build error with newer clang++
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It will be included in the next release at some point.
- https://github.com/RenderKit/embree/issues 486
"fix output operator"
[ 30%] Compiling thirdparty/embree/kernels/common/accelset.cpp ...
In file included from thirdparty/embree/kernels/common/device.cpp:12:
In file included from thirdparty/embree/kernels/common/scene_curves.h:10:
thirdparty/embree/kernels/common/../subdiv/bezier_curve.h:138:56:
error: no member named 'u' in 'QuadraticBezierCurve<V>'
138 | return cout << "QuadraticBezierCurve ( (" << a.u.lower << ", "
<< a.u.upper << "), " << a.v0 << ", " << a.v1 << ", " << a.v2 << ")";
...
2024-06-10 19:14:01 +02:00
smix8
6b85bc9de2
Fix NavigationRegion2D debug not clearing canvas item
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Fixes NavigationRegion2D debug not clearing canvas item on navigation mesh change.
2024-06-10 19:07:57 +02:00