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https://github.com/godotengine/godot
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Don't insert newline while saving
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parent
95110ddcb4
commit
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@ -1812,9 +1812,7 @@ static void _reset_animation_mixers(Node *p_node, List<Pair<AnimationMixer *, Re
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}
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void EditorNode::_save_scene(String p_file, int idx) {
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if (!saving_scene.is_empty() && saving_scene == p_file) {
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return;
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}
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ERR_FAIL_COND_MSG(!saving_scene.is_empty() && saving_scene == p_file, "Scene saved while already being saved!");
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Node *scene = editor_data.get_edited_scene_root(idx);
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@ -1012,8 +1012,6 @@ void ScriptEditor::_resave_scripts(const String &p_str) {
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se->trim_final_newlines();
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}
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se->insert_final_newline();
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if (convert_indent_on_save) {
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se->convert_indent();
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}
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@ -1410,8 +1408,6 @@ void ScriptEditor::_menu_option(int p_option) {
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current->trim_final_newlines();
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}
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current->insert_final_newline();
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if (convert_indent_on_save) {
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current->convert_indent();
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}
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@ -2614,8 +2610,6 @@ void ScriptEditor::save_current_script() {
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current->trim_final_newlines();
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}
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current->insert_final_newline();
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if (convert_indent_on_save) {
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current->convert_indent();
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}
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@ -2662,8 +2656,6 @@ void ScriptEditor::save_all_scripts() {
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se->trim_final_newlines();
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}
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se->insert_final_newline();
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if (!se->is_unsaved()) {
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continue;
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}
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@ -2713,6 +2705,7 @@ void ScriptEditor::apply_scripts() const {
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if (!se) {
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continue;
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}
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se->insert_final_newline();
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se->apply_code();
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}
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}
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