Merge pull request #65098 from bruvzg/msdf_modulate

Fix MSDF fonts color modulation.
This commit is contained in:
Rémi Verschelde 2022-08-30 23:57:19 +02:00 committed by GitHub
commit 8fa9d1ae46
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 4 additions and 4 deletions

View file

@ -3229,7 +3229,7 @@ void TextServerAdvanced::font_draw_glyph(const RID &p_font_rid, const RID &p_can
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa) {
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif
@ -3321,7 +3321,7 @@ void TextServerAdvanced::font_draw_glyph_outline(const RID &p_font_rid, const RI
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) {
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif

View file

@ -2286,7 +2286,7 @@ void TextServerFallback::font_draw_glyph(const RID &p_font_rid, const RID &p_can
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa) {
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif
@ -2378,7 +2378,7 @@ void TextServerFallback::font_draw_glyph_outline(const RID &p_font_rid, const RI
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) {
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif