Fix MSDF fonts color modulation.

This commit is contained in:
bruvzg 2022-08-30 20:27:47 +03:00
parent e27b61d291
commit fbcb98855d
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GPG key ID: 7960FCF39844EC38
2 changed files with 4 additions and 4 deletions

View file

@ -3229,7 +3229,7 @@ void TextServerAdvanced::font_draw_glyph(const RID &p_font_rid, const RID &p_can
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa) {
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif
@ -3321,7 +3321,7 @@ void TextServerAdvanced::font_draw_glyph_outline(const RID &p_font_rid, const RI
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) {
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif

View file

@ -2286,7 +2286,7 @@ void TextServerFallback::font_draw_glyph(const RID &p_font_rid, const RID &p_can
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa) {
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif
@ -2378,7 +2378,7 @@ void TextServerFallback::font_draw_glyph_outline(const RID &p_font_rid, const RI
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) {
if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif