Merge pull request #79796 from KoBeWi/hack_and_slash

Add a way to force history for undoredo
This commit is contained in:
Rémi Verschelde 2024-06-26 14:50:54 +02:00
commit 35683dea86
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GPG key ID: C3336907360768E1
5 changed files with 33 additions and 2 deletions

View file

@ -88,6 +88,13 @@
The way undo operation are ordered in actions is dictated by [param backward_undo_ops]. When [param backward_undo_ops] is [code]false[/code] undo option are ordered in the same order they were added. Which means the first operation to be added will be the first to be undone.
</description>
</method>
<method name="force_fixed_history">
<return type="void" />
<description>
Forces the next operation (e.g. [method add_do_method]) to use the action's history rather than guessing it from the object. This is sometimes needed when a history can't be correctly determined, like for a nested resource that doesn't have a path yet.
This method should only be used when absolutely necessary, otherwise it might cause invalid history state. For most of complex cases, the [code]custom_context[/code] parameter of [method create_action] is sufficient.
</description>
</method>
<method name="get_history_undo_redo" qualifiers="const">
<return type="UndoRedo" />
<param index="0" name="id" type="int" />

View file

@ -104,8 +104,13 @@ int EditorUndoRedoManager::get_history_id_for_object(Object *p_object) const {
}
EditorUndoRedoManager::History &EditorUndoRedoManager::get_history_for_object(Object *p_object) {
int history_id = get_history_id_for_object(p_object);
ERR_FAIL_COND_V_MSG(pending_action.history_id != INVALID_HISTORY && history_id != pending_action.history_id, get_or_create_history(pending_action.history_id), vformat("UndoRedo history mismatch: expected %d, got %d.", pending_action.history_id, history_id));
int history_id;
if (!forced_history) {
history_id = get_history_id_for_object(p_object);
ERR_FAIL_COND_V_MSG(pending_action.history_id != INVALID_HISTORY && history_id != pending_action.history_id, get_or_create_history(pending_action.history_id), vformat("UndoRedo history mismatch: expected %d, got %d.", pending_action.history_id, history_id));
} else {
history_id = pending_action.history_id;
}
History &history = get_or_create_history(history_id);
if (pending_action.history_id == INVALID_HISTORY) {
@ -116,6 +121,11 @@ EditorUndoRedoManager::History &EditorUndoRedoManager::get_history_for_object(Ob
return history;
}
void EditorUndoRedoManager::force_fixed_history() {
ERR_FAIL_COND_MSG(pending_action.history_id == INVALID_HISTORY, "The current action has no valid history assigned.");
forced_history = true;
}
void EditorUndoRedoManager::create_action_for_history(const String &p_name, int p_history_id, UndoRedo::MergeMode p_mode, bool p_backward_undo_ops) {
if (pending_action.history_id != INVALID_HISTORY) {
// Nested action.
@ -236,6 +246,7 @@ void EditorUndoRedoManager::commit_action(bool p_execute) {
return; // Empty action, do nothing.
}
forced_history = false;
is_committing = true;
History &history = get_or_create_history(pending_action.history_id);
@ -469,6 +480,7 @@ void EditorUndoRedoManager::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_action", "name", "merge_mode", "custom_context", "backward_undo_ops"), &EditorUndoRedoManager::create_action, DEFVAL(UndoRedo::MERGE_DISABLE), DEFVAL((Object *)nullptr), DEFVAL(false));
ClassDB::bind_method(D_METHOD("commit_action", "execute"), &EditorUndoRedoManager::commit_action, DEFVAL(true));
ClassDB::bind_method(D_METHOD("is_committing_action"), &EditorUndoRedoManager::is_committing_action);
ClassDB::bind_method(D_METHOD("force_fixed_history"), &EditorUndoRedoManager::force_fixed_history);
{
MethodInfo mi;

View file

@ -67,6 +67,7 @@ private:
HashMap<int, History> history_map;
Action pending_action;
bool forced_history = false;
bool is_committing = false;
History *_get_newest_undo();
@ -79,6 +80,7 @@ public:
UndoRedo *get_history_undo_redo(int p_idx) const;
int get_history_id_for_object(Object *p_object) const;
History &get_history_for_object(Object *p_object);
void force_fixed_history();
void create_action_for_history(const String &p_name, int p_history_id, UndoRedo::MergeMode p_mode = UndoRedo::MERGE_DISABLE, bool p_backward_undo_ops = false);
void create_action(const String &p_name = "", UndoRedo::MergeMode p_mode = UndoRedo::MERGE_DISABLE, Object *p_custom_context = nullptr, bool p_backward_undo_ops = false);

View file

@ -1056,10 +1056,12 @@ void SpriteFramesEditor::_rename_node_animation(EditorUndoRedoManager *undo_redo
for (Node *E : nodes) {
String current_name = E->call("get_animation");
if (current_name == p_filter) {
undo_redo->force_fixed_history(); // Fixes corner-case when editing SpriteFrames stored as separate file.
undo_redo->add_undo_method(E, "set_animation", p_new_animation);
}
String autoplay_name = E->call("get_autoplay");
if (autoplay_name == p_filter) {
undo_redo->force_fixed_history();
undo_redo->add_undo_method(E, "set_autoplay", p_new_autoplay);
}
}
@ -1067,10 +1069,12 @@ void SpriteFramesEditor::_rename_node_animation(EditorUndoRedoManager *undo_redo
for (Node *E : nodes) {
String current_name = E->call("get_animation");
if (current_name == p_filter) {
undo_redo->force_fixed_history();
undo_redo->add_do_method(E, "set_animation", p_new_animation);
}
String autoplay_name = E->call("get_autoplay");
if (autoplay_name == p_filter) {
undo_redo->force_fixed_history();
undo_redo->add_do_method(E, "set_autoplay", p_new_autoplay);
}
}

View file

@ -3649,12 +3649,15 @@ void VisualShaderEditor::_add_node(int p_idx, const Vector<Variant> &p_ops, cons
if (output_port_type == VisualShaderNode::PORT_TYPE_SAMPLER) {
if (is_texture2d) {
undo_redo->force_fixed_history(); // vsnode is freshly created and has no path, so history can't be correctly determined.
undo_redo->add_do_method(vsnode.ptr(), "set_source", VisualShaderNodeTexture::SOURCE_PORT);
}
if (is_texture3d || is_texture2d_array) {
undo_redo->force_fixed_history();
undo_redo->add_do_method(vsnode.ptr(), "set_source", VisualShaderNodeSample3D::SOURCE_PORT);
}
if (is_cubemap) {
undo_redo->force_fixed_history();
undo_redo->add_do_method(vsnode.ptr(), "set_source", VisualShaderNodeCubemap::SOURCE_PORT);
}
}
@ -3754,16 +3757,19 @@ void VisualShaderEditor::_add_node(int p_idx, const Vector<Variant> &p_ops, cons
//post-initialization
if (is_texture2d || is_texture3d || is_curve || is_curve_xyz) {
undo_redo->force_fixed_history();
undo_redo->add_do_method(vsnode.ptr(), "set_texture", ResourceLoader::load(p_resource_path));
return;
}
if (is_cubemap) {
undo_redo->force_fixed_history();
undo_redo->add_do_method(vsnode.ptr(), "set_cube_map", ResourceLoader::load(p_resource_path));
return;
}
if (is_texture2d_array) {
undo_redo->force_fixed_history();
undo_redo->add_do_method(vsnode.ptr(), "set_texture_array", ResourceLoader::load(p_resource_path));
}
}