Change structure order for godot nim compatibility

This commit is contained in:
Konstantin Zaitsev 2017-09-19 11:35:51 +07:00
parent c386a02654
commit 28dc30cd59

View file

@ -237,12 +237,12 @@ godot_variant GDAPI godot_method_bind_call(godot_method_bind *p_method_bind, god
struct godot_gdnative_api_struct; // Forward declaration
typedef struct {
const struct godot_gdnative_api_struct *api_struct;
godot_bool in_editor;
uint64_t core_api_hash;
uint64_t editor_api_hash;
uint64_t no_api_hash;
godot_object *gd_native_library; // pointer to GDNativeLibrary that is being initialized
const struct godot_gdnative_api_struct *api_struct;
} godot_gdnative_init_options;
typedef struct {