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mirror of https://github.com/libretro/RetroArch synced 2024-07-08 12:15:49 +00:00
RetroArch/file_path_special.h
2019-03-21 16:57:54 +00:00

147 lines
4.6 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _FILE_PATH_SPECIAL_H
#define _FILE_PATH_SPECIAL_H
#include <stdint.h>
#include <stddef.h>
#include <boolean.h>
#include <retro_common_api.h>
#include <retro_environment.h>
RETRO_BEGIN_DECLS
enum file_path_enum
{
FILE_PATH_UNKNOWN = 0,
FILE_PATH_CONTENT_BASENAME,
FILE_PATH_PROGRAM_NAME,
FILE_PATH_DETECT,
FILE_PATH_NUL,
FILE_PATH_LUTRO_PLAYLIST,
FILE_PATH_LOG_WARN,
FILE_PATH_LOG_ERROR,
FILE_PATH_LOG_INFO,
FILE_PATH_CONTENT_HISTORY,
FILE_PATH_CONTENT_FAVORITES,
FILE_PATH_CONTENT_MUSIC_HISTORY,
FILE_PATH_CONTENT_VIDEO_HISTORY,
FILE_PATH_CONTENT_IMAGE_HISTORY,
FILE_PATH_BACKGROUND_IMAGE,
FILE_PATH_TTF_FONT,
FILE_PATH_MAIN_CONFIG,
FILE_PATH_CORE_OPTIONS_CONFIG,
FILE_PATH_ASSETS_ZIP,
FILE_PATH_AUTOCONFIG_ZIP,
FILE_PATH_CORE_INFO_ZIP,
FILE_PATH_OVERLAYS_ZIP,
FILE_PATH_DATABASE_RDB_ZIP,
FILE_PATH_SHADERS_SLANG_ZIP,
FILE_PATH_SHADERS_GLSL_ZIP,
FILE_PATH_SHADERS_CG_ZIP,
FILE_PATH_CHEATS_ZIP,
FILE_PATH_LAKKA_URL,
FILE_PATH_CORE_THUMBNAILS_URL,
FILE_PATH_INDEX_DIRS_URL,
FILE_PATH_NETPLAY_ROOM_LIST_URL,
FILE_PATH_INDEX_URL,
FILE_PATH_INDEX_EXTENDED_URL,
FILE_PATH_CGP_EXTENSION,
FILE_PATH_GLSLP_EXTENSION,
FILE_PATH_SLANGP_EXTENSION,
FILE_PATH_SRM_EXTENSION,
FILE_PATH_PNG_EXTENSION,
FILE_PATH_BMP_EXTENSION,
FILE_PATH_TGA_EXTENSION,
FILE_PATH_JPEG_EXTENSION,
FILE_PATH_JPG_EXTENSION,
FILE_PATH_UPS_EXTENSION,
FILE_PATH_OPT_EXTENSION,
FILE_PATH_IPS_EXTENSION,
FILE_PATH_BPS_EXTENSION,
FILE_PATH_STATE_EXTENSION,
FILE_PATH_RTC_EXTENSION,
FILE_PATH_REMAP_EXTENSION,
FILE_PATH_CHT_EXTENSION,
FILE_PATH_LPL_EXTENSION,
FILE_PATH_LPL_EXTENSION_NO_DOT,
FILE_PATH_RDB_EXTENSION,
FILE_PATH_BSV_EXTENSION,
FILE_PATH_AUTO_EXTENSION,
FILE_PATH_ZIP_EXTENSION,
FILE_PATH_7Z_EXTENSION,
FILE_PATH_OGG_EXTENSION,
FILE_PATH_MP3_EXTENSION,
FILE_PATH_FLAC_EXTENSION,
FILE_PATH_WAV_EXTENSION,
FILE_PATH_MOD_EXTENSION,
FILE_PATH_S3M_EXTENSION,
FILE_PATH_XM_EXTENSION,
FILE_PATH_CONFIG_EXTENSION,
FILE_PATH_CORE_INFO_EXTENSION,
FILE_PATH_RUNTIME_EXTENSION,
FILE_PATH_DEFAULT_EVENT_LOG,
FILE_PATH_EVENT_LOG_EXTENSION
};
enum application_special_type
{
APPLICATION_SPECIAL_NONE = 0,
APPLICATION_SPECIAL_DIRECTORY_AUTOCONFIG,
APPLICATION_SPECIAL_DIRECTORY_CONFIG,
APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI,
APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI_FONT,
APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI_ICONS,
APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB,
APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_BG,
APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_ICONS,
APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_FONT,
APPLICATION_SPECIAL_DIRECTORY_ASSETS_OZONE,
APPLICATION_SPECIAL_DIRECTORY_ASSETS_SOUNDS,
APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_CHEEVOS_BADGES,
APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_DISCORD_AVATARS
};
/**
* fill_short_pathname_representation:
* @out_rep : output representation
* @in_path : input path
* @size : size of output representation
*
* Generates a short representation of path. It should only
* be used for displaying the result; the output representation is not
* binding in any meaningful way (for a normal path, this is the same as basename)
* In case of more complex URLs, this should cut everything except for
* the main image file.
*
* E.g.: "/path/to/game.img" -> game.img
* "/path/to/myarchive.7z#folder/to/game.img" -> game.img
*/
void fill_short_pathname_representation_wrapper(char* out_rep,
const char *in_path, size_t size);
const char *file_path_str(enum file_path_enum enum_idx);
bool fill_pathname_application_data(char *s, size_t len);
void fill_pathname_application_special(char *s, size_t len, enum application_special_type type);
RETRO_END_DECLS
#endif