..
metal
(Metal) Cleanups - turn function static
2021-03-21 18:10:55 +01:00
wayland
qb: Allow falling back to a bundled wayland-protocols when not found.
2019-02-10 15:34:50 -08:00
angle_common.c
Cleanup
2020-08-03 15:51:07 +02:00
angle_common.h
Move all EGL functions to egl_common.c file
2020-01-04 19:22:02 +01:00
caca_common.h
(Caca) Put everything into the struct
2020-03-07 16:42:12 +01:00
ctr_common.h
(3DS) Add bottom screen menu ( #12470 )
2021-09-03 18:14:03 +02:00
d3d_common.c
Refactor joypad drivers
2020-08-30 05:29:32 +02:00
d3d_common.h
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
d3d8_common.c
Move vulkan gpu_list to struct data
2020-08-03 15:30:46 +02:00
d3d8_common.h
(D3D8/D3D9) Move static global to struct
2020-03-07 17:04:06 +01:00
d3d9_common.c
Move vulkan gpu_list to struct data
2020-08-03 15:30:46 +02:00
d3d9_common.h
(drivers_display) Get rid of video_frame_info argument for
2020-03-08 19:59:03 +01:00
d3d10_common.c
Get rid of stale PERF_START/PERF_STOP macros in d3d files
2020-03-07 23:16:25 +01:00
d3d10_common.h
(D3D) Comment out Debug functions
2021-03-23 21:24:17 +01:00
d3d11_common.c
(D3D11) Look at D3D11 feature level - if we are 11.0 or above,
2021-09-03 07:51:44 +02:00
d3d11_common.h
(D3D11) Look at D3D11 feature level - if we are 11.0 or above,
2021-09-03 07:51:44 +02:00
d3d12_common.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
d3d12_common.h
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
d3dcompiler_common.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
d3dcompiler_common.h
Cleanups
2018-05-12 19:24:04 +02:00
dbus_common.c
Add TODO/FIXME notes
2020-07-07 03:02:55 +02:00
dbus_common.h
Clean up trailing whitespace
2017-12-12 00:24:18 -08:00
drm_common.c
[DRM] set the correct video mode
2021-03-31 13:13:27 +02:00
drm_common.h
[DRM] set the correct video mode
2021-03-31 13:13:27 +02:00
dxgi_common.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
dxgi_common.h
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
egl_common.c
Add API extension for cores to override frontend fast-forward state
2021-05-13 13:16:37 +01:00
egl_common.h
(DRM/EGL) Buildfix
2020-01-06 00:33:28 +01:00
fpga_common.h
(FPGA) Move regOp to struct too
2020-03-07 17:30:56 +01:00
gdi_common.h
(GDI) Only render framebuffer texture when menu is enabled
2020-07-09 09:40:13 +02:00
gl_common.h
(GL) Cleanups
2020-09-01 19:54:41 +02:00
gl_core_common.h
Struct reordering, alignment
2020-09-01 19:59:56 +02:00
gl1_common.h
[VITA] Using a global to prevent erroneous vitaGL re-initializations.
2020-06-01 11:12:16 +02:00
gx2_common.h
Buildfix
2018-04-18 07:53:25 +02:00
metal_common.h
improved readability for references to the platform specific metal storage mode option; removed support for btstack since its not compiling and is less relevant for the iOS platform; removed commented out code
2020-07-19 07:48:07 -10:00
metal_common.m
(Apple/Metal) Combine various Metal files into one
2021-03-21 18:06:00 +01:00
network_common.h
Cleanups
2020-07-18 16:54:14 +02:00
orbis_common.h
Clean up white space.
2019-02-03 16:00:50 -08:00
sdl2_common.c
Add OpenDingux Beta support
2021-03-25 16:19:42 +00:00
sdl2_common.h
Add OpenDingux Beta support
2021-03-25 16:19:42 +00:00
sixel_common.h
Cleanups
2020-07-18 16:54:14 +02:00
switch_common.h
Cleanups
2020-08-03 16:33:54 +02:00
vga_common.h
(VGA) Move static global variables to struct
2020-03-07 19:33:03 +01:00
vita_common.h
[VITA] Add support for Vita GLES2 (PIGLET)
2021-01-06 19:14:30 +01:00
vita2d_common.h
Move defines files over to libretro-common
2021-05-18 22:15:04 +02:00
vksym.h
Update Vulkan
2018-05-13 21:35:18 +02:00
vulkan_common.c
Add API extension for cores to override frontend fast-forward state
2021-05-13 13:16:37 +01:00
vulkan_common.h
Silence LGTM static code analysis warnings
2021-03-24 00:25:47 +01:00
win32_common.c
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) ( #12917 )
2021-09-03 06:15:25 +02:00
win32_common.h
(UWP) Push temporary fixes for issue that happens when resizing on UWP
2021-08-20 23:16:01 +02:00
x11_common.c
(X11) get_video_mode - make sure parameter does not hide global
2021-08-30 18:39:02 +02:00
x11_common.h
Get rid of video_info dependency for set_video_mode
2020-03-06 22:58:12 +01:00
xinerama_common.c
Add TODO/FIXME notes
2020-07-07 03:02:55 +02:00
xinerama_common.h
Remove trailing blank lines.
2019-01-17 19:39:38 -08:00