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mirror of https://github.com/libretro/RetroArch synced 2024-07-05 09:48:42 +00:00
RetroArch/gfx
Autechre 9a5f4602cc
Add intrinsic NEON versions for float_to_s16/s16_to_float (#12933)
* Add intrinsic NEON versions for float_to_s16/s16_to_float courtesy
of davidgfnet

* Define -DDONT_WANT_ARM_OPTIMIZATIONS for resampler sinc - this should
default to intrinsic versions

* Default to ARM NEON intrinsic codepath and make the ASM codepaths
optional by defining HAVE_ARM_NEON_ASM_OPTIMIZATIONS

* (Pkg/apple/Android) Take out ASM files being compiled in
2021-09-04 00:25:21 +02:00
..
common (3DS) Add bottom screen menu (#12470) 2021-09-03 18:14:03 +02:00
display_servers MSVC buildfix 2021-08-24 22:28:13 +03:00
drivers (3DS) Add bottom screen menu (#12470) 2021-09-03 18:14:03 +02:00
drivers_context Merge pull request #12785 from sonninnos/win32-vulkan-cleanup 2021-08-12 19:23:29 +02:00
drivers_display (Wii U) Display scissor doesn't use inverted coordinates 2021-07-20 18:51:53 +10:00
drivers_font (3DS) Add bottom screen menu (#12470) 2021-09-03 18:14:03 +02:00
drivers_font_renderer (freetype/stb_unicode/bitmapfont) Prevent texture bleed when rendering text at non-integer scales 2021-04-15 17:24:32 +01:00
drivers_renderchain Move defines files over to libretro-common 2021-05-18 22:15:04 +02:00
drivers_shader Added a missing include. 2021-05-05 01:52:04 -07:00
include Add more headers 2019-12-07 07:17:21 +01:00
video_filters Add intrinsic NEON versions for float_to_s16/s16_to_float (#12933) 2021-09-04 00:25:21 +02:00
video_layout Prefer using snprintf instead of insecure sprintf 2021-05-18 15:14:08 +02:00
widgets Get rid of gfx_display_draw_texture - use gfx_display_draw_quad instead 2021-08-22 17:57:21 +02:00
font_driver.c Add more PSL1GHT ifdefs 2020-12-27 18:56:00 +01:00
font_driver.h Reorder structs, alignment 2020-08-18 17:16:59 +02:00
gfx_animation.c improve message wrapping with CJK languages 2021-06-03 21:09:35 +09:00
gfx_animation.h Make update_time_callback a part of the animation struct 2020-10-15 08:35:37 +02:00
gfx_display.c Revert "(gfx_display) Make gfx_display_set_fb_size - get rid of the small" 2021-08-26 18:42:43 +02:00
gfx_display.h Revert "(gfx_display) Make gfx_display_set_fb_size - get rid of the small" 2021-08-26 18:42:43 +02:00
gfx_thumbnail_path.c Use path_basename_nocompression where we are sure we are not 2021-04-11 17:44:41 +02:00
gfx_thumbnail_path.h Turn function static 2020-10-05 21:54:07 +02:00
gfx_thumbnail.c Don't call anim_get_ptr inside gfx_thumbnail.c 2021-04-08 01:30:42 +02:00
gfx_thumbnail.h Don't call anim_get_ptr inside gfx_thumbnail.c 2021-04-08 01:30:42 +02:00
gfx_widgets.c Move lots of menu code over to menu/menu_driver.c - moved at least 2021-08-31 00:43:04 +02:00
gfx_widgets.h show challenge indicators 2021-06-03 19:53:17 -06:00
video_coord_array.c
video_coord_array.h reorder structs, alignment 2020-08-15 00:35:15 +02:00
video_crt_switch.c Fixed monitor index corruption on Windows and added correct fractal scalling. only used when required. 2021-07-07 18:06:47 +01:00
video_crt_switch.h Add support for switchres.ini core and directory overrides 2021-06-20 02:31:10 -03:00
video_defines.h Added Aspect Ratio Full 2021-07-07 09:37:36 -04:00
video_display_server.h Cleanups 2020-09-20 17:50:06 +02:00
video_filter.c Add 'Upscale_256x-320x240' video filter 2021-01-31 13:38:40 +00:00
video_filter.h
video_layout.c Revert "Move static functions to top of files" 2020-06-26 18:40:26 +02:00
video_layout.h Reorder structs/alignment 2020-08-25 20:39:06 +02:00
video_shader_parse.c Use path_basename_nocompression where we are sure we are not 2021-04-11 17:44:41 +02:00
video_shader_parse.h Max_Shader_Parameters_Increased_to_1024 2021-07-22 10:20:50 -04:00
video_thread_wrapper.c Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917) 2021-09-03 06:15:25 +02:00
video_thread_wrapper.h Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917) 2021-09-03 06:15:25 +02:00