vscode/wiki/project-management/development-process.md
2016-04-13 12:46:25 -07:00

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# Development Process
## Roadmap
The team has a 6 month high level [Roadmap](roadmap.md) which defines high level themes and features to be addressed in this timeframe.
## Iterations
We will work in monthly iterations on the items on the roadmap. Iterations are roughly month based, rather than week based. We will begin a milestone on a Monday and end on a Friday, meaning that each milestone can have a different duration, depending on how the weeks align.
At the end of each iteration we want to have a version of Code that can be used by the Code community. The work planned during an iteration is captured in the iteration plan (see [Iteration Plans](iteration-plans.md)). The feature highlights of each iteration are highlighted in the release notes.
## Planning
Before each milestone we will prioritize features to implement and bugs to fix in the upcoming iteration. The result of this meeting will be a set of features on the [Roadmap](roadmap.md) along with a set of bugs marked to be fixed in the upcoming Milestone. Together, this encompasses the planned work for the upcoming month.
Each feature should have design or description of the feature that can be contributed by, augmented, and commented upon by the community.
## Inside an Iteration
We work in weekly segments:
- **Week 1**: Reduce debt introduced in the previous iteration, address critical issues uncovered in the previous iteration, plan the next iteration
- **Week 2**: Work according the plan
- **Week 3+**: Work according the plan
- **Final Week**: End game
- the team tests the new features according a test plan and updates the documentation.
- we make a pre-release available on the 'insiders' channel and invite users to help us test the pre-release.
## Triage
Bugs and features will be assigned a milestone and within a milestone they will be assigned a priority. The priority dictates the order in which issues should be addressed. A `important` bug (something that we think is critical for the milestone) is to be addressed before the other bugs.
To find out when a bug fix will be available in an update, then please check the milestone that is assigned to the issue.
Please see [Issue Tracking](issue-tracking.md) for a description of the different workflows we are using.
## Weekly
Each week we will manage work items, crossing off completed features, and triaging bugs. At the end of the milestone we will strive for 0 bugs and 0 issues assigned to the milestone. Some bugs and features will then be either postponed to later milestones or moved back to the backlog.
## End Game
The final week of the milestone is what we call the "end game". During this week we will wrap up any feature work, we will test using a test plan [Iteration Plans](iteration-plans.md), and then we will fix the critical bugs for that milestone.
During the endgame we make a build available on the `insiders` channel ([see also](https://code.visualstudio.com/Docs/supporting/FAQ#_how-can-i-test-prerelease-versions-of-vs-code). We will monitor incoming issues from this release, fix any critical bugs that arise, and then produce a final `stable` release for the milestone and the `stable` channel.