mirror of
https://github.com/nukesor/pueue
synced 2024-11-05 17:50:20 +00:00
358 lines
12 KiB
Rust
358 lines
12 KiB
Rust
use std::collections::BTreeMap;
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use std::collections::HashMap;
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use std::fs;
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use std::path::{Path, PathBuf};
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use std::sync::{Arc, Mutex};
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use std::time::SystemTime;
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use anyhow::Result;
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use chrono::prelude::*;
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use log::{debug, error, info};
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use serde_derive::{Deserialize, Serialize};
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use crate::settings::Settings;
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use crate::task::{Task, TaskResult, TaskStatus};
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pub type SharedState = Arc<Mutex<State>>;
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#[derive(Clone, Debug, Deserialize, Serialize)]
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pub struct State {
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max_id: usize,
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pub settings: Settings,
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pub running: bool,
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pub tasks: BTreeMap<usize, Task>,
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/// Represents whether the group is currently paused or running
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pub groups: HashMap<String, bool>,
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}
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impl State {
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pub fn new(settings: &Settings) -> State {
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// Create a default group state.
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let mut groups = HashMap::new();
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for group in settings.daemon.groups.keys() {
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groups.insert(group.into(), true);
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}
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let mut state = State {
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max_id: 0,
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settings: settings.clone(),
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running: true,
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tasks: BTreeMap::new(),
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groups,
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};
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state.restore();
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state.save();
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state
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}
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pub fn add_task(&mut self, mut task: Task) -> usize {
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task.id = self.max_id;
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self.tasks.insert(self.max_id, task);
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self.max_id += 1;
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self.save();
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self.max_id - 1
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}
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pub fn change_status(&mut self, id: usize, new_status: TaskStatus) {
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if let Some(ref mut task) = self.tasks.get_mut(&id) {
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task.status = new_status;
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self.save();
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};
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}
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pub fn set_enqueue_at(&mut self, id: usize, enqueue_at: Option<DateTime<Local>>) {
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if let Some(ref mut task) = self.tasks.get_mut(&id) {
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task.enqueue_at = enqueue_at;
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}
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}
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/// Check if the given group already exists.
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/// If it doesn't exist yet, create a state entry and a new settings entry.
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pub fn create_group(&mut self, group: &str) -> Result<()> {
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if self.settings.daemon.groups.get(group).is_none() {
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self.settings.daemon.groups.insert(group.into(), 1);
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}
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if self.groups.get(group).is_none() {
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self.groups.insert(group.into(), true);
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}
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self.save();
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self.settings.save()
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}
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/// Remove a group.
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/// Also go through all tasks and set the removed group to `None`.
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pub fn remove_group(&mut self, group: &str) -> Result<()> {
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self.settings.daemon.groups.remove(group);
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self.groups.remove(group);
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// Reset all tasks with removed group to the default
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for (_, task) in self.tasks.iter_mut() {
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if let Some(group_name) = &task.group {
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if group_name == group {
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task.group = None;
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}
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}
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}
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self.save();
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self.settings.save()
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}
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/// Set the running status for all groups including the default queue
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pub fn set_status_for_all_groups(&mut self, status: bool) {
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self.running = status;
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let keys = self.groups.keys().cloned().collect::<Vec<String>>();
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for key in keys {
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self.groups.insert(key, status);
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}
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self.save()
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}
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/// Get all task ids of a specific group
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pub fn task_ids_in_group_with_stati(
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&mut self,
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group: &Option<String>,
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stati: Vec<TaskStatus>,
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) -> Vec<usize> {
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self.tasks
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.iter()
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.filter(|(_, task)| stati.contains(&task.status))
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.filter(|(_, task)| group == &task.group)
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.map(|(id, _)| *id)
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.collect()
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}
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/// This checks, whether the given task_ids are in the specified statuses.
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/// The first result is the list of task_ids that match these statuses.
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/// The second result is the list of task_ids that don't match these statuses.
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///
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/// Additionally, a list of task_ids can be specified to only run the check
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/// on a subset of all tasks.
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pub fn tasks_in_statuses(
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&mut self,
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statuses: Vec<TaskStatus>,
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task_ids: Option<Vec<usize>>,
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) -> (Vec<usize>, Vec<usize>) {
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let task_ids = match task_ids {
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Some(ids) => ids,
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None => self.tasks.keys().cloned().collect(),
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};
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let mut matching = Vec::new();
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let mut mismatching = Vec::new();
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// Filter all task id's that match the provided statuses.
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for task_id in task_ids.iter() {
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// Check whether the task exists and save all non-existing task ids.
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match self.tasks.get(&task_id) {
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None => {
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mismatching.push(*task_id);
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continue;
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}
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Some(task) => {
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// Check whether the task status matches the specified statuses.
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if statuses.contains(&task.status) {
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matching.push(*task_id);
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} else {
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mismatching.push(*task_id);
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}
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}
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};
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}
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(matching, mismatching)
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}
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pub fn reset(&mut self) {
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self.backup();
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self.max_id = 0;
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self.tasks = BTreeMap::new();
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self.set_status_for_all_groups(true);
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}
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/// Convenience wrapper around save_to_file.
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pub fn save(&mut self) {
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self.save_to_file(false);
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}
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/// Save the current current state in a file with a timestamp.
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/// At the same time remove old state logs from the log directory.
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/// This function is called, when large changes to the state are applied, e.g. clean/reset.
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pub fn backup(&mut self) {
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self.save_to_file(true);
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if let Err(error) = self.rotate() {
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error!("Failed to rotate files: {:?}", error);
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};
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}
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/// Save the current state to disk.
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/// We do this to restore in case of a crash.
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/// If log == true, the file will be saved with a time stamp.
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///
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/// In comparison to the daemon -> client communication, the state is saved
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/// as JSON for better readability and debug purposes.
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fn save_to_file(&mut self, log: bool) {
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let serialized = serde_json::to_string(&self);
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if let Err(error) = serialized {
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error!("Failed to serialize state: {:?}", error);
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return;
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}
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let serialized = serialized.unwrap();
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let path = Path::new(&self.settings.shared.pueue_directory);
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let (temp, real) = if log {
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let path = path.join("log");
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let now: DateTime<Utc> = Utc::now();
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let time = now.format("%Y-%m-%d_%H-%M-%S");
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(
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path.join(format!("{}_state.json.partial", time)),
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path.join(format!("{}_state.json", time)),
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)
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} else {
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(path.join("state.json.partial"), path.join("state.json"))
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};
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// Write to temporary log file first, to prevent loss due to crashes.
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if let Err(error) = fs::write(&temp, serialized) {
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error!(
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"Failed to write log to directory. File permissions? Error: {:?}",
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error
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);
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return;
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}
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// Overwrite the original with the temp file, if everything went fine.
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if let Err(error) = fs::rename(&temp, &real) {
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error!(
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"Failed to overwrite old log file. File permissions? Error: {:?}",
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error
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);
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return;
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}
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if log {
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debug!("State backup created at: {:?}", real);
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} else {
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debug!("State saved at: {:?}", real);
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}
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}
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/// Restore the last state from a previous session.
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/// The state is stored as json in the log directory.
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fn restore(&mut self) {
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let path = Path::new(&self.settings.shared.pueue_directory).join("state.json");
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// Ignore if the file doesn't exist. It doesn't have to.
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if !path.exists() {
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info!(
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"Couldn't find state from previous session at location: {:?}",
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path
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);
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return;
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}
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info!("Start restoring state");
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// Try to load the file.
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let data = fs::read_to_string(&path);
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if let Err(error) = data {
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error!("Failed to read previous state log: {:?}", error);
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return;
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}
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let data = data.unwrap();
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// Try to deserialize the state file.
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let deserialized: Result<State, serde_json::error::Error> = serde_json::from_str(&data);
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if let Err(error) = deserialized {
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error!("Failed to deserialize previous state log: {:?}", error);
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return;
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}
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let mut state = deserialized.unwrap();
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// Restore the state from the file.
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// While restoring the tasks, check for any invalid/broken stati.
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for (task_id, task) in state.tasks.iter_mut() {
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// Handle ungraceful shutdowns while executing tasks.
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if task.status == TaskStatus::Running || task.status == TaskStatus::Paused {
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info!(
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"Setting task {} with previous status {:?} to new status {:?}",
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task.id,
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task.status,
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TaskResult::Killed
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);
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task.status = TaskStatus::Done;
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task.result = Some(TaskResult::Killed);
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}
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// Crash during editing of the task command.
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if task.status == TaskStatus::Locked {
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task.status = TaskStatus::Stashed;
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}
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// If there are any queued tasks, pause the daemon.
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// This should prevent any unwanted execution of tasks due to a system crash.
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if task.status == TaskStatus::Queued {
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info!("Pausing daemon to prevent unwanted execution of previous tasks");
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state.running = false;
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}
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self.tasks.insert(*task_id, task.clone());
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}
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if !self.running {
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// If the daemon isn't running, stop all groups.
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for group in self.settings.daemon.groups.keys() {
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self.groups.insert(group.into(), false);
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}
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} else {
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// If the daemon running, apply all running group states from the previous state.
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for (group, running) in state.groups.iter() {
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if self.groups.contains_key(group) {
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self.groups.insert(group.into(), *running);
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}
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}
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}
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// Go trough all tasks and set all groups that are no longer
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// listed in the configuration file to the default.
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for (_, task) in self.tasks.iter_mut() {
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if let Some(group) = &task.group {
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if !self.groups.contains_key(group) {
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task.group = None;
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}
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}
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}
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self.running = state.running;
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self.max_id = state.max_id;
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}
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/// Remove old logs that aren't needed any longer.
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fn rotate(&mut self) -> Result<()> {
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let path = Path::new(&self.settings.shared.pueue_directory);
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let path = path.join("log");
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// Get all log files in the directory with their respective system time.
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let mut entries: BTreeMap<SystemTime, PathBuf> = BTreeMap::new();
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let mut directory_list = fs::read_dir(path)?;
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while let Some(Ok(entry)) = directory_list.next() {
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let path = entry.path();
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let metadata = entry.metadata()?;
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let time = metadata.modified()?;
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entries.insert(time, path);
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}
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// Remove all files above the threshold.
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// Old files are removed first (implictly by the BTree order).
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let mut number_entries = entries.len();
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let mut iter = entries.iter();
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while number_entries > 10 {
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if let Some((_, path)) = iter.next() {
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fs::remove_file(path)?;
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number_entries -= 1;
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}
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}
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Ok(())
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}
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}
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