Improve rendering performance

This PR combines a couple of optimizations to drastically reduce the
time it takes to gather everything necessary for rendering Alacritty's
terminal grid.

To help with the iteration over the grid, the `DisplayIter` which made
heavy use of dynamic dispatch has been replaced with a simple addition
to the `GridIterator` which also had the benefit of making the code a
little easier to understand.

The hints/search check for each cell was always performing an array
lookup before figuring out that the cell is not part of a hint or
search. Since the general case is that the cell is neither part of hints
or search, they've been wrapped in an `Option` to make verifying their
activity a simple `is_some()` check.

For some reason the compiler was also struggling with the `cursor`
method of the `RenderableContent`. Since the iterator is explicitly
drained, the performance took a hit of multiple milliseconds for a
single branch. Our implementation does never reach the case where
draining the iterator would be necessary, so this sanity check has just
been replaced with a `debug_assert`.

Overall this has managed to reduce the time it takes to collect all
renderable content from ~7-8ms in my large grid test to just ~3-4ms.
This commit is contained in:
Christian Duerr 2021-05-22 22:48:43 +00:00 committed by GitHub
parent c17d8db169
commit 3c61e075fe
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 77 additions and 65 deletions

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@ -11,6 +11,10 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Support for `ipfs`/`ipns` URLs
### Fixed
- Regression in rendering performance with dense grids since 0.6.0
## 0.8.0
### Packaging

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@ -11,9 +11,7 @@ use alacritty_terminal::index::{Column, Direction, Line, Point};
use alacritty_terminal::term::cell::{Cell, Flags};
use alacritty_terminal::term::color::{CellRgb, Rgb};
use alacritty_terminal::term::search::{Match, RegexIter, RegexSearch};
use alacritty_terminal::term::{
RenderableContent as TerminalContent, RenderableCursor as TerminalCursor, Term, TermMode,
};
use alacritty_terminal::term::{RenderableContent as TerminalContent, Term, TermMode};
use crate::config::ui_config::UiConfig;
use crate::display::color::{List, DIM_FACTOR};
@ -29,10 +27,11 @@ pub const MIN_CURSOR_CONTRAST: f64 = 1.5;
/// This provides the terminal cursor and an iterator over all non-empty cells.
pub struct RenderableContent<'a> {
terminal_content: TerminalContent<'a>,
terminal_cursor: TerminalCursor,
cursor: Option<RenderableCursor>,
search: Regex<'a>,
hint: Hint<'a>,
cursor_shape: CursorShape,
cursor_point: Point<usize>,
search: Option<Regex<'a>>,
hint: Option<Hint<'a>>,
config: &'a Config<UiConfig>,
colors: &'a List,
focused_match: Option<&'a Match>,
@ -45,31 +44,41 @@ impl<'a> RenderableContent<'a> {
term: &'a Term<T>,
search_state: &'a SearchState,
) -> Self {
let search = search_state.dfas().map(|dfas| Regex::new(&term, dfas)).unwrap_or_default();
let search = search_state.dfas().map(|dfas| Regex::new(&term, dfas));
let focused_match = search_state.focused_match();
let terminal_content = term.renderable_content();
// Copy the cursor and override its shape if necessary.
let mut terminal_cursor = terminal_content.cursor;
if terminal_cursor.shape == CursorShape::Hidden
// Find terminal cursor shape.
let cursor_shape = if terminal_content.cursor.shape == CursorShape::Hidden
|| display.cursor_hidden
|| search_state.regex().is_some()
{
terminal_cursor.shape = CursorShape::Hidden;
CursorShape::Hidden
} else if !term.is_focused && config.cursor.unfocused_hollow {
terminal_cursor.shape = CursorShape::HollowBlock;
}
CursorShape::HollowBlock
} else {
terminal_content.cursor.shape
};
display.hint_state.update_matches(term);
let hint = Hint::from(&display.hint_state);
// Convert terminal cursor point to viewport position.
let cursor_point = terminal_content.cursor.point;
let display_offset = terminal_content.display_offset;
let cursor_point = display::point_to_viewport(display_offset, cursor_point).unwrap();
let hint = if display.hint_state.active() {
display.hint_state.update_matches(term);
Some(Hint::from(&display.hint_state))
} else {
None
};
Self {
colors: &display.colors,
cursor: None,
terminal_content,
terminal_cursor,
focused_match,
cursor_shape,
cursor_point,
search,
config,
hint,
@ -83,8 +92,8 @@ impl<'a> RenderableContent<'a> {
/// Get the terminal cursor.
pub fn cursor(mut self) -> Option<RenderableCursor> {
// Drain the iterator to make sure the cursor is created.
while self.next().is_some() && self.cursor.is_none() {}
// Assure this function is only called after the iterator has been drained.
debug_assert!(self.next().is_none());
self.cursor
}
@ -98,7 +107,7 @@ impl<'a> RenderableContent<'a> {
///
/// This will return `None` when there is no cursor visible.
fn renderable_cursor(&mut self, cell: &RenderableCell) -> Option<RenderableCursor> {
if self.terminal_cursor.shape == CursorShape::Hidden {
if self.cursor_shape == CursorShape::Hidden {
return None;
}
@ -125,17 +134,12 @@ impl<'a> RenderableContent<'a> {
let text_color = text_color.color(cell.fg, cell.bg);
let cursor_color = cursor_color.color(cell.fg, cell.bg);
// Convert cursor point to viewport position.
let cursor_point = self.terminal_cursor.point;
let display_offset = self.terminal_content.display_offset;
let point = display::point_to_viewport(display_offset, cursor_point).unwrap();
Some(RenderableCursor {
is_wide: cell.flags.contains(Flags::WIDE_CHAR),
shape: self.terminal_cursor.shape,
shape: self.cursor_shape,
point: self.cursor_point,
cursor_color,
text_color,
point,
})
}
}
@ -151,10 +155,9 @@ impl<'a> Iterator for RenderableContent<'a> {
fn next(&mut self) -> Option<Self::Item> {
loop {
let cell = self.terminal_content.display_iter.next()?;
let cell_point = cell.point;
let mut cell = RenderableCell::new(self, cell);
if self.terminal_cursor.point == cell_point {
if self.cursor_point == cell.point {
// Store the cursor which should be rendered.
self.cursor = self.renderable_cursor(&cell).map(|cursor| {
if cursor.shape == CursorShape::Block {
@ -203,17 +206,22 @@ impl RenderableCell {
Self::compute_bg_alpha(cell.bg)
};
let is_selected = content
.terminal_content
.selection
.map_or(false, |selection| selection.contains_cell(&cell, content.terminal_cursor));
let is_selected = content.terminal_content.selection.map_or(false, |selection| {
selection.contains_cell(
&cell,
content.terminal_content.cursor.point,
content.cursor_shape,
)
});
let display_offset = content.terminal_content.display_offset;
let viewport_start = Point::new(Line(-(display_offset as i32)), Column(0));
let colors = &content.config.ui_config.colors;
let mut character = cell.c;
if let Some((c, is_first)) = content.hint.advance(viewport_start, cell.point) {
if let Some((c, is_first)) =
content.hint.as_mut().and_then(|hint| hint.advance(viewport_start, cell.point))
{
let (config_fg, config_bg) = if is_first {
(colors.hints.start.foreground, colors.hints.start.background)
} else {
@ -233,7 +241,7 @@ impl RenderableCell {
bg = content.color(NamedColor::Foreground as usize);
bg_alpha = 1.0;
}
} else if content.search.advance(cell.point) {
} else if content.search.as_mut().map_or(false, |search| search.advance(cell.point)) {
let focused = content.focused_match.map_or(false, |fm| fm.contains(&cell.point));
let (config_fg, config_bg) = if focused {
(colors.search.focused_match.foreground, colors.search.focused_match.background)
@ -261,9 +269,9 @@ impl RenderableCell {
/// Check if cell contains any renderable content.
fn is_empty(&self) -> bool {
self.bg_alpha == 0.
&& !self.flags.intersects(Flags::UNDERLINE | Flags::STRIKEOUT | Flags::DOUBLE_UNDERLINE)
&& self.character == ' '
&& self.zerowidth.is_none()
&& !self.flags.intersects(Flags::UNDERLINE | Flags::STRIKEOUT | Flags::DOUBLE_UNDERLINE)
}
/// Apply [`CellRgb`] colors to the cell's colors.

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@ -996,7 +996,6 @@ mod tests {
use glutin::event::{Event as GlutinEvent, VirtualKeyCode, WindowEvent};
use alacritty_terminal::event::Event as TerminalEvent;
use alacritty_terminal::selection::Selection;
use crate::config::Binding;
use crate::message_bar::MessageBuffer;
@ -1008,7 +1007,6 @@ mod tests {
struct ActionContext<'a, T> {
pub terminal: &'a mut Term<T>,
pub selection: &'a mut Option<Selection>,
pub size_info: &'a SizeInfo,
pub mouse: &'a mut Mouse,
pub clipboard: &'a mut Clipboard,
@ -1145,13 +1143,10 @@ mod tests {
..Mouse::default()
};
let mut selection = None;
let mut message_buffer = MessageBuffer::new();
let context = ActionContext {
terminal: &mut terminal,
selection: &mut selection,
mouse: &mut mouse,
size_info: &size,
clipboard: &mut clipboard,

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@ -1,7 +1,6 @@
//! A specialized 2D grid implementation optimized for use in a terminal.
use std::cmp::{max, min};
use std::iter::TakeWhile;
use std::ops::{Bound, Deref, Index, IndexMut, Range, RangeBounds};
use serde::{Deserialize, Serialize};
@ -398,22 +397,25 @@ impl<T> Grid<T> {
self.raw.truncate();
}
/// Iterate over all cells in the grid starting at a specific point.
#[inline]
pub fn iter_from(&self, point: Point) -> GridIterator<'_, T> {
GridIterator { grid: self, point }
let end = Point::new(self.bottommost_line(), self.last_column());
GridIterator { grid: self, point, end }
}
/// Iterator over all visible cells.
/// Iterate over all visible cells.
///
/// This is slightly more optimized than calling `Grid::iter_from` in combination with
/// `Iterator::take_while`.
#[inline]
pub fn display_iter(&self) -> DisplayIter<'_, T> {
let start = Point::new(Line(-(self.display_offset as i32) - 1), self.last_column());
let end = Point::new(start.line + self.lines, Column(self.columns));
pub fn display_iter(&self) -> GridIterator<'_, T> {
let last_column = self.last_column();
let start = Point::new(Line(-(self.display_offset() as i32) - 1), last_column);
let end_line = min(start.line + self.screen_lines(), self.bottommost_line());
let end = Point::new(end_line, last_column);
let iter = GridIterator { grid: self, point: start };
let take_while: DisplayIterTakeFun<'_, T> =
Box::new(move |indexed: &Indexed<&T>| indexed.point <= end);
iter.take_while(take_while)
GridIterator { grid: self, point: start, end }
}
#[inline]
@ -560,6 +562,9 @@ pub struct GridIterator<'a, T> {
/// Current position of the iterator within the grid.
point: Point,
/// Last cell included in the iterator.
end: Point,
}
impl<'a, T> GridIterator<'a, T> {
@ -578,15 +583,13 @@ impl<'a, T> Iterator for GridIterator<'a, T> {
type Item = Indexed<&'a T>;
fn next(&mut self) -> Option<Self::Item> {
let last_column = self.grid.last_column();
// Stop once we've reached the end of the grid.
if self.point == Point::new(self.grid.bottommost_line(), last_column) {
if self.point >= self.end {
return None;
}
match self.point {
Point { column, .. } if column == last_column => {
Point { column, .. } if column == self.grid.last_column() => {
self.point.column = Column(0);
self.point.line += 1;
},
@ -623,6 +626,3 @@ impl<'a, T> BidirectionalIterator for GridIterator<'a, T> {
Some(Indexed { cell: &self.grid[self.point], point: self.point })
}
}
pub type DisplayIter<'a, T> = TakeWhile<GridIterator<'a, T>, DisplayIterTakeFun<'a, T>>;
type DisplayIterTakeFun<'a, T> = Box<dyn Fn(&Indexed<&'a T>) -> bool>;

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@ -13,7 +13,7 @@ use crate::ansi::CursorShape;
use crate::grid::{Dimensions, GridCell, Indexed};
use crate::index::{Boundary, Column, Line, Point, Side};
use crate::term::cell::{Cell, Flags};
use crate::term::{RenderableCursor, Term};
use crate::term::Term;
/// A Point and side within that point.
#[derive(Debug, Copy, Clone, PartialEq)]
@ -56,10 +56,15 @@ impl SelectionRange {
}
/// Check if the cell at a point is part of the selection.
pub fn contains_cell(&self, indexed: &Indexed<&Cell>, cursor: RenderableCursor) -> bool {
pub fn contains_cell(
&self,
indexed: &Indexed<&Cell>,
point: Point,
shape: CursorShape,
) -> bool {
// Do not invert block cursor at selection boundaries.
if cursor.shape == CursorShape::Block
&& cursor.point == indexed.point
if shape == CursorShape::Block
&& point == indexed.point
&& (self.start == indexed.point
|| self.end == indexed.point
|| (self.is_block

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@ -15,7 +15,7 @@ use crate::ansi::{
};
use crate::config::Config;
use crate::event::{Event, EventListener};
use crate::grid::{Dimensions, DisplayIter, Grid, Scroll};
use crate::grid::{Dimensions, Grid, GridIterator, Scroll};
use crate::index::{self, Boundary, Column, Direction, Line, Point, Side};
use crate::selection::{Selection, SelectionRange};
use crate::term::cell::{Cell, Flags, LineLength};
@ -1828,7 +1828,7 @@ impl RenderableCursor {
///
/// This contains all content required to render the current terminal view.
pub struct RenderableContent<'a> {
pub display_iter: DisplayIter<'a, Cell>,
pub display_iter: GridIterator<'a, Cell>,
pub selection: Option<SelectionRange>,
pub cursor: RenderableCursor,
pub display_offset: usize,