mirror of
https://github.com/alacritty/alacritty
synced 2024-09-06 00:04:40 +00:00
Fix icon decoding on X11
Glutin is waiting for an RGBA buffer with 8-bit depth, but our icon is 16-bit depth. So we need to normalize the color data when decoding the icon.
This commit is contained in:
parent
e9ee8dcd9f
commit
2aedee1c29
|
@ -324,11 +324,13 @@ impl Window {
|
|||
pub fn get_platform_window(identity: &Identity, window_config: &WindowConfig) -> WindowBuilder {
|
||||
#[cfg(feature = "x11")]
|
||||
let icon = {
|
||||
let decoder = Decoder::new(Cursor::new(WINDOW_ICON));
|
||||
let mut decoder = Decoder::new(Cursor::new(WINDOW_ICON));
|
||||
decoder.set_transformations(png::Transformations::normalize_to_color8());
|
||||
let mut reader = decoder.read_info().expect("invalid embedded icon");
|
||||
let mut buf = vec![0; reader.output_buffer_size()];
|
||||
let _ = reader.next_frame(&mut buf);
|
||||
Icon::from_rgba(buf, reader.info().width, reader.info().height)
|
||||
.expect("invalid embedded icon format")
|
||||
};
|
||||
|
||||
let builder = WindowBuilder::new()
|
||||
|
@ -341,7 +343,7 @@ impl Window {
|
|||
.with_fullscreen(window_config.fullscreen());
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
let builder = builder.with_window_icon(icon.ok());
|
||||
let builder = builder.with_window_icon(Some(icon));
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
let builder = match window_config.decorations_theme_variant() {
|
||||
|
|
Loading…
Reference in a new issue