wine/dlls/dsound
2011-08-31 19:43:05 +02:00
..
tests dsound/tests: Primary and secondary buffers use the same IDirectSoundBuffer vtbl. 2011-08-29 12:08:21 +02:00
buffer.c dsound: Fix refcounting for the secondary buffer object. 2011-08-26 11:31:59 +02:00
capture.c dsound: Request that WinMM perform audio conversion if the hardware doesn't support the requested format. 2011-07-14 14:39:51 +02:00
dsound.c dsound: Use the same struct for the primary buffer object as for the secondary. 2011-08-31 19:43:05 +02:00
dsound.spec
dsound_classes.idl dsound: Convert dll registration to the IRegistrar mechanism. 2010-12-03 14:28:28 +01:00
dsound_convert.c dsound: Add support for 32-bit IEEE float buffers. 2011-01-20 17:50:04 +01:00
dsound_main.c winecrt0: Remove the clsid parameter in __wine_(un)register_resources. 2011-08-02 20:47:49 +02:00
dsound_private.h dsound: Use the same struct for the primary buffer object as for the secondary. 2011-08-31 19:43:05 +02:00
duplex.c dsound: Remove the useless CINTERFACE definition. 2010-08-17 11:55:33 +02:00
Makefile.in dsound: Convert dll registration to the IRegistrar mechanism. 2010-12-03 14:28:28 +01:00
mixer.c dsound: Handle 8 channel audio input. 2011-04-07 10:23:00 +02:00
primary.c dsound: Use the same struct for the primary buffer object as for the secondary. 2011-08-31 19:43:05 +02:00
propset.c dsound: Inform the driver if we are in emulation mode or not. 2011-06-29 10:22:57 -05:00
sound3d.c dsound: Use the same struct for the primary buffer object as for the secondary. 2011-08-31 19:43:05 +02:00
version.rc resources: Define a generic mechanism for adding extra values to the common version block. 2010-12-03 14:53:59 +01:00