mirror of
git://source.winehq.org/git/wine.git
synced 2024-10-31 12:54:13 +00:00
5a7ce7ccb1
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
454 lines
23 KiB
Text
454 lines
23 KiB
Text
The Wine development release 3.0-rc1 is now available.
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This is the first release candidate for the upcoming Wine 3.0. It
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marks the beginning of the code freeze period. There have been many
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last minute changes, so please give this release a good testing to
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help us make 3.0 as good as possible.
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What's new in this release (see below for details):
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- Direct3D 11 enabled by default on AMD and Intel GPUs.
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- AES encryption support on macOS.
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- Implementation of the task scheduler.
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- Registry export support in the reg.exe tool.
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- Progman DDE support.
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- OLE data cache improvements.
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- More event support in MSHTML.
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- Relay debugging improvements.
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- Various bug fixes.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/3.0/wine-3.0-rc1.tar.xz
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http://mirrors.ibiblio.org/wine/source/3.0/wine-3.0-rc1.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 3.0-rc1 (total 28):
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30899 SlingPlayer 1.5 UI broken
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34328 World of Tanks: Purple graphics errors
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40714 process_attach is executed too early for forwarded exports (Oblivon Script Extender cannot load under wine-staging)
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40832 MultiSpec 2.8.2016 32-Bit: Installs fine but crashes while opening any images
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40866 DigitalMicrograph: crashes when a new script is added to the menu
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40963 Upwards, lonely robot Demo crashes with Too many buffers queued
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41269 MSI uninstaller does not clean up Registry's UpgradeCode, ProductCode
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42128 Anime Studio Professional 8 hogs CPU after it's closed.
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42307 Temple+: needs knownfolder_GetRedirectionCapabilities
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42961 Multiple apps need D3D11 depth bias support (FFXIV, Unigine: Heaven, The Witcher 3)
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43000 wine can't be compiled by gcc-2.95.4 (dsound/dsound_convert.c, C99 ~ lrintf)
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43116 Metal Slug 2 (GOG.com) can't get past the character selection screen (needs native msvcr120.dll)
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43131 Multiple apps need correct shader translation for discard_z (The Witcher 3, Star Trek Online, .hack//G.U Last Recode)
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43264 The Witcher 3: Black and red face textures and missing vegetation
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43406 NieR:Automata - Bloom to bright
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43902 close() on a closed fd should set errno to EBADF
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43905 pCon Planner crashes using builtin msvcp: access violation reading location 0x60 at basic_ios_char_widen in module msvcp140.
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43932 Fallout 4 (Steam): Low detailed LOD exterior Meshes are rendered Inside interior cell (wine missing support for SV_ClipDistanceN)
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43940 Runtime error: Invalid floating point operation in Dys-Vocal2 installer
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43956 GDI+ is unable to load some truetype fonts
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44022 The pixel format was invalid as specified (Minecraft Java, Soldiers of Anarchy)
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44064 Sims 4: unimplemented function msvcr120.dll._get_purecall_handler
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44075 Unable to set subsystem version with VC++ 2013 link.exe
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44084 Simple WPF/.Net app doesn`t start
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44085 winecfg: Use more secure HTTPS URL in about
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44088 expected declaration specifiers or ‘...’ before ‘va_list’
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44091 The Witcher: Enhanced Edition crashes during gameplay
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44104 Torchlight: rendering issue when GLSL is enabled
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----------------------------------------------------------------
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Changes since 2.22:
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Akihiro Sagawa (1):
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ntdll: Return correct time zone names for Asia/Tokyo and Asia/Yakutsk.
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Alex Henrie (7):
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mmsystem.dll16: Pass through MCI_LIST, MCI_SETAUDIO, and MCI_SETVIDEO.
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wevtapi: Add EvtOpenChannelEnum stub.
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wevtapi: Add EvtQuery stub.
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wevtapi: Add EvtOpenSession stub.
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wevtapi: Add EvtNextChannelPath stub.
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wevtapi: Add EvtOpenLog stub.
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include: Add dhtmled.idl and dhtmldid.h.
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Alexandre Julliard (38):
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ntdll: Print thread id by default in all traces.
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libwine: Print thread id by default in all traces.
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ntdll: Support magic \1 prefix in debug format for relay traces.
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krnl386: Use the magic format string prefix for relay traces.
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kernel32: Use the magic format string prefix for relay traces.
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user32: Use the magic format string prefix for relay traces.
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ntoskrnl: Use the magic format string prefix for relay traces.
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winedevice: Use the magic format string prefix for relay traces.
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user.exe: Don't use the relay channel for normal traces.
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ntdll: Fix stack alignment in relay calls on ARM.
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kernel32: Don't return a parent locale for neutral locales in GetLocaleInfoEx.
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ntdll: Move freeing the thread stack to a common helper.
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ntdll: Put the initial pthread stack at the end of the Win32 stack.
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ntdll: Add a platform-specific helper for starting a process.
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ntdll: Add a platform-specific helper for starting a thread.
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ntdll: Suspend a thread with its start context explicitly before attaching dlls.
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ntdll: Don't return from attach_dlls on failure.
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kernel32/tests: Add a test for the thread initial context.
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configure: Replace AC_HEADER_MAJOR macro to handle glibc 2.25 sys/types.h breakage.
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ntdll: Run the entire thread initialization code on the thread stack on i386.
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ntdll: Run the entire thread initialization code on the thread stack on x86-64.
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ntdll: Run the entire thread initialization code on the thread stack on remaining platforms.
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ntdll: Move suspending a thread on startup into attach_dlls().
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ntdll: Start process execution directly at the kernel32 process entry point.
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ntdll: Pass the stack pointer to virtual_clear_thread_stack().
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ntdll: Fix CONTEXT definition for ARM.
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ntdll: Fix CONTEXT definition for ARM64.
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server: Add floating point and debug registers to the ARM context.
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server: Add floating point and debug registers to the ARM64 context.
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ntdll: Display floating point arguments in relay debugging on i386 and x86-64.
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winebuild: Add support for -mfloat-abi option.
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winegcc: Add support for -mfloat-abi option.
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configure: Add option for overriding the floating point ABI on ARM platforms.
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include: Don't use floating point for WINAPI functions when building for soft-float on ARM.
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msvcrt: Disable floating point instructions for the soft-float ARM build.
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oleaut32: Disable floating point instructions for the soft-float ARM build.
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oleaut32: Fix ARM floating point register allocations.
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oleaut32: Fix check for DECIMAL variant in VarNumFromParseNum.
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Alistair Leslie-Hughes (1):
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winegstreamer: Remove redundant check.
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Andrew Eikum (4):
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xaudio2: Ignore buffers returned from OpenAL after Stop.
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ntdll: Report NtReadFileScatter results asynchronously.
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ntdll: Don't return an error when reading past EOF in NtReadFileScatter.
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ntdll: Don't require full-page reads in NtReadFileScatter.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Austin English (29):
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wined3d: Remove outdated comment.
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announce: Move WineHQ URLs to https.
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readme: Move WineHQ URLs to https.
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configure: Move WineHQ URLs to https.
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loader: Move WineHQ URLs to https.
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server: Move WineHQ URLs to https.
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widl: Move WineHQ URLs to https.
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winegcc: Move WineHQ URLs to https.
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wrc: Move WineHQ URLs to https.
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winemaker: Move WineHQ URLs to https.
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wmc: Move WineHQ URLs to https.
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winebuild: Move WineHQ URLs to https.
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winedump: Move WineHQ URLs to https.
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c2man.pl: Move WineHQ URLs to https.
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msiexec: Move WineHQ URLs to https.
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notepad: Move WineHQ URLs to https.
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regedit: Move WineHQ URLs to https.
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winemine: Move WineHQ URLs to https.
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winepath: Move WineHQ URLs to https.
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wineconsole: Move WineHQ URLs to https.
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regsvr32: Move WineHQ URLs to https.
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wineboot: Move WineHQ URLs to https.
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winecfg: Move WineHQ URLs to https.
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winefile: Move WineHQ URLs to https.
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winedbg: Move WineHQ URLs to https.
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iexplore: Move WineHQ URLs to https.
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appwiz.cpl: Move WineHQ URLs to https.
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maintainers: Move WineHQ URLs to https.
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loader/wine.pl.UTF-8.man.in: Move WineHQ URL to https.
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Daniel Lehman (1):
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wininet: Use case-insensitive comparison for server name.
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Fabian Maurer (5):
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ucrtbase/tests: Properly use quotes.
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gdi32: In AddFaceToList allow fonts with long names and add tests.
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gdiplus: In GdipPrivateAddMemoryFont allow loading fonts with long names.
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msvcrt: Don't crash if _vsnwprintf gets NULL as format string and add test.
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wined3d: Unbind currently bound FBOs before dispatching compute shaders.
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Gerald Pfeifer (1):
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advapi32: Include <stdarg.h> since winbase.h expects va_list.
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Hans Leidekker (38):
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taskschd: Return success from a couple of stubs.
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taskschd: Implement ITaskSettings_put_RestartInterval.
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taskschd: Implement ITaskSettings_put_RestartCount.
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taskschd: Implement ITaskSettings_put_MultipleInstances.
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taskschd: Implement ITaskSettings_put_StopIfGoingOnBatteries.
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taskschd: Use heap_strdupW to allocate the interval in TaskSettings_put_RestartInterval.
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taskschd: Implement ITaskSettings_put_DisallowStartIfOnBatteries.
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taskschd: Implement ITaskSettings_put_AllowHardTerminate.
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taskschd: Implement ITaskSettings_put_StartWhenAvailable.
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taskschd: Implement ITaskSettings_put_RunOnlyIfNetworkAvailable.
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taskschd: Implement ITaskSettings_put_ExecutionTimeLimit.
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taskschd: Implement ITaskSettings_put_Enabled.
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taskschd: Implement ITaskSettings_put_DeleteExpiredTaskAfter.
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taskschd: Implement ITaskSettings_put_Priority.
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taskschd: Implement ITaskSettings_put_Compatibility.
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taskschd: Implement ITaskSettings_put_Hidden.
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taskschd: Implement ITaskSettings_put_RunOnlyIfIdle.
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taskschd: Implement ITaskSettings_put_WakeToRun.
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taskschd: Implement ITaskSettings_put_AllowDemandStart.
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taskschd: Implement ITaskDefinition_put_Triggers.
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taskschd: Implement ITaskDefinition_get_Principal.
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taskschd: Implement ITaskDefinition_put_Principal.
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taskschd: Implement ITaskDefinition_get_Actions.
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taskschd: Implement ITaskDefinition_put_Actions.
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taskschd: Implement IActionCollection_Create.
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taskschd: Implement IExecAction_put_Path.
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taskschd: Implement IExecAction_get_Path.
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taskschd: Consistently check for allocation failure.
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taskschd: Implement IDailyTrigger_put_StartBoundary.
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taskschd: Implement IDailyTrigger_get_StartBoundary.
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taskschd: Implement IDailyTrigger_put_Enabled.
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taskschd: Implement IDailyTrigger_get_Enabled.
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bcrypt: Add support for AES encryption on macOS.
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webservices: Store the async context directly in struct receive_message.
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webservices: Don't require specific writer state for element mappings in WsWriteType.
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webservices: Implement WS_REPEATING_ELEMENT_CHOICE_FIELD_MAPPING in the writer.
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webservices: Enable dictionary lookup after setting the output buffer.
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webservices: Don't use the dictionary for UTF-16 text.
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Henri Verbeet (4):
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wined3d: Really remove an outdated comment.
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d3d10core/tests: Introduce a format compatibility test.
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ddraw/tests: Redundant mode sets are broken on Windows 10.
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wined3d: Raise the default max_gl_version for specific cases.
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Hugh McMaster (17):
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reg: Add initial support for the export operation.
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reg: Add basic syntax checks for the export operation.
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reg: Validate the system key before commencing the export operation.
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reg: Print a more informative error message if the system key is invalid.
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reg: Validate the registry key before commencing the export operation.
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reg: Prompt the user to overwrite the export file if it already exists.
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reg: Export the registry file header.
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reg: Export the name of the specified registry key.
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reg: Export registry value names.
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reg: Export REG_SZ data.
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reg: Export hex data types.
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reg: Export REG_DWORD values.
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reg: Recursively export all subkeys and data.
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reg: Make the newline string a static global.
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reg: Define MAX_SUBKEY_LEN in reg.h.
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reg/tests: Test capitalisation of switches.
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reg: Allow switches to be uppercase or lowercase.
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Huw D. M. Davies (8):
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ole32: Make the synthesize helpers return a STGMEDIUM.
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ole32/tests: Show that the storage's CLSID is not modified when saving.
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ole32: Properly align CLIPFORMAT marshal data.
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ole32: Properly align HANDLE marshal data.
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ole32: Properly align HENHMETAFILE marshal data.
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ole32: Properly align HMETAFILEPICT marshal data.
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ole32: Remove unused variable.
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ole32: Don't clear the dirty flag when saving to another storage.
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Jacek Caban (35):
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mshtml: Added support for default removeEventListener capture argument.
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mshtml: Return S_OK in IHTMLStyle2::put_behavior.
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server: Use default_fd_signaled for named pipe client.
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kernel32/tests: Silence noisy debug traces.
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mshtml: Removed unused impl_from_DispatchEx.
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mshtml: Store listener container type as a string.
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mshtml: Pass listener type as a string to get_listener_container.
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mshtml: Pass listener type as a string to remove_event_listener.
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mshtml: Silence some noisy FIXMEs.
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mshtml: Store event type string in DOMEvent object.
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mshtml: Added IDOMEvent::get_type implementation.
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mshtml: Use IDOMEvent for IHTMLEventObj::get_type implementation.
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mshtml: Added IDOMEvent::get_bubbles implementation.
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mshtml: Added IDOMEvent::get_cancelable implementation.
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mshtml: Ignore preventDefault calls for non-cancelable events.
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mshtml: Fixed event target leak in dispatch_event.
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mshtml: Added IDOMEvent::get_currentTarget implementation.
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mshtml: Added IDOMEvent::get_target implementation.
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mshtml: Added IDOMEvent::initEvent implementation.
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mshtml: Don't call preventDefault in stopPropagation.
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mshtml: Don't store dispatch mode in DOMEvent object.
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mshtml: Added IDOMEvent::dispatchEvent implementation.
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mshtml: Expose IDocumentEvent to scripts.
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mshtml/tests: Added more event object tests.
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jscript: Support VT_UI8 in variant_to_jsval.
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mshtml: Added IDOMEvent::get_timeStamp implementation.
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mshtml.idl: Added IDOMKeyboardEvent declaration.
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bcrypt/tests: Use common helper for testing different hash types.
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bcrypt: Added MD2 hash support.
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rsaenh: Use bcrypt for MD2 hashes.
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rsaenh: Use bcrypt for SHA1 hashes.
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bcrypt: Added support for MD4 hashes.
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rsaenh: Use bcrypt for MD4 hashes.
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rsaenh: Use bcrypt for MD5 hashes.
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rsaenh: Removed no longer needed ALG_ID argument from helper functions.
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Józef Kucia (41):
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wined3d: Fix SM4 discard_z instruction.
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wined3d: Introduce helper function to generate conditional instructions.
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d3d11/tests: Add test for SM4 discard instruction.
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d3d10core/tests: Add test for SM4 discard instruction.
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ddraw: Cleanup ddraw_get_d3dcaps().
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d3d9/tests: Add test for clip planes limits.
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d3d8/tests: Add test for clip planes limits.
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ddraw/tests: Add test for clip planes limits.
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d3d9: Clamp clip plane index to valid range.
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wined3d: Allow setting all 32 user clip planes.
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wined3d: Limit number of supported user clip planes to 8.
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wined3d: Disable all clip distances for blits.
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wined3d: Pack wined3d_context better.
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wined3d: Keep track of enabled clip distances.
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d3dx9: Avoid passing FALSE as D3DRS_CLIPPLANEENABLE bitmask.
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wined3d: Implement SV_ClipDistance.
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d3d11/tests: Add test for SV_ClipDistance.
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wined3d: Implement SV_CullDistance.
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d3d11/tests: Add test for combined clip and cull distances.
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wined3d: Correctly transform FFP clip planes.
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ddraw: Store all 32 user clip planes.
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wined3d: Store only supported user clip planes.
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wined3d: Add support for WINED3DFMT_BC4_SNORM format.
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wined3d: Add support for D3D10+ depth bias.
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d3d11: Implement depth bias.
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d3d8: Toggle depth test state based on auto depth stencil.
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d3d9: Toggle depth test state based on auto depth stencil.
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wined3d: Do not modify depth test state in wined3d_device_init_3d().
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d3d11: Fix initial depth stencil state.
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d3d11/tests: Add test for initial depth stencil state.
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ddraw: Also store supported user clip planes.
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d3d11/tests: Add test for relative addressing of vertex shader inputs.
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wined3d: Fix relative addressing for SM4+ vertex shader inputs.
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d3d8: Set depth test state while resetting device.
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d3d9: Set depth test state while resetting device.
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ddraw: Set depth test state while resetting device.
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wined3d: Do not modify depth test state in wined3d_device_reset().
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wined3d: Do not call wined3d_from_cs() in shader_resource_view_generate_mipmaps().
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wined3d: Avoid calling removed/deprecated GL functions in SetupForBlit().
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d3d11/tests: Add test for depth bias.
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d3d11/tests: Run depth bias test on smaller render targets.
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Ken Thomases (4):
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winemac: Fix test for simple non-restrictive window region optimization.
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winemac: Check the display link running state as well as the window count to decide whether to start/stop it.
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winemac: Leave a window in auto-display mode when it doesn't yet have a display link.
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winemac: Stop the display link after 2 seconds of idleness, not the first time it's idle.
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Lauri Kenttä (4):
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readme: Update Swedish translation.
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readme: Use UTF-8 consistently in all translations.
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po: Update Finnish translation.
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readme: Move WineHQ URLs to https in translations.
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Li Keqing (1):
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wined3d: Add Intel HD Graphics 5000 to the GPU list.
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Louis Lenders (1):
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shell32: Add stub for Shell_NotifyIconGetRect.
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Lucian Poston (1):
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dwrite: Stub SetIncrementalTabStop with S_OK.
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Matteo Bruni (20):
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wined3d: Refuse to create texture views changing format from non-typeless.
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d3d11: Disallow 0-sized buffer shader resource views.
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d3d11/tests: Add a couple of testcases for UINT format SRVs.
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wined3d: Add texture flag for mipmap generation.
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d3d11: Validate D3D11_RESOURCE_MISC_GENERATE_MIPS flag for 2D textures.
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d3d11: Validate MiscFlags for 3D textures.
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d3d11: Validate buffer MiscFlags.
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d3d11: Pass the WINED3D_TEXTURE_CREATE_GENERATE_MIPMAPS flag to wined3d.
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d3d9: Stop calling wined3d_texture_generate_mipmaps().
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wined3d: Implement manual mipmap generation.
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d3d11: Implement GenerateMips().
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wined3d: Detect depth bias scale value per format.
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wined3d: Use GL_DEPTH_COMPONENT16 for 16 bit depth texture formats.
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d3dx9: Merge "main" source files.
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d3dx9: Use the D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY flag when compiling ASCII effects.
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d3dx9: Implement D3DXGetShader{Input|Output}Semantics().
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d3dx9/tests: Add a test for D3DXGetShader{Input|Output}Semantics().
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wined3d: Fix shader_resource_view_generate_mipmaps() with texture views.
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wined3d: Only allow swapchain textures to have mismatched sRGB setting in resource views.
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d3d11/tests: Add some tests for invalid RTVs.
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Nikolay Sivov (13):
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mshtml/tests: Test return values in more places (Coverity).
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gdiplus/tests: Check more return values (Coverity).
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comctl32/tests: Some cleanup for SysLink tests.
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comctl32/syslink: Fix return value for LM_GETIDEALSIZE.
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d2d1: Respond to ID2D1Image query.
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comctl32/tests: Some tests for focus handling in owner-data listviews.
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wininet/tests: Fix some leaks (Coverity).
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user32/tests: Added some tests for WM_GETTEXTLENGTH/WM_GETTEXT after EM_GETHANDLE was used.
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mshtml: Avoid potential moniker instance leak.
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user32/edit: Allow buffer access after EM_GETHANDLE.
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po: Update Russian translation.
|
||
httpapi/tests: Added some basic tests for session and group creation.
|
||
user32/tests: Remove runtime check for EndMenu().
|
||
|
||
Piotr Caban (8):
|
||
msvcrt: Call cdecl functions with empty FPU stack in _CI* functions.
|
||
msvcp90: Use correct locale in basic_ios::narrow and basic_ios::widen.
|
||
msvcrt: Set errno when close() is called on already closed fd.
|
||
msvcrt: Change how fread splits reading into chunks.
|
||
msvcrt: Don't report error in fclose on already closed stream.
|
||
msvcrt: Fix buffer size checks in swscanf_s.
|
||
msvcp: Fix failure class layout and exception information data.
|
||
msvcp: Disable relay for _Thrd_current function.
|
||
|
||
Sergio Gómez Del Real (7):
|
||
ole32/tests: Add some tests for testing metafiles.
|
||
ole32: Add DIB saving in data cache, and relevant tests.
|
||
ole32: Refactor OLE's data cache Save implementation.
|
||
ole32: Add support for saving DIBs to CONTENTS streams.
|
||
ole32: Add support for saving metafiles to CONTENTS streams.
|
||
ole32: Add support for saving enhmetafiles to CONTENTS and Presentation streams.
|
||
ole32/tests: Add tests for enhmetafile and CONTENTS stream saving.
|
||
|
||
Stefan Dösinger (4):
|
||
wined3d: Show the device window when changing fullscreen resolutions.
|
||
d3d8/tests: Test mode change messages.
|
||
msvcp: Use int64 for byval _Thrd_t parameters.
|
||
msvcp: Cast the wait time in _Cnd_timedwait to ULONG.
|
||
|
||
Stefan Leichter (1):
|
||
wdscore: Add stub DLL.
|
||
|
||
Zebediah Figura (21):
|
||
shell32/tests: Simplify and standardize test structure for progman_dde.
|
||
explorer: Use the class name ExplorerWClass for the explorer browser.
|
||
explorer: Set the window title to the current directory.
|
||
shell32: Add a parser for DDE commands.
|
||
shell32: Implement the CreateGroup() command for Progman DDE.
|
||
shell32: Implement the DeleteGroup() command for Progman DDE.
|
||
shell32: Implement the ShowGroup() command for Progman DDE.
|
||
hlink/tests: Add tests for navigating from a string reference.
|
||
hlink: Better handle the IBrowseContext parameter in IHlink::Navigate().
|
||
configure: Remove l_intl.nls before removing created directories.
|
||
shell32: Implement the AddItem() command for Progman DDE.
|
||
shell32: Implement the DeleteItem() command for Progman DDE.
|
||
shell32/tests: Simplify existing tests and add more tests for Progman DDE.
|
||
kernel32: Fix a couple internal uses of ANSI functions.
|
||
shell32: Implement the ReplaceItem() command for Progman DDE.
|
||
shell32: Implement the ExitProgman() command for Progman DDE.
|
||
shell32: Implement the Groups request for Progman DDE.
|
||
msi: Complain louder if we can't find a custom action DLL or EXE.
|
||
ole32: Add in-process user marshalling for bitmaps.
|
||
ole32: Add local user marshalling for bitmaps.
|
||
ole32: Add user marshalling for TYMED_GDI.
|
||
|
||
Ziqing Hui (5):
|
||
mlang: Implement IMLangFontLink2_MapFont, IMLangFontLink2_ReleaseFont and IMLangFontLink2_ResetFont.
|
||
mlang: Implement IMLangFontLink_MapFont, IMLangFontLink_ReleaseFont and IMLangFontLink_ResetFont.
|
||
mlang/tests: Add MapFont tests.
|
||
mlang/tests: Add a test code page for each code page family.
|
||
mlang: Fix font name of code page families.
|
||
|
||
--
|
||
Alexandre Julliard
|
||
julliard@winehq.org
|