wine/dlls/dmsynth/synth.c
2024-02-15 11:23:57 +01:00

2007 lines
69 KiB
C

/*
* IDirectMusicSynth8 Implementation
*
* Copyright (C) 2003-2004 Rok Mandeljc
* Copyright (C) 2012 Christian Costa
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include "objbase.h"
#include "initguid.h"
#include "dmksctrl.h"
#include "dmsynth_private.h"
#include "dmusic_midi.h"
#include "dls2.h"
#include <fluidsynth.h>
#include <math.h>
WINE_DEFAULT_DEBUG_CHANNEL(dmsynth);
#define ROUND_ADDR(addr, mask) ((void *)((UINT_PTR)(addr) & ~(UINT_PTR)(mask)))
#define CONN_SRC_CC 0x0080
#define CONN_SRC_CC2 0x0082
#define CONN_SRC_RPN0 0x0100
#define CONN_SRC_RPN1 0x0101
#define CONN_SRC_RPN2 0x0102
#define CONN_TRN_BIPOLAR (1<<4)
#define CONN_TRN_INVERT (1<<5)
#define CONN_TRANSFORM(src, ctrl, dst) (((src) & 0x3f) << 10) | (((ctrl) & 0x3f) << 4) | ((dst) & 0xf)
/* from src/rvoice/fluid_rvoice.h */
#define FLUID_LOOP_DURING_RELEASE 1
#define FLUID_LOOP_UNTIL_RELEASE 3
static const char *debugstr_conn_src(UINT src)
{
switch (src)
{
case CONN_SRC_NONE: return "SRC_NONE";
case CONN_SRC_LFO: return "SRC_LFO";
case CONN_SRC_KEYONVELOCITY: return "SRC_KEYONVELOCITY";
case CONN_SRC_KEYNUMBER: return "SRC_KEYNUMBER";
case CONN_SRC_EG1: return "SRC_EG1";
case CONN_SRC_EG2: return "SRC_EG2";
case CONN_SRC_PITCHWHEEL: return "SRC_PITCHWHEEL";
case CONN_SRC_CC1: return "SRC_CC1";
case CONN_SRC_CC7: return "SRC_CC7";
case CONN_SRC_CC10: return "SRC_CC10";
case CONN_SRC_CC11: return "SRC_CC11";
case CONN_SRC_POLYPRESSURE: return "SRC_POLYPRESSURE";
case CONN_SRC_CHANNELPRESSURE: return "SRC_CHANNELPRESSURE";
case CONN_SRC_VIBRATO: return "SRC_VIBRATO";
case CONN_SRC_MONOPRESSURE: return "SRC_MONOPRESSURE";
case CONN_SRC_CC91: return "SRC_CC91";
case CONN_SRC_CC93: return "SRC_CC93";
case CONN_SRC_CC2: return "SRC_CC2";
case CONN_SRC_RPN0: return "SRC_RPN0";
case CONN_SRC_RPN2: return "SRC_RPN2";
}
return wine_dbg_sprintf("%#x", src);
}
static const char *debugstr_conn_dst(UINT dst)
{
switch (dst)
{
case CONN_DST_NONE: return "DST_NONE";
/* case CONN_DST_ATTENUATION: return "DST_ATTENUATION"; Same as CONN_DST_GAIN */
case CONN_DST_PITCH: return "DST_PITCH";
case CONN_DST_PAN: return "DST_PAN";
case CONN_DST_LFO_FREQUENCY: return "DST_LFO_FREQUENCY";
case CONN_DST_LFO_STARTDELAY: return "DST_LFO_STARTDELAY";
case CONN_DST_EG1_ATTACKTIME: return "DST_EG1_ATTACKTIME";
case CONN_DST_EG1_DECAYTIME: return "DST_EG1_DECAYTIME";
case CONN_DST_EG1_RELEASETIME: return "DST_EG1_RELEASETIME";
case CONN_DST_EG1_SUSTAINLEVEL: return "DST_EG1_SUSTAINLEVEL";
case CONN_DST_EG2_ATTACKTIME: return "DST_EG2_ATTACKTIME";
case CONN_DST_EG2_DECAYTIME: return "DST_EG2_DECAYTIME";
case CONN_DST_EG2_RELEASETIME: return "DST_EG2_RELEASETIME";
case CONN_DST_EG2_SUSTAINLEVEL: return "DST_EG2_SUSTAINLEVEL";
case CONN_DST_GAIN: return "DST_GAIN";
case CONN_DST_KEYNUMBER: return "DST_KEYNUMBER";
case CONN_DST_LEFT: return "DST_LEFT";
case CONN_DST_RIGHT: return "DST_RIGHT";
case CONN_DST_CENTER: return "DST_CENTER";
case CONN_DST_LEFTREAR: return "DST_LEFTREAR";
case CONN_DST_RIGHTREAR: return "DST_RIGHTREAR";
case CONN_DST_LFE_CHANNEL: return "DST_LFE_CHANNEL";
case CONN_DST_CHORUS: return "DST_CHORUS";
case CONN_DST_REVERB: return "DST_REVERB";
case CONN_DST_VIB_FREQUENCY: return "DST_VIB_FREQUENCY";
case CONN_DST_VIB_STARTDELAY: return "DST_VIB_STARTDELAY";
case CONN_DST_EG1_DELAYTIME: return "DST_EG1_DELAYTIME";
case CONN_DST_EG1_HOLDTIME: return "DST_EG1_HOLDTIME";
case CONN_DST_EG1_SHUTDOWNTIME: return "DST_EG1_SHUTDOWNTIME";
case CONN_DST_EG2_DELAYTIME: return "DST_EG2_DELAYTIME";
case CONN_DST_EG2_HOLDTIME: return "DST_EG2_HOLDTIME";
case CONN_DST_FILTER_CUTOFF: return "DST_FILTER_CUTOFF";
case CONN_DST_FILTER_Q: return "DST_FILTER_Q";
}
return wine_dbg_sprintf("%#x", dst);
}
static const char *debugstr_connection(const CONNECTION *conn)
{
return wine_dbg_sprintf("%s (%#x) x %s (%#x) -> %s (%#x): %ld", debugstr_conn_src(conn->usSource),
(conn->usTransform >> 10) & 0x3f, debugstr_conn_src(conn->usControl), (conn->usTransform >> 4) & 0x3f,
debugstr_conn_dst(conn->usDestination), (conn->usTransform & 0xf), conn->lScale);
}
static void dump_dmus_instrument(DMUS_INSTRUMENT *instrument)
{
TRACE("DMUS_INSTRUMENT:\n");
TRACE(" - ulPatch = %lu\n", instrument->ulPatch);
TRACE(" - ulFirstRegionIdx = %lu\n", instrument->ulFirstRegionIdx);
TRACE(" - ulGlobalArtIdx = %lu\n", instrument->ulGlobalArtIdx);
TRACE(" - ulFirstExtCkIdx = %lu\n", instrument->ulFirstExtCkIdx);
TRACE(" - ulCopyrightIdx = %lu\n", instrument->ulCopyrightIdx);
TRACE(" - ulFlags = %lu\n", instrument->ulFlags);
}
static void dump_dmus_region(DMUS_REGION *region)
{
UINT i;
TRACE("DMUS_REGION:\n");
TRACE(" - RangeKey = %u - %u\n", region->RangeKey.usLow, region->RangeKey.usHigh);
TRACE(" - RangeVelocity = %u - %u\n", region->RangeVelocity.usLow, region->RangeVelocity.usHigh);
TRACE(" - fusOptions = %#x\n", region->fusOptions);
TRACE(" - usKeyGroup = %u\n", region->usKeyGroup);
TRACE(" - ulRegionArtIdx = %lu\n", region->ulRegionArtIdx);
TRACE(" - ulNextRegionIdx = %lu\n", region->ulNextRegionIdx);
TRACE(" - ulFirstExtCkIdx = %lu\n", region->ulFirstExtCkIdx);
TRACE(" - WaveLink:\n");
TRACE(" - fusOptions = %#x\n", region->WaveLink.fusOptions);
TRACE(" - usPhaseGroup = %u\n", region->WaveLink.usPhaseGroup);
TRACE(" - ulChannel = %lu\n", region->WaveLink.ulChannel);
TRACE(" - ulTableIndex = %lu\n", region->WaveLink.ulTableIndex);
TRACE(" - WSMP:\n");
TRACE(" - cbSize = %lu\n", region->WSMP.cbSize);
TRACE(" - usUnityNote = %u\n", region->WSMP.usUnityNote);
TRACE(" - sFineTune = %u\n", region->WSMP.sFineTune);
TRACE(" - lAttenuation = %lu\n", region->WSMP.lAttenuation);
TRACE(" - fulOptions = %#lx\n", region->WSMP.fulOptions);
TRACE(" - cSampleLoops = %lu\n", region->WSMP.cSampleLoops);
for (i = 0; i < region->WSMP.cSampleLoops; i++)
{
TRACE(" - WLOOP[%u]:\n", i);
TRACE(" - cbSize = %lu\n", region->WLOOP[i].cbSize);
TRACE(" - ulType = %#lx\n", region->WLOOP[i].ulType);
TRACE(" - ulStart = %lu\n", region->WLOOP[i].ulStart);
TRACE(" - ulLength = %lu\n", region->WLOOP[i].ulLength);
}
}
static void dump_connectionlist(CONNECTIONLIST *list)
{
CONNECTION *connections = (CONNECTION *)(list + 1);
UINT i;
TRACE("CONNECTIONLIST:\n");
TRACE(" - cbSize = %lu\n", list->cbSize);
TRACE(" - cConnections = %lu\n", list->cConnections);
for (i = 0; i < list->cConnections; i++)
TRACE("- CONNECTION[%u]: %s\n", i, debugstr_connection(connections + i));
}
static void dump_dmus_wave(DMUS_WAVE *wave)
{
TRACE("DMUS_WAVE:\n");
TRACE(" - ulFirstExtCkIdx = %lu\n", wave->ulFirstExtCkIdx);
TRACE(" - ulCopyrightIdx = %lu\n", wave->ulCopyrightIdx);
TRACE(" - ulWaveDataIdx = %lu\n", wave->ulWaveDataIdx);
TRACE(" - WaveformatEx:\n");
TRACE(" - wFormatTag = %u\n", wave->WaveformatEx.wFormatTag);
TRACE(" - nChannels = %u\n", wave->WaveformatEx.nChannels);
TRACE(" - nSamplesPerSec = %lu\n", wave->WaveformatEx.nSamplesPerSec);
TRACE(" - nAvgBytesPerSec = %lu\n", wave->WaveformatEx.nAvgBytesPerSec);
TRACE(" - nBlockAlign = %u\n", wave->WaveformatEx.nBlockAlign);
TRACE(" - wBitsPerSample = %u\n", wave->WaveformatEx.wBitsPerSample);
TRACE(" - cbSize = %u\n", wave->WaveformatEx.cbSize);
}
struct wave
{
struct list entry;
LONG ref;
UINT id;
fluid_sample_t *fluid_sample;
WAVEFORMATEX format;
UINT sample_count;
short samples[];
};
C_ASSERT(sizeof(struct wave) == offsetof(struct wave, samples[0]));
static void wave_addref(struct wave *wave)
{
InterlockedIncrement(&wave->ref);
}
static void wave_release(struct wave *wave)
{
ULONG ref = InterlockedDecrement(&wave->ref);
if (!ref)
{
delete_fluid_sample(wave->fluid_sample);
free(wave);
}
}
struct articulation
{
struct list entry;
CONNECTIONLIST list;
CONNECTION connections[];
};
C_ASSERT(sizeof(struct articulation) == offsetof(struct articulation, connections[0]));
struct region
{
struct list entry;
RGNRANGE key_range;
RGNRANGE vel_range;
UINT flags;
UINT group;
struct list articulations;
struct wave *wave;
WAVELINK wave_link;
WSMPL wave_sample;
WLOOP wave_loops[];
};
static void region_destroy(struct region *region)
{
struct articulation *articulation;
void *next;
LIST_FOR_EACH_ENTRY_SAFE(articulation, next, &region->articulations, struct articulation, entry)
{
list_remove(&articulation->entry);
free(articulation);
}
wave_release(region->wave);
free(region);
}
struct instrument
{
struct list entry;
UINT id;
UINT patch;
UINT flags;
struct list regions;
struct list articulations;
struct synth *synth;
};
static void instrument_destroy(struct instrument *instrument)
{
struct articulation *articulation;
struct region *region;
void *next;
LIST_FOR_EACH_ENTRY_SAFE(region, next, &instrument->regions, struct region, entry)
{
list_remove(&region->entry);
region_destroy(region);
}
LIST_FOR_EACH_ENTRY_SAFE(articulation, next, &instrument->articulations, struct articulation, entry)
{
list_remove(&articulation->entry);
free(articulation);
}
free(instrument);
}
struct preset
{
struct list entry;
int bank;
int patch;
fluid_preset_t *fluid_preset;
struct synth *synth;
};
struct event
{
struct list entry;
REFERENCE_TIME time;
LONGLONG position;
BYTE midi[3];
};
struct voice
{
struct list entry;
fluid_voice_t *fluid_voice;
struct wave *wave;
};
struct synth
{
IDirectMusicSynth8 IDirectMusicSynth8_iface;
IKsControl IKsControl_iface;
LONG ref;
DMUS_PORTCAPS caps;
DMUS_PORTPARAMS params;
BOOL active;
BOOL open;
IDirectMusicSynthSink *sink;
CRITICAL_SECTION cs;
struct list instruments;
struct list waves;
struct list events;
struct list voices;
struct list presets;
fluid_settings_t *fluid_settings;
fluid_sfont_t *fluid_sfont;
fluid_synth_t *fluid_synth;
};
static inline struct synth *impl_from_IDirectMusicSynth8(IDirectMusicSynth8 *iface)
{
return CONTAINING_RECORD(iface, struct synth, IDirectMusicSynth8_iface);
}
static HRESULT WINAPI synth_QueryInterface(IDirectMusicSynth8 *iface, REFIID riid,
void **ret_iface)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
TRACE("(%p)->(%s, %p)\n", iface, debugstr_dmguid(riid), ret_iface);
if (IsEqualIID (riid, &IID_IUnknown) ||
IsEqualIID (riid, &IID_IDirectMusicSynth) ||
IsEqualIID (riid, &IID_IDirectMusicSynth8))
{
IUnknown_AddRef(iface);
*ret_iface = iface;
return S_OK;
}
else if (IsEqualIID(riid, &IID_IKsControl))
{
IUnknown_AddRef(iface);
*ret_iface = &This->IKsControl_iface;
return S_OK;
}
*ret_iface = NULL;
WARN("(%p)->(%s, %p): not found\n", iface, debugstr_dmguid(riid), ret_iface);
return E_NOINTERFACE;
}
static ULONG WINAPI synth_AddRef(IDirectMusicSynth8 *iface)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p): new ref = %lu\n", This, ref);
return ref;
}
static ULONG WINAPI synth_Release(IDirectMusicSynth8 *iface)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p): new ref = %lu\n", This, ref);
if (!ref)
{
struct instrument *instrument;
struct event *event;
struct wave *wave;
void *next;
LIST_FOR_EACH_ENTRY_SAFE(instrument, next, &This->instruments, struct instrument, entry)
{
list_remove(&instrument->entry);
instrument_destroy(instrument);
}
LIST_FOR_EACH_ENTRY_SAFE(wave, next, &This->waves, struct wave, entry)
{
list_remove(&wave->entry);
wave_release(wave);
}
LIST_FOR_EACH_ENTRY_SAFE(event, next, &This->events, struct event, entry)
{
list_remove(&event->entry);
free(event);
}
fluid_sfont_set_data(This->fluid_sfont, NULL);
delete_fluid_sfont(This->fluid_sfont);
This->fluid_sfont = NULL;
delete_fluid_settings(This->fluid_settings);
This->cs.DebugInfo->Spare[0] = 0;
DeleteCriticalSection(&This->cs);
free(This);
}
return ref;
}
static void synth_reset_default_values(struct synth *This)
{
BYTE chan;
fluid_synth_system_reset(This->fluid_synth);
for (chan = 0; chan < 0x10; chan++)
{
fluid_synth_cc(This->fluid_synth, chan | 0xe0 /* PITCH_BEND */, 0, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xd0 /* CHANNEL_PRESSURE */, 0, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x01 /* MODULATION_MSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x21 /* MODULATION_LSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x07 /* VOLUME_MSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x27 /* VOLUME_LSB */, 100);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x0a /* PAN_MSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x0a /* PAN_LSB */, 64);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x0b /* EXPRESSION_MSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x2b /* EXPRESSION_LSB */, 127);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x40 /* SUSTAIN_SWITCH */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x5b /* EFFECTS_DEPTH1 / Reverb Send */, 40);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x5d /* EFFECTS_DEPTH3 / Chorus Send */, 0);
/* RPN0 Pitch Bend Range */
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x64 /* RPN_LSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x65 /* RPN_MSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x06 /* DATA_ENTRY_MSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x26 /* DATA_ENTRY_LSB */, 2);
/* RPN1 Fine Tuning */
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x64 /* RPN_LSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x65 /* RPN_MSB */, 1);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x06 /* DATA_ENTRY_MSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x26 /* DATA_ENTRY_LSB */, 0);
/* RPN2 Coarse Tuning */
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x64 /* RPN_LSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x65 /* RPN_MSB */, 1);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x06 /* DATA_ENTRY_MSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x26 /* DATA_ENTRY_LSB */, 0);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x64 /* RPN_LSB */, 127);
fluid_synth_cc(This->fluid_synth, chan | 0xb0 /* CONTROL_CHANGE */, 0x65 /* RPN_MSB */, 127);
}
}
static HRESULT WINAPI synth_Open(IDirectMusicSynth8 *iface, DMUS_PORTPARAMS *params)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
DMUS_PORTPARAMS actual =
{
.dwSize = sizeof(DMUS_PORTPARAMS),
.dwValidParams = DMUS_PORTPARAMS_VOICES | DMUS_PORTPARAMS_CHANNELGROUPS
| DMUS_PORTPARAMS_AUDIOCHANNELS | DMUS_PORTPARAMS_SAMPLERATE
| DMUS_PORTPARAMS_EFFECTS | DMUS_PORTPARAMS_SHARE | DMUS_PORTPARAMS_FEATURES,
.dwVoices = 32,
.dwChannelGroups = 2,
.dwAudioChannels = 2,
.dwSampleRate = 22050,
.dwEffectFlags = DMUS_EFFECT_REVERB,
};
UINT size = sizeof(DMUS_PORTPARAMS);
BOOL modified = FALSE;
UINT id;
TRACE("(%p, %p)\n", This, params);
EnterCriticalSection(&This->cs);
if (This->open)
{
LeaveCriticalSection(&This->cs);
return DMUS_E_ALREADYOPEN;
}
if (params)
{
if (params->dwSize < sizeof(DMUS_PORTPARAMS7))
{
LeaveCriticalSection(&This->cs);
return E_INVALIDARG;
}
if (size > params->dwSize) size = params->dwSize;
if ((params->dwValidParams & DMUS_PORTPARAMS_VOICES) && params->dwVoices)
{
actual.dwVoices = min(params->dwVoices, This->caps.dwMaxVoices);
modified |= actual.dwVoices != params->dwVoices;
}
if ((params->dwValidParams & DMUS_PORTPARAMS_CHANNELGROUPS) && params->dwChannelGroups)
{
actual.dwChannelGroups = min(params->dwChannelGroups, This->caps.dwMaxChannelGroups);
modified |= actual.dwChannelGroups != params->dwChannelGroups;
}
if ((params->dwValidParams & DMUS_PORTPARAMS_AUDIOCHANNELS) && params->dwAudioChannels)
{
/* FluidSynth only works with stereo */
actual.dwAudioChannels = 2;
modified |= actual.dwAudioChannels != params->dwAudioChannels;
}
if ((params->dwValidParams & DMUS_PORTPARAMS_SAMPLERATE) && params->dwSampleRate)
{
actual.dwSampleRate = min(max(params->dwSampleRate, 11025), 96000);
modified |= actual.dwSampleRate != params->dwSampleRate;
}
if (params->dwValidParams & DMUS_PORTPARAMS_EFFECTS)
{
actual.dwEffectFlags = DMUS_EFFECT_REVERB;
modified |= actual.dwEffectFlags != params->dwEffectFlags;
}
if (params->dwValidParams & DMUS_PORTPARAMS_SHARE)
{
actual.fShare = FALSE;
modified |= actual.fShare != params->fShare;
}
if (params->dwSize < sizeof(*params))
actual.dwValidParams &= ~DMUS_PORTPARAMS_FEATURES;
else if ((params->dwValidParams & DMUS_PORTPARAMS_FEATURES) && params->dwFeatures)
{
actual.dwFeatures = params->dwFeatures & (DMUS_PORT_FEATURE_AUDIOPATH | DMUS_PORT_FEATURE_STREAMING);
modified |= actual.dwFeatures != params->dwFeatures;
}
memcpy(params, &actual, size);
}
fluid_settings_setnum(This->fluid_settings, "synth.sample-rate", actual.dwSampleRate);
fluid_settings_setint(This->fluid_settings, "synth.reverb.active",
!!(actual.dwEffectFlags & DMUS_EFFECT_REVERB));
fluid_settings_setint(This->fluid_settings, "synth.chorus.active",
!!(actual.dwEffectFlags & DMUS_EFFECT_CHORUS));
if (!(This->fluid_synth = new_fluid_synth(This->fluid_settings)))
{
LeaveCriticalSection(&This->cs);
return E_OUTOFMEMORY;
}
if ((id = fluid_synth_add_sfont(This->fluid_synth, This->fluid_sfont)) == FLUID_FAILED)
WARN("Failed to add fluid_sfont to fluid_synth\n");
synth_reset_default_values(This);
This->params = actual;
This->open = TRUE;
LeaveCriticalSection(&This->cs);
return modified ? S_FALSE : S_OK;
}
static HRESULT WINAPI synth_Close(IDirectMusicSynth8 *iface)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
struct preset *preset;
struct voice *voice;
void *next;
TRACE("(%p)\n", This);
EnterCriticalSection(&This->cs);
if (!This->open)
{
LeaveCriticalSection(&This->cs);
return DMUS_E_ALREADYCLOSED;
}
fluid_synth_remove_sfont(This->fluid_synth, This->fluid_sfont);
delete_fluid_synth(This->fluid_synth);
This->fluid_synth = NULL;
LIST_FOR_EACH_ENTRY_SAFE(voice, next, &This->voices, struct voice, entry)
{
list_remove(&voice->entry);
wave_release(voice->wave);
free(voice);
}
LIST_FOR_EACH_ENTRY_SAFE(preset, next, &This->presets, struct preset, entry)
{
list_remove(&preset->entry);
delete_fluid_preset(preset->fluid_preset);
free(preset);
}
This->open = FALSE;
LeaveCriticalSection(&This->cs);
return S_OK;
}
static HRESULT WINAPI synth_SetNumChannelGroups(IDirectMusicSynth8 *iface,
DWORD groups)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
FIXME("(%p, %ld): stub\n", This, groups);
return S_OK;
}
static HRESULT synth_download_articulation2(struct synth *This, ULONG *offsets, BYTE *data,
UINT index, struct list *articulations)
{
DMUS_ARTICULATION2 *articulation_info;
struct articulation *articulation;
CONNECTION *connections;
CONNECTIONLIST *list;
UINT size;
for (; index; index = articulation_info->ulNextArtIdx)
{
articulation_info = (DMUS_ARTICULATION2 *)(data + offsets[index]);
list = (CONNECTIONLIST *)(data + offsets[articulation_info->ulArtIdx]);
connections = (CONNECTION *)(list + 1);
if (TRACE_ON(dmsynth)) dump_connectionlist(list);
if (articulation_info->ulFirstExtCkIdx) FIXME("Articulation extensions not implemented\n");
if (list->cbSize != sizeof(*list)) return DMUS_E_BADARTICULATION;
size = offsetof(struct articulation, connections[list->cConnections]);
if (!(articulation = calloc(1, size))) return E_OUTOFMEMORY;
articulation->list = *list;
memcpy(articulation->connections, connections, list->cConnections * sizeof(*connections));
list_add_tail(articulations, &articulation->entry);
}
return S_OK;
}
static HRESULT synth_download_articulation(struct synth *This, DMUS_DOWNLOADINFO *info, ULONG *offsets, BYTE *data,
UINT index, struct list *list)
{
if (info->dwDLType == DMUS_DOWNLOADINFO_INSTRUMENT2)
return synth_download_articulation2(This, offsets, data, index, list);
else
{
FIXME("DMUS_ARTICPARAMS support not implemented\n");
return S_OK;
}
}
static struct wave *synth_find_wave_from_id(struct synth *This, DWORD id)
{
struct wave *wave;
EnterCriticalSection(&This->cs);
LIST_FOR_EACH_ENTRY(wave, &This->waves, struct wave, entry)
{
if (wave->id == id)
{
wave_addref(wave);
LeaveCriticalSection(&This->cs);
return wave;
}
}
LeaveCriticalSection(&This->cs);
WARN("Failed to find wave with id %#lx\n", id);
return NULL;
}
static HRESULT synth_download_instrument(struct synth *This, DMUS_DOWNLOADINFO *info, ULONG *offsets,
BYTE *data, HANDLE *ret_handle)
{
DMUS_INSTRUMENT *instrument_info = (DMUS_INSTRUMENT *)(data + offsets[0]);
struct instrument *instrument;
DMUS_REGION *region_info;
struct region *region;
ULONG index;
if (TRACE_ON(dmsynth))
{
dump_dmus_instrument(instrument_info);
if (instrument_info->ulCopyrightIdx)
{
DMUS_COPYRIGHT *copyright = (DMUS_COPYRIGHT *)(data + offsets[instrument_info->ulCopyrightIdx]);
TRACE("Copyright = '%s'\n", (char *)copyright->byCopyright);
}
}
if (instrument_info->ulFirstExtCkIdx) FIXME("Instrument extensions not implemented\n");
if (!(instrument = calloc(1, sizeof(*instrument)))) return E_OUTOFMEMORY;
instrument->id = info->dwDLId;
instrument->patch = instrument_info->ulPatch;
instrument->flags = instrument_info->ulFlags;
list_init(&instrument->regions);
list_init(&instrument->articulations);
instrument->synth = This;
for (index = instrument_info->ulFirstRegionIdx; index; index = region_info->ulNextRegionIdx)
{
region_info = (DMUS_REGION *)(data + offsets[index]);
if (TRACE_ON(dmsynth)) dump_dmus_region(region_info);
if (region_info->ulFirstExtCkIdx) FIXME("Region extensions not implemented\n");
if (!(region = calloc(1, offsetof(struct region, wave_loops[region_info->WSMP.cSampleLoops])))) goto error;
region->key_range = region_info->RangeKey;
region->vel_range = region_info->RangeVelocity;
region->flags = region_info->fusOptions;
region->group = region_info->usKeyGroup;
region->wave_link = region_info->WaveLink;
region->wave_sample = region_info->WSMP;
memcpy(region->wave_loops, region_info->WLOOP, region_info->WSMP.cSampleLoops * sizeof(WLOOP));
list_init(&region->articulations);
if (!(region->wave = synth_find_wave_from_id(This, region->wave_link.ulTableIndex)))
{
free(region);
instrument_destroy(instrument);
return DMUS_E_BADWAVELINK;
}
list_add_tail(&instrument->regions, &region->entry);
if (region_info->ulRegionArtIdx && FAILED(synth_download_articulation(This, info, offsets, data,
region_info->ulRegionArtIdx, &region->articulations)))
goto error;
}
if (FAILED(synth_download_articulation(This, info, offsets, data,
instrument_info->ulGlobalArtIdx, &instrument->articulations)))
goto error;
EnterCriticalSection(&This->cs);
list_add_tail(&This->instruments, &instrument->entry);
LeaveCriticalSection(&This->cs);
*ret_handle = instrument;
return S_OK;
error:
instrument_destroy(instrument);
return E_OUTOFMEMORY;
}
static HRESULT synth_download_wave(struct synth *This, DMUS_DOWNLOADINFO *info, ULONG *offsets,
BYTE *data, HANDLE *ret_handle)
{
DMUS_WAVE *wave_info = (DMUS_WAVE *)(data + offsets[0]);
DMUS_WAVEDATA *wave_data = (DMUS_WAVEDATA *)(data + offsets[wave_info->ulWaveDataIdx]);
struct wave *wave;
UINT sample_count;
if (TRACE_ON(dmsynth))
{
dump_dmus_wave(wave_info);
if (wave_info->ulCopyrightIdx)
{
DMUS_COPYRIGHT *copyright = (DMUS_COPYRIGHT *)(data + offsets[wave_info->ulCopyrightIdx]);
TRACE("Copyright = '%s'\n", (char *)copyright->byCopyright);
}
TRACE("Found %lu bytes of wave data\n", wave_data->cbSize);
}
if (wave_info->ulFirstExtCkIdx) FIXME("Wave extensions not implemented\n");
if (wave_info->WaveformatEx.wFormatTag != WAVE_FORMAT_PCM) return DMUS_E_NOTPCM;
sample_count = wave_data->cbSize / wave_info->WaveformatEx.nBlockAlign;
if (!(wave = calloc(1, offsetof(struct wave, samples[sample_count])))) return E_OUTOFMEMORY;
wave->ref = 1;
wave->id = info->dwDLId;
wave->format = wave_info->WaveformatEx;
wave->sample_count = sample_count;
if (wave_info->WaveformatEx.nBlockAlign == 1)
{
while (sample_count--)
{
short sample = (wave_data->byData[sample_count] - 0x80) << 8;
wave->samples[sample_count] = sample;
}
}
else if (wave_info->WaveformatEx.nBlockAlign == 2)
{
while (sample_count--)
{
short sample = ((short *)wave_data->byData)[sample_count];
wave->samples[sample_count] = sample;
}
}
else if (wave_info->WaveformatEx.nBlockAlign == 4)
{
while (sample_count--)
{
short sample = ((UINT *)wave_data->byData)[sample_count] >> 16;
wave->samples[sample_count] = sample;
}
}
if (!(wave->fluid_sample = new_fluid_sample()))
{
WARN("Failed to allocate FluidSynth sample\n");
free(wave);
return FLUID_FAILED;
}
fluid_sample_set_sound_data(wave->fluid_sample, wave->samples, NULL, wave->sample_count,
wave->format.nSamplesPerSec, TRUE);
EnterCriticalSection(&This->cs);
list_add_tail(&This->waves, &wave->entry);
LeaveCriticalSection(&This->cs);
*ret_handle = wave;
return S_OK;
}
static HRESULT WINAPI synth_Download(IDirectMusicSynth8 *iface, HANDLE *ret_handle, void *data, BOOL *ret_free)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
DMUS_DOWNLOADINFO *info = data;
ULONG *offsets = (ULONG *)(info + 1);
TRACE("(%p)->(%p, %p, %p)\n", This, ret_handle, data, free);
if (!ret_handle || !data || !ret_free) return E_POINTER;
*ret_handle = 0;
*ret_free = TRUE;
if (TRACE_ON(dmsynth))
{
TRACE("Dump DMUS_DOWNLOADINFO struct:\n");
TRACE(" - dwDLType = %lu\n", info->dwDLType);
TRACE(" - dwDLId = %lu\n", info->dwDLId);
TRACE(" - dwNumOffsetTableEntries = %lu\n", info->dwNumOffsetTableEntries);
TRACE(" - cbSize = %lu\n", info->cbSize);
}
if (!info->dwNumOffsetTableEntries) return DMUS_E_BADOFFSETTABLE;
if (((BYTE *)data + offsets[0]) != (BYTE *)(offsets + info->dwNumOffsetTableEntries)) return DMUS_E_BADOFFSETTABLE;
switch (info->dwDLType)
{
case DMUS_DOWNLOADINFO_INSTRUMENT:
case DMUS_DOWNLOADINFO_INSTRUMENT2:
return synth_download_instrument(This, info, offsets, data, ret_handle);
case DMUS_DOWNLOADINFO_WAVE:
return synth_download_wave(This, info, offsets, data, ret_handle);
case DMUS_DOWNLOADINFO_WAVEARTICULATION:
FIXME("Download type DMUS_DOWNLOADINFO_WAVEARTICULATION not yet supported\n");
return E_NOTIMPL;
case DMUS_DOWNLOADINFO_STREAMINGWAVE:
FIXME("Download type DMUS_DOWNLOADINFO_STREAMINGWAVE not yet supported\n");
return E_NOTIMPL;
case DMUS_DOWNLOADINFO_ONESHOTWAVE:
FIXME("Download type DMUS_DOWNLOADINFO_ONESHOTWAVE not yet supported\n");
return E_NOTIMPL;
default:
WARN("Unknown download type %lu\n", info->dwDLType);
return DMUS_E_UNKNOWNDOWNLOAD;
}
return S_OK;
}
static HRESULT WINAPI synth_Unload(IDirectMusicSynth8 *iface, HANDLE handle,
HRESULT (CALLBACK *callback)(HANDLE, HANDLE), HANDLE user_data)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
struct instrument *instrument;
struct wave *wave;
TRACE("(%p)->(%p, %p, %p)\n", This, handle, callback, user_data);
if (callback) FIXME("Unload callbacks not implemented\n");
EnterCriticalSection(&This->cs);
LIST_FOR_EACH_ENTRY(instrument, &This->instruments, struct instrument, entry)
{
if (instrument == handle)
{
list_remove(&instrument->entry);
LeaveCriticalSection(&This->cs);
instrument_destroy(instrument);
return S_OK;
}
}
LIST_FOR_EACH_ENTRY(wave, &This->waves, struct wave, entry)
{
if (wave == handle)
{
list_remove(&wave->entry);
LeaveCriticalSection(&This->cs);
wave_release(wave);
return S_OK;
}
}
LeaveCriticalSection(&This->cs);
return E_FAIL;
}
static HRESULT WINAPI synth_PlayBuffer(IDirectMusicSynth8 *iface,
REFERENCE_TIME time, BYTE *buffer, DWORD size)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
DMUS_EVENTHEADER *head = (DMUS_EVENTHEADER *)buffer;
BYTE *end = buffer + size, *data;
HRESULT hr;
TRACE("(%p, %I64d, %p, %lu)\n", This, time, buffer, size);
while ((data = (BYTE *)(head + 1)) < end)
{
DMUS_EVENTHEADER *next = ROUND_ADDR(data + head->cbEvent + 7, 7);
struct event *event, *next_event;
LONGLONG position;
if ((BYTE *)next > end) return E_INVALIDARG;
if (FAILED(hr = IDirectMusicSynthSink_RefTimeToSample(This->sink,
time + head->rtDelta, &position)))
return hr;
if (!(head->dwFlags & DMUS_EVENT_STRUCTURED))
FIXME("Unstructured events not implemeted\n");
else if (head->cbEvent > 3)
FIXME("Unexpected MIDI event size %lu\n", head->cbEvent);
else
{
if (!(event = calloc(1, sizeof(*event)))) return E_OUTOFMEMORY;
memcpy(event->midi, data, head->cbEvent);
event->time = time + head->rtDelta;
event->position = position;
EnterCriticalSection(&This->cs);
LIST_FOR_EACH_ENTRY(next_event, &This->events, struct event, entry)
if (next_event->time > event->time) break;
list_add_before(&next_event->entry, &event->entry);
LeaveCriticalSection(&This->cs);
}
head = next;
}
return S_OK;
}
static HRESULT WINAPI synth_GetRunningStats(IDirectMusicSynth8 *iface,
DMUS_SYNTHSTATS *stats)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
FIXME("(%p)->(%p): stub\n", This, stats);
return S_OK;
}
static HRESULT WINAPI synth_GetPortCaps(IDirectMusicSynth8 *iface,
DMUS_PORTCAPS *caps)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
TRACE("(%p)->(%p)\n", This, caps);
if (!caps || caps->dwSize < sizeof(*caps))
return E_INVALIDARG;
*caps = This->caps;
return S_OK;
}
static HRESULT WINAPI synth_SetMasterClock(IDirectMusicSynth8 *iface,
IReferenceClock *clock)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
TRACE("(%p)->(%p)\n", This, clock);
if (!clock)
return E_POINTER;
return S_OK;
}
static HRESULT WINAPI synth_GetLatencyClock(IDirectMusicSynth8 *iface,
IReferenceClock **clock)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
TRACE("(%p)->(%p)\n", iface, clock);
if (!clock)
return E_POINTER;
if (!This->sink)
return DMUS_E_NOSYNTHSINK;
return IDirectMusicSynthSink_GetLatencyClock(This->sink, clock);
}
static HRESULT WINAPI synth_Activate(IDirectMusicSynth8 *iface, BOOL enable)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
HRESULT hr;
TRACE("(%p)->(%d)\n", This, enable);
if (enable == This->active) return S_FALSE;
if (!This->sink)
{
This->active = FALSE;
return enable ? DMUS_E_NOSYNTHSINK : DMUS_E_SYNTHNOTCONFIGURED;
}
if (FAILED(hr = IDirectMusicSynthSink_Activate(This->sink, enable))
&& hr != DMUS_E_SYNTHACTIVE)
{
This->active = FALSE;
return DMUS_E_SYNTHNOTCONFIGURED;
}
This->active = enable;
return S_OK;
}
static HRESULT WINAPI synth_SetSynthSink(IDirectMusicSynth8 *iface,
IDirectMusicSynthSink *sink)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
TRACE("(%p)->(%p)\n", iface, sink);
if (sink == This->sink)
return S_OK;
if (!sink || This->sink) IDirectMusicSynthSink_Release(This->sink);
This->sink = sink;
if (!sink)
return S_OK;
IDirectMusicSynthSink_AddRef(This->sink);
return IDirectMusicSynthSink_Init(sink, (IDirectMusicSynth *)iface);
}
static HRESULT WINAPI synth_Render(IDirectMusicSynth8 *iface, short *buffer,
DWORD length, LONGLONG position)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
struct event *event, *next;
TRACE("(%p, %p, %ld, %I64d)\n", This, buffer, length, position);
EnterCriticalSection(&This->cs);
LIST_FOR_EACH_ENTRY_SAFE(event, next, &This->events, struct event, entry)
{
BYTE status = event->midi[0] & 0xf0, chan = event->midi[0] & 0x0f;
LONGLONG offset = event->position - position;
if (offset >= length) break;
if (offset > 0)
{
fluid_synth_write_s16(This->fluid_synth, offset, buffer, 0, 2, buffer, 1, 2);
buffer += offset * 2;
position += offset;
length -= offset;
}
TRACE("status %#x chan %#x midi %#x %#x\n", status, chan, event->midi[1], event->midi[2]);
if (event->midi[0] == MIDI_SYSTEM_RESET)
synth_reset_default_values(This);
else switch (status)
{
case MIDI_NOTE_OFF:
fluid_synth_noteoff(This->fluid_synth, chan, event->midi[1]);
break;
case MIDI_NOTE_ON:
fluid_synth_noteon(This->fluid_synth, chan, event->midi[1], event->midi[2]);
break;
case MIDI_CONTROL_CHANGE:
fluid_synth_cc(This->fluid_synth, chan, event->midi[1], event->midi[2]);
break;
case MIDI_PROGRAM_CHANGE:
fluid_synth_program_change(This->fluid_synth, chan, event->midi[1]);
break;
case MIDI_PITCH_BEND_CHANGE:
fluid_synth_pitch_bend(This->fluid_synth, chan, event->midi[1] | (event->midi[2] << 7));
break;
default:
FIXME("MIDI event not implemented: %#x %#x %#x\n", event->midi[0], event->midi[1], event->midi[2]);
break;
}
list_remove(&event->entry);
free(event);
}
LeaveCriticalSection(&This->cs);
if (length) fluid_synth_write_s16(This->fluid_synth, length, buffer, 0, 2, buffer, 1, 2);
return S_OK;
}
static HRESULT WINAPI synth_SetChannelPriority(IDirectMusicSynth8 *iface,
DWORD channel_group, DWORD channel, DWORD priority)
{
/* struct synth *This = impl_from_IDirectMusicSynth8(iface); */
/* Silenced because of too many messages - 1000 groups * 16 channels ;=) */
/* FIXME("(%p)->(%ld, %ld, %ld): stub\n", This, channel_group, channel, priority); */
return S_OK;
}
static HRESULT WINAPI synth_GetChannelPriority(IDirectMusicSynth8 *iface,
DWORD channel_group, DWORD channel, DWORD *priority)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
FIXME("(%p, %ld, %ld, %p): stub\n", This, channel_group, channel, priority);
return S_OK;
}
static HRESULT WINAPI synth_GetFormat(IDirectMusicSynth8 *iface,
WAVEFORMATEX *format, DWORD *size)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
WAVEFORMATEX fmt;
TRACE("(%p, %p, %p)\n", This, format, size);
if (!size)
return E_POINTER;
if (!This->open)
return DMUS_E_SYNTHNOTCONFIGURED;
if (format) {
fmt.wFormatTag = WAVE_FORMAT_PCM;
fmt.nChannels = This->params.dwAudioChannels;
fmt.nSamplesPerSec = This->params.dwSampleRate;
fmt.wBitsPerSample = 16;
fmt.nBlockAlign = This->params.dwAudioChannels * fmt.wBitsPerSample / 8;
fmt.nAvgBytesPerSec = This->params.dwSampleRate * fmt.nBlockAlign;
fmt.cbSize = 0;
memcpy(format, &fmt, min(*size, sizeof(fmt)));
}
*size = sizeof(fmt);
return S_OK;
}
static HRESULT WINAPI synth_GetAppend(IDirectMusicSynth8 *iface, DWORD *append)
{
TRACE("(%p)->(%p)\n", iface, append);
/* We don't need extra space at the end of buffers passed to us for now */
*append = 0;
return S_OK;
}
static HRESULT WINAPI synth_PlayVoice(IDirectMusicSynth8 *iface,
REFERENCE_TIME ref_time, DWORD voice_id, DWORD channel_group, DWORD channel, DWORD dwDLId,
LONG prPitch, LONG vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart,
SAMPLE_TIME stLoopEnd)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
FIXME("(%p, 0x%s, %ld, %ld, %ld, %ld, %li, %li, 0x%s, 0x%s, 0x%s): stub\n",
This, wine_dbgstr_longlong(ref_time), voice_id, channel_group, channel, dwDLId, prPitch, vrVolume,
wine_dbgstr_longlong(stVoiceStart), wine_dbgstr_longlong(stLoopStart), wine_dbgstr_longlong(stLoopEnd));
return S_OK;
}
static HRESULT WINAPI synth_StopVoice(IDirectMusicSynth8 *iface,
REFERENCE_TIME ref_time, DWORD voice_id)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
FIXME("(%p, 0x%s, %ld): stub\n", This, wine_dbgstr_longlong(ref_time), voice_id);
return S_OK;
}
static HRESULT WINAPI synth_GetVoiceState(IDirectMusicSynth8 *iface,
DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[])
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
FIXME("(%p, %p, %ld, %p): stub\n", This, dwVoice, cbVoice, dwVoiceState);
return S_OK;
}
static HRESULT WINAPI synth_Refresh(IDirectMusicSynth8 *iface, DWORD download_id,
DWORD flags)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
FIXME("(%p, %ld, %ld): stub\n", This, download_id, flags);
return S_OK;
}
static HRESULT WINAPI synth_AssignChannelToBuses(IDirectMusicSynth8 *iface,
DWORD channel_group, DWORD channel, DWORD *pdwBuses, DWORD cBuses)
{
struct synth *This = impl_from_IDirectMusicSynth8(iface);
FIXME("(%p, %ld, %ld, %p, %ld): stub\n", This, channel_group, channel, pdwBuses, cBuses);
return S_OK;
}
static const IDirectMusicSynth8Vtbl synth_vtbl =
{
synth_QueryInterface,
synth_AddRef,
synth_Release,
synth_Open,
synth_Close,
synth_SetNumChannelGroups,
synth_Download,
synth_Unload,
synth_PlayBuffer,
synth_GetRunningStats,
synth_GetPortCaps,
synth_SetMasterClock,
synth_GetLatencyClock,
synth_Activate,
synth_SetSynthSink,
synth_Render,
synth_SetChannelPriority,
synth_GetChannelPriority,
synth_GetFormat,
synth_GetAppend,
synth_PlayVoice,
synth_StopVoice,
synth_GetVoiceState,
synth_Refresh,
synth_AssignChannelToBuses,
};
static inline struct synth *impl_from_IKsControl(IKsControl *iface)
{
return CONTAINING_RECORD(iface, struct synth, IKsControl_iface);
}
static HRESULT WINAPI synth_control_QueryInterface(IKsControl* iface, REFIID riid, LPVOID *ppobj)
{
struct synth *This = impl_from_IKsControl(iface);
return synth_QueryInterface(&This->IDirectMusicSynth8_iface, riid, ppobj);
}
static ULONG WINAPI synth_control_AddRef(IKsControl* iface)
{
struct synth *This = impl_from_IKsControl(iface);
return synth_AddRef(&This->IDirectMusicSynth8_iface);
}
static ULONG WINAPI synth_control_Release(IKsControl* iface)
{
struct synth *This = impl_from_IKsControl(iface);
return synth_Release(&This->IDirectMusicSynth8_iface);
}
static HRESULT WINAPI synth_control_KsProperty(IKsControl* iface, PKSPROPERTY Property,
ULONG PropertyLength, LPVOID PropertyData, ULONG DataLength, ULONG* BytesReturned)
{
TRACE("(%p, %p, %lu, %p, %lu, %p)\n", iface, Property, PropertyLength, PropertyData, DataLength, BytesReturned);
TRACE("Property = %s - %lu - %lu\n", debugstr_guid(&Property->Set), Property->Id, Property->Flags);
if (Property->Flags != KSPROPERTY_TYPE_GET)
{
FIXME("Property flags %lu not yet supported\n", Property->Flags);
return S_FALSE;
}
if (DataLength < sizeof(DWORD))
return E_NOT_SUFFICIENT_BUFFER;
if (IsEqualGUID(&Property->Set, &GUID_DMUS_PROP_INSTRUMENT2))
{
*(DWORD*)PropertyData = TRUE;
*BytesReturned = sizeof(DWORD);
}
else if (IsEqualGUID(&Property->Set, &GUID_DMUS_PROP_DLS2))
{
*(DWORD*)PropertyData = TRUE;
*BytesReturned = sizeof(DWORD);
}
else if (IsEqualGUID(&Property->Set, &GUID_DMUS_PROP_GM_Hardware))
{
*(DWORD*)PropertyData = FALSE;
*BytesReturned = sizeof(DWORD);
}
else if (IsEqualGUID(&Property->Set, &GUID_DMUS_PROP_GS_Hardware))
{
*(DWORD*)PropertyData = FALSE;
*BytesReturned = sizeof(DWORD);
}
else if (IsEqualGUID(&Property->Set, &GUID_DMUS_PROP_XG_Hardware))
{
*(DWORD*)PropertyData = FALSE;
*BytesReturned = sizeof(DWORD);
}
else
{
FIXME("Unknown property %s\n", debugstr_guid(&Property->Set));
*(DWORD*)PropertyData = FALSE;
*BytesReturned = sizeof(DWORD);
}
return S_OK;
}
static HRESULT WINAPI synth_control_KsMethod(IKsControl* iface, PKSMETHOD Method,
ULONG MethodLength, LPVOID MethodData, ULONG DataLength, ULONG* BytesReturned)
{
FIXME("(%p, %p, %lu, %p, %lu, %p): stub\n", iface, Method, MethodLength, MethodData, DataLength, BytesReturned);
return E_NOTIMPL;
}
static HRESULT WINAPI synth_control_KsEvent(IKsControl* iface, PKSEVENT Event,
ULONG EventLength, LPVOID EventData, ULONG DataLength, ULONG* BytesReturned)
{
FIXME("(%p, %p, %lu, %p, %lu, %p): stub\n", iface, Event, EventLength, EventData, DataLength, BytesReturned);
return E_NOTIMPL;
}
static const IKsControlVtbl synth_control_vtbl =
{
synth_control_QueryInterface,
synth_control_AddRef,
synth_control_Release,
synth_control_KsProperty,
synth_control_KsMethod,
synth_control_KsEvent,
};
static const char *synth_preset_get_name(fluid_preset_t *fluid_preset)
{
return "DirectMusicSynth";
}
static int synth_preset_get_bank(fluid_preset_t *fluid_preset)
{
TRACE("(%p)\n", fluid_preset);
return 0;
}
static int synth_preset_get_num(fluid_preset_t *fluid_preset)
{
struct preset *preset = fluid_preset_get_data(fluid_preset);
TRACE("(%p)\n", fluid_preset);
return preset->patch;
}
static void find_region(struct synth *synth, int bank, int patch, int key, int vel,
struct instrument **out_instrument, struct region **out_region)
{
struct instrument *instrument;
struct region *region;
*out_instrument = NULL;
*out_region = NULL;
LIST_FOR_EACH_ENTRY(instrument, &synth->instruments, struct instrument, entry)
{
if (bank == 128 && instrument->patch == (0x80000000 | patch)) break;
else if (instrument->patch == ((bank << 8) | patch)) break;
}
if (&instrument->entry == &synth->instruments)
return;
*out_instrument = instrument;
LIST_FOR_EACH_ENTRY(region, &instrument->regions, struct region, entry)
{
if (key < region->key_range.usLow || key > region->key_range.usHigh) continue;
if (vel < region->vel_range.usLow || vel > region->vel_range.usHigh) continue;
*out_region = region;
break;
}
}
static BOOL gen_from_connection(const CONNECTION *conn, UINT *gen)
{
switch (conn->usDestination)
{
case CONN_DST_FILTER_CUTOFF: *gen = GEN_FILTERFC; return TRUE;
case CONN_DST_FILTER_Q: *gen = GEN_FILTERQ; return TRUE;
case CONN_DST_CHORUS: *gen = GEN_CHORUSSEND; return TRUE;
case CONN_DST_REVERB: *gen = GEN_REVERBSEND; return TRUE;
case CONN_DST_PAN: *gen = GEN_PAN; return TRUE;
case CONN_DST_LFO_STARTDELAY: *gen = GEN_MODLFODELAY; return TRUE;
case CONN_DST_LFO_FREQUENCY: *gen = GEN_MODLFOFREQ; return TRUE;
case CONN_DST_VIB_STARTDELAY: *gen = GEN_VIBLFODELAY; return TRUE;
case CONN_DST_VIB_FREQUENCY: *gen = GEN_VIBLFOFREQ; return TRUE;
case CONN_DST_EG2_DELAYTIME: *gen = GEN_MODENVDELAY; return TRUE;
case CONN_DST_EG2_ATTACKTIME: *gen = GEN_MODENVATTACK; return TRUE;
case CONN_DST_EG2_HOLDTIME: *gen = GEN_MODENVHOLD; return TRUE;
case CONN_DST_EG2_DECAYTIME: *gen = GEN_MODENVDECAY; return TRUE;
case CONN_DST_EG2_SUSTAINLEVEL: *gen = GEN_MODENVSUSTAIN; return TRUE;
case CONN_DST_EG2_RELEASETIME: *gen = GEN_MODENVRELEASE; return TRUE;
case CONN_DST_EG1_DELAYTIME: *gen = GEN_VOLENVDELAY; return TRUE;
case CONN_DST_EG1_ATTACKTIME: *gen = GEN_VOLENVATTACK; return TRUE;
case CONN_DST_EG1_HOLDTIME: *gen = GEN_VOLENVHOLD; return TRUE;
case CONN_DST_EG1_DECAYTIME: *gen = GEN_VOLENVDECAY; return TRUE;
case CONN_DST_EG1_SUSTAINLEVEL: *gen = GEN_VOLENVSUSTAIN; return TRUE;
case CONN_DST_EG1_RELEASETIME: *gen = GEN_VOLENVRELEASE; return TRUE;
case CONN_DST_GAIN: *gen = GEN_ATTENUATION; return TRUE;
case CONN_DST_PITCH: *gen = GEN_PITCH; return TRUE;
default: FIXME("Unsupported connection %s\n", debugstr_connection(conn)); return FALSE;
}
}
static BOOL set_gen_from_connection(fluid_voice_t *fluid_voice, const CONNECTION *conn)
{
double value;
UINT gen;
if (conn->usControl != CONN_SRC_NONE) return FALSE;
if (conn->usTransform != CONN_TRN_NONE) return FALSE;
if (conn->usSource == CONN_SRC_NONE)
{
if (!gen_from_connection(conn, &gen)) return FALSE;
}
else if (conn->usSource == CONN_SRC_LFO)
{
switch (conn->usDestination)
{
case CONN_DST_PITCH: gen = GEN_MODLFOTOPITCH; break;
case CONN_DST_FILTER_CUTOFF: gen = GEN_MODLFOTOFILTERFC; break;
case CONN_DST_GAIN: gen = GEN_MODLFOTOVOL; break;
default: return FALSE;
}
}
else if (conn->usSource == CONN_SRC_EG2)
{
switch (conn->usDestination)
{
case CONN_DST_PITCH: gen = GEN_MODENVTOPITCH; break;
case CONN_DST_FILTER_CUTOFF: gen = GEN_MODENVTOFILTERFC; break;
default: return FALSE;
}
}
else if (conn->usSource == CONN_SRC_VIBRATO)
{
switch (conn->usDestination)
{
case CONN_DST_PITCH: gen = GEN_VIBLFOTOPITCH; break;
default: return FALSE;
}
}
else
{
return FALSE;
}
/* SF2 / FluidSynth use 0.1% as "Sustain Level" unit, DLS2 uses percent, meaning is also reversed */
if (gen == GEN_MODENVSUSTAIN || gen == GEN_VOLENVSUSTAIN) value = 1000 - conn->lScale * 10 / 65536.;
/* FIXME: SF2 and FluidSynth use 1200 * log2(f / 8.176) for absolute freqs,
* whereas DLS2 uses (1200 * log2(f / 440.) + 6900) * 65536. The values
* are very close but not strictly identical and we may need a conversion.
*/
else if (conn->lScale == 0x80000000) value = -32768;
else value = conn->lScale / 65536.;
fluid_voice_gen_set(fluid_voice, gen, value);
return TRUE;
}
static BOOL mod_from_connection(USHORT source, USHORT transform, UINT *fluid_source, UINT *fluid_flags)
{
UINT flags = FLUID_MOD_GC;
if (source >= CONN_SRC_CC && source <= CONN_SRC_CC + 0x7f)
{
*fluid_source = source - CONN_SRC_CC;
flags = FLUID_MOD_CC;
}
else switch (source)
{
case CONN_SRC_NONE: *fluid_source = FLUID_MOD_NONE; break;
case CONN_SRC_KEYONVELOCITY: *fluid_source = FLUID_MOD_VELOCITY; break;
case CONN_SRC_KEYNUMBER: *fluid_source = FLUID_MOD_KEY; break;
case CONN_SRC_PITCHWHEEL: *fluid_source = FLUID_MOD_PITCHWHEEL; break;
case CONN_SRC_POLYPRESSURE: *fluid_source = FLUID_MOD_KEYPRESSURE; break;
case CONN_SRC_CHANNELPRESSURE: *fluid_source = FLUID_MOD_CHANNELPRESSURE; break;
case CONN_SRC_RPN0: *fluid_source = FLUID_MOD_PITCHWHEELSENS; break;
default: return FALSE;
}
if (transform & CONN_TRN_INVERT) flags |= FLUID_MOD_NEGATIVE;
if (transform & CONN_TRN_BIPOLAR) flags |= FLUID_MOD_BIPOLAR;
switch (transform & CONN_TRN_SWITCH)
{
case CONN_TRN_NONE: flags |= FLUID_MOD_LINEAR; break;
case CONN_TRN_CONCAVE: flags |= FLUID_MOD_CONCAVE; break;
case CONN_TRN_CONVEX: flags |= FLUID_MOD_CONVEX; break;
case CONN_TRN_SWITCH: flags |= FLUID_MOD_SWITCH; break;
}
*fluid_flags = flags;
return TRUE;
}
static void add_mod_from_connection(fluid_voice_t *fluid_voice, const CONNECTION *conn)
{
UINT src1 = FLUID_MOD_NONE, flags1 = 0, src2 = FLUID_MOD_NONE, flags2 = 0;
fluid_mod_t *mod;
UINT gen = -1;
double value;
switch (MAKELONG(conn->usSource, conn->usDestination))
{
case MAKELONG(CONN_SRC_LFO, CONN_DST_PITCH): gen = GEN_MODLFOTOPITCH; break;
case MAKELONG(CONN_SRC_VIBRATO, CONN_DST_PITCH): gen = GEN_VIBLFOTOPITCH; break;
case MAKELONG(CONN_SRC_EG2, CONN_DST_PITCH): gen = GEN_MODENVTOPITCH; break;
case MAKELONG(CONN_SRC_LFO, CONN_DST_FILTER_CUTOFF): gen = GEN_MODLFOTOFILTERFC; break;
case MAKELONG(CONN_SRC_EG2, CONN_DST_FILTER_CUTOFF): gen = GEN_MODENVTOFILTERFC; break;
case MAKELONG(CONN_SRC_LFO, CONN_DST_GAIN): gen = GEN_MODLFOTOVOL; break;
}
if (conn->usControl != CONN_SRC_NONE && gen != -1)
{
if (!mod_from_connection(conn->usControl, (conn->usTransform >> 4) & 0x3f, &src1, &flags1))
return;
}
else
{
if (!mod_from_connection(conn->usSource, (conn->usTransform >> 10) & 0x3f, &src1, &flags1))
return;
if (!mod_from_connection(conn->usControl, (conn->usTransform >> 4) & 0x3f, &src2, &flags2))
return;
}
if (gen == -1 && !gen_from_connection(conn, &gen)) return;
if (!(mod = new_fluid_mod())) return;
fluid_mod_set_source1(mod, src1, flags1);
fluid_mod_set_source2(mod, src2, flags2);
fluid_mod_set_dest(mod, gen);
/* SF2 / FluidSynth use 0.1% as "Sustain Level" unit, DLS2 uses percent, meaning is also reversed */
if (gen == GEN_MODENVSUSTAIN || gen == GEN_VOLENVSUSTAIN) value = 1000 - conn->lScale * 10 / 65536.;
/* FIXME: SF2 and FluidSynth use 1200 * log2(f / 8.176) for absolute freqs,
* whereas DLS2 uses (1200 * log2(f / 440.) + 6900) * 65536. The values
* are very close but not strictly identical and we may need a conversion.
*/
else if (conn->lScale == 0x80000000) value = -32768;
else value = conn->lScale / 65536.;
fluid_mod_set_amount(mod, value);
fluid_voice_add_mod(fluid_voice, mod, FLUID_VOICE_OVERWRITE);
delete_fluid_mod(mod);
}
static void add_voice_connections(fluid_voice_t *fluid_voice, const CONNECTIONLIST *list,
const CONNECTION *connections)
{
UINT i;
for (i = 0; i < list->cConnections; i++)
{
const CONNECTION *conn = connections + i;
if (set_gen_from_connection(fluid_voice, conn)) continue;
add_mod_from_connection(fluid_voice, conn);
}
}
static void set_default_voice_connections(fluid_voice_t *fluid_voice)
{
const CONNECTION connections[] =
{
#define ABS_PITCH_HZ(f) (LONG)((1200 * log2((f) / 440.) + 6900) * 65536)
#define ABS_TIME_MS(x) ((x) ? (LONG)(1200 * log2((x) / 1000.) * 65536) : 0x80000000)
#define REL_PITCH_CTS(x) ((x) * 65536)
#define REL_GAIN_DB(x) ((-x) * 10 * 65536)
/* Modulator LFO */
{.usDestination = CONN_DST_LFO_FREQUENCY, .lScale = ABS_PITCH_HZ(5)},
{.usDestination = CONN_DST_LFO_STARTDELAY, .lScale = ABS_TIME_MS(10)},
/* Vibrato LFO */
{.usDestination = CONN_DST_VIB_FREQUENCY, .lScale = ABS_PITCH_HZ(5)},
{.usDestination = CONN_DST_VIB_STARTDELAY, .lScale = ABS_TIME_MS(10)},
/* Vol EG */
{.usDestination = CONN_DST_EG1_DELAYTIME, .lScale = ABS_TIME_MS(0)},
{.usDestination = CONN_DST_EG1_ATTACKTIME, .lScale = ABS_TIME_MS(0)},
{.usDestination = CONN_DST_EG1_HOLDTIME, .lScale = ABS_TIME_MS(0)},
{.usDestination = CONN_DST_EG1_DECAYTIME, .lScale = ABS_TIME_MS(0)},
{.usDestination = CONN_DST_EG1_SUSTAINLEVEL, .lScale = 100 * 65536},
{.usDestination = CONN_DST_EG1_RELEASETIME, .lScale = ABS_TIME_MS(0)},
/* FIXME: {.usDestination = CONN_DST_EG1_SHUTDOWNTIME, .lScale = ABS_TIME_MS(15)}, */
{.usSource = CONN_SRC_KEYONVELOCITY, .usDestination = CONN_DST_EG1_ATTACKTIME, .lScale = 0},
{.usSource = CONN_SRC_KEYNUMBER, .usDestination = CONN_DST_EG1_DECAYTIME, .lScale = 0},
{.usSource = CONN_SRC_KEYNUMBER, .usDestination = CONN_DST_EG1_HOLDTIME, .lScale = 0},
/* Modulator EG */
{.usDestination = CONN_DST_EG2_DELAYTIME, .lScale = ABS_TIME_MS(0)},
{.usDestination = CONN_DST_EG2_ATTACKTIME, .lScale = ABS_TIME_MS(0)},
{.usDestination = CONN_DST_EG2_HOLDTIME, .lScale = ABS_TIME_MS(0)},
{.usDestination = CONN_DST_EG2_DECAYTIME, .lScale = ABS_TIME_MS(0)},
{.usDestination = CONN_DST_EG2_SUSTAINLEVEL, .lScale = 100 * 65536},
{.usDestination = CONN_DST_EG2_RELEASETIME, .lScale = ABS_TIME_MS(0)},
{.usSource = CONN_SRC_KEYONVELOCITY, .usDestination = CONN_DST_EG2_ATTACKTIME, .lScale = 0},
{.usSource = CONN_SRC_KEYNUMBER, .usDestination = CONN_DST_EG2_DECAYTIME, .lScale = 0},
{.usSource = CONN_SRC_KEYNUMBER, .usDestination = CONN_DST_EG2_HOLDTIME, .lScale = 0},
/* Key number generator */
/* FIXME: This doesn't seem to be supported by FluidSynth, there's also no MIDINOTE source */
/* {.usSource = CONN_SRC_MIDINOTE?, .usDestination = CONN_DST_KEYNUMBER, .lScale = REL_PITCH_CTS(12800)}, */
{
.usSource = CONN_SRC_RPN2, .usDestination = CONN_DST_KEYNUMBER, .lScale = REL_PITCH_CTS(6400),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
/* Filter */
{.usDestination = CONN_DST_FILTER_CUTOFF, .lScale = 0x7fffffff},
{.usDestination = CONN_DST_FILTER_Q, .lScale = 0},
{
.usSource = CONN_SRC_LFO, .usDestination = CONN_DST_FILTER_CUTOFF, .lScale = 0,
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_LFO, .usControl = CONN_SRC_CC1, .usDestination = CONN_DST_FILTER_CUTOFF, .lScale = 0,
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_LFO, .usControl = CONN_SRC_CHANNELPRESSURE, .usDestination = CONN_DST_FILTER_CUTOFF, .lScale = 0,
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{.usSource = CONN_SRC_EG2, .usDestination = CONN_DST_FILTER_CUTOFF, .lScale = 0},
{.usSource = CONN_SRC_KEYONVELOCITY, .usDestination = CONN_DST_FILTER_CUTOFF, .lScale = 0},
{.usSource = CONN_SRC_KEYNUMBER, .usDestination = CONN_DST_FILTER_CUTOFF, .lScale = 0},
/* Gain */
{
.usSource = CONN_SRC_LFO, .usDestination = CONN_DST_GAIN, .lScale = REL_GAIN_DB(0),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_LFO, .usControl = CONN_SRC_CC1, .usDestination = CONN_DST_GAIN, .lScale = REL_GAIN_DB(0),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_LFO, .usControl = CONN_SRC_CHANNELPRESSURE, .usDestination = CONN_DST_GAIN, .lScale = REL_GAIN_DB(0),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_KEYONVELOCITY, .usDestination = CONN_DST_GAIN, .lScale = REL_GAIN_DB(-96),
.usTransform = CONN_TRANSFORM(CONN_TRN_CONCAVE | CONN_TRN_INVERT, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_CC7, .usDestination = CONN_DST_GAIN, .lScale = REL_GAIN_DB(-96),
.usTransform = CONN_TRANSFORM(CONN_TRN_CONCAVE | CONN_TRN_INVERT, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_CC11, .usDestination = CONN_DST_GAIN, .lScale = REL_GAIN_DB(-96),
.usTransform = CONN_TRANSFORM(CONN_TRN_CONCAVE | CONN_TRN_INVERT, CONN_TRN_NONE, CONN_TRN_NONE),
},
/* Pitch */
{.usDestination = CONN_DST_PITCH, .lScale = REL_PITCH_CTS(0)},
{
.usSource = CONN_SRC_PITCHWHEEL, .usControl = CONN_SRC_RPN0, .usDestination = CONN_DST_PITCH, .lScale = REL_PITCH_CTS(12800),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
/* FIXME: key to pitch default should be 12800 but FluidSynth GEN_PITCH modulator doesn't work as expected */
{.usSource = CONN_SRC_KEYNUMBER, .usDestination = CONN_DST_PITCH, .lScale = REL_PITCH_CTS(0)},
{
.usSource = CONN_SRC_RPN1, .usDestination = CONN_DST_PITCH, .lScale = REL_PITCH_CTS(100),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_VIBRATO, .usDestination = CONN_DST_PITCH, .lScale = REL_PITCH_CTS(0),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_VIBRATO, .usControl = CONN_SRC_CC1, .usDestination = CONN_DST_PITCH, .lScale = REL_PITCH_CTS(0),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_VIBRATO, .usControl = CONN_SRC_CHANNELPRESSURE, .usDestination = CONN_DST_PITCH, .lScale = REL_PITCH_CTS(0),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_LFO, .usDestination = CONN_DST_PITCH, .lScale = REL_PITCH_CTS(0),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_LFO, .usControl = CONN_SRC_CC1, .usDestination = CONN_DST_PITCH, .lScale = REL_PITCH_CTS(0),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{
.usSource = CONN_SRC_LFO, .usControl = CONN_SRC_CHANNELPRESSURE, .usDestination = CONN_DST_PITCH, .lScale = REL_PITCH_CTS(0),
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{.usSource = CONN_SRC_EG2, .usDestination = CONN_DST_PITCH, .lScale = REL_PITCH_CTS(0)},
/* Output */
{.usDestination = CONN_DST_PAN, .lScale = 0},
{
.usSource = CONN_SRC_CC10, .usDestination = CONN_DST_PAN, .lScale = 508 * 65536,
.usTransform = CONN_TRANSFORM(CONN_TRN_BIPOLAR, CONN_TRN_NONE, CONN_TRN_NONE),
},
{.usSource = CONN_SRC_CC91, .usDestination = CONN_DST_REVERB, .lScale = 1000 * 65536},
{.usDestination = CONN_DST_REVERB, .lScale = 0},
{.usSource = CONN_SRC_CC93, .usDestination = CONN_DST_CHORUS, .lScale = 1000 * 65536},
{.usDestination = CONN_DST_CHORUS, .lScale = 0},
#undef ABS_PITCH_HZ
#undef ABS_TIME_MS
#undef REL_PITCH_CTS
#undef REL_GAIN_DB
};
CONNECTIONLIST list = {.cbSize = sizeof(CONNECTIONLIST), .cConnections = ARRAY_SIZE(connections)};
fluid_voice_gen_set(fluid_voice, GEN_KEYNUM, -1.);
fluid_voice_gen_set(fluid_voice, GEN_VELOCITY, -1.);
fluid_voice_gen_set(fluid_voice, GEN_SCALETUNE, 100.0);
add_voice_connections(fluid_voice, &list, connections);
}
static int synth_preset_noteon(fluid_preset_t *fluid_preset, fluid_synth_t *fluid_synth, int chan, int key, int vel)
{
struct preset *preset = fluid_preset_get_data(fluid_preset);
struct synth *synth = preset->synth;
struct articulation *articulation;
struct instrument *instrument;
fluid_voice_t *fluid_voice;
struct region *region;
struct voice *voice;
struct wave *wave;
TRACE("(%p, %p, %u, %u, %u)\n", fluid_preset, fluid_synth, chan, key, vel);
EnterCriticalSection(&synth->cs);
find_region(synth, preset->bank, preset->patch, key, vel, &instrument, &region);
if (!region && preset->bank == 128)
find_region(synth, preset->bank, 0, key, vel, &instrument, &region);
if (!instrument)
{
WARN("Could not find instrument with patch %#x\n", preset->patch);
LeaveCriticalSection(&synth->cs);
return FLUID_FAILED;
}
if (!region)
{
WARN("Failed to find instrument matching note / velocity\n");
LeaveCriticalSection(&synth->cs);
return FLUID_FAILED;
}
wave = region->wave;
if (!(fluid_voice = fluid_synth_alloc_voice(synth->fluid_synth, wave->fluid_sample, chan, key, vel)))
{
WARN("Failed to allocate FluidSynth voice\n");
LeaveCriticalSection(&synth->cs);
return FLUID_FAILED;
}
LIST_FOR_EACH_ENTRY(voice, &synth->voices, struct voice, entry)
{
if (voice->fluid_voice == fluid_voice)
{
wave_release(voice->wave);
break;
}
}
if (&voice->entry == &synth->voices)
{
if (!(voice = calloc(1, sizeof(struct voice))))
{
LeaveCriticalSection(&synth->cs);
return FLUID_FAILED;
}
voice->fluid_voice = fluid_voice;
list_add_tail(&synth->voices, &voice->entry);
}
voice->wave = wave;
wave_addref(voice->wave);
set_default_voice_connections(fluid_voice);
if (region->wave_sample.cSampleLoops)
{
WLOOP *loop = region->wave_loops;
if (loop->ulType == WLOOP_TYPE_FORWARD)
fluid_voice_gen_set(fluid_voice, GEN_SAMPLEMODE, FLUID_LOOP_DURING_RELEASE);
else if (loop->ulType == WLOOP_TYPE_RELEASE)
fluid_voice_gen_set(fluid_voice, GEN_SAMPLEMODE, FLUID_LOOP_UNTIL_RELEASE);
else
FIXME("Unsupported loop type %lu\n", loop->ulType);
/* When copy_data is TRUE, fluid_sample_set_sound_data() adds
* 8-frame padding around the sample data. Offset the loop points
* to compensate for this. */
fluid_voice_gen_set(fluid_voice, GEN_STARTLOOPADDROFS, 8 + loop->ulStart);
fluid_voice_gen_set(fluid_voice, GEN_ENDLOOPADDROFS, 8 + loop->ulStart + loop->ulLength);
}
fluid_voice_gen_set(fluid_voice, GEN_OVERRIDEROOTKEY, region->wave_sample.usUnityNote);
fluid_voice_gen_set(fluid_voice, GEN_FINETUNE, region->wave_sample.sFineTune);
LIST_FOR_EACH_ENTRY(articulation, &instrument->articulations, struct articulation, entry)
add_voice_connections(fluid_voice, &articulation->list, articulation->connections);
LIST_FOR_EACH_ENTRY(articulation, &region->articulations, struct articulation, entry)
add_voice_connections(fluid_voice, &articulation->list, articulation->connections);
fluid_synth_start_voice(synth->fluid_synth, fluid_voice);
LeaveCriticalSection(&synth->cs);
return FLUID_OK;
}
static void synth_preset_free(fluid_preset_t *fluid_preset)
{
}
static const char *synth_sfont_get_name(fluid_sfont_t *fluid_sfont)
{
return "DirectMusicSynth";
}
static fluid_preset_t *synth_sfont_get_preset(fluid_sfont_t *fluid_sfont, int bank, int patch)
{
struct synth *synth = fluid_sfont_get_data(fluid_sfont);
fluid_preset_t *fluid_preset;
struct preset *preset;
TRACE("(%p, %d, %d)\n", fluid_sfont, bank, patch);
EnterCriticalSection(&synth->cs);
LIST_FOR_EACH_ENTRY(preset, &synth->presets, struct preset, entry)
{
if (preset->bank == bank && preset->patch == patch)
{
LeaveCriticalSection(&synth->cs);
return preset->fluid_preset;
}
}
if (!(fluid_preset = new_fluid_preset(fluid_sfont, synth_preset_get_name, synth_preset_get_bank,
synth_preset_get_num, synth_preset_noteon, synth_preset_free)))
{
LeaveCriticalSection(&synth->cs);
return NULL;
}
if (!(preset = calloc(1, sizeof(struct preset))))
{
delete_fluid_preset(fluid_preset);
LeaveCriticalSection(&synth->cs);
return NULL;
}
preset->bank = bank;
preset->patch = patch;
preset->fluid_preset = fluid_preset;
preset->synth = synth;
fluid_preset_set_data(fluid_preset, preset);
list_add_tail(&synth->presets, &preset->entry);
TRACE("Created fluid_preset %p\n", fluid_preset);
LeaveCriticalSection(&synth->cs);
return fluid_preset;
}
static void synth_sfont_iter_start(fluid_sfont_t *fluid_sfont)
{
FIXME("(%p): stub\n", fluid_sfont);
}
static fluid_preset_t *synth_sfont_iter_next(fluid_sfont_t *fluid_sfont)
{
FIXME("(%p): stub\n", fluid_sfont);
return NULL;
}
static int synth_sfont_free(fluid_sfont_t *fluid_sfont)
{
return 0;
}
HRESULT synth_create(IUnknown **ret_iface)
{
struct synth *obj;
TRACE("(%p)\n", ret_iface);
*ret_iface = NULL;
if (!(obj = calloc(1, sizeof(*obj)))) return E_OUTOFMEMORY;
obj->IDirectMusicSynth8_iface.lpVtbl = &synth_vtbl;
obj->IKsControl_iface.lpVtbl = &synth_control_vtbl;
obj->ref = 1;
obj->caps.dwSize = sizeof(DMUS_PORTCAPS);
obj->caps.dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
obj->caps.guidPort = CLSID_DirectMusicSynth;
obj->caps.dwClass = DMUS_PC_OUTPUTCLASS;
obj->caps.dwType = DMUS_PORT_USER_MODE_SYNTH;
obj->caps.dwMemorySize = DMUS_PC_SYSTEMMEMORY;
obj->caps.dwMaxChannelGroups = 1000;
obj->caps.dwMaxVoices = 1000;
obj->caps.dwMaxAudioChannels = 2;
obj->caps.dwEffectFlags = DMUS_EFFECT_REVERB;
lstrcpyW(obj->caps.wszDescription, L"Microsoft Synthesizer");
list_init(&obj->instruments);
list_init(&obj->waves);
list_init(&obj->events);
list_init(&obj->voices);
list_init(&obj->presets);
if (!(obj->fluid_settings = new_fluid_settings())) goto failed;
if (!(obj->fluid_sfont = new_fluid_sfont(synth_sfont_get_name, synth_sfont_get_preset,
synth_sfont_iter_start, synth_sfont_iter_next, synth_sfont_free)))
goto failed;
fluid_sfont_set_data(obj->fluid_sfont, obj);
InitializeCriticalSectionEx(&obj->cs, 0, RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO);
obj->cs.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": cs");
TRACE("Created DirectMusicSynth %p\n", obj);
*ret_iface = (IUnknown *)&obj->IDirectMusicSynth8_iface;
return S_OK;
failed:
delete_fluid_settings(obj->fluid_settings);
free(obj);
return E_OUTOFMEMORY;
}