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mirror of https://github.com/wine-mirror/wine synced 2024-07-10 12:55:51 +00:00
wine/dlls/d3d11
2024-03-26 22:26:51 +01:00
..
tests wined3d: Recreate buffer textures when renaming the existing buffer storage. 2024-03-26 22:26:51 +01:00
async.c
buffer.c
d3d11_main.c
d3d11_private.h d3d11: Remove DECLSPEC_HIDDEN usage. 2023-07-20 21:48:39 +02:00
d3d11.spec gdi32: Add stub for D3DKMTQueryAdapterInfo. 2023-10-09 11:37:49 +02:00
device.c d3d11: Report support for shader stencil export if available. 2024-01-26 23:47:04 +01:00
inputlayout.c
Makefile.in makefiles: Always use the global SOURCES variable for .rc files. 2023-11-01 22:43:56 +01:00
shader.c
state.c d3d11: Explicitly convert enums in d3d_depthstencil_state_create. 2023-11-07 11:04:20 +01:00
texture.c d3d11: Hold a reference to the wined3d swapchain from d3d11 swapchain textures. 2023-05-10 17:08:48 +02:00
utils.c
version.rc
view.c