wine/dlls/d3d10/Makefile.in
Nikolay Sivov 36a4e5c9bb d3d10: Use older compiler for D3D10CompileEffectFromMemory().
Compilation output from D3D10CompileEffectFromMemory() always
contains $Globals buffer, even if it's empty. That matches
behaviour of 33-39 compilers.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-28 19:49:35 +01:00

17 lines
311 B
Makefile

MODULE = d3d10.dll
IMPORTLIB = d3d10
IMPORTS = uuid d3d10core d3dcompiler_39 dxgi wined3d
EXTRADEFS = -DD3D_COMPILER_VERSION=0
PARENTSRC = ../d3dcompiler_43
EXTRAINCL = $(VKD3D_PE_CFLAGS)
SOURCES = \
blob.c \
d3d10_main.c \
effect.c \
reflection.c \
shader.c \
stateblock.c \
utils.c \
version.rc