mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-06 21:29:49 +00:00
426 lines
23 KiB
Plaintext
426 lines
23 KiB
Plaintext
The Wine development release 7.11 is now available.
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What's new in this release:
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- Android driver converted to PE.
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- Zero-copy support with GStreamer.
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- High Unicode planes support in case mappings.
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- Various bug fixes.
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The source is available at:
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https://dl.winehq.org/wine/source/7.x/wine-7.11.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 7.11 (total 34):
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33381 Mayhem Triple renders too small
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33383 Foobar2000 crashes on Alt-H
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34176 Kernel32:CompareStringW strange behavior ?
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35027 Euphoria needs CreateProcessInternalW function
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36720 LCMapString with the parameter NORM_IGNORENONSPACE does not remove diacritics
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39144 SpinTires tech demo wrong rendering after changing screen resolution
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39298 kernel32 does not support custom nls installation.
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45634 enabling CSMT ruins performance for rFactor 1.255
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46281 Multiple Windows 7+ apiset-aware applications fail due to Wine loader lacking support for resolving virtual dlls via 'kernel32.GetModuleHandle' (Archicad 22)
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46782 CompareStringEx does not support SORT_DIGITSASNUMBERS flag
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49210 Mafia and Mafia II: Definitive Edition Launcher crashes with Wine-Mono
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49232 Saints Row The Third Remastered shows floating black rectangles
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50941 Multiple applications crash on unimplemented function WS2_32.dll.WSAConnectByName (TIP-Integral, EasyMiniGW)
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50948 taskmgr.exe: wrong memory usage unit (GB => MB)
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51243 In Wine dinput:keyboard fails if the keyboard layout does not match the display language
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52663 Civilization 4: no text in main menu
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52752 Rich Edit Control does not support drawing OLE objects
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52795 Multiple applications crash in Mesa due to syscall stack overflow (Cyberpunk 2077, Stranger of Paradise, Doom Eternal with ray tracing)
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52831 Kernel32::GetSystemPowerStatus returns invalid data if /sys/class/power_supply/BAT0 is missing
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52841 Leverless arcade controller SOCD cleaning does not work
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52885 Adobe Lightroom Classic 11.1 crash in user32
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52893 GreedFall crashes on launch
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52993 msi:action - test_publish() fails on date change
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52995 shell32:shelllink crashes in Wine cause shell32:shellpath's test_PathResolve() to fail (test.bat file)
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52998 xaudio2_7:xaudio2 fails on Windows 1909+
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53029 Clipboard cut/paste partially broken in wine 7.8.1.2
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53035 Displaying Out-GridView in Powershell Core crashes with WinVer > Win7
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53038 Epic Games Launcher crashes on start
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53076 Kvaser CanKing needs ntoskrnl.exe.KfRaiseIrql and ntoskrnl.exe.KeLowerIrql
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53082 "explorer: Create clipboard manager thread when creating a desktop." causes hangs on wine startup
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53102 Ubisoft Connect fails to connect to server
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53112 winegstreamer build error
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53136 crypt32:cert - testVerifyRevocation() fails in Wine
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53138 crypt32:chain - testGetCertChain() fails in Wine
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----------------------------------------------------------------
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Changes since 7.10:
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Akihiro Sagawa (1):
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msvcrt: Avoid passing an invalid LCID to LCMapStringW.
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Alex Henrie (2):
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user32: Plug icon handle leak in MDI_AugmentFrameMenu (Coverity).
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ntdll: Don't hard-code the battery and AC adapter names on Linux.
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Alexandre Julliard (10):
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make_unicode: Add data for high Unicode planes in case mapping tables.
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kernelbase: Add support for high Unicode planes in LCMapStringEx().
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kernel32/tests: Add tests for high Unicode planes.
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ntdll/tests: Add tests for high Unicode planes.
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faudio: Import upstream release 22.06.
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kernelbase: Implement IsNLSDefinedString().
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atl: Support escaped quotes in registrar scripts.
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kernelbase: Add NORM_IGNORENONSPACE support in LCMapStringEx().
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ntdll: Share a few more locale functions with the Unix side.
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ntdll: Move the user locale initialization to the Unix side.
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Alistair Leslie-Hughes (1):
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d3drm: Pass all D3DRM_LOAD* flags directly through to CreateEnumObject() in IDirect3DRMMeshBuilder3::Load().
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Andrew Eikum (1):
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include: Remove duplicate ICodecAPI::GetParameterValues function.
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Bernhard Kölbl (9):
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include/windows.media.idl: Update file to newer formatting.
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include/windows.media.idl: Move IMediaMarker collections from speechsynthesis.
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include/windows.media.speechsynthesis.idl: Update file to newer formatting.
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windows.media.speech/tests: Remove a useless thread id trace.
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windows.media.speech/tests: Handle a possible race condition.
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windows.media.speech/tests: Add basic tests for ssml/text to stream functions.
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windows.media.speech: Return IAsyncOperation from synthesizer_SynthesizeTextToStreamAsync.
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windows.media.speech: Return IAsyncOperation from synthesizer_SynthesizeSsmlToStreamAsync.
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windows.media.speech: Add stub ISpeechSynthesisStream iface.
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Chilung Chan (1):
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po: Update Traditional Chinese translation.
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Connor McAdams (18):
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include: Add UI Automation Control Type ID definitions.
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uiautomationcore/tests: Skip UiaProviderFromIAccessible tests on Win10v1507.
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uiautomationcore: Use WindowFromAccessibleObject to get HWND in UiaProviderFromIAccessible.
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uiautomationcore/tests: Store test IAccessible data in structures.
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uiautomationcore: Implement UIA_ControlTypePropertyId for MSAA providers.
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uiautomationcore: Implement MSAA accState based property IDs for MSAA providers.
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uiautomationcore: Implement get_HostRawElementProvider for MSAA providers.
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include: Add ILegacyIAccessibleProvider interface definition.
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uiautomationcore: Add ILegacyIAccessibleProvider implementation for MSAA providers.
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uiautomationcore: Add stub IRawElementProviderFragment for MSAA providers.
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uiautomationcore/tests: Add navigation tests for MSAA providers.
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uiautomationcore: Implement NavigateDirection_Parent for MSAA Providers.
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uiautomationcore/tests: Release interfaces returned from get_HostRawElementProvider.
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uiautomationcore: Implement NavigateDirection_{First/Last}Child for MSAA Providers.
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uiautomationcore: Implement NavigateDirection_{Previous/Next}Sibling for MSAA providers.
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include: Import IAccessible2 headers.
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ia2comproxy: Introduce new proxy stub DLL for IAccessible2.
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uiautomationcore: Add basic IAccessible2 support.
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Daniel Lehman (3):
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ntdll/tests: Test if RtlFormatMessage modifies va_list on error.
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kernel32/tests: Test if FormatMessage modifies va_list on error.
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kernelbase: Pass va_list copy to internal RtlFormatMessage.
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Derek Lesho (2):
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mfreadwrite/tests: Test timestamp-based MF_SOURCE_READER_ANY_STREAM behavior.
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mfreadwrite: Update source reader MF_SOURCE_READER_ANY_STREAM behavior based on tests.
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Dmitry Timoshkov (1):
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d2d1: Add partial support for image brushes.
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Gabriel Ivăncescu (7):
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mshtml: Expose IE10+ XMLHttpRequest props via private interface.
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mshtml: Implement onabort for XMLHttpRequest.
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mshtml: Implement onprogress for XMLHttpRequest.
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mshtml: Implement onloadstart for XMLHttpRequest.
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mshtml: Implement onloadend for XMLHttpRequest.
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mshtml: Implement withCredentials for XMLHttpRequest.
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jscript: Use LIST_FOR_EACH_ENTRY_SAFE to clear Map and Set objects.
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Georg Lehmann (1):
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winevulkan: Update to VK spec version 1.3.217.
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Giovanni Mascellani (2):
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mfplat/tests: Test interaction between Lock() and LockRect().
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mfplat/tests: Test interaction between Lock2D() and LockRect().
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Hans Leidekker (5):
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winhttp: Fix default port corner cases in WinHttpCrackUrl().
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cryptnet: Fail CRL verification if there's no issuer certificate.
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cryptnet: Move revocation cache check to verify_cert_revocation_from_dist_points_ext().
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cryptnet: Fall back to online CRL verification if OCSP verification fails.
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winhttp: Release object on allocation failure.
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Hugh McMaster (2):
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conhost: Show caret immediately after reshaping.
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conhost: Update debug output and comments when loading/saving settings.
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Jacek Caban (59):
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wineandroid: Use ntdll for UTF8 conversion.
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wineandroid: Don't use unicode.h.
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wineandroid: Remove audio driver.
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wineandroid: Directly use ntdll for registry access.
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wineandroid: Directly use win32u for GDI functions.
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wineandroid: Implement desktop window proc using driver interface.
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wineandroid: Directly use win32u for user calls.
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wineandroid: Use pthread for locking in opengl.c.
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wineandroid: Use pthread for window data locking.
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wineandroid: Use pthread for surface locking.
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wineandroid: Move DllMain to separated file.
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wineandroid: Move wine_create_desktop_to dllmain.c.
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wineandroid: Use libc for memory allocation.
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wineandroid: Directly use ntdll instead of kernel32.
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wineandroid: Move device thread to dllmain.c.
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wineandroid: Use unixlib interface for register_window_callback.
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win32u: Use public name for SetThreadDpiAwarenessContext.
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wineandroid: Build with msvcrt.
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mmdevapi: Remove android from default driver list.
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jscript/tests: Add test for releasing script context objects.
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jscript: Correctly handle deleted entries in iterate_map.
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vbscript: Use return_bool in more places.
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win32u: Don't call CopyImage with user lock in NtUserRegisterClassExWOW.
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win32u: Don't call CopyImage with user lock in set_class_long.
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win32u: Move NtUserLockWindowUpdate implementation from user32.
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user32: Use a critical section in RegisterUserApiHook.
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user32: Remove no longer needed helpers.
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win32u: Remove no longer used __wine_set_user_driver PE entry point.
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win32u: Move NtUserScrollWindowEx implementation from user32.
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win32u: Move SetWindowContextHelpId implementation from user32.
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win32u: Move NtUserDragDetect implementation from user32.
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win32u: Move NtUserInternalGetWindowIcon implementation from user32.
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winex11: Use LoadImageW in fetch_icon_data.
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win32u: Move SC_SIZE and SC_MOVE handling from user32.
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win32u: Allow passing simple LOGFONTW to NtGdiHfontCreate.
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win32u: Move WM_NCPAINT handling from user32.
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win32u: Move WM_NCACTIVATE implementation from user32.
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win32u: Move GetDialogBaseUnits implementation from user32.
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win32u: Simplify get_text_metr_size.
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win32u: Move WM_NCCALCSIZE implementation from user32.
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win32u: Move NtUserDrawMenuBarTemp implementation from user32.
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win32u: Move MENU_DrawMenuBar implementation from user32.
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win32u: Move PopupMenuWndProc implementation from user32.
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user32: Reimplement GetMenuContextHelpId on top of GetMenuInfo.
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win32u: Move NtUserMenuItemFromPoint implementation from user32.
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win32u: Move WM_KEYF1 implementation from user32.
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win32u: Move NtUserInvalidateRect and NtUserInvalidateRgn implementation from user32.
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win32u: Move process default layout handling from user32.
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win32u: Move WM_NCHITTEST implementation from user32.
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win32u: Move WM_NCLBUTTONDOWN implementation from user32.
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win32u: Move WM_NCRBUTTONDOWN implementation from user32.
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win32u: Use NtUserCallHwnd for NtUserSetForegroundWindow.
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win32u: Move menu tracking implementation from user32.
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win32u: Move WM_CONTEXTMENU and WM_POPUPSYSTEMMENU implementation from user32.
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win32u: Move NtUserDrawCaptionTemp implementation from user32.
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win32u: Move WM_SETCURSOR implementation from user32.
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win32u: Move WM_NCLBUTTONDBLCLK and WM_LBUTTONDBLCLK implementation from user32.
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win32u: Move more WM_SYSCOMMAND implementation from user32.
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win32u: Move NtUserGetTitleBarInfo implementation from user32.
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Jactry Zeng (2):
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dwmapi: Fill rateRefresh/rateCompose and qpcRefreshPeriod of DWM_TIMING_INFO from DwmGetCompositionTimingInfo().
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dwmapi: Return S_OK from DwmFlush().
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Jinoh Kang (5):
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comctl32: Fix integer overflow in DPA_Search.
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riched20/tests: Add tests for drawing embedded OLE objects.
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riched20: Fetch extent from object if REOBJECT::sizel is unset.
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riched20: Draw OLE objects with IViewObject implementation.
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comctl32: Always paint SS_BITMAP static control background with WM_CTLCOLORSTATIC brush.
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Julian Klemann (4):
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httpapi/tests: Move sleep statement.
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httpapi/tests: Add tests for when URLs fail to be added to a queue.
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httpapi: Stop setting group->url if add_url() fails.
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http.sys: Add support for adding multiple urls to request queues.
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Lauri Kenttä (1):
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po: Update Finnish translation.
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Louis Lenders (2):
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wbemprox: Add a few properties to Win32_QuickFixEngineering.
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advapi32: Fix spec entry for LookupPrivilegeDisplayName{A,W}.
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Martin Storsjö (5):
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ntdll: Add SEH unwind info in ARM assembly functions/trampolines.
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ntdll: Use ControlPcIsUnwound for the RtlVirtualUnwind pc parameter in virtual_unwind.
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ntdll: Take ControlPcIsUnwound into account on arm64 too.
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ntdll/tests: Fix printing of incorrect exception handler data.
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ntdll/tests: Test returning an exception handler on arm/arm64.
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Matteo Bruni (2):
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d3dx10/tests: Initialize a function argument.
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d3dx10/tests: Add a test for loading an invalid resource from a valid module.
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Nikolay Sivov (16):
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windows.gaming.input: Fix a leak on error path (Coverity).
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secur32/schannel: Avoid use-after-free in AcquireClientCredentials() (Coverity).
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kernelbase/tests: Move VirtualAllocFromApp() tests.
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kernelbase: Implement VirtualAlloc2FromApp().
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kernelbase/tests: Add some more tests for region splitting.
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ntdll/tests: Add some tests for VM regions splitting.
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d2d1: Use d3d11 constants for constant buffer description.
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d3d11: Do not return uninitialized values on Map() failure.
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d2d1: Update to ID2D1DeviceContext1.
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d3d11/tests: Add some tests for IDXGIResource support.
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dxgi/tests: Add a IDXGIResource support test for CreateSurface().
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dxgi: Create DXGI resource object, optionally supporting surface interfaces.
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d3d11: Add a helper to create DXGI resource objects.
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d3d11: Always use dxgi resource private store for 1D and 2D textures.
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d3d11: Create dxgi resource object for 3D textures.
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d3d11: Create dxgi resource objects for buffers.
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Paul Gofman (15):
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winhttp: Keep task in queue until completion.
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winhttp: Implement reference counting for tasks.
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winhttp: Fix dwResult field in websocket receive error result.
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winhttp: Replace pending read cancel in WinHttpWebSocketClose() with a generic cancel_queue().
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winhttp: Abort websocket IO on handle close.
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winhttp: Support abort in task_socket_close().
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winhttp/tests: Add tests for closing web socket with pending operations.
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ws2_32: Check for valid socket in WSAGetOverlappedResult().
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ntdll: Cancel asyncs when thread is terminated.
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ws2_32/tests: Add tests for terminated thread asyncs completion.
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winhttp: Introduce netconn_wait_overlapped_result() helper.
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winhttp: Use completion port for async send.
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ws2_32: Make wait in select() alertable.
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ws2_32: Make wait in WS2_recv_base() alertable.
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iphlpapi: Return ERROR_NO_DATA from GetIpNetTable() if no entries are found.
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Piotr Caban (28):
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wow64: Fix NtQueryDirectoryObject wrapper.
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d3dx10: Use CRT memory allocators.
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d3dx11: Use CRT memory allocators.
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d3dx10: Share code for file data loading.
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d3dx10: Share code for resource data loading.
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d3dx10: Add D3DX10CreateAsyncTextureInfoProcessor implementation.
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d3dx10/tests: Add D3DX10CreateAsyncTextureInfoProcessor tests.
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d3dx10: Don't ignore HRESULT parameter in D3DX10GetImageInfoFrom* functions.
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d3dx10/tests: Add D3DX10GetImageInfoFromMemory HRESULT argument tests.
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d3dx10: Add support for ID3DX10ThreadPump parameter in D3DX10GetImageInfoFromFileW.
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d3dx10: Add support for ID3DX10ThreadPump parameter in D3DX10GetImageInfoFromResourceA.
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d3dx10: Add support for ID3DX10ThreadPump parameter in D3DX10GetImageInfoFromResourceW.
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d3dx10: Support ID3DX10ThreadPump parameter in D3DX10GetImageInfoFromMemory.
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d3dx10/tests: Add D3DX10GetImageInfoFromMemory thread pump tests.
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server: Always return Win32 error code from IOCTL_AFD_GET_SO_ERROR.
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server: Don't reset socket error in poll_socket.
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server: Don't reset socket error in IOCTL_AFD_GET_SO_ERROR.
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d3dx10: Don't ignore HRESULT parameter in D3DX10CreateTextureFromMemory.
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d3dx10/tests: Add D3DX10CreateTextureFromMemory HRESULT argument tests.
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d3dx10: Exit early on volume textures in D3DX10CreateTextureFromMemory.
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d3dx10: Add D3DX10CreateAsyncTextureProcessor stub.
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d3dx10: Add D3DX10CreateAsyncTextureProcessor implementation.
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d3dx10/tests: Add D3DX10CreateAsyncTextureProcessor tests.
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d3dx10: Add support for ID3DX10ThreadPump parameter in D3DX10CreateTextureFromFileW.
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d3dx10: Add support for ID3DX10ThreadPump parameter in D3DX10CreateTextureFromResourceA.
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d3dx10: Add support for ID3DX10ThreadPump parameter in D3DX10CreateTextureFromResourceW.
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d3dx10: Add support for ID3DX10ThreadPump parameter in D3DX10CreateTextureFromMemory.
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d3dx10/tests: Add D3DX10CreateTextureFromMemory thread pump tests.
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Robert Wilhelm (1):
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vbscript: Implement IsDate().
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Rémi Bernon (61):
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winegstreamer: Return void from align_video_info_planes.
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windows.gaming.input: Consistently use FIXME for E_NOINTERFACE messages.
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include: Add Windows.Gaming.Input.IGamepad2 interface declaration.
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windows.gaming.input: Implement stub IGamepad2 interface.
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winegstreamer: Introduce new wg_transform_(push|read)_mf helpers.
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winegstreamer: Rename mf_(create|destroy)_wg_sample helpers.
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winegstreamer: Introduce a new custom memory allocator.
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winegstreamer: Support zero-copy output using the allocator.
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winegstreamer: Support zero-copy in wg_transform_push_data.
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dinput/tests: Avoid requiring foreground window in SetCooperativeLevel tests.
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dinput/tests: Use dinput_test_(init|exit) for all tests.
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dinput/tests: Merge device.c tests into device8.c.
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ole32/tests: Update IStream_SetSize with large size test result.
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ntdll: Add block padding when HEAP_ADD_USER_INFO flag is set.
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kernelbase: Use HEAP_ADD_USER_INFO for HLOCAL allocations.
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ntdll: Implement RtlSetUserValueHeap.
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kernelbase: Use RtlSetUserValueHeap to store HLOCAL.
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dinput/tests: Add some broken joystick axis results.
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dinput: Fix DIPROP_FFGAIN mouse and keyboard tests.
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dinput/tests: Run mouse info tests for every dinput version.
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dinput/tests: Merge mouse.c tests into device8.c.
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dinput/tests: Run keyboard info tests for every dinput version.
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dinput/tests: Merge keyboard.c tests into device8.c.
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ntdll: Implement RtlGetUserValueHeap.
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kernel32: Use RtlGetUserInfoHeap in GlobalHandle.
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kernelbase: Stop using an offset for HLOCAL pointers.
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kernel32: Cleanup and simplify (Global|Local)Size.
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kernel32: Cleanup and simplify (Global|Local)Handle.
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kernelbase: Cleanup and simplify (Global|Local)ReAlloc.
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ntdll: Rename HEAP to struct heap and remove typedef.
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ntdll: Consistently name heap handles and pointers.
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ntdll: Rename HEAP_GetPtr to unsafe_heap_from_handle.
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ntdll: Use block_size and data_size in subheap structure.
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ntdll: Remove heap pointer from SUBHEAP structure.
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winebus.sys: Implement SOCD neutral cleaning for hatswitches.
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winegstreamer: Split wg_sample wrapper helpers to a separate source.
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winegstreamer: Use a union in struct sample to keep API pointers.
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winegstreamer: Introduce new wg_sample_create_quartz helper for quartz_transform.c.
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winegstreamer: Support zero-copy wg_transform_push_data in quartz_transform.c.
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winegstreamer: Support zero-copy wg_transform_read_data in quartz_transform.c.
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winegstreamer: Remove copying support from wg_transform_push_data.
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winegstreamer: Return NS_E_INVALID_REQUEST on WMReader Start before Open.
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winegstreamer: Return E_UNEXPECTED from WMReader_Open when already opened.
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winegstreamer: Return E_UNEXPECTED from WMReaderAdvanced2_OpenStream when already opened.
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winegstreamer: Move end conditions out of the wm_asyncreader stream loop.
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winegstreamer: Simplify wm_asyncreader stream loop exit code path.
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winegstreamer: Leave the wm_reader stream_cs when calling the callbacks.
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mscoree: Avoid using pointer after free.
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mshtml/tests: Avoid using pointer value after free.
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oleaut32/tests: Workaround use after free warnings.
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user32/tests: Workaround use after free warnings.
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msi: Avoid using pointer value after free.
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notepad: Avoid using pointer value after free.
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dsound: Avoid using pointer value after free.
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d3drm: Avoid using pointer value after free.
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server: Avoid using pointer value after realloc.
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winegstreamer: Register stub ResamplerMediaObject transform.
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winegstreamer: Implement ResamplerMediaObject transform.
|
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winegstreamer: Remove unnecessary WineAudioConverter transform.
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winegstreamer: Register stub ColorConvertDMO transform.
|
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winegstreamer: Implement ColorConvertDMO transform.
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Sebastián Aedo (1):
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winex11.drv: Change order register_extension for WGL_ARB_pixel_format_float.
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Stefan Dösinger (1):
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include: Emit CFI directives when building on Mac with gcc.
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Tim Clem (1):
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ntdll: Move SEH exception info logs back to the seh channel.
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Timo Zuccarello (1):
|
|
winebus: Optionally split joysticks with more than 6 axes.
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|
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Torge Matthies (2):
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cryptnet: Resolve object id to algorithm id when verifying OCSP response.
|
|
msvcp90: Fix segfault in bad_alloc exception default constructor.
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|
|
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Zebediah Figura (12):
|
|
wined3d: Parse the eval_centroid opcode.
|
|
wined3d: Cap the maximum reported VRAM, not the current reported VRAM.
|
|
hidclass.sys: Expose an ioctl to retrieve the raw input handle.
|
|
dinput: Use IOCTL_HID_GET_WINE_RAWINPUT_HANDLE to retrieve the raw input handle.
|
|
user32: Use IOCTL_HID_GET_WINE_RAWINPUT_HANDLE to retrieve the raw input handle.
|
|
hidclass.sys: No longer set the DEVPROPKEY_HID_HANDLE property.
|
|
user32: Store the device path as a simple string pointer.
|
|
user32: Use registry APIs to enumerate raw input devices.
|
|
user32/tests: Add some more tests related to the RAWINPUT structure.
|
|
user32: Correctly fill the RAWINPUT structure on WoW64.
|
|
win32u: Move NtUserGetRawInputData from user32.
|
|
win32u: Move NtUserGetRawInputBuffer from user32.
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--
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Alexandre Julliard
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julliard@winehq.org
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