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![Ken Thomases](/assets/img/avatar_default.png)
The loader itself is not a bundled application, so it has no localizations as far as the Mac APIs are concerned. Its CFBundleDevelopmentRegion is English, so that's the preferred localization that the Mac APIs choose for it. Cocoa manages the Enter Full Screen menu item that the Mac driver creates. By default, Cocoa prefers not to mix localizations. Therefore, even though Cocoa contains localized strings for "Enter Full Screen", it was just using the English one for Wine, regardless of system language. Setting this key tells it to use the non-English localizations from Cocoa even though the loader's own preferred localization is English. Signed-off-by: Ken Thomases <ken@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
31 lines
962 B
XML
31 lines
962 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleAllowMixedLocalizations</key>
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<true/>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>wine</string>
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<key>CFBundleIdentifier</key>
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<string>org.winehq.wine</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>Wine</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>@PACKAGE_VERSION@</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>@PACKAGE_VERSION@</string>
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<key>NSPrincipalClass</key>
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<string>WineApplication</string>
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<key>LSUIElement</key>
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<string>1</string>
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</dict>
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</plist>
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