wine/dlls/d3d10
2024-02-09 18:00:04 +01:00
..
tests d3d10/tests: Avoid implicit cast changing value. 2024-02-09 18:00:04 +01:00
d3d10.spec d3d10: Fix D3D10CompileEffectFromMemory spec file entry. 2022-01-13 17:16:41 +01:00
d3d10_main.c d3d10: Build without -DWINE_NO_LONG_TYPES. 2022-02-08 20:24:15 +01:00
d3d10_private.h d3d10: Remove DECLSPEC_HIDDEN usage. 2023-07-11 22:39:35 +02:00
effect.c d3d10/effect: Clarify constant buffer flags field meaning. 2024-02-01 22:14:19 +01:00
Makefile.in makefiles: Always use the global SOURCES variable for .rc files. 2023-11-01 22:43:56 +01:00
shader.c d3d10: Build without -DWINE_NO_LONG_TYPES. 2022-02-08 20:24:15 +01:00
stateblock.c d3d10: Use CRT allocation functions. 2022-07-12 22:51:30 +02:00
version.rc