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git://source.winehq.org/git/wine.git
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c3a635c2a5
Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
169 lines
4.6 KiB
C
169 lines
4.6 KiB
C
/*
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* Speech API (SAPI) main file.
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*
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* Copyright (C) 2017 Huw Davies
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include <stdarg.h>
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#define COBJMACROS
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#include "windef.h"
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#include "winbase.h"
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#include "objbase.h"
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#include "rpcproxy.h"
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#include "oaidl.h"
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#include "ocidl.h"
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#include "initguid.h"
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#include "sapiddk.h"
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#include "wine/debug.h"
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#include "sapi_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(sapi);
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static HINSTANCE hinstance;
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struct class_factory
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{
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IClassFactory IClassFactory_iface;
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HRESULT (*create_instance)(IUnknown *, REFIID, void **);
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};
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static inline struct class_factory *impl_from_IClassFactory( IClassFactory *iface )
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{
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return CONTAINING_RECORD( iface, struct class_factory, IClassFactory_iface );
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}
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static HRESULT WINAPI class_factory_QueryInterface( IClassFactory *iface,
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REFIID iid, void **obj )
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{
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if (IsEqualIID( iid, &IID_IUnknown ) ||
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IsEqualIID( iid, &IID_IClassFactory ))
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{
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IClassFactory_AddRef( iface );
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*obj = iface;
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return S_OK;
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}
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FIXME( "interface %s not implemented\n", debugstr_guid( iid ) );
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*obj = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI class_factory_AddRef( IClassFactory *iface )
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{
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return 2;
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}
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static ULONG WINAPI class_factory_Release( IClassFactory *iface )
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{
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return 1;
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}
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static HRESULT WINAPI class_factory_CreateInstance( IClassFactory *iface,
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IUnknown *outer, REFIID iid,
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void **obj )
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{
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struct class_factory *This = impl_from_IClassFactory( iface );
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TRACE( "%p %s %p\n", outer, debugstr_guid( iid ), obj );
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*obj = NULL;
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return This->create_instance( outer, iid, obj );
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}
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static HRESULT WINAPI class_factory_LockServer( IClassFactory *iface,
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BOOL lock )
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{
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FIXME( "%d: stub!\n", lock );
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return S_OK;
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}
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static const struct IClassFactoryVtbl class_factory_vtbl =
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{
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class_factory_QueryInterface,
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class_factory_AddRef,
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class_factory_Release,
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class_factory_CreateInstance,
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class_factory_LockServer
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};
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static struct class_factory data_key_cf = { { &class_factory_vtbl }, data_key_create };
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static struct class_factory token_category_cf = { { &class_factory_vtbl }, token_category_create };
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static struct class_factory token_enum_cf = { { &class_factory_vtbl }, token_enum_create };
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/******************************************************************
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* DllGetClassObject
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*/
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HRESULT WINAPI DllGetClassObject( REFCLSID clsid, REFIID iid, void **obj )
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{
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IClassFactory *cf = NULL;
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TRACE( "(%s %s %p)\n", debugstr_guid( clsid ), debugstr_guid( iid ), obj );
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if (IsEqualCLSID( clsid, &CLSID_SpDataKey ))
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cf = &data_key_cf.IClassFactory_iface;
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else if (IsEqualCLSID( clsid, &CLSID_SpObjectTokenCategory ))
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cf = &token_category_cf.IClassFactory_iface;
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else if (IsEqualCLSID( clsid, &CLSID_SpObjectTokenEnum ))
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cf = &token_enum_cf.IClassFactory_iface;
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if (!cf) return CLASS_E_CLASSNOTAVAILABLE;
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return IClassFactory_QueryInterface( cf, iid, obj );
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}
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BOOL WINAPI DllMain( HINSTANCE dll, DWORD reason, LPVOID reserved )
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{
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switch (reason)
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{
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case DLL_PROCESS_ATTACH:
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hinstance = dll;
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DisableThreadLibraryCalls( dll );
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break;
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}
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return TRUE;
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}
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/******************************************************************
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* DllCanUnloadNow
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*/
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HRESULT WINAPI DllCanUnloadNow( void )
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{
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TRACE( "()\n" );
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return S_FALSE;
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}
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/***********************************************************************
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* DllRegisterServer
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*/
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HRESULT WINAPI DllRegisterServer( void )
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{
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return __wine_register_resources( hinstance );
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}
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/***********************************************************************
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* DllUnregisterServer
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*/
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HRESULT WINAPI DllUnregisterServer( void )
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{
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return __wine_unregister_resources( hinstance );
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}
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