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messages. It is now possible to use windows.h in conformance tests. Adding myself to the authors list.
525 lines
22 KiB
Text
525 lines
22 KiB
Text
<chapter id="testing">
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<title>Writing Conformance tests</title>
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<para>
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Written by &name-francois-gouget; <email>&email-francois-gouget;</email>
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</para>
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<para>
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Note: This part of the documentation is still very much a work in
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progress and is in no way complete.
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</para>
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<sect1 id="testing-intro">
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<title>Introduction</title>
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<para>
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With more The Windows API follows no standard, it is itself a defacto
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standard, and deviations from that standard, even small ones, often
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cause applications to crash or misbehave in some way. Furthermore
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a conformance test suite is the most accurate (if not necessarily
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the most complete) form of API documentation and can be used to
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supplement the Windows API documentation.
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</para>
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<para>
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Writing a conformance test suite for more than 10000 APIs is no small
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undertaking. Fortunately it can prove very useful to the development
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of Wine way before it is complete.
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<itemizedlist>
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<listitem>
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<para>
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The conformance test suite must run on Windows. This is
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necessary to provide a reasonable way to verify its accuracy.
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Furthermore the tests must pass successfully on all Windows
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platforms (tests not relevant to a given platform should be
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skipped).
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</para>
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<para>
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A consequence of this is that the test suite will provide a
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great way to detect variations in the API between different
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Windows versions. For instance, this can provide insights
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into the differences between the, often undocumented, Win9x and
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NT Windows families.
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</para>
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<para>
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However, one must remember that the goal of Wine is to run
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Windows applications on Linux, not to be a clone of any specific
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Windows version. So such variations must only be tested for when
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relevant to that goal.
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</para>
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</listitem>
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<listitem>
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<para>
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Writing conformance tests is also an easy way to discover
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bugs in Wine. Of course, before fixing the bugs discovered in
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this way, one must first make sure that the new tests do pass
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successfully on at least one Windows 9x and one Windows NT
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version.
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</para>
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<para>
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Bugs discovered this way should also be easier to fix. Unlike
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some mysterious application crashes, when a conformance test
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fails, the expected behavior and APIs tested for are known thus
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greatly simplifying the diagnosis.
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</para>
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</listitem>
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<listitem>
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<para>
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To detect regressions. Simply running the test suite regularly
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in Wine turns it into a great tool to detect regressions.
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When a test fails, one immediately knows what was the expected
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behavior and which APIs are involved. Thus regressions caught
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this way should be detected earlier, because it is easy to run
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all tests on a regular basis, and easier to fix because of the
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reduced diagnosis work.
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</para>
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</listitem>
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<listitem>
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<para>
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Tests written in advance of the Wine development (possibly even
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by non Wine developpers) can also simplify the work of the
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futur implementer by making it easier for him to check the
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correctness of his code.
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</para>
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</listitem>
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<listitem>
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<para>
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Conformance tests will also come in handy when testing Wine on
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new (or not as widely used) architectures such as FreeBSD,
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Solaris x86 or even non-x86 systems. Even when the port does
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not involve any significant change in the thread management,
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exception handling or other low-level aspects of Wine, new
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architectures can expose subtle bugs that can be hard to
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diagnose when debugging regular (complex) applications.
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</para>
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</listitem>
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</itemizedlist>
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</para>
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</sect1>
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<sect1 id="testing-what">
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<title>What to test for?</title>
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<para>
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The first thing to test for is the documented behavior of APIs
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and such as CreateFile. For instance one can create a file using a
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long pathname, check that the behavior is correct when the file
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already exists, try to open the file using the corresponding short
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pathname, convert the filename to Unicode and try to open it using
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CreateFileW, and all other things which are documented and that
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applications rely on.
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</para>
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<para>
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While the testing framework is not specifically geared towards this
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type of tests, it is also possible to test the behavior of Windows
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messages. To do so, create a window, preferably a hidden one so that
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it does not steal the focus when running the tests, and send messages
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to that window or to controls in that window. Then, in the message
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procedure, check that you receive the expected messages and with the
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correct parameters.
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</para>
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<para>
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For instance you could create an edit control and use WM_SETTEXT to
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set its contents, possibly check length restrictions, and verify the
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results using WM_GETTEXT. Similarly one could create a listbox and
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check the effect of LB_DELETESTRING on the list's number of items,
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selected items list, highlighted item, etc.
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</para>
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<para>
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However, undocumented behavior should not be tested for unless there
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is an application that relies on this behavior, and in that case the
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test should mention that application, or unless one can strongly
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expect applications to rely on this behavior, typically APIs that
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return the required buffer size when the buffer pointer is NULL.
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</para>
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</sect1>
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<sect1 id="testing-wine">
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<title>Running the tests in Wine</title>
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<para>
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The simplest way to run the tests in Wine is to type 'make test' in
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the Wine sources top level directory. This will run all the Wine
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conformance tests.
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</para>
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<para>
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The tests for a specific Wine library are located in a 'tests'
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directory in that library's directory. Each test is contained in a
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file (e.g. <filename>dlls/kernel/tests/thread.c</>). Each
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file itself contains many checks concerning one or more related APIs.
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</para>
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<para>
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So to run all the tests related to a given Wine library, go to the
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corresponding 'tests' directory and type 'make test'. This will
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compile the tests, run them, and create an '<replaceable>xxx</>.ok'
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file for each test that passes successfully. And if you only want to
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run the tests contained in the <filename>thread.c</> file of the
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kernel library, you would do:
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<screen>
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<prompt>$ </>cd dlls/kernel/tests
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<prompt>$ </>make thread.ok
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</screen>
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</para>
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<para>
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Note that if the test has already been run and is up to date (i.e. if
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neither the kernel library nor the <filename>thread.c</> file has
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changed since the <filename>thread.ok</> file was created), then make
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will say so. To force the test to be re-run, delete the
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<filename>thread.ok</> file, and run the make command again.
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</para>
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<para>
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You can also run tests manually using a command similar to the
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following:
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<screen>
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<prompt>$ </>../../../tools/runtest -q -M kernel32.dll -p kernel32_test.exe.so thread.c
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<prompt>$ </>../../../tools/runtest -p kernel32_test.exe.so thread.c
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thread.c: 86 tests executed, 5 marked as todo, 0 failures.
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</screen>
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The '-P wine' options defines the platform that is currently being
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tested. Remove the '-q' option if you want the testing framework
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to report statistics about the number of successful and failed tests.
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Run <command>runtest -h</> for more details.
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</para>
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</sect1>
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<sect1 id="testing-windows">
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<title>Building and running the tests on Windows</title>
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<sect2>
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<title>Using pre-compiled binaries</title>
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<para>
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Unfortunately there are no pre-compiled binaries yet. However if
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send an email to the Wine development list you can probably get
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someone to send them to you, and maybe motivate some kind soul to
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put in place a mechanism for publishing such binaries on a regular
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basis.
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</para>
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</sect2>
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<sect2>
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<title>With Visual C++</title>
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<itemizedlist>
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<listitem><para>
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get the Wine sources
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</para></listitem>
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<listitem><para>
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Run msvcmaker to generate Visual C++ project files for the tests.
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'msvcmaker' is a perl script so you may be able to run it on
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Windows.
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<screen>
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<prompt>$ </>./tools/winapi/msvcmaker --no-wine
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</screen>
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</para></listitem>
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<listitem><para>
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If the previous steps were done on your Linux development
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machine, make the Wine sources accessible to the Windows machine
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on which you are going to compile them. Typically you would do
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this using Samba but copying them altogether would work too.
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</para></listitem>
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<listitem><para>
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On the Windows machine, open the <filename>winetest.dsw</>
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workspace. This will load each test's project. For each test there
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are two configurations: one compiles the test with the Wine
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headers, and the other uses the Visual C++ headers. Some tests
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will compile fine with the former, but most will require the
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latter.
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</para></listitem>
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<listitem><para>
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Open the <menuchoice><guimenu>Build</> <guimenu>Batch
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build...</></> menu and select the tests and build configurations
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you want to build. Then click on <guibutton>Build</>.
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</para></listitem>
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<listitem><para>
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To run a specific test from Visual C++, go to
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<menuchoice><guimenu>Project</> <guimenu>Settings...</></>. There
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select that test's project and build configuration and go to the
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<guilabel>Debug</> tab. There type the name of the specific test
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to run (e.g. 'thread') in the <guilabel>Program arguments</>
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field. Validate your change by clicking on <guibutton>Ok</> and
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start the test by clicking the red exclamation mark (or hitting
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'F5' or any other usual method).
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</para></listitem>
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<listitem><para>
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You can also run the tests from the command line. You will find
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them in either <filename>Output\Win32_Wine_Headers</> or
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<filename>Output\Win32_MSVC_Headers</> depending on the build
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method. So to run the kernel 'path' tests you would do:
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<screen>
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<prompt>C:\></>cd dlls\kernel\tests\Output\Win32_MSVC_Headers
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<prompt>C:\dlls\kernel\tests\Output\Win32_MSVC_Headers></>kernel32_test thread
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</screen>
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</para></listitem>
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</itemizedlist>
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</sect2>
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<sect2>
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<title>With MinGW</title>
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<para>
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This needs to be documented. The best may be to ask on the Wine
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development mailing list and update this documentation with the
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result of your inquiry.
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</para>
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</sect2>
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<sect2>
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<title>Cross compiling with MinGW on Linux</title>
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<para>
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Here is how to generate Windows executables for the tests straight
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from the comfort of Linux.
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</para>
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<itemizedlist>
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<listitem><para>
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First you need to get the MinGW cross-compiler. On Debian all
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you need to do is type <command>apt-get install mingw32</>.
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</para></listitem>
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<listitem><para>
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If you had already run <command>configure</>, then delete
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<filename>config.cache</> and re-run <command>configure</>.
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You can then run <command>make crosstest</>. To sum up:
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<screen>
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<prompt>$ </><userinput>rm config.cache</>
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<prompt>$ </><userinput>./configure</>
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<prompt>$ </><userinput>make crosstest</>
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</screen>
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</para></listitem>
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<listitem><para>
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If you get an error when compiling <filename>winsock.h</> then
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you probably need to apply the following patch:
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<ulink url="http://www.winehq.com/hypermail/wine-patches/2002/12/0157.html">http://www.winehq.com/hypermail/wine-patches/2002/12/0157.html</>
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</para></listitem>
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</itemizedlist>
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</sect2>
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</sect1>
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<sect1 id="testing-test">
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<title>Inside a test</title>
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<para>
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When writing new checks you can either modify an existing test file or
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add a new one. If your tests are related to the tests performed by an
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existing file, then add them to that file. Otherwise create a new .c
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file in the tests directory and add that file to the
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<varname>CTESTS</> variable in <filename>Makefile.in</>.
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</para>
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<para>
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A new test file will look something like the following:
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<screen>
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#include <wine/test.h>
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#include <winbase.h>
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/* Maybe auxiliary functions and definitions here */
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START_TEST(paths)
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{
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/* Write your checks there or put them in functions you will call from
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* there
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*/
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}
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</screen>
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</para>
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<para>
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The test's entry point is the START_TEST section. This is where
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execution will start. You can put all your tests in that section but
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it may be better to split related checks in functions you will call
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from the START_TEST section. The parameter to START_TEST must match
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the name of the C file. So in the above example the C file would be
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called <filename>paths.c</>.
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</para>
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<para>
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Tests should start by including the <filename>wine/test.h</> header.
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This header will provide you access to all the testing framework
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functions. You can then include the windows header you need, but make
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sure to not include any Unix or Wine specific header: tests must
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compile on Windows.
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</para>
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<para>
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You can use <function>trace</> to print informational messages. Note
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that these messages will only be printed if 'runtest -v' is being used.
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<screen>
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trace("testing GlobalAddAtomA");
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trace("foo=%d",foo);
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</screen>
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</para>
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<para>
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Then just call functions and use <function>ok</> to make sure that
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they behaved as expected:
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<screen>
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ATOM atom = GlobalAddAtomA( "foobar" );
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ok( GlobalFindAtomA( "foobar" ) == atom, "could not find atom foobar" );
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ok( GlobalFindAtomA( "FOOBAR" ) == atom, "could not find atom FOOBAR" );
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</screen>
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The first parameter of <function>ok</> is an expression which must
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evaluate to true if the test was successful. The next parameter is a
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printf-compatible format string which is displayed in case the test
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failed, and the following optional parameters depend on the format
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string.
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</para>
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</sect1>
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<sect1 id="testing-error-messages">
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<title>Writing good error messages</title>
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<para>
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The message that is printed when a test fails is
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<emphasis>extremely</> important.
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</para>
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<para>
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Someone will take your test, run it on a Windows platform that
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you don't have access to, and discover that it fails. They will then
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post an email with the output of the test, and in particular your
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error message. Someone, maybe you, will then have to figure out from
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this error message why the test failed.
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</para>
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<para>
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If the error message contains all the relevant information that will
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be easy. If not, then it will require modifying the test, finding
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someone to compile it on Windows, sending the modified version to the
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original tester and waiting for his reply. In other words, it will
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be long and painful.
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</para>
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<para>
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So how do you write a good error message? Let's start with an example
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of a bad error message:
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<screen>
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ok(GetThreadPriorityBoost(curthread,&disabled)!=0,
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"GetThreadPriorityBoost Failed");
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</screen>
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This will yield:
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<screen>
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thread.c:123: Test failed: GetThreadPriorityBoost Failed
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</screen>
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</para>
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<para>
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Did you notice how the error message provides no information about
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why the test failed? We already know from the line number exactly
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which test failed. In fact the error message gives strictly no
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information that cannot already be obtained by reading the code. In
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other words it provides no more information than an empty string!
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</para>
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<para>
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Let's look at how to rewrite it:
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<screen>
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BOOL rc;
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...
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rc=GetThreadPriorityBoost(curthread,&disabled);
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ok(rc!=0 && disabled==0,"rc=%d error=%ld disabled=%d",
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rc,GetLastError(),disabled);
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</screen>
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This will yield:
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<screen>
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thread.c:123: Test failed: rc=0 error=120 disabled=0
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</screen>
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</para>
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<para>
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When receiving such a message, one would check the source, see that
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it's a call to GetThreadPriorityBoost, that the test failed not
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because the API returned the wrong value, but because it returned an
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error code. Furthermore we see that GetLastError() returned 120 which
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winerror.h defines as ERROR_CALL_NOT_IMPLEMENTED. So the source of
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the problem is obvious: this Windows platform (here Windows 98) does
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not support this API and thus the test must be modified to detect
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such a condition and skip the test.
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</para>
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<para>
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So a good error message should provide all the information which
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cannot be obtained by reading the source, typically the function
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return value, error codes, and any function output parameter. Even if
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more information is needed to fully understand a problem,
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systematically providing the above is easy and will help cut down the
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number of iterations required to get to a resolution.
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</para>
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<para>
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It may also be a good idea to dump items that may be hard to retrieve
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from the source, like the expected value in a test if it is the
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result of an earlier computation, or comes from a large array of test
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values (e.g. index 112 of _pTestStrA in vartest.c). In that respect,
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for some tests you may want to define a macro such as the following:
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<screen>
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#define eq(received, expected, label, type) \
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ok((received) == (expected), "%s: got " type " instead of " type, (label),(received),(expected))
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...
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eq( b, curr_val, "SPI_{GET,SET}BEEP", "%d" );
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</screen>
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</para>
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</sect1>
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<sect1 id="testing-platforms">
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<title>Handling platform issues</title>
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<para>
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Some checks may be written before they pass successfully in Wine.
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Without some mechanism, such checks would potentially generate
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hundred of known failures for months each time the tests are being run.
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This would make it hard to detect new failures caused by a regression.
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or to detect that a patch fixed a long standing issue.
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</para>
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<para>
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Thus the Wine testing framework has the concept of platforms and
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groups of checks can be declared as expected to fail on some of them.
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In the most common case, one would declare a group of tests as
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expected to fail in Wine. To do so, use the following construct:
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<screen>
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todo_wine {
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SetLastError( 0xdeadbeef );
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ok( GlobalAddAtomA(0) == 0 && GetLastError() == 0xdeadbeef, "failed to add atom 0" );
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}
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</screen>
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On Windows the above check would be performed normally, but on Wine it
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would be expected to fail, and not cause the failure of the whole
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test. However. If that check were to succeed in Wine, it would
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cause the test to fail, thus making it easy to detect when something
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has changed that fixes a bug. Also note that todo checks are accounted
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separately from regular checks so that the testing statistics remain
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meaningful. Finally, note that todo sections can be nested so that if
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a test only fails on the cygwin and reactos platforms, one would
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write:
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<screen>
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todo("cygwin") {
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todo("reactos") {
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...
|
|
}
|
|
}
|
|
</screen>
|
|
<!-- FIXME: Would we really have platforms such as reactos, cygwin, freebsd & co? -->
|
|
But specific platforms should not be nested inside a todo_wine section
|
|
since that would be redundant.
|
|
</para>
|
|
<para>
|
|
When writing tests you will also encounter differences between Windows
|
|
9x and Windows NT platforms. Such differences should be treated
|
|
differently from the platform issues mentioned above. In particular
|
|
you should remember that the goal of Wine is not to be a clone of any
|
|
specific Windows version but to run Windows applications on Unix.
|
|
</para>
|
|
<para>
|
|
So, if an API returns a different error code on Windows 9x and
|
|
Windows NT, your check should just verify that Wine returns one or
|
|
the other:
|
|
<screen>
|
|
ok ( GetLastError() == WIN9X_ERROR || GetLastError() == NT_ERROR, ...);
|
|
</screen>
|
|
</para>
|
|
<para>
|
|
If an API is only present on some Windows platforms, then use
|
|
LoadLibrary and GetProcAddress to check if it is implemented and
|
|
invoke it. Remember, tests must run on all Windows platforms.
|
|
Similarly, conformance tests should nor try to correlate the Windows
|
|
version returned by GetVersion with whether given APIs are
|
|
implemented or not. Again, the goal of Wine is to run Windows
|
|
applications (which do not do such checks), and not be a clone of a
|
|
specific Windows version.
|
|
</para>
|
|
<para>
|
|
FIXME: What about checks that cause the process to crash due to a bug?
|
|
</para>
|
|
</sect1>
|
|
|
|
|
|
<!-- FIXME: Strategies for testing threads, testing network stuff,
|
|
file handling, eq macro... -->
|
|
|
|
</chapter>
|
|
|
|
<!-- Keep this comment at the end of the file
|
|
Local variables:
|
|
mode: sgml
|
|
sgml-parent-document:("wine-doc.sgml" "set" "book" "part" "chapter" "")
|
|
End:
|
|
-->
|