wine/dlls/rsaenh/handle.c
Paul Gofman cec9705008 rsaenh: Use CRT memory allocators.
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-16 22:10:15 +02:00

375 lines
12 KiB
C

/*
* dlls/rsaenh/handle.c
* Support code to manage HANDLE tables.
*
* Copyright 1998 Alexandre Julliard
* Copyright 2002-2004 Mike McCormack for CodeWeavers
* Copyright 2004 Michael Jung
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <string.h>
#include <stdarg.h>
#include <stdlib.h>
#include "windef.h"
#include "winbase.h"
#include "handle.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(handle);
#define HANDLE2INDEX(h) ((h)-1)
#define INDEX2HANDLE(i) ((i)+1)
/******************************************************************************
* init_handle_table
*
* Initializes the HANDLETABLE structure pointed to by lpTable
*
* PARAMS
* lpTable [I] Pointer to the HANDLETABLE structure, which is to be initialized.
*
* NOTES
* You have to call destroy_handle_table when you don't need the table
* any more.
*/
void init_handle_table(struct handle_table *lpTable)
{
TRACE("(lpTable=%p)\n", lpTable);
lpTable->paEntries = NULL;
lpTable->iEntries = 0;
lpTable->iFirstFree = 0;
InitializeCriticalSection(&lpTable->mutex);
lpTable->mutex.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": HANDLETABLE.mutex");
}
/******************************************************************************
* destroy_handle_table
*
* Destroys the handle table.
*
* PARAMS
* lpTable [I] Pointer to the handle table, which is to be destroyed.
*/
void destroy_handle_table(struct handle_table *lpTable)
{
TRACE("(lpTable=%p)\n", lpTable);
free(lpTable->paEntries);
lpTable->mutex.DebugInfo->Spare[0] = 0;
DeleteCriticalSection(&lpTable->mutex);
}
/******************************************************************************
* is_valid_handle
*
* Tests if handle is valid given the specified handle table
*
* PARAMS
* lpTable [I] Pointer to the handle table, with respect to which the handle's
* validness is tested.
* handle [I] The handle tested for validness.
* dwType [I] A magic value that identifies the referenced object's type.
*
* RETURNS
* TRUE, if handle is valid.
* FALSE, if handle is not valid.
*/
BOOL is_valid_handle(struct handle_table *lpTable, HCRYPTKEY handle, DWORD dwType)
{
unsigned int index = HANDLE2INDEX(handle);
BOOL ret = FALSE;
TRACE("(lpTable=%p, handle=%Id)\n", lpTable, handle);
EnterCriticalSection(&lpTable->mutex);
/* We don't use zero handle values */
if (!handle) goto exit;
/* Check for index out of table bounds */
if (index >= lpTable->iEntries) goto exit;
/* Check if this handle is currently allocated */
if (!lpTable->paEntries[index].pObject) goto exit;
/* Check if this handle references an object of the correct type. */
if (lpTable->paEntries[index].pObject->dwType != dwType) goto exit;
ret = TRUE;
exit:
LeaveCriticalSection(&lpTable->mutex);
return ret;
}
/******************************************************************************
* grow_handle_table [Internal]
*
* Grows the number of entries in the given table by TABLE_SIZE_INCREMENT
*
* PARAMS
* lpTable [I] Pointer to the table, which is to be grown
*
* RETURNS
* TRUE, if successful
* FALSE, if not successful (out of memory on process heap)
*
* NOTES
* This is a support function for alloc_handle. Do not call!
*/
static BOOL grow_handle_table(struct handle_table *lpTable)
{
struct handle_table_entry *newEntries;
unsigned int i, newIEntries;
newIEntries = lpTable->iEntries + TABLE_SIZE_INCREMENT;
newEntries = malloc(sizeof(struct handle_table_entry)*newIEntries);
if (!newEntries)
return FALSE;
if (lpTable->paEntries)
{
memcpy(newEntries, lpTable->paEntries, sizeof(struct handle_table_entry)*lpTable->iEntries);
free(lpTable->paEntries);
}
for (i=lpTable->iEntries; i<newIEntries; i++)
{
newEntries[i].pObject = NULL;
newEntries[i].iNextFree = i+1;
}
lpTable->paEntries = newEntries;
lpTable->iEntries = newIEntries;
return TRUE;
}
/******************************************************************************
* alloc_handle
*
* Allocates a new handle to the specified object in a given handle table.
*
* PARAMS
* lpTable [I] Pointer to the handle table, from which the new handle is
* allocated.
* lpObject [I] Pointer to the object, for which a handle shall be allocated.
* lpHandle [O] Pointer to a handle variable, into which the handle value will
* be stored. If not successful, this will be
* INVALID_HANDLE_VALUE
* RETURNS
* TRUE, if successful
* FALSE, if not successful (no free handle)
*/
static BOOL alloc_handle(struct handle_table *lpTable, OBJECTHDR *lpObject, HCRYPTKEY *lpHandle)
{
BOOL ret = FALSE;
TRACE("(lpTable=%p, lpObject=%p, lpHandle=%p)\n", lpTable, lpObject, lpHandle);
EnterCriticalSection(&lpTable->mutex);
if (lpTable->iFirstFree >= lpTable->iEntries)
if (!grow_handle_table(lpTable))
{
*lpHandle = (HCRYPTKEY)INVALID_HANDLE_VALUE;
goto exit;
}
*lpHandle = INDEX2HANDLE(lpTable->iFirstFree);
lpTable->paEntries[lpTable->iFirstFree].pObject = lpObject;
lpTable->iFirstFree = lpTable->paEntries[lpTable->iFirstFree].iNextFree;
InterlockedIncrement(&lpObject->refcount);
ret = TRUE;
exit:
LeaveCriticalSection(&lpTable->mutex);
return ret;
}
/******************************************************************************
* release_handle
*
* Releases resources occupied by the specified handle in the given table.
* The reference count of the handled object is decremented. If it becomes
* zero and if the 'destructor' function pointer member is non NULL, the
* destructor function will be called. Note that release_handle does not
* release resources other than the handle itself. If this is wanted, do it
* in the destructor function.
*
* PARAMS
* lpTable [I] Pointer to the handle table, from which a handle is to be
* released.
* handle [I] The handle, which is to be released
* dwType [I] Identifier for the type of the object, for which a handle is
* to be released.
*
* RETURNS
* TRUE, if successful
* FALSE, if not successful (invalid handle)
*/
BOOL release_handle(struct handle_table *lpTable, HCRYPTKEY handle, DWORD dwType)
{
unsigned int index = HANDLE2INDEX(handle);
OBJECTHDR *pObject;
BOOL ret = FALSE;
TRACE("(lpTable=%p, handle=%Id)\n", lpTable, handle);
EnterCriticalSection(&lpTable->mutex);
if (!is_valid_handle(lpTable, handle, dwType))
goto exit;
pObject = lpTable->paEntries[index].pObject;
if (InterlockedDecrement(&pObject->refcount) == 0)
{
TRACE("destroying handle %Id\n", handle);
if (pObject->destructor)
pObject->destructor(pObject);
}
lpTable->paEntries[index].pObject = NULL;
lpTable->paEntries[index].iNextFree = lpTable->iFirstFree;
lpTable->iFirstFree = index;
ret = TRUE;
exit:
LeaveCriticalSection(&lpTable->mutex);
return ret;
}
/******************************************************************************
* lookup_handle
*
* Returns the object identified by the handle in the given handle table
*
* PARAMS
* lpTable [I] Pointer to the handle table, in which the handle is looked up.
* handle [I] The handle, which is to be looked up
* lplpObject [O] Pointer to the variable, into which the pointer to the
* object looked up is copied.
* RETURNS
* TRUE, if successful
* FALSE, if not successful (invalid handle)
*/
BOOL lookup_handle(struct handle_table *lpTable, HCRYPTKEY handle, DWORD dwType, OBJECTHDR **lplpObject)
{
BOOL ret = FALSE;
TRACE("(lpTable=%p, handle=%Id, lplpObject=%p)\n", lpTable, handle, lplpObject);
EnterCriticalSection(&lpTable->mutex);
if (!is_valid_handle(lpTable, handle, dwType))
{
*lplpObject = NULL;
goto exit;
}
*lplpObject = lpTable->paEntries[HANDLE2INDEX(handle)].pObject;
ret = TRUE;
exit:
LeaveCriticalSection(&lpTable->mutex);
return ret;
}
/******************************************************************************
* copy_handle
*
* Copies a handle. Increments the reference count of the object referenced
* by the handle.
*
* PARAMS
* lpTable [I] Pointer to the handle table, which holds the handle to be copied.
* handle [I] The handle to be copied.
* copy [O] Pointer to a handle variable, where the copied handle is put.
*
* RETURNS
* TRUE, if successful
* FALSE, if not successful (invalid handle or out of memory)
*/
BOOL copy_handle(struct handle_table *lpTable, HCRYPTKEY handle, DWORD dwType, HCRYPTKEY *copy)
{
OBJECTHDR *pObject;
BOOL ret;
TRACE("(lpTable=%p, handle=%Id, copy=%p)\n", lpTable, handle, copy);
EnterCriticalSection(&lpTable->mutex);
if (!lookup_handle(lpTable, handle, dwType, &pObject))
{
*copy = (HCRYPTKEY)INVALID_HANDLE_VALUE;
LeaveCriticalSection(&lpTable->mutex);
return FALSE;
}
ret = alloc_handle(lpTable, pObject, copy);
LeaveCriticalSection(&lpTable->mutex);
return ret;
}
/******************************************************************************
* new_object
*
* Allocates a new object of size cbSize on the current process's heap.
* Initializes the object header using the destructor and dwType params.
* Allocates a handle to the object in the handle table pointed to by lpTable.
* Returns a pointer to the created object in ppObject.
* Returns a handle to the created object.
*
* PARAMS
* lpTable [I] Pointer to the handle table, from which a handle is to be
* allocated.
* cbSize [I] Size of the object to be allocated in bytes.
* dwType [I] Object type; will be copied to the object header.
* destructor [I] Function pointer to a destructor function. Will be called
* once the object's reference count gets zero.
* ppObject [O] Pointer to a pointer variable, where a pointer to the newly
* created object will be stored. You may set this to NULL.
*
* RETURNS
* INVALID_HANDLE_VALUE, if something went wrong.
* a handle to the new object, if successful.
*/
HCRYPTKEY new_object(struct handle_table *lpTable, size_t cbSize, DWORD dwType, DESTRUCTOR destructor,
OBJECTHDR **ppObject)
{
OBJECTHDR *pObject;
HCRYPTKEY hObject;
if (ppObject)
*ppObject = NULL;
pObject = malloc(cbSize);
if (!pObject)
return (HCRYPTKEY)INVALID_HANDLE_VALUE;
pObject->dwType = dwType;
pObject->refcount = 0;
pObject->destructor = destructor;
if (!alloc_handle(lpTable, pObject, &hObject))
free(pObject);
else
if (ppObject)
*ppObject = pObject;
return hObject;
}