mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-06 20:30:42 +00:00
387 lines
18 KiB
Plaintext
387 lines
18 KiB
Plaintext
The Wine development release 7.12 is now available.
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What's new in this release:
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- Theming support for Qt5 applications.
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- Bundled vkd3d upgraded to version 1.4.
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- Improved effect support in Direct2D.
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- QWORD support in registry tools.
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- Various bug fixes.
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The source is available at:
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https://dl.winehq.org/wine/source/7.x/wine-7.12.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 7.12 (total 13):
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49501 Star Citizen: No mic input audio (used for voip)
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49633 StarCitizen launcher crashes on start with a winmm error
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52475 Shogun Total War 2 crashes on start up. (Main Application.)
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52586 Approach (Smart Suite) crashes when trying to print to cups-pdf
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52729 Argentum 20 RPG Launcher has graphical glitches
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53049 Incorrect display of selected buttons in Light theme.
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53066 Wireshark shows black rectangle on various places if light theme is enabled
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53156 MetaTrader4 stopped working properly with wine 7.10
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53169 Rich edit control becomes unstable or trips assertion after ITextRange::SetFont is called
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53170 Rich edit control becomes unstable or trips assertion after changing TextFont properties
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53180 aria2 needs QueryContextAttributes(SECPKG_ATTR_CIPHER_INFO) to return a valid version
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53201 The 32-bit evr:evr crashes almost systematically on the TestBot's Wine VMs
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53235 The 32-bit mfplat:mfplat crashes on the TestBot debian11 VM
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----------------------------------------------------------------
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Changes since 7.11:
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Alex Henrie (1):
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shell32/tests: Add tests for Program Manager name sanitization.
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Alexandre Julliard (41):
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include: Add a number of 64-bit interlocked functions.
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vkd3d: Import upstream release 1.4.
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make_unicode: Make support of registry values more generic.
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make_unicode: Generate the time zone registry keys.
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make_unicode: Add a table of downloaded files and their URLs.
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make_unicode: Verify checksums of downloaded files.
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makefiles: Never install external libraries.
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d3dcompiler: Remove todo_wine from tests that succeed now.
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msvcrt: Move the strncpy_s() implementation to string.c.
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msvcrt: Unify the strncpy_s() and wcsncpy_s() implementations.
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msvcrt: Unify the strncat_s() and wcsncat_s() implementations.
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cabinet: Make sure the cabinet file name doesn't end with a backslash.
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ntdll/tests: Add some tests for trailing slashes in paths.
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ntdll: Fix returned status code for non-directory in path.
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ntdll: Fix returned status code for paths with a trailing slash.
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makefiles: Use the defined external lib variables also when building the libs themselves.
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makefiles: Add separate variables for Unix flags and libraries.
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ntdll: Add a few more isw* functions.
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ntdll: Add strcpy_s and wcscpy_s.
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ntdll: Add strcat_s and wcscat_s.
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ntdll: Add strncpy_s and wcsncpy_s.
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ntdll: Add strncat_s and wcsncat_s.
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ntdll: Add strtok_s and wcstok_s.
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ntdll: Add strlwr_s and wcslwr_s.
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ntdll: Add strupr_s and wcsupr_s.
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ntdll: Add memcpy_s and memmove_s.
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ntdll: Add _wcstoi64.
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ntdll: Add _wcstoui64.
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ntdll: Add _ui64tow_s.
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ntdll: Add _i64tow_s.
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ntdll: Add _ui64toa_s.
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ntdll: Add _i64toa_s.
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ntdll: Add _wsplitpath_s.
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ntdll: Add _splitpath_s.
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ntdll: Add _wmakepath_s.
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ntdll: Add _makepath_s.
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ntdll: Add qsort_s.
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ntdll: Add bsearch_s.
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ntdll: Add _vscprintf and _vscwprintf.
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ntdll: Add _ftol2 and _ftol2_sse.
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ntdll: Add atan2.
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Alistair Leslie-Hughes (1):
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d3drm: Return S_OK from IDirect3DRMMeshBuilder3::Optimize().
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Andrew Eikum (1):
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maintainers: Remove myself as maintainer.
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Arkadiusz Hiler (4):
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mshtml: Enable CSS grid layout.
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win32u: Don't report cloned monitors in EnumDisplayMonitors().
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winepulse.drv: Set device path for all devices.
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winealsa.drv: Set device path for all devices.
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Aurimas Fišeras (2):
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po: Update Lithuanian translation.
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po: Update Lithuanian translation.
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Bhavesh Davda (1):
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wined3d: Add GPU information for NVIDIA Ampere A10 and AMD Radeon Pro V620 GPUs.
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Biswapriyo Nath (2):
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include: Add IDXGIInfoQueue declaration in dxgidebug.idl.
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include: Add IDXGIDebug1 declaration in dxgidebug.idl.
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Brendan Shanks (7):
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ntdll: Add zero_bits parameter to virtual_map_builtin_module.
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ntdll: Add zero_bits parameter to open_builtin_pe_file.
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ntdll: Add zero_bits parameter to find_builtin_dll.
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ntdll: Add zero_bits parameter to load_builtin.
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wbemprox: Use return length from NtQuerySystemInformationEx().
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ntdll: Use +threadname channel for thread rename exceptions.
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ntdll: Use +threadname channel for SetThreadDescription().
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Claire Girka (1):
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mmdevapi: Override product strings for DualSense controller audio devices.
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Connor McAdams (1):
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uiautomationcore: Initialize VARIANT in test_uia_prov_from_acc_properties() (Coverity).
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Daniel Lehman (1):
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include: Add _tcsto[u]ll declarations.
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David Curtiss (1):
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ws2_32: Allow getsockname after AcceptEx.
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David Kahurani (3):
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xmllite/reader: Avoid memory leak on error path.
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xmllite/writer: Handle possible memory allocation failures.
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xmllite/writer: Fix typo in a comment.
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Dmitry Timoshkov (1):
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comctl32/listview: Add partial support for LVM_SETBKIMAGE.
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Eric Pouech (9):
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winedump: Explore a bit more TPI hash elements.
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dbghelp: Rely on first/last type index from type header.
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mscvpdb.h: Redefine property with bitfields.
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dbghelp: Clearly separate the type loading into two passes.
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dbghelp: Preserve PDB's partial order for types of same name.
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dbghelp: Use remap table from PDB hash stream.
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winedbg: No longer hide current WineDbg process from 'info proc'.
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dbghelp/msc: Support LF_INDEX* in enumeration type definition.
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d3d10core: Enable compilation with long types.
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Floris Renaud (1):
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po: Update Dutch translation.
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Georg Lehmann (1):
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winevulkan: Update to VK spec version 1.3.219.
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Giovanni Mascellani (5):
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mfplat/buffer: Fix size for IMC2/IMC4 buffers with odd height.
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mfplat/tests: Use a more unique pattern when testing image formats.
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mfplat/buffer: Fix the image copy function for IMC2/IMC4 buffers with odd height.
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mfplat/buffer: Deduplicate common code between Lock2D() and Lock2DSize().
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mfplat/tests: Remove duplicated tests.
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Hans Leidekker (5):
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include: Move SECPKG_ATTR defines to a new header and add missing definitions.
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secur32: Implement SECPKG_ATTR_CIPHER_INFO.
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winhttp: Remove assertion that is no longer valid in Windows 10.
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wininet: Remove assertion that is no longer valid in Windows 10.
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secur32: Return a SECBUFFER_MISSING buffer from the handshake if the input message is incomplete.
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Henri Verbeet (1):
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wined3d: Restore the vkd3d-shader version TRACE.
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Hugh McMaster (3):
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regedit: Pass correct data size when adding a new value via the GUI.
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regedit: Use correct printf specifier for UINT64 (QWORD) values.
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regedit: Allow renaming of values in root keys.
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Huw D. M. Davies (5):
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iphlpapi/tests: Allow the route's age to differ by one second.
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nsiproxy: Use an unsigned integer for the ICMP handles.
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nsiproxy: Pass a ptr to receive the ICMP handle.
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iphlpapi: Don't allocate the IO status block on the stack.
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wow64: Report the correct size for SystemLogicalProcessorInformationEx.
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Jacek Caban (21):
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win32u: Move default key messages implementation from user32.
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win32u: Move WM_APPCOMMAND implementation from user32.
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win32u: Move WM_WINDOWPOSCHANGED implementation from user32.
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win32u: Move default WM_CTL* window message implementation from user32.
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win32u: Move WM_PRINT implementation from user32.
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win32u: Move more default window messages implementation from user32.
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win32u: Move WM_SHOWWINDOW implementation from user32.
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win32u: Move WM_GETTEXTLENGTH implementation from user32.
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win32u: Move WM_GETTEXT implementation from user32.
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win32u: Move get_menu_item_info implementation from user32.
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user32: Reimplement GetMenuStringA on top of NtUserThunkedMenuItemInfo.
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user32: Reimplement GetMenuStringW on top of NtUserThunkedMenuItemInfo.
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win32u: Move GetMenuItemID implementation from user32.
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user32: Reimplement SetMenuItemBitmaps on top of NtUserThunkedMenuItemInfo.
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win32u: Move CheckMenuRadioItem implementation from user32.
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user32: Use NtUserThunkedMenuItemInfo for GetSubMenu implementation.
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win32u: Move GetMenuDefaultItem implementation from user32.
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user32: Use IsMenu in MENU_mnu2mnuii.
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win32u: Move NtUserGetSystemMenu implementation from user32.
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win32u: Move menu object declarations to menu.c.
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user32: Remove no longer needed helpers.
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Jactry Zeng (1):
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include: Add definition of ScriptPlaceOpenType().
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Jinoh Kang (10):
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winedbg: Fix typos in manpage.
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riched20: Commit and wrap paragraphs after changing text properties.
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ntdll/tests: Add more tests for \Device\NamedPipe\ root directory.
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iphlpapi/tests: Add tests for GetBestInterface.
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iphlpapi/tests: Add tests for GetBestRoute.
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iphlpapi/tests: Add tests for GetBestInterfaceEx.
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iphlpapi/tests: Factor out interface identifier conversion with invalid parameters.
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iphlpapi/tests: Add more tests for interface identifier conversion failure.
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winedbg: Clarify options specific to GDB proxy mode.
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windowscodecs: Fix non-zero alpha detection in ImagingFactory_CreateBitmapFromHICON.
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Julian Rüger (1):
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po: Update German translation.
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Nikolay Sivov (33):
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d2d1: Use CRT memory allocation functions.
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d2d1/effect: Forward color context methods to corresponding device context.
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d2d1/effect: Add LoadPixelShader().
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d2d1/effect: Add LoadComputeShader().
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d2d1/effect: Add CheckFeatureSupport().
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d2d1/effect: Move effect instance creation to the device context.
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d3d11: Remove null dxgi object checks.
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d2d1: Implement IsBufferPrecisionSupported().
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d2d1/effect: Forward IsBufferPrecisionSupported() to corresponding device context.
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regedit: Add support for REG_QWORD type.
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regedit: Remove unnecessary string conversion when modifying REG_DWORD value.
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d2d1/effect: Reserve a buffer for property values.
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d2d1/effect: Set property index.
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d2d1: Move effect object creation to effect.c.
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d2d1/effect: Set initial value for uint32 properties.
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d2d1/effect: Handle initial values for D2D1_PROPERTY_TYPE_BOOL.
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d2d1/effect: Create effect instance properties from builtin effect description.
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d2d1/effect: Initial implementation of property access methods.
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d2d1/effect: Add D2D1_PROPERTY_CACHED property.
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d2d1/effect: Mark most of system properties as read-only.
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d2d1/effect: Implement custom effects creation.
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d2d1/effect: Mark custom properties as writable.
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d2d1/effect: Use property binding methods.
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d2d1/effect: Use known names for automatically added properties.
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d2d1/effect: Add D2D1_PROPERTY_PRECISION property.
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d2d1/tests: Enable effect context tests on Wine.
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reg: Add REG_QWORD support to 'add'.
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ntdll/tests: Add some tests for NtRenameKey().
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advapi32/tests: Add some tests for RegRenameKey().
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ntdll: Implement NtRenameKey().
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advapi32: Implement RegRenameKey().
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d2d1/effect: Initial implementation of subproperties.
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d2d1/tests: Add some tests for enum property structure.
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Paul Gofman (8):
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winex11.drv: Store wgl_drawable instead of GLX drawable in wgl_pbuffer.
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winex11.drv: Destroy GLX pbuffer when destroying drawable.
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nsiproxy.sys: Strip trailing end of line for iface name on Linux.
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iphlpapi: Correctly index dynamic data array.
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iphlpapi: Sort by adapter index first in GetIpNetTable().
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opengl32: Prioritize stencil check over depth check in wglChoosePixelFormat().
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opengl32/tests: Add more tests for ChoosePixelFormat().
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nsiproxy.sys: Add static ARP entries which are always present on Windows.
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Robert Wilhelm (1):
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vbscript: Use return_null in more places.
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Rémi Bernon (11):
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winebus.sys: Move bus_event list entry to an internal structure.
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winebus.sys: Use UINT instead of enum and UINT64 instead of unix_device pointer.
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mf/tests: Add more consistent reference count checks.
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mf/tests: Add some missing IMFActivate_ShutdownObject calls.
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mf: Avoid leaking nodes in IMFTopoLoader_Load.
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mf: Release video renderer services before re-initializing.
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mf: Uninitialize renderer before creating mixer and presenter.
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winex11.drv: Rename display settings handlers to settings_handler.
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winex11.drv: Use nameless structs and unions in settings.c.
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winex11.drv: Merge settings.c into display.c.
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winex11.drv: Avoid requesting current mode in X11DRV_desktop_get_modes.
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Stefan Dösinger (1):
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winecfg: Support color profiles larger than MAX_PATH chars.
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Zebediah Figura (24):
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d3d11/tests: Add tests for D3D11_FORMAT_SUPPORT_BLENDABLE.
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wined3d: Add Vulkan format information for WINED3DFMT_B5G6R5_UNORM.
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wined3d: Report WINED3D_FORMAT_CAP_BLIT for formats supporting VK_FORMAT_FEATURE_TRANSFER_SRC and VK_FORMAT_FEATURE_TRANSFER_DST.
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wined3d: Retrieve caps from both WINED3D_GL_RES_TYPE_TEX_2D and WINED3D_GL_RES_TYPE_RB for 2D textures in wined3d_check_device_format().
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d3d11: Check for WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING with WINED3D_RTYPE_TEXTURE_2D.
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win32u: Move process_rawinput_message() from user32.
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win32u: Move raw input thread data allocation from user32.
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win32u: Use syscall interface for NtUserGetRawInputData.
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win32u: Use syscall interface for NtUserGetRawInputBuffer.
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dnsapi: Clarify that Windows does not implement DnsQueryConfig(DnsConfigSearchList).
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dnsapi: ntdll_umbstowcs() deals in characters, not bytes.
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dnsapi: Return a double-null-terminated string from DnsQueryConfig(DnsConfigSearchList).
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ntdll: Add some documentation for ntdll_umbstowcs() and ntdll_wcstoumbs().
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ntdll/tests: Fix test_user_apc() on i386.
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ntdll/tests: Fix test_user_apc() on Windows < 7.
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ntdll/tests: Test setting the return value via alertable NtContinue().
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win32u: Move NtUserRegisterRawInputDevices from user32.
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win32u: Move NtUserGetRegisteredRawInputDevices from user32.
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win32u: Move raw input device list management from user32.
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user32: Merge rawinput.c into input.c.
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wineusb.sys: Move the libusb_cancel_transfer() call to a new Unix library.
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wineusb.sys: Cache members of the device descriptor in the usb_device structure.
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wineusb.sys: Do not store a reference to the libusb device in the usb_device structure.
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wineusb.sys: Create a separate unix_device struct to wrap the libusb device handle.
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Zhiyi Zhang (49):
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uxtheme: Support parsing more button parts and states.
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uxtheme: Support parsing more clock states.
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uxtheme: Support parsing more combobox parts and states.
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uxtheme: Support parsing more edit parts and states.
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uxtheme: Support parsing more header parts and states.
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comctl32/toolbar: Add support for TBCDRF_NOBACKGROUND.
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comctl32/tests: Test that themed toolbar buttons don't use pattern brushes to draw checked background.
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comctl32/toolbar: Don't use pattern brushes to draw checked background.
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uxtheme: Support parsing more listview parts and states.
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uxtheme: Support parsing navigation class.
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uxtheme: Support parsing more rebar parts and states.
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uxtheme: Support parsing more scrollbar parts and states.
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uxtheme: Support parsing more start panel parts and states.
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uxtheme: Support parsing more tab parts.
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uxtheme: Support parsing taskdialog class.
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uxtheme: Support parsing more treeview parts and states.
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uxtheme: Support parsing more toolbar parts and states.
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uxtheme: Support parsing more tooltip parts and states.
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uxtheme: Support parsing more window parts and states.
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uxtheme/tests: Test that DrawThemeBackgroundEx() is at ordinal 47.
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uxtheme: Place DrawThemeBackgroundEx() at ordinal 47.
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uxtheme: Test DrawThemeBackgroundEx() alpha channel handling.
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uxtheme: Do not transfer glyph alpha values when drawing opaque background.
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uxtheme/tests: Add GetThemeBackgroundRegion() tests.
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uxtheme: Handle BT_NONE in GetThemeBackgroundRegion().
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light.msstyles: Add Vista+ button parts.
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light.msstyles: Add Vista+ combobox parts.
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light.msstyles: Add Vista+ edit parts.
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light.msstyles: Add Explorer::TreeView subclass.
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light.msstyles: Add Vista+ header parts.
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light.msstyles: Add Vista+ listview parts.
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light.msstyles: Add Vista+ menu parts.
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light.msstyles: Add navigation class.
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light.msstyles: Add Vista+ rebar parts.
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light.msstyles: Add Vista+ scrollbar parts.
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light.msstyles: Add Vista+ spin parts.
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uxtheme/tests: Add dialog procedure message tests.
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uxtheme: Avoid calling application dialog procedures repeatedly.
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light.msstyles: Add Vista+ tab parts.
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light.msstyles: Add taskdialog class.
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light.msstyles: Add Vista+ toolbar parts.
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light.msstyles: Add Vista+ tooltip parts.
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light.msstyles: Add Vista+ trackbar parts.
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light.msstyles: Add window parts.
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evr: Release buffer after adding it to sample.
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evr/tests: Fix resource leaks.
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d2d1/tests: Fix resource leaks.
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mfplat/tests: Fix resource leaks.
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winex11.drv: Use a global Vulkan instance in X11DRV_D3DKMTOpenAdapterFromLuid().
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Ziqing Hui (8):
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d2d1: Partially implement RegisterEffectFromStream().
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d2d1: Implement property parsing for RegisterEffectFromStream().
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d2d1: Implement UnregisterEffect().
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d2d1/effect: Create implementation instance for the effect object.
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d2d1/effect: Add a transform graph stub.
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d2d1/tests: Add tests for system properties attributes.
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d2d1/tests: Add tests for GetPropertyCount().
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d2d1/tests: Test value size checking for custom properties.
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--
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Alexandre Julliard
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julliard@winehq.org
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