wine/server/object.c
Alexandre Julliard 0562539d18 Implemented file sharing checks in the server.
Added set file time server request.
Overall clean up of the file handling (DOS device handling is now
broken, should be redone).
1999-01-03 11:55:56 +00:00

198 lines
4.5 KiB
C

/*
* Server-side objects
* These are the server equivalent of K32OBJ
*
* Copyright (C) 1998 Alexandre Julliard
*/
#include <assert.h>
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include "winerror.h"
#include "server.h"
#include "server/thread.h"
int debug_level = 0;
struct object_name
{
struct object_name *next;
struct object *obj;
int len;
char name[1];
};
#define NAME_HASH_SIZE 37
static struct object_name *names[NAME_HASH_SIZE];
/*****************************************************************/
void *mem_alloc( size_t size )
{
void *ptr = malloc( size );
if (ptr) memset( ptr, 0x55, size );
else if (current) SET_ERROR( ERROR_OUTOFMEMORY );
return ptr;
}
/*****************************************************************/
static int get_name_hash( const char *name )
{
int hash = 0;
while (*name) hash ^= *name++;
return hash % NAME_HASH_SIZE;
}
static struct object_name *add_name( struct object *obj, const char *name )
{
struct object_name *ptr;
int hash = get_name_hash( name );
int len = strlen( name );
if (!(ptr = (struct object_name *)mem_alloc( sizeof(*ptr) + len )))
return NULL;
ptr->next = names[hash];
ptr->obj = obj;
ptr->len = len;
strcpy( ptr->name, name );
names[hash] = ptr;
return ptr;
}
static void free_name( struct object *obj )
{
int hash = get_name_hash( obj->name->name );
struct object_name **pptr = &names[hash];
while (*pptr && *pptr != obj->name) pptr = &(*pptr)->next;
assert( *pptr );
*pptr = (*pptr)->next;
free( obj->name );
}
/* initialize an already allocated object */
/* return 1 if OK, 0 on error */
int init_object( struct object *obj, const struct object_ops *ops,
const char *name )
{
obj->refcount = 1;
obj->ops = ops;
obj->head = NULL;
obj->tail = NULL;
if (!name) obj->name = NULL;
else if (!(obj->name = add_name( obj, name ))) return 0;
return 1;
}
struct object *create_named_object( const char *name, const struct object_ops *ops, size_t size )
{
struct object *obj;
if ((obj = find_object( name )))
{
if (obj->ops == ops)
{
SET_ERROR( ERROR_ALREADY_EXISTS );
return obj;
}
SET_ERROR( ERROR_INVALID_HANDLE );
return NULL;
}
if (!(obj = mem_alloc( size ))) return NULL;
if (!init_object( obj, ops, name ))
{
free( obj );
return NULL;
}
CLEAR_ERROR();
return obj;
}
/* return a pointer to the object name, or to an empty string */
const char *get_object_name( struct object *obj )
{
if (!obj->name) return "";
return obj->name->name;
}
/* grab an object (i.e. increment its refcount) and return the object */
struct object *grab_object( void *ptr )
{
struct object *obj = (struct object *)ptr;
assert( obj->refcount < INT_MAX );
obj->refcount++;
return obj;
}
/* release an object (i.e. decrement its refcount) */
void release_object( void *ptr )
{
struct object *obj = (struct object *)ptr;
assert( obj->refcount );
if (!--obj->refcount)
{
/* if the refcount is 0, nobody can be in the wait queue */
assert( !obj->head );
assert( !obj->tail );
if (obj->name) free_name( obj );
obj->ops->destroy( obj );
}
}
/* find an object by its name; the refcount is incremented */
struct object *find_object( const char *name )
{
struct object_name *ptr;
if (!name) return NULL;
ptr = names[ get_name_hash( name ) ];
while (ptr && strcmp( ptr->name, name )) ptr = ptr->next;
if (!ptr) return NULL;
return grab_object( ptr->obj );
}
/* functions for unimplemented object operations */
int no_add_queue( struct object *obj, struct wait_queue_entry *entry )
{
SET_ERROR( ERROR_INVALID_HANDLE );
return 0;
}
int no_satisfied( struct object *obj, struct thread *thread )
{
return 0; /* not abandoned */
}
int no_read_fd( struct object *obj )
{
SET_ERROR( ERROR_INVALID_HANDLE );
return -1;
}
int no_write_fd( struct object *obj )
{
SET_ERROR( ERROR_INVALID_HANDLE );
return -1;
}
int no_flush( struct object *obj )
{
SET_ERROR( ERROR_INVALID_HANDLE );
return 0;
}
int no_get_file_info( struct object *obj, struct get_file_info_reply *info )
{
SET_ERROR( ERROR_INVALID_HANDLE );
return 0;
}
void default_select_event( int fd, int event, void *private )
{
struct object *obj = (struct object *)private;
assert( obj );
wake_up( obj, 0 );
}