wine/dlls/windows.media.speech/main.c
Bernhard Kölbl c0afc986b3 windows.media.speech: Add SpeechRecognitionListConstraint statics stub.
Signed-off-by: Bernhard Kölbl <besentv@gmail.com>
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-14 18:30:28 +01:00

50 lines
1.9 KiB
C

/* WinRT Windows.Media.Speech implementation
*
* Copyright 2021 Rémi Bernon for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "initguid.h"
#include "private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(speech);
HRESULT WINAPI DllGetClassObject(REFCLSID clsid, REFIID riid, void **out)
{
FIXME("clsid %s, riid %s, out %p stub!\n", debugstr_guid(clsid), debugstr_guid(riid), out);
return CLASS_E_CLASSNOTAVAILABLE;
}
HRESULT WINAPI DllGetActivationFactory(HSTRING classid, IActivationFactory **factory)
{
const WCHAR *buffer = WindowsGetStringRawBuffer(classid, NULL);
TRACE("classid %s, factory %p.\n", debugstr_w(buffer), factory);
*factory = NULL;
if (!wcscmp(buffer, L"Windows.Media.SpeechRecognition.SpeechRecognizer"))
IActivationFactory_AddRef((*factory = recognizer_factory));
if (!wcscmp(buffer, L"Windows.Media.SpeechRecognition.SpeechRecognitionListConstraint"))
IActivationFactory_AddRef((*factory = listconstraint_factory));
if (!wcscmp(buffer, L"Windows.Media.SpeechSynthesis.SpeechSynthesizer"))
IActivationFactory_AddRef((*factory = synthesizer_factory));
if (*factory) return S_OK;
return CLASS_E_CLASSNOTAVAILABLE;
}