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mirror of https://github.com/wine-mirror/wine synced 2024-07-08 20:06:18 +00:00
wine/dlls/d3d8
2023-09-08 11:29:22 +02:00
..
tests d3d8/tests: Don't check messages when doing the minimization workaround dance. 2023-09-08 11:29:22 +02:00
buffer.c d3d8: Filter out redundant buffer discards. 2023-01-06 13:39:45 +01:00
d3d8_main.c
d3d8_private.h Remove unused NONAMELESS defines. 2023-08-15 18:56:45 +02:00
d3d8.spec
device.c wined3d: Add helpers to retrieve shader constants from a wined3d_stateblock. 2023-07-27 11:54:21 +09:00
directx.c wined3d: Make video memory accounting a per-resource flag. 2023-03-28 11:43:38 +02:00
Makefile.in d3d8: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00
shader.c d3d8: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00
surface.c d3d8: Hold a reference to the wined3d swapchain from d3d8 swapchain surfaces. 2023-05-10 17:08:48 +02:00
swapchain.c d3d8: Pass the container to d3d8_surface_create(). 2023-05-04 18:44:48 +02:00
texture.c d3d8: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00
version.rc
vertexdeclaration.c d3d8: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00
volume.c d3d8: Build without -DWINE_NO_LONG_TYPES. 2022-11-09 21:23:48 +01:00