wine/dlls/d2d1/command_list.c
Nikolay Sivov 2f3738b3a6 d2d1/commandlist: Implement layer commands.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2022-08-09 15:53:27 +02:00

1103 lines
37 KiB
C

/*
* Copyright 2022 Nikolay Sivov for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "d2d1_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d2d);
enum d2d_command_list_flags
{
D2D_COMMAND_LIST_HAS_NULL_TEXT_RENDERING_PARAMS = 0x1,
};
enum d2d_command_type
{
D2D_COMMAND_SET_ANTIALIAS_MODE,
D2D_COMMAND_SET_TAGS,
D2D_COMMAND_SET_TEXT_ANTIALIAS_MODE,
D2D_COMMAND_SET_TEXT_RENDERING_PARAMS,
D2D_COMMAND_SET_TRANSFORM,
D2D_COMMAND_SET_PRIMITIVE_BLEND,
D2D_COMMAND_SET_UNIT_MODE,
D2D_COMMAND_CLEAR,
D2D_COMMAND_DRAW_GLYPH_RUN,
D2D_COMMAND_DRAW_LINE,
D2D_COMMAND_DRAW_GEOMETRY,
D2D_COMMAND_DRAW_RECTANGLE,
D2D_COMMAND_DRAW_BITMAP,
D2D_COMMAND_DRAW_IMAGE,
D2D_COMMAND_FILL_MESH,
D2D_COMMAND_FILL_OPACITY_MASK,
D2D_COMMAND_FILL_GEOMETRY,
D2D_COMMAND_FILL_RECTANGLE,
D2D_COMMAND_PUSH_CLIP,
D2D_COMMAND_PUSH_LAYER,
D2D_COMMAND_POP_CLIP,
D2D_COMMAND_POP_LAYER,
};
struct d2d_command
{
enum d2d_command_type op;
size_t size;
};
struct d2d_command_set_antialias_mode
{
struct d2d_command c;
D2D1_ANTIALIAS_MODE mode;
};
struct d2d_command_set_tags
{
struct d2d_command c;
D2D1_TAG tag1, tag2;
};
struct d2d_command_set_text_antialias_mode
{
struct d2d_command c;
D2D1_TEXT_ANTIALIAS_MODE mode;
};
struct d2d_command_set_text_rendering_params
{
struct d2d_command c;
IDWriteRenderingParams *params;
};
struct d2d_command_set_transform
{
struct d2d_command c;
D2D1_MATRIX_3X2_F transform;
};
struct d2d_command_set_primitive_blend
{
struct d2d_command c;
D2D1_PRIMITIVE_BLEND primitive_blend;
};
struct d2d_command_set_unit_mode
{
struct d2d_command c;
D2D1_UNIT_MODE mode;
};
struct d2d_command_clear
{
struct d2d_command c;
D2D1_COLOR_F color;
};
struct d2d_command_push_clip
{
struct d2d_command c;
D2D1_RECT_F rect;
D2D1_ANTIALIAS_MODE mode;
};
struct d2d_command_push_layer
{
struct d2d_command c;
D2D1_LAYER_PARAMETERS1 params;
ID2D1Layer *layer;
};
struct d2d_command_draw_line
{
struct d2d_command c;
D2D1_POINT_2F p0, p1;
ID2D1Brush *brush;
float stroke_width;
ID2D1StrokeStyle *stroke_style;
};
struct d2d_command_draw_geometry
{
struct d2d_command c;
ID2D1Geometry *geometry;
ID2D1Brush *brush;
float stroke_width;
ID2D1StrokeStyle *stroke_style;
};
struct d2d_command_draw_rectangle
{
struct d2d_command c;
D2D1_RECT_F rect;
ID2D1Brush *brush;
float stroke_width;
ID2D1StrokeStyle *stroke_style;
};
struct d2d_command_fill_mesh
{
struct d2d_command c;
ID2D1Mesh *mesh;
ID2D1Brush *brush;
};
struct d2d_command_fill_opacity_mask
{
struct d2d_command c;
ID2D1Bitmap *bitmap;
ID2D1Brush *brush;
D2D1_RECT_F *dst_rect;
D2D1_RECT_F *src_rect;
};
struct d2d_command_fill_geometry
{
struct d2d_command c;
ID2D1Geometry *geometry;
ID2D1Brush *brush;
ID2D1Brush *opacity_brush;
};
struct d2d_command_fill_rectangle
{
struct d2d_command c;
D2D1_RECT_F rect;
ID2D1Brush *brush;
};
struct d2d_command_draw_glyph_run
{
struct d2d_command c;
D2D1_POINT_2F origin;
DWRITE_MEASURING_MODE measuring_mode;
ID2D1Brush *brush;
DWRITE_GLYPH_RUN run;
DWRITE_GLYPH_RUN_DESCRIPTION *run_desc;
};
struct d2d_command_draw_bitmap
{
struct d2d_command c;
float opacity;
D2D1_INTERPOLATION_MODE interpolation_mode;
ID2D1Bitmap *bitmap;
D2D1_RECT_F *dst_rect;
D2D1_RECT_F *src_rect;
D2D1_MATRIX_4X4_F *perspective_transform;
};
struct d2d_command_draw_image
{
struct d2d_command c;
ID2D1Image *image;
D2D1_INTERPOLATION_MODE interpolation_mode;
D2D1_COMPOSITE_MODE composite_mode;
D2D1_POINT_2F *target_offset;
D2D1_RECT_F *image_rect;
};
static inline struct d2d_command_list *impl_from_ID2D1CommandList(ID2D1CommandList *iface)
{
return CONTAINING_RECORD(iface, struct d2d_command_list, ID2D1CommandList_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_command_list_QueryInterface(ID2D1CommandList *iface, REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1CommandList)
|| IsEqualGUID(iid, &IID_ID2D1Image)
|| IsEqualGUID(iid, &IID_ID2D1Resource)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1CommandList_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_command_list_AddRef(ID2D1CommandList *iface)
{
struct d2d_command_list *command_list = impl_from_ID2D1CommandList(iface);
ULONG refcount = InterlockedIncrement(&command_list->refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_command_list_Release(ID2D1CommandList *iface)
{
struct d2d_command_list *command_list = impl_from_ID2D1CommandList(iface);
ULONG refcount = InterlockedDecrement(&command_list->refcount);
size_t i;
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
ID2D1Factory_Release(command_list->factory);
for (i = 0; i < command_list->objects_count; ++i)
IUnknown_Release(command_list->objects[i]);
free(command_list->objects);
free(command_list->data);
free(command_list);
}
return refcount;
}
static void STDMETHODCALLTYPE d2d_command_list_GetFactory(ID2D1CommandList *iface, ID2D1Factory **factory)
{
struct d2d_command_list *command_list = impl_from_ID2D1CommandList(iface);
TRACE("iface %p, factory %p.\n", iface, factory);
ID2D1Factory_AddRef(*factory = command_list->factory);
}
static HRESULT STDMETHODCALLTYPE d2d_command_list_Stream(ID2D1CommandList *iface, ID2D1CommandSink *sink)
{
struct d2d_command_list *command_list = impl_from_ID2D1CommandList(iface);
const void *data, *end;
HRESULT hr;
TRACE("iface %p, sink %p.\n", iface, sink);
if (command_list->state != D2D_COMMAND_LIST_STATE_CLOSED) return S_OK;
if (FAILED(hr = ID2D1CommandSink_BeginDraw(sink)))
return hr;
data = command_list->data;
end = (char *)command_list->data + command_list->size;
while (data < end)
{
const struct d2d_command *command = data;
switch (command->op)
{
case D2D_COMMAND_SET_ANTIALIAS_MODE:
{
const struct d2d_command_set_antialias_mode *c = data;
hr = ID2D1CommandSink_SetAntialiasMode(sink, c->mode);
break;
}
case D2D_COMMAND_SET_TAGS:
{
const struct d2d_command_set_tags *c = data;
hr = ID2D1CommandSink_SetTags(sink, c->tag1, c->tag2);
break;
}
case D2D_COMMAND_SET_TEXT_ANTIALIAS_MODE:
{
const struct d2d_command_set_text_antialias_mode *c = data;
hr = ID2D1CommandSink_SetTextAntialiasMode(sink, c->mode);
break;
}
case D2D_COMMAND_SET_TEXT_RENDERING_PARAMS:
{
const struct d2d_command_set_text_rendering_params *c = data;
hr = ID2D1CommandSink_SetTextRenderingParams(sink, c->params);
break;
}
case D2D_COMMAND_SET_TRANSFORM:
{
const struct d2d_command_set_transform *c = data;
hr = ID2D1CommandSink_SetTransform(sink, &c->transform);
break;
}
case D2D_COMMAND_SET_PRIMITIVE_BLEND:
{
const struct d2d_command_set_primitive_blend *c = data;
ID2D1CommandSink1 *sink1;
ID2D1CommandSink4 *sink4;
switch (c->primitive_blend)
{
case D2D1_PRIMITIVE_BLEND_SOURCE_OVER:
case D2D1_PRIMITIVE_BLEND_COPY:
hr = ID2D1CommandSink_SetPrimitiveBlend(sink, c->primitive_blend);
break;
case D2D1_PRIMITIVE_BLEND_MIN:
case D2D1_PRIMITIVE_BLEND_ADD:
if (SUCCEEDED(ID2D1CommandSink_QueryInterface(sink, &IID_ID2D1CommandSink1, (void **)&sink1)))
{
hr = ID2D1CommandSink1_SetPrimitiveBlend1(sink1, c->primitive_blend);
ID2D1CommandSink1_Release(sink1);
}
else
hr = ID2D1CommandSink_SetPrimitiveBlend(sink, D2D1_PRIMITIVE_BLEND_SOURCE_OVER);
break;
case D2D1_PRIMITIVE_BLEND_MAX:
if (SUCCEEDED(ID2D1CommandSink_QueryInterface(sink, &IID_ID2D1CommandSink4, (void **)&sink4)))
{
hr = ID2D1CommandSink4_SetPrimitiveBlend2(sink4, c->primitive_blend);
ID2D1CommandSink4_Release(sink4);
}
else
hr = ID2D1CommandSink_SetPrimitiveBlend(sink, D2D1_PRIMITIVE_BLEND_SOURCE_OVER);
break;
default:
FIXME("Unexpected blend mode %u.\n", c->primitive_blend);
hr = E_UNEXPECTED;
}
break;
}
case D2D_COMMAND_SET_UNIT_MODE:
{
const struct d2d_command_set_unit_mode *c = data;
hr = ID2D1CommandSink_SetUnitMode(sink, c->mode);
break;
}
case D2D_COMMAND_CLEAR:
{
const struct d2d_command_clear *c = data;
hr = ID2D1CommandSink_Clear(sink, &c->color);
break;
}
case D2D_COMMAND_DRAW_GLYPH_RUN:
{
const struct d2d_command_draw_glyph_run *c = data;
hr = ID2D1CommandSink_DrawGlyphRun(sink, c->origin, &c->run, c->run_desc, c->brush, c->measuring_mode);
break;
}
case D2D_COMMAND_DRAW_LINE:
{
const struct d2d_command_draw_line *c = data;
hr = ID2D1CommandSink_DrawLine(sink, c->p0, c->p1, c->brush, c->stroke_width,
c->stroke_style);
break;
}
case D2D_COMMAND_DRAW_GEOMETRY:
{
const struct d2d_command_draw_geometry *c = data;
hr = ID2D1CommandSink_DrawGeometry(sink, c->geometry, c->brush, c->stroke_width,
c->stroke_style);
break;
}
case D2D_COMMAND_DRAW_RECTANGLE:
{
const struct d2d_command_draw_rectangle *c = data;
hr = ID2D1CommandSink_DrawRectangle(sink, &c->rect, c->brush, c->stroke_width,
c->stroke_style);
break;
}
case D2D_COMMAND_DRAW_BITMAP:
{
const struct d2d_command_draw_bitmap *c = data;
hr = ID2D1CommandSink_DrawBitmap(sink, c->bitmap, c->dst_rect, c->opacity,
c->interpolation_mode, c->src_rect, c->perspective_transform);
break;
}
case D2D_COMMAND_DRAW_IMAGE:
{
const struct d2d_command_draw_image *c = data;
hr = ID2D1CommandSink_DrawImage(sink, c->image, c->target_offset, c->image_rect,
c->interpolation_mode, c->composite_mode);
break;
}
case D2D_COMMAND_FILL_MESH:
{
const struct d2d_command_fill_mesh *c = data;
hr = ID2D1CommandSink_FillMesh(sink, c->mesh, c->brush);
break;
}
case D2D_COMMAND_FILL_OPACITY_MASK:
{
const struct d2d_command_fill_opacity_mask *c = data;
hr = ID2D1CommandSink_FillOpacityMask(sink, c->bitmap, c->brush, c->dst_rect, c->src_rect);
break;
}
case D2D_COMMAND_FILL_GEOMETRY:
{
const struct d2d_command_fill_geometry *c = data;
hr = ID2D1CommandSink_FillGeometry(sink, c->geometry, c->brush, c->opacity_brush);
break;
}
case D2D_COMMAND_FILL_RECTANGLE:
{
const struct d2d_command_fill_rectangle *c = data;
hr = ID2D1CommandSink_FillRectangle(sink, &c->rect, c->brush);
break;
}
case D2D_COMMAND_PUSH_CLIP:
{
const struct d2d_command_push_clip *c = data;
hr = ID2D1CommandSink_PushAxisAlignedClip(sink, &c->rect, c->mode);
break;
}
case D2D_COMMAND_PUSH_LAYER:
{
const struct d2d_command_push_layer *c = data;
hr = ID2D1CommandSink_PushLayer(sink, &c->params, c->layer);
break;
}
case D2D_COMMAND_POP_CLIP:
hr = ID2D1CommandSink_PopAxisAlignedClip(sink);
break;
case D2D_COMMAND_POP_LAYER:
hr = ID2D1CommandSink_PopLayer(sink);
break;
default:
FIXME("Unhandled command %u.\n", command->op);
hr = E_UNEXPECTED;
}
if (FAILED(hr)) return hr;
data = (char *)data + command->size;
}
return ID2D1CommandSink_EndDraw(sink);
}
static HRESULT STDMETHODCALLTYPE d2d_command_list_Close(ID2D1CommandList *iface)
{
struct d2d_command_list *command_list = impl_from_ID2D1CommandList(iface);
FIXME("iface %p stub.\n", iface);
if (command_list->state != D2D_COMMAND_LIST_STATE_OPEN)
return D2DERR_WRONG_STATE;
command_list->state = D2D_COMMAND_LIST_STATE_CLOSED;
/* FIXME: reset as a target */
return S_OK;
}
static const ID2D1CommandListVtbl d2d_command_list_vtbl =
{
d2d_command_list_QueryInterface,
d2d_command_list_AddRef,
d2d_command_list_Release,
d2d_command_list_GetFactory,
d2d_command_list_Stream,
d2d_command_list_Close,
};
HRESULT d2d_command_list_create(ID2D1Factory *factory, struct d2d_command_list **command_list)
{
if (!(*command_list = calloc(1, sizeof(**command_list))))
return E_OUTOFMEMORY;
(*command_list)->ID2D1CommandList_iface.lpVtbl = &d2d_command_list_vtbl;
(*command_list)->refcount = 1;
ID2D1Factory_AddRef((*command_list)->factory = factory);
TRACE("Created command list %p.\n", *command_list);
return S_OK;
}
struct d2d_command_list *unsafe_impl_from_ID2D1CommandList(ID2D1CommandList *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == (ID2D1CommandListVtbl *)&d2d_command_list_vtbl);
return CONTAINING_RECORD(iface, struct d2d_command_list, ID2D1CommandList_iface);
}
static void * d2d_command_list_require_space(struct d2d_command_list *command_list, size_t size)
{
struct d2d_command *command;
if (!d2d_array_reserve(&command_list->data, &command_list->capacity, command_list->size + size, 1))
return NULL;
command = (struct d2d_command *)((char *)command_list->data + command_list->size);
command->size = size;
command_list->size += size;
return command;
}
static void d2d_command_list_reference_object(struct d2d_command_list *command_list, void *object)
{
IUnknown *obj = object;
if (!obj) return;
if (!d2d_array_reserve((void **)&command_list->objects, &command_list->objects_capacity,
command_list->objects_count + 1, sizeof(*command_list->objects)))
{
return;
}
command_list->objects[command_list->objects_count++] = obj;
IUnknown_AddRef(obj);
}
static HRESULT d2d_command_list_create_brush(struct d2d_command_list *command_list,
const struct d2d_device_context *ctx, ID2D1Brush *orig_brush, ID2D1Brush **ret)
{
ID2D1DeviceContext *context = (ID2D1DeviceContext *)&ctx->ID2D1DeviceContext1_iface;
struct d2d_brush *brush = unsafe_impl_from_ID2D1Brush(orig_brush);
D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES linear_properties;
D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES radial_properties;
D2D1_BITMAP_BRUSH_PROPERTIES1 bitmap_properties;
D2D1_IMAGE_BRUSH_PROPERTIES image_properties;
D2D1_BRUSH_PROPERTIES properties;
HRESULT hr;
properties.opacity = brush->opacity;
properties.transform = brush->transform;
switch (brush->type)
{
case D2D_BRUSH_TYPE_SOLID:
hr = ID2D1DeviceContext_CreateSolidColorBrush(context, &brush->u.solid.color,
&properties, (ID2D1SolidColorBrush **)ret);
break;
case D2D_BRUSH_TYPE_LINEAR:
linear_properties.startPoint = brush->u.linear.start;
linear_properties.endPoint = brush->u.linear.end;
hr = ID2D1DeviceContext_CreateLinearGradientBrush(context, &linear_properties,
&properties, &brush->u.linear.gradient->ID2D1GradientStopCollection_iface,
(ID2D1LinearGradientBrush **)ret);
break;
case D2D_BRUSH_TYPE_RADIAL:
radial_properties.center = brush->u.radial.centre;
radial_properties.gradientOriginOffset = brush->u.radial.offset;
radial_properties.radiusX = brush->u.radial.radius.x;
radial_properties.radiusY = brush->u.radial.radius.y;
hr = ID2D1DeviceContext_CreateRadialGradientBrush(context, &radial_properties,
&properties, &brush->u.radial.gradient->ID2D1GradientStopCollection_iface,
(ID2D1RadialGradientBrush **)ret);
break;
case D2D_BRUSH_TYPE_BITMAP:
bitmap_properties.extendModeX = brush->u.bitmap.extend_mode_x;
bitmap_properties.extendModeY = brush->u.bitmap.extend_mode_y;
bitmap_properties.interpolationMode = brush->u.bitmap.interpolation_mode;
hr = ID2D1DeviceContext_CreateBitmapBrush(context, (ID2D1Bitmap *)&brush->u.bitmap.bitmap->ID2D1Bitmap1_iface,
&bitmap_properties, &properties, (ID2D1BitmapBrush1 **)ret);
break;
case D2D_BRUSH_TYPE_IMAGE:
image_properties.sourceRectangle = brush->u.image.source_rect;
image_properties.extendModeX = brush->u.image.extend_mode_x;
image_properties.extendModeY = brush->u.image.extend_mode_y;
image_properties.interpolationMode = brush->u.image.interpolation_mode;
hr = ID2D1DeviceContext_CreateImageBrush(context, brush->u.image.image,
&image_properties, &properties, (ID2D1ImageBrush **)ret);
break;
default:
FIXME("Unsupported brush type %u.\n", brush->type);
return E_UNEXPECTED;
}
if (SUCCEEDED(hr))
{
d2d_command_list_reference_object(command_list, *ret);
ID2D1Brush_Release(*ret);
}
return hr;
}
void d2d_command_list_set_antialias_mode(struct d2d_command_list *command_list,
D2D1_ANTIALIAS_MODE mode)
{
struct d2d_command_set_antialias_mode *command;
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_SET_ANTIALIAS_MODE;
command->mode = mode;
}
void d2d_command_list_set_primitive_blend(struct d2d_command_list *command_list,
D2D1_PRIMITIVE_BLEND primitive_blend)
{
struct d2d_command_set_primitive_blend *command;
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_SET_PRIMITIVE_BLEND;
command->primitive_blend = primitive_blend;
}
void d2d_command_list_set_unit_mode(struct d2d_command_list *command_list, D2D1_UNIT_MODE mode)
{
struct d2d_command_set_unit_mode *command;
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_SET_UNIT_MODE;
command->mode = mode;
}
void d2d_command_list_set_text_antialias_mode(struct d2d_command_list *command_list,
D2D1_TEXT_ANTIALIAS_MODE mode)
{
struct d2d_command_set_text_antialias_mode *command;
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_SET_TEXT_ANTIALIAS_MODE;
command->mode = mode;
}
void d2d_command_list_set_tags(struct d2d_command_list *command_list, D2D1_TAG tag1, D2D1_TAG tag2)
{
struct d2d_command_set_tags *command;
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_SET_TAGS;
command->tag1 = tag1;
command->tag2 = tag2;
}
void d2d_command_list_set_transform(struct d2d_command_list *command_list,
const D2D1_MATRIX_3X2_F *transform)
{
struct d2d_command_set_transform *command;
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_SET_TRANSFORM;
command->transform = *transform;
}
void d2d_command_list_begin_draw(struct d2d_command_list *command_list,
const struct d2d_device_context *context)
{
if (command_list->state != D2D_COMMAND_LIST_STATE_INITIAL)
{
command_list->state = D2D_COMMAND_LIST_STATE_ERROR;
return;
}
d2d_command_list_set_antialias_mode(command_list, context->drawing_state.antialiasMode);
d2d_command_list_set_primitive_blend(command_list, context->drawing_state.primitiveBlend);
d2d_command_list_set_unit_mode(command_list, context->drawing_state.unitMode);
d2d_command_list_set_text_antialias_mode(command_list, context->drawing_state.textAntialiasMode);
d2d_command_list_set_tags(command_list, context->drawing_state.tag1, context->drawing_state.tag2);
d2d_command_list_set_transform(command_list, &context->drawing_state.transform);
d2d_command_list_set_text_rendering_params(command_list, context->text_rendering_params);
command_list->state = D2D_COMMAND_LIST_STATE_OPEN;
}
void d2d_command_list_push_clip(struct d2d_command_list *command_list, const D2D1_RECT_F *rect,
D2D1_ANTIALIAS_MODE mode)
{
struct d2d_command_push_clip *command;
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_PUSH_CLIP;
command->rect = *rect;
command->mode = mode;
}
void d2d_command_list_pop_clip(struct d2d_command_list *command_list)
{
struct d2d_command *command;
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->op = D2D_COMMAND_POP_CLIP;
}
void d2d_command_list_push_layer(struct d2d_command_list *command_list, const struct d2d_device_context *context,
const D2D1_LAYER_PARAMETERS1 *params, ID2D1Layer *layer)
{
struct d2d_command_push_layer *command;
ID2D1Brush *opacity_brush = NULL;
if (params->opacityBrush && FAILED(d2d_command_list_create_brush(command_list, context,
params->opacityBrush, &opacity_brush)))
{
command_list->state = D2D_COMMAND_LIST_STATE_ERROR;
return;
}
d2d_command_list_reference_object(command_list, layer);
d2d_command_list_reference_object(command_list, params->geometricMask);
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_PUSH_LAYER;
command->params = *params;
command->params.opacityBrush = opacity_brush;
command->layer = layer;
}
void d2d_command_list_pop_layer(struct d2d_command_list *command_list)
{
struct d2d_command *command;
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->op = D2D_COMMAND_POP_LAYER;
}
void d2d_command_list_clear(struct d2d_command_list *command_list, const D2D1_COLOR_F *color)
{
struct d2d_command_clear *command;
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_CLEAR;
if (color) command->color = *color;
else memset(&command->color, 0, sizeof(command->color));
}
void d2d_command_list_draw_line(struct d2d_command_list *command_list,
const struct d2d_device_context *context, D2D1_POINT_2F p0, D2D1_POINT_2F p1,
ID2D1Brush *orig_brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
struct d2d_command_draw_line *command;
ID2D1Brush *brush;
if (FAILED(d2d_command_list_create_brush(command_list, context, orig_brush, &brush)))
{
command_list->state = D2D_COMMAND_LIST_STATE_ERROR;
return;
}
d2d_command_list_reference_object(command_list, stroke_style);
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_DRAW_LINE;
command->p0 = p0;
command->p1 = p1;
command->brush = brush;
command->stroke_width = stroke_width;
command->stroke_style = stroke_style;
}
void d2d_command_list_draw_geometry(struct d2d_command_list *command_list,
const struct d2d_device_context *context, ID2D1Geometry *geometry, ID2D1Brush *orig_brush,
float stroke_width, ID2D1StrokeStyle *stroke_style)
{
struct d2d_command_draw_geometry *command;
ID2D1Brush *brush;
if (FAILED(d2d_command_list_create_brush(command_list, context, orig_brush, &brush)))
{
command_list->state = D2D_COMMAND_LIST_STATE_ERROR;
return;
}
d2d_command_list_reference_object(command_list, geometry);
d2d_command_list_reference_object(command_list, stroke_style);
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_DRAW_GEOMETRY;
command->brush = brush;
command->stroke_width = stroke_width;
command->stroke_style = stroke_style;
}
void d2d_command_list_draw_rectangle(struct d2d_command_list *command_list, const struct d2d_device_context *context,
const D2D1_RECT_F *rect, ID2D1Brush *orig_brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
struct d2d_command_draw_rectangle *command;
ID2D1Brush *brush;
if (FAILED(d2d_command_list_create_brush(command_list, context, orig_brush, &brush)))
{
command_list->state = D2D_COMMAND_LIST_STATE_ERROR;
return;
}
d2d_command_list_reference_object(command_list, stroke_style);
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_DRAW_RECTANGLE;
command->rect = *rect;
command->brush = brush;
command->stroke_width = stroke_width;
command->stroke_style = stroke_style;
}
void d2d_command_list_fill_geometry(struct d2d_command_list *command_list,
const struct d2d_device_context *context, ID2D1Geometry *geometry, ID2D1Brush *orig_brush,
ID2D1Brush *orig_opacity_brush)
{
ID2D1Brush *brush, *opacity_brush = NULL;
struct d2d_command_fill_geometry *command;
if (FAILED(d2d_command_list_create_brush(command_list, context, orig_brush, &brush)))
{
command_list->state = D2D_COMMAND_LIST_STATE_ERROR;
return;
}
if (orig_opacity_brush && FAILED(d2d_command_list_create_brush(command_list, context,
orig_opacity_brush, &opacity_brush)))
{
command_list->state = D2D_COMMAND_LIST_STATE_ERROR;
ID2D1Brush_Release(brush);
return;
}
d2d_command_list_reference_object(command_list, geometry);
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_FILL_GEOMETRY;
command->geometry = geometry;
command->brush = brush;
command->opacity_brush = opacity_brush;
}
void d2d_command_list_fill_rectangle(struct d2d_command_list *command_list,
const struct d2d_device_context *context, const D2D1_RECT_F *rect, ID2D1Brush *orig_brush)
{
struct d2d_command_fill_rectangle *command;
ID2D1Brush *brush;
if (FAILED(d2d_command_list_create_brush(command_list, context, orig_brush, &brush)))
{
command_list->state = D2D_COMMAND_LIST_STATE_ERROR;
return;
}
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_FILL_RECTANGLE;
command->rect = *rect;
command->brush = brush;
}
static void d2d_command_list_set_text_rendering_params_internal(struct d2d_command_list *command_list,
BOOL allow_null, IDWriteRenderingParams *params)
{
struct d2d_command_set_text_rendering_params *command;
if (!params && !allow_null) return;
if ((command_list->flags & D2D_COMMAND_LIST_HAS_NULL_TEXT_RENDERING_PARAMS)
&& !params)
{
return;
}
d2d_command_list_reference_object(command_list, params);
if (params)
command_list->flags &= ~D2D_COMMAND_LIST_HAS_NULL_TEXT_RENDERING_PARAMS;
else
command_list->flags |= D2D_COMMAND_LIST_HAS_NULL_TEXT_RENDERING_PARAMS;
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_SET_TEXT_RENDERING_PARAMS;
command->params = params;
}
void d2d_command_list_set_text_rendering_params(struct d2d_command_list *command_list,
IDWriteRenderingParams *params)
{
d2d_command_list_set_text_rendering_params_internal(command_list, FALSE, params);
}
static inline void d2d_command_list_write_field(BYTE **data, void *dst, const void *src, size_t size)
{
void **ptr = dst;
if (!src)
{
*ptr = NULL;
return;
}
*ptr = *data;
memcpy(*data, src, size);
*data = *data + size;
}
void d2d_command_list_draw_glyph_run(struct d2d_command_list *command_list,
const struct d2d_device_context *context, D2D1_POINT_2F origin, const DWRITE_GLYPH_RUN *run,
const DWRITE_GLYPH_RUN_DESCRIPTION *run_desc, ID2D1Brush *orig_brush,
DWRITE_MEASURING_MODE measuring_mode)
{
struct d2d_command_draw_glyph_run *command;
DWRITE_GLYPH_RUN_DESCRIPTION *d;
DWRITE_GLYPH_RUN *r;
UINT32 glyph_count;
ID2D1Brush *brush;
size_t size;
BYTE *data;
if (FAILED(d2d_command_list_create_brush(command_list, context, orig_brush, &brush)))
{
command_list->state = D2D_COMMAND_LIST_STATE_ERROR;
return;
}
/* Set rendering parameters automatically. Explicitly set null parameters are not recorded,
either separately or as a part of a restored state block. Forcing parameters update on
DrawGlyphRun() ensures that state is reset correctly. */
d2d_command_list_set_text_rendering_params_internal(command_list, TRUE,
context->text_rendering_params);
/* Get combined size of variable data. */
glyph_count = run->glyphCount;
size = sizeof(*command);
if (run->glyphIndices) size += glyph_count * sizeof(*run->glyphIndices);
if (run->glyphAdvances) size += glyph_count * sizeof(*run->glyphAdvances);
if (run->glyphOffsets) size += glyph_count * sizeof(*run->glyphOffsets);
if (run_desc)
{
size += sizeof(*run_desc);
if (run_desc->localeName) size += (wcslen(run_desc->localeName) + 1) * sizeof(*run_desc->localeName);
if (run_desc->string) size += run_desc->stringLength * sizeof(*run_desc->string);
if (run_desc->clusterMap) size += run_desc->stringLength * sizeof(*run_desc->clusterMap);
size += sizeof(run_desc->stringLength);
size += sizeof(run_desc->textPosition);
}
d2d_command_list_reference_object(command_list, run->fontFace);
command = d2d_command_list_require_space(command_list, size);
command->c.op = D2D_COMMAND_DRAW_GLYPH_RUN;
r = &command->run;
r->fontFace = run->fontFace;
r->fontEmSize = run->fontEmSize;
r->glyphCount = run->glyphCount;
r->isSideways = run->isSideways;
r->bidiLevel = run->bidiLevel;
data = (BYTE *)(command + 1);
d2d_command_list_write_field(&data, &r->glyphIndices, run->glyphIndices, glyph_count * sizeof(*r->glyphIndices));
d2d_command_list_write_field(&data, &r->glyphAdvances, run->glyphAdvances, glyph_count * sizeof(*r->glyphAdvances));
d2d_command_list_write_field(&data, &r->glyphOffsets, run->glyphOffsets, glyph_count * sizeof(*r->glyphOffsets));
command->run_desc = NULL;
if (run_desc)
{
d = command->run_desc = (DWRITE_GLYPH_RUN_DESCRIPTION *)data;
memset(d, 0, sizeof(*d));
data += sizeof(*d);
d2d_command_list_write_field(&data, &d->localeName, run_desc->localeName, (wcslen(run_desc->localeName) + 1) * sizeof(*run_desc->localeName));
d2d_command_list_write_field(&data, &d->string, run_desc->string, run_desc->stringLength * sizeof(*run_desc->string));
d->stringLength = run_desc->stringLength;
d2d_command_list_write_field(&data, &d->clusterMap, run_desc->clusterMap, run_desc->stringLength * sizeof(*run_desc->clusterMap));
d->textPosition = run_desc->textPosition;
}
command->brush = brush;
command->origin = origin;
command->measuring_mode = measuring_mode;
}
void d2d_command_list_draw_bitmap(struct d2d_command_list *command_list, ID2D1Bitmap *bitmap,
const D2D1_RECT_F *dst_rect, float opacity, D2D1_INTERPOLATION_MODE interpolation_mode,
const D2D1_RECT_F *src_rect, const D2D1_MATRIX_4X4_F *perspective_transform)
{
struct d2d_command_draw_bitmap *command;
size_t size;
BYTE *data;
size = sizeof(*command);
if (dst_rect) size += sizeof(*dst_rect);
if (src_rect) size += sizeof(*src_rect);
if (perspective_transform) size += sizeof(*perspective_transform);
d2d_command_list_reference_object(command_list, bitmap);
command = d2d_command_list_require_space(command_list, size);
command->c.op = D2D_COMMAND_DRAW_BITMAP;
command->bitmap = bitmap;
command->opacity = opacity;
command->interpolation_mode = interpolation_mode;
data = (BYTE *)(command + 1);
d2d_command_list_write_field(&data, &command->dst_rect, dst_rect, sizeof(*dst_rect));
d2d_command_list_write_field(&data, &command->src_rect, src_rect, sizeof(*src_rect));
d2d_command_list_write_field(&data, &command->perspective_transform, perspective_transform, sizeof(*perspective_transform));
}
void d2d_command_list_draw_image(struct d2d_command_list *command_list, ID2D1Image *image,
const D2D1_POINT_2F *target_offset, const D2D1_RECT_F *image_rect, D2D1_INTERPOLATION_MODE interpolation_mode,
D2D1_COMPOSITE_MODE composite_mode)
{
struct d2d_command_draw_image *command;
size_t size;
BYTE *data;
size = sizeof(*command);
if (target_offset) size += sizeof(*target_offset);
if (image_rect) size += sizeof(*image_rect);
d2d_command_list_reference_object(command_list, image);
command = d2d_command_list_require_space(command_list, size);
command->c.op = D2D_COMMAND_DRAW_IMAGE;
command->image = image;
command->interpolation_mode = interpolation_mode;
command->composite_mode = composite_mode;
data = (BYTE *)(command + 1);
d2d_command_list_write_field(&data, &command->target_offset, target_offset, sizeof(*target_offset));
d2d_command_list_write_field(&data, &command->image_rect, image_rect, sizeof(*image_rect));
}
void d2d_command_list_fill_mesh(struct d2d_command_list *command_list, const struct d2d_device_context *context,
ID2D1Mesh *mesh, ID2D1Brush *orig_brush)
{
struct d2d_command_fill_mesh *command;
ID2D1Brush *brush;
if (FAILED(d2d_command_list_create_brush(command_list, context, orig_brush, &brush)))
{
command_list->state = D2D_COMMAND_LIST_STATE_ERROR;
return;
}
d2d_command_list_reference_object(command_list, mesh);
command = d2d_command_list_require_space(command_list, sizeof(*command));
command->c.op = D2D_COMMAND_FILL_MESH;
command->mesh = mesh;
command->brush = brush;
}
void d2d_command_list_fill_opacity_mask(struct d2d_command_list *command_list, const struct d2d_device_context *context,
ID2D1Bitmap *bitmap, ID2D1Brush *orig_brush, const D2D1_RECT_F *dst_rect, const D2D1_RECT_F *src_rect)
{
struct d2d_command_fill_opacity_mask *command;
ID2D1Brush *brush;
size_t size;
BYTE *data;
if (FAILED(d2d_command_list_create_brush(command_list, context, orig_brush, &brush)))
{
command_list->state = D2D_COMMAND_LIST_STATE_ERROR;
return;
}
size = sizeof(*command);
if (dst_rect) size += sizeof(*dst_rect);
if (src_rect) size += sizeof(*src_rect);
d2d_command_list_reference_object(command_list, bitmap);
command = d2d_command_list_require_space(command_list, size);
command->c.op = D2D_COMMAND_FILL_OPACITY_MASK;
command->bitmap = bitmap;
command->brush = brush;
data = (BYTE *)(command + 1);
d2d_command_list_write_field(&data, &command->dst_rect, dst_rect, sizeof(*dst_rect));
d2d_command_list_write_field(&data, &command->src_rect, src_rect, sizeof(*src_rect));
}