wine/dlls/comctl32/updown.c
Nikolay Sivov df65aee926 comctl32: Switch back to internal allocation function.
We are still using exported string functions internally,
and that caused mismatches after recent incomplete switching to crt functions.

There is also no evidence that crt functions are used at all there,
so for now switch back to fix mismatching calls.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2022-12-09 17:52:25 +01:00

1196 lines
38 KiB
C

/*
* Updown control
*
* Copyright 1997, 2002 Dimitrie O. Paun
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "winnls.h"
#include "commctrl.h"
#include "comctl32.h"
#include "uxtheme.h"
#include "vssym32.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(updown);
typedef struct
{
HWND Self; /* Handle to this up-down control */
HWND Notify; /* Handle to the parent window */
DWORD dwStyle; /* The GWL_STYLE for this window */
UINT AccelCount; /* Number of elements in AccelVect */
UDACCEL* AccelVect; /* Vector containing AccelCount elements */
INT AccelIndex; /* Current accel index, -1 if not accel'ing */
INT Base; /* Base to display nr in the buddy window */
INT CurVal; /* Current up-down value */
INT MinVal; /* Minimum up-down value */
INT MaxVal; /* Maximum up-down value */
HWND Buddy; /* Handle to the buddy window */
INT BuddyType; /* Remembers the buddy type BUDDY_TYPE_* */
INT Flags; /* Internal Flags FLAG_* */
BOOL UnicodeFormat; /* Marks the use of Unicode internally */
} UPDOWN_INFO;
/* Control configuration constants */
#define INITIAL_DELAY 500 /* initial timer until auto-inc kicks in */
#define AUTOPRESS_DELAY 250 /* time to keep arrow pressed on KEY_DOWN */
#define REPEAT_DELAY 50 /* delay between auto-increments */
#define DEFAULT_WIDTH 16 /* default width of the ctrl */
#define DEFAULT_XSEP 0 /* default separation between buddy and ctrl */
#define DEFAULT_ADDTOP 0 /* amount to extend above the buddy window */
#define DEFAULT_ADDBOT 0 /* amount to extend below the buddy window */
#define DEFAULT_BUDDYBORDER 2 /* Width/height of the buddy border */
#define DEFAULT_BUDDYSPACER 2 /* Spacer between the buddy and the ctrl */
#define DEFAULT_BUDDYBORDER_THEMED 1 /* buddy border when theming is enabled */
#define DEFAULT_BUDDYSPACER_THEMED 0 /* buddy spacer when theming is enabled */
/* Work constants */
#define FLAG_INCR 0x01
#define FLAG_DECR 0x02
#define FLAG_MOUSEIN 0x04
#define FLAG_PRESSED 0x08
#define FLAG_BUDDYINT 0x10 /* UDS_SETBUDDYINT was set on creation */
#define FLAG_ARROW (FLAG_INCR | FLAG_DECR)
#define BUDDY_TYPE_UNKNOWN 0
#define BUDDY_TYPE_LISTBOX 1
#define BUDDY_TYPE_EDIT 2
#define TIMER_AUTOREPEAT 1
#define TIMER_ACCEL 2
#define TIMER_AUTOPRESS 3
#define UPDOWN_GetInfoPtr(hwnd) ((UPDOWN_INFO *)GetWindowLongPtrW (hwnd,0))
/* id used for SetWindowSubclass */
#define BUDDY_SUBCLASSID 1
static void UPDOWN_DoAction (UPDOWN_INFO *infoPtr, int delta, int action);
/***********************************************************************
* UPDOWN_IsBuddyEdit
* Tests if our buddy is an edit control.
*/
static inline BOOL UPDOWN_IsBuddyEdit(const UPDOWN_INFO *infoPtr)
{
return infoPtr->BuddyType == BUDDY_TYPE_EDIT;
}
/***********************************************************************
* UPDOWN_IsBuddyListbox
* Tests if our buddy is a listbox control.
*/
static inline BOOL UPDOWN_IsBuddyListbox(const UPDOWN_INFO *infoPtr)
{
return infoPtr->BuddyType == BUDDY_TYPE_LISTBOX;
}
/***********************************************************************
* UPDOWN_InBounds
* Tests if a given value 'val' is between the Min&Max limits
*/
static BOOL UPDOWN_InBounds(const UPDOWN_INFO *infoPtr, int val)
{
if(infoPtr->MaxVal > infoPtr->MinVal)
return (infoPtr->MinVal <= val) && (val <= infoPtr->MaxVal);
else
return (infoPtr->MaxVal <= val) && (val <= infoPtr->MinVal);
}
/***********************************************************************
* UPDOWN_OffsetVal
* Change the current value by delta.
* It returns TRUE is the value was changed successfully, or FALSE
* if the value was not changed, as it would go out of bounds.
*/
static BOOL UPDOWN_OffsetVal(UPDOWN_INFO *infoPtr, int delta)
{
/* check if we can do the modification first */
if(!UPDOWN_InBounds (infoPtr, infoPtr->CurVal+delta)) {
if (infoPtr->dwStyle & UDS_WRAP) {
delta += (delta < 0 ? -1 : 1) *
(infoPtr->MaxVal < infoPtr->MinVal ? -1 : 1) *
(infoPtr->MinVal - infoPtr->MaxVal) +
(delta < 0 ? 1 : -1);
} else if ((infoPtr->MaxVal > infoPtr->MinVal && infoPtr->CurVal+delta > infoPtr->MaxVal)
|| (infoPtr->MaxVal < infoPtr->MinVal && infoPtr->CurVal+delta < infoPtr->MaxVal)) {
delta = infoPtr->MaxVal - infoPtr->CurVal;
} else {
delta = infoPtr->MinVal - infoPtr->CurVal;
}
}
infoPtr->CurVal += delta;
return delta != 0;
}
/***********************************************************************
* UPDOWN_HasBuddyBorder
*
* When we have a buddy set and that we are aligned on our buddy, we
* want to draw a sunken edge to make like we are part of that control.
*/
static BOOL UPDOWN_HasBuddyBorder(const UPDOWN_INFO *infoPtr)
{
return ( ((infoPtr->dwStyle & (UDS_ALIGNLEFT | UDS_ALIGNRIGHT)) != 0) &&
UPDOWN_IsBuddyEdit(infoPtr) );
}
/***********************************************************************
* UPDOWN_GetArrowRect
* wndPtr - pointer to the up-down wnd
* rect - will hold the rectangle
* arrow - FLAG_INCR to get the "increment" rect (up or right)
* FLAG_DECR to get the "decrement" rect (down or left)
*/
static void UPDOWN_GetArrowRect (const UPDOWN_INFO* infoPtr, RECT *rect, unsigned int arrow)
{
HTHEME theme = GetWindowTheme (infoPtr->Self);
const int border = theme ? DEFAULT_BUDDYBORDER_THEMED : DEFAULT_BUDDYBORDER;
const int spacer = theme ? DEFAULT_BUDDYSPACER_THEMED : DEFAULT_BUDDYSPACER;
int size;
assert(arrow && (arrow & (FLAG_INCR | FLAG_DECR)) != (FLAG_INCR | FLAG_DECR));
GetClientRect (infoPtr->Self, rect);
/*
* Make sure we calculate the rectangle to fit even if we draw the
* border.
*/
if (UPDOWN_HasBuddyBorder(infoPtr)) {
if (infoPtr->dwStyle & UDS_ALIGNLEFT)
rect->left += border;
else
rect->right -= border;
InflateRect(rect, 0, -border);
}
/* now figure out if we need a space away from the buddy */
if (IsWindow(infoPtr->Buddy) ) {
if (infoPtr->dwStyle & UDS_ALIGNLEFT) rect->right -= spacer;
else if (infoPtr->dwStyle & UDS_ALIGNRIGHT) rect->left += spacer;
}
/*
* We're calculating the midpoint to figure-out where the
* separation between the buttons will lay.
*/
if (infoPtr->dwStyle & UDS_HORZ) {
size = (rect->right - rect->left) / 2;
if (arrow & FLAG_INCR)
rect->left = rect->right - size;
else if (arrow & FLAG_DECR)
rect->right = rect->left + size;
} else {
size = (rect->bottom - rect->top) / 2;
if (arrow & FLAG_INCR)
rect->bottom = rect->top + size;
else if (arrow & FLAG_DECR)
rect->top = rect->bottom - size;
}
}
/***********************************************************************
* UPDOWN_GetArrowFromPoint
* Returns the rectagle (for the up or down arrow) that contains pt.
* If it returns the up rect, it returns FLAG_INCR.
* If it returns the down rect, it returns FLAG_DECR.
*/
static INT UPDOWN_GetArrowFromPoint (const UPDOWN_INFO *infoPtr, RECT *rect, POINT pt)
{
UPDOWN_GetArrowRect (infoPtr, rect, FLAG_INCR);
if(PtInRect(rect, pt)) return FLAG_INCR;
UPDOWN_GetArrowRect (infoPtr, rect, FLAG_DECR);
if(PtInRect(rect, pt)) return FLAG_DECR;
return 0;
}
/***********************************************************************
* UPDOWN_GetThousandSep
* Returns the thousand sep. If an error occurs, it returns ','.
*/
static WCHAR UPDOWN_GetThousandSep(void)
{
WCHAR sep[2];
if(GetLocaleInfoW(LOCALE_USER_DEFAULT, LOCALE_STHOUSAND, sep, 2) != 1)
sep[0] = ',';
return sep[0];
}
/***********************************************************************
* UPDOWN_GetBuddyInt
* Tries to read the pos from the buddy window and if it succeeds,
* it stores it in the control's CurVal
* returns:
* TRUE - if it read the integer from the buddy successfully
* FALSE - if an error occurred
*/
static BOOL UPDOWN_GetBuddyInt (UPDOWN_INFO *infoPtr)
{
WCHAR txt[20], sep, *src, *dst;
int newVal;
if (!((infoPtr->Flags & FLAG_BUDDYINT) && IsWindow(infoPtr->Buddy)))
return FALSE;
/*if the buddy is a list window, we must set curr index */
if (UPDOWN_IsBuddyListbox(infoPtr)) {
newVal = SendMessageW(infoPtr->Buddy, LB_GETCARETINDEX, 0, 0);
if(newVal < 0) return FALSE;
} else {
/* we have a regular window, so will get the text */
/* note that a zero-length string is a legitimate value for 'txt',
* and ought to result in a successful conversion to '0'. */
if (GetWindowTextW(infoPtr->Buddy, txt, ARRAY_SIZE(txt)) < 0)
return FALSE;
sep = UPDOWN_GetThousandSep();
/* now get rid of the separators */
for(src = dst = txt; *src; src++)
if(*src != sep) *dst++ = *src;
*dst = 0;
/* try to convert the number and validate it */
newVal = wcstol(txt, &src, infoPtr->Base);
if(*src || !UPDOWN_InBounds (infoPtr, newVal)) return FALSE;
}
TRACE("new value(%d) from buddy (old=%d)\n", newVal, infoPtr->CurVal);
infoPtr->CurVal = newVal;
return TRUE;
}
/***********************************************************************
* UPDOWN_SetBuddyInt
* Tries to set the pos to the buddy window based on current pos
* returns:
* TRUE - if it set the caption of the buddy successfully
* FALSE - if an error occurred
*/
static BOOL UPDOWN_SetBuddyInt (const UPDOWN_INFO *infoPtr)
{
const WCHAR *fmt;
WCHAR txt[20], txt_old[20] = { 0 };
int len;
if (!((infoPtr->Flags & FLAG_BUDDYINT) && IsWindow(infoPtr->Buddy)))
return FALSE;
TRACE("set new value(%d) to buddy.\n", infoPtr->CurVal);
/*if the buddy is a list window, we must set curr index */
if (UPDOWN_IsBuddyListbox(infoPtr)) {
return SendMessageW(infoPtr->Buddy, LB_SETCURSEL, infoPtr->CurVal, 0) != LB_ERR;
}
/* Regular window, so set caption to the number */
fmt = (infoPtr->Base == 16) ? L"0x%04X" : L"%d";
len = wsprintfW(txt, fmt, infoPtr->CurVal);
/* Do thousands separation if necessary */
if ((infoPtr->Base == 10) && !(infoPtr->dwStyle & UDS_NOTHOUSANDS) && (len > 3)) {
WCHAR tmp[ARRAY_SIZE(txt)], *src = tmp, *dst = txt;
WCHAR sep = UPDOWN_GetThousandSep();
int start = len % 3;
memcpy(tmp, txt, sizeof(txt));
if (start == 0) start = 3;
dst += start;
src += start;
for (len=0; *src; len++) {
if (len % 3 == 0) *dst++ = sep;
*dst++ = *src++;
}
*dst = 0;
}
/* if nothing changed exit earlier */
GetWindowTextW(infoPtr->Buddy, txt_old, ARRAY_SIZE(txt_old));
if (lstrcmpiW(txt_old, txt) == 0) return FALSE;
return SetWindowTextW(infoPtr->Buddy, txt);
}
/***********************************************************************
* UPDOWN_DrawBuddyBackground
*
* Draw buddy background for visual integration.
*/
static BOOL UPDOWN_DrawBuddyBackground (const UPDOWN_INFO *infoPtr, HDC hdc)
{
RECT br, r;
HTHEME buddyTheme = GetWindowTheme (infoPtr->Buddy);
if (!buddyTheme) return FALSE;
GetWindowRect (infoPtr->Buddy, &br);
MapWindowPoints (NULL, infoPtr->Self, (POINT*)&br, 2);
GetClientRect (infoPtr->Self, &r);
if (infoPtr->dwStyle & UDS_ALIGNLEFT)
br.left = r.left;
else if (infoPtr->dwStyle & UDS_ALIGNRIGHT)
br.right = r.right;
/* FIXME: take disabled etc. into account */
DrawThemeBackground (buddyTheme, hdc, 0, 0, &br, NULL);
return TRUE;
}
/***********************************************************************
* UPDOWN_Draw
*
* Draw the arrows. The background need not be erased.
*/
static LRESULT UPDOWN_Draw (const UPDOWN_INFO *infoPtr, HDC hdc)
{
BOOL uPressed, uHot, dPressed, dHot;
RECT rect;
HTHEME theme = GetWindowTheme (infoPtr->Self);
int uPart = 0, uState = 0, dPart = 0, dState = 0;
BOOL needBuddyBg = FALSE;
uPressed = (infoPtr->Flags & FLAG_PRESSED) && (infoPtr->Flags & FLAG_INCR);
uHot = (infoPtr->Flags & FLAG_INCR) && (infoPtr->Flags & FLAG_MOUSEIN);
dPressed = (infoPtr->Flags & FLAG_PRESSED) && (infoPtr->Flags & FLAG_DECR);
dHot = (infoPtr->Flags & FLAG_DECR) && (infoPtr->Flags & FLAG_MOUSEIN);
if (theme) {
uPart = (infoPtr->dwStyle & UDS_HORZ) ? SPNP_UPHORZ : SPNP_UP;
uState = (infoPtr->dwStyle & WS_DISABLED) ? DNS_DISABLED
: (uPressed ? DNS_PRESSED : (uHot ? DNS_HOT : DNS_NORMAL));
dPart = (infoPtr->dwStyle & UDS_HORZ) ? SPNP_DOWNHORZ : SPNP_DOWN;
dState = (infoPtr->dwStyle & WS_DISABLED) ? DNS_DISABLED
: (dPressed ? DNS_PRESSED : (dHot ? DNS_HOT : DNS_NORMAL));
needBuddyBg = IsWindow (infoPtr->Buddy)
&& (IsThemeBackgroundPartiallyTransparent (theme, uPart, uState)
|| IsThemeBackgroundPartiallyTransparent (theme, dPart, dState));
}
/* Draw the common border between ourselves and our buddy */
if (UPDOWN_HasBuddyBorder(infoPtr) || needBuddyBg) {
if (!theme || !UPDOWN_DrawBuddyBackground (infoPtr, hdc)) {
GetClientRect(infoPtr->Self, &rect);
DrawEdge(hdc, &rect, EDGE_SUNKEN,
BF_BOTTOM | BF_TOP |
(infoPtr->dwStyle & UDS_ALIGNLEFT ? BF_LEFT : BF_RIGHT));
}
}
/* Draw the incr button */
UPDOWN_GetArrowRect (infoPtr, &rect, FLAG_INCR);
if (theme) {
DrawThemeBackground(theme, hdc, uPart, uState, &rect, NULL);
} else {
DrawFrameControl(hdc, &rect, DFC_SCROLL,
(infoPtr->dwStyle & UDS_HORZ ? DFCS_SCROLLRIGHT : DFCS_SCROLLUP) |
((infoPtr->dwStyle & UDS_HOTTRACK) && uHot ? DFCS_HOT : 0) |
(uPressed ? DFCS_PUSHED : 0) |
(infoPtr->dwStyle & WS_DISABLED ? DFCS_INACTIVE : 0) );
}
/* Draw the decr button */
UPDOWN_GetArrowRect(infoPtr, &rect, FLAG_DECR);
if (theme) {
DrawThemeBackground(theme, hdc, dPart, dState, &rect, NULL);
} else {
DrawFrameControl(hdc, &rect, DFC_SCROLL,
(infoPtr->dwStyle & UDS_HORZ ? DFCS_SCROLLLEFT : DFCS_SCROLLDOWN) |
((infoPtr->dwStyle & UDS_HOTTRACK) && dHot ? DFCS_HOT : 0) |
(dPressed ? DFCS_PUSHED : 0) |
(infoPtr->dwStyle & WS_DISABLED ? DFCS_INACTIVE : 0) );
}
return 0;
}
/***********************************************************************
* UPDOWN_Paint
*
* Asynchronous drawing (must ONLY be used in WM_PAINT).
* Calls UPDOWN_Draw.
*/
static LRESULT UPDOWN_Paint (const UPDOWN_INFO *infoPtr, HDC hdc)
{
PAINTSTRUCT ps;
if (hdc) return UPDOWN_Draw (infoPtr, hdc);
hdc = BeginPaint (infoPtr->Self, &ps);
UPDOWN_Draw (infoPtr, hdc);
EndPaint (infoPtr->Self, &ps);
return 0;
}
/***********************************************************************
* UPDOWN_KeyPressed
*
* Handle key presses (up & down) when we have to do so
*/
static LRESULT UPDOWN_KeyPressed(UPDOWN_INFO *infoPtr, int key)
{
int arrow, accel;
if (key == VK_UP) arrow = FLAG_INCR;
else if (key == VK_DOWN) arrow = FLAG_DECR;
else return 1;
UPDOWN_GetBuddyInt (infoPtr);
infoPtr->Flags &= ~FLAG_ARROW;
infoPtr->Flags |= FLAG_PRESSED | arrow;
InvalidateRect (infoPtr->Self, NULL, FALSE);
SetTimer(infoPtr->Self, TIMER_AUTOPRESS, AUTOPRESS_DELAY, 0);
accel = (infoPtr->AccelCount && infoPtr->AccelVect) ? infoPtr->AccelVect[0].nInc : 1;
UPDOWN_DoAction (infoPtr, accel, arrow);
return 0;
}
static int UPDOWN_GetPos(UPDOWN_INFO *infoPtr, BOOL *err)
{
BOOL succ = UPDOWN_GetBuddyInt(infoPtr);
int val = infoPtr->CurVal;
if(!UPDOWN_InBounds(infoPtr, val)) {
if((infoPtr->MinVal < infoPtr->MaxVal && val < infoPtr->MinVal)
|| (infoPtr->MinVal > infoPtr->MaxVal && val > infoPtr->MinVal))
val = infoPtr->MinVal;
else
val = infoPtr->MaxVal;
succ = FALSE;
}
if(err) *err = !succ;
return val;
}
static int UPDOWN_SetPos(UPDOWN_INFO *infoPtr, int pos)
{
int ret = infoPtr->CurVal;
if(!UPDOWN_InBounds(infoPtr, pos)) {
if((infoPtr->MinVal < infoPtr->MaxVal && pos < infoPtr->MinVal)
|| (infoPtr->MinVal > infoPtr->MaxVal && pos > infoPtr->MinVal))
pos = infoPtr->MinVal;
else
pos = infoPtr->MaxVal;
}
infoPtr->CurVal = pos;
UPDOWN_SetBuddyInt(infoPtr);
if(!UPDOWN_InBounds(infoPtr, ret)) {
if((infoPtr->MinVal < infoPtr->MaxVal && ret < infoPtr->MinVal)
|| (infoPtr->MinVal > infoPtr->MaxVal && ret > infoPtr->MinVal))
ret = infoPtr->MinVal;
else
ret = infoPtr->MaxVal;
}
return ret;
}
/***********************************************************************
* UPDOWN_SetRange
*
* Handle UDM_SETRANGE, UDM_SETRANGE32
*
* FIXME: handle Max == Min properly:
* - arrows should be disabled (without WS_DISABLED set),
* visually they can't be pressed and don't respond;
* - all input messages should still pass in.
*/
static LRESULT UPDOWN_SetRange(UPDOWN_INFO *infoPtr, INT Max, INT Min)
{
infoPtr->MaxVal = Max;
infoPtr->MinVal = Min;
TRACE("UpDown Ctrl new range(%d to %d), hwnd=%p\n",
infoPtr->MinVal, infoPtr->MaxVal, infoPtr->Self);
return 0;
}
/***********************************************************************
* UPDOWN_MouseWheel
*
* Handle mouse wheel scrolling
*/
static LRESULT UPDOWN_MouseWheel(UPDOWN_INFO *infoPtr, WPARAM wParam)
{
int iWheelDelta = GET_WHEEL_DELTA_WPARAM(wParam) / WHEEL_DELTA;
if (wParam & (MK_SHIFT | MK_CONTROL))
return 0;
if (iWheelDelta != 0)
{
UPDOWN_GetBuddyInt(infoPtr);
UPDOWN_DoAction(infoPtr, abs(iWheelDelta), iWheelDelta > 0 ? FLAG_INCR : FLAG_DECR);
}
return 1;
}
/***********************************************************************
* UPDOWN_Buddy_SubclassProc used to handle messages sent to the buddy
* control.
*/
static LRESULT CALLBACK
UPDOWN_Buddy_SubclassProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam,
UINT_PTR uId, DWORD_PTR ref_data)
{
UPDOWN_INFO *infoPtr = UPDOWN_GetInfoPtr((HWND)ref_data);
TRACE("hwnd %p, uMsg %04x, wParam %Ix, lParam %Ix\n", hwnd, uMsg, wParam, lParam);
switch(uMsg)
{
case WM_KEYDOWN:
if (infoPtr)
{
UPDOWN_KeyPressed(infoPtr, (int)wParam);
if (wParam == VK_UP || wParam == VK_DOWN)
return 0;
}
break;
case WM_MOUSEWHEEL:
if (infoPtr)
UPDOWN_MouseWheel(infoPtr, (int)wParam);
break;
case WM_NCDESTROY:
RemoveWindowSubclass(hwnd, UPDOWN_Buddy_SubclassProc, BUDDY_SUBCLASSID);
break;
default:
break;
}
return DefSubclassProc(hwnd, uMsg, wParam, lParam);
}
static void UPDOWN_ResetSubclass (UPDOWN_INFO *infoPtr)
{
SetWindowSubclass(infoPtr->Buddy, UPDOWN_Buddy_SubclassProc, BUDDY_SUBCLASSID, 0);
}
/***********************************************************************
* UPDOWN_SetBuddy
*
* Sets bud as a new Buddy.
* Then, it should subclass the buddy
* If window has the UDS_ARROWKEYS, it subclasses the buddy window to
* process the UP/DOWN arrow keys.
* If window has the UDS_ALIGNLEFT or UDS_ALIGNRIGHT style
* the size/pos of the buddy and the control are adjusted accordingly.
*/
static HWND UPDOWN_SetBuddy (UPDOWN_INFO* infoPtr, HWND bud)
{
RECT budRect; /* new coord for the buddy */
int x, width; /* new x position and width for the up-down */
WCHAR buddyClass[40];
HWND old_buddy;
TRACE("(hwnd=%p, bud=%p)\n", infoPtr->Self, bud);
old_buddy = infoPtr->Buddy;
UPDOWN_ResetSubclass (infoPtr);
if (!IsWindow(bud)) bud = NULL;
/* Store buddy window handle */
infoPtr->Buddy = bud;
if(bud) {
/* Store buddy window class type */
infoPtr->BuddyType = BUDDY_TYPE_UNKNOWN;
if (GetClassNameW(bud, buddyClass, ARRAY_SIZE(buddyClass))) {
if (lstrcmpiW(buddyClass, WC_EDITW) == 0)
infoPtr->BuddyType = BUDDY_TYPE_EDIT;
else if (lstrcmpiW(buddyClass, WC_LISTBOXW) == 0)
infoPtr->BuddyType = BUDDY_TYPE_LISTBOX;
}
if (infoPtr->dwStyle & UDS_ARROWKEYS)
SetWindowSubclass(bud, UPDOWN_Buddy_SubclassProc, BUDDY_SUBCLASSID,
(DWORD_PTR)infoPtr->Self);
/* Get the rect of the buddy relative to its parent */
GetWindowRect(infoPtr->Buddy, &budRect);
MapWindowPoints(HWND_DESKTOP, GetParent(infoPtr->Buddy), (POINT *)(&budRect.left), 2);
/* now do the positioning */
if (infoPtr->dwStyle & UDS_ALIGNLEFT) {
x = budRect.left;
budRect.left += DEFAULT_WIDTH + DEFAULT_XSEP;
} else if (infoPtr->dwStyle & UDS_ALIGNRIGHT) {
budRect.right -= DEFAULT_WIDTH + DEFAULT_XSEP;
x = budRect.right+DEFAULT_XSEP;
} else {
/* nothing to do */
return old_buddy;
}
/* first adjust the buddy to accommodate the up/down */
SetWindowPos(infoPtr->Buddy, 0, budRect.left, budRect.top,
budRect.right - budRect.left, budRect.bottom - budRect.top,
SWP_NOACTIVATE|SWP_NOZORDER);
/* now position the up/down */
/* Since the UDS_ALIGN* flags were used, */
/* we will pick the position and size of the window. */
width = DEFAULT_WIDTH;
/*
* If the updown has a buddy border, it has to overlap with the buddy
* to look as if it is integrated with the buddy control.
* We nudge the control or change its size to overlap.
*/
if (UPDOWN_HasBuddyBorder(infoPtr)) {
if(infoPtr->dwStyle & UDS_ALIGNLEFT)
width += DEFAULT_BUDDYBORDER;
else
x -= DEFAULT_BUDDYBORDER;
}
SetWindowPos(infoPtr->Self, 0, x,
budRect.top - DEFAULT_ADDTOP, width,
budRect.bottom - budRect.top + DEFAULT_ADDTOP + DEFAULT_ADDBOT,
SWP_NOACTIVATE|SWP_FRAMECHANGED|SWP_NOZORDER);
} else if (!(infoPtr->dwStyle & UDS_HORZ) && old_buddy != NULL) {
RECT rect;
GetWindowRect(infoPtr->Self, &rect);
MapWindowPoints(HWND_DESKTOP, GetParent(infoPtr->Self), (POINT *)&rect, 2);
SetWindowPos(infoPtr->Self, 0, rect.left, rect.top, DEFAULT_WIDTH, rect.bottom - rect.top,
SWP_NOACTIVATE|SWP_FRAMECHANGED|SWP_NOZORDER);
}
return old_buddy;
}
/***********************************************************************
* UPDOWN_DoAction
*
* This function increments/decrements the CurVal by the
* 'delta' amount according to the 'action' flag which can be a
* combination of FLAG_INCR and FLAG_DECR
* It notifies the parent as required.
* It handles wrapping and non-wrapping correctly.
* It is assumed that delta>0
*/
static void UPDOWN_DoAction (UPDOWN_INFO *infoPtr, int delta, int action)
{
NM_UPDOWN ni;
TRACE("%d by %d\n", action, delta);
/* check if we can do the modification first */
delta *= (action & FLAG_INCR ? 1 : -1) * (infoPtr->MaxVal < infoPtr->MinVal ? -1 : 1);
if ( (action & FLAG_INCR) && (action & FLAG_DECR) ) delta = 0;
TRACE("current %d, delta: %d\n", infoPtr->CurVal, delta);
/* We must notify parent now to obtain permission */
ni.iPos = infoPtr->CurVal;
ni.iDelta = delta;
ni.hdr.hwndFrom = infoPtr->Self;
ni.hdr.idFrom = GetWindowLongPtrW (infoPtr->Self, GWLP_ID);
ni.hdr.code = UDN_DELTAPOS;
if (!SendMessageW(infoPtr->Notify, WM_NOTIFY, ni.hdr.idFrom, (LPARAM)&ni)) {
/* Parent said: OK to adjust */
/* Now adjust value with (maybe new) delta */
if (UPDOWN_OffsetVal (infoPtr, ni.iDelta)) {
TRACE("new %d, delta: %d\n", infoPtr->CurVal, ni.iDelta);
/* Now take care about our buddy */
UPDOWN_SetBuddyInt (infoPtr);
}
}
/* Also, notify it. This message is sent in any case. */
SendMessageW( infoPtr->Notify, (infoPtr->dwStyle & UDS_HORZ) ? WM_HSCROLL : WM_VSCROLL,
MAKELONG(SB_THUMBPOSITION, infoPtr->CurVal), (LPARAM)infoPtr->Self);
}
/***********************************************************************
* UPDOWN_IsEnabled
*
* Returns TRUE if it is enabled as well as its buddy (if any)
* FALSE otherwise
*/
static BOOL UPDOWN_IsEnabled (const UPDOWN_INFO *infoPtr)
{
if (!IsWindowEnabled(infoPtr->Self))
return FALSE;
if(infoPtr->Buddy)
return IsWindowEnabled(infoPtr->Buddy);
return TRUE;
}
/***********************************************************************
* UPDOWN_CancelMode
*
* Deletes any timers, releases the mouse and does redraw if necessary.
* If the control is not in "capture" mode, it does nothing.
* If the control was not in cancel mode, it returns FALSE.
* If the control was in cancel mode, it returns TRUE.
*/
static BOOL UPDOWN_CancelMode (UPDOWN_INFO *infoPtr)
{
if (!(infoPtr->Flags & FLAG_PRESSED)) return FALSE;
KillTimer (infoPtr->Self, TIMER_AUTOREPEAT);
KillTimer (infoPtr->Self, TIMER_ACCEL);
KillTimer (infoPtr->Self, TIMER_AUTOPRESS);
if (GetCapture() == infoPtr->Self)
ReleaseCapture();
infoPtr->Flags &= ~FLAG_PRESSED;
InvalidateRect (infoPtr->Self, NULL, FALSE);
return TRUE;
}
/***********************************************************************
* UPDOWN_HandleMouseEvent
*
* Handle a mouse event for the updown.
* 'pt' is the location of the mouse event in client or
* windows coordinates.
*/
static void UPDOWN_HandleMouseEvent (UPDOWN_INFO *infoPtr, UINT msg, INT x, INT y)
{
POINT pt = { x, y };
RECT rect;
int temp, arrow;
TRACKMOUSEEVENT tme;
TRACE("msg %04x point %s\n", msg, wine_dbgstr_point(&pt));
switch(msg)
{
case WM_LBUTTONDOWN: /* Initialise mouse tracking */
/* If the buddy is an edit, will set focus to it */
if (UPDOWN_IsBuddyEdit(infoPtr)) SetFocus(infoPtr->Buddy);
/* Now see which one is the 'active' arrow */
arrow = UPDOWN_GetArrowFromPoint (infoPtr, &rect, pt);
/* Update the flags if we are in/out */
infoPtr->Flags &= ~(FLAG_MOUSEIN | FLAG_ARROW);
if (arrow)
infoPtr->Flags |= FLAG_MOUSEIN | arrow;
else
if (infoPtr->AccelIndex != -1) infoPtr->AccelIndex = 0;
if (infoPtr->Flags & FLAG_ARROW) {
/* Update the CurVal if necessary */
UPDOWN_GetBuddyInt (infoPtr);
/* Set up the correct flags */
infoPtr->Flags |= FLAG_PRESSED;
/* repaint the control */
InvalidateRect (infoPtr->Self, NULL, FALSE);
/* process the click */
temp = (infoPtr->AccelCount && infoPtr->AccelVect) ? infoPtr->AccelVect[0].nInc : 1;
UPDOWN_DoAction (infoPtr, temp, infoPtr->Flags & FLAG_ARROW);
/* now capture all mouse messages */
SetCapture (infoPtr->Self);
/* and startup the first timer */
SetTimer(infoPtr->Self, TIMER_AUTOREPEAT, INITIAL_DELAY, 0);
}
break;
case WM_MOUSEMOVE:
/* save the flags to see if any got modified */
temp = infoPtr->Flags;
/* Now see which one is the 'active' arrow */
arrow = UPDOWN_GetArrowFromPoint (infoPtr, &rect, pt);
/* Update the flags if we are in/out */
infoPtr->Flags &= ~(FLAG_MOUSEIN | FLAG_ARROW);
if(arrow) {
infoPtr->Flags |= FLAG_MOUSEIN | arrow;
} else {
if(infoPtr->AccelIndex != -1) infoPtr->AccelIndex = 0;
}
/* If state changed, redraw the control */
if(temp != infoPtr->Flags)
InvalidateRect (infoPtr->Self, NULL, FALSE);
/* Set up tracking so the mousein flags can be reset when the
* mouse leaves the control */
tme.cbSize = sizeof( tme );
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = infoPtr->Self;
TrackMouseEvent (&tme);
break;
case WM_MOUSELEAVE:
infoPtr->Flags &= ~(FLAG_MOUSEIN | FLAG_ARROW);
InvalidateRect (infoPtr->Self, NULL, FALSE);
break;
default:
ERR("Impossible case (msg=%x)!\n", msg);
}
}
/***********************************************************************
* UpDownWndProc
*/
static LRESULT WINAPI UpDownWindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
UPDOWN_INFO *infoPtr = UPDOWN_GetInfoPtr (hwnd);
HTHEME theme;
TRACE("hwnd %p, msg %04x, wparam %Id, lparam %Ix\n", hwnd, message, wParam, lParam);
if (!infoPtr && (message != WM_CREATE))
return DefWindowProcW (hwnd, message, wParam, lParam);
switch(message)
{
case WM_CREATE:
{
CREATESTRUCTW *pcs = (CREATESTRUCTW*)lParam;
infoPtr = Alloc(sizeof(*infoPtr));
SetWindowLongPtrW (hwnd, 0, (DWORD_PTR)infoPtr);
/* initialize the info struct */
infoPtr->Self = hwnd;
infoPtr->Notify = pcs->hwndParent;
infoPtr->dwStyle = pcs->style;
infoPtr->AccelCount = 0;
infoPtr->AccelVect = 0;
infoPtr->AccelIndex = -1;
infoPtr->CurVal = 0;
infoPtr->MinVal = 100;
infoPtr->MaxVal = 0;
infoPtr->Base = 10; /* Default to base 10 */
infoPtr->Buddy = 0; /* No buddy window yet */
infoPtr->Flags = (infoPtr->dwStyle & UDS_SETBUDDYINT) ? FLAG_BUDDYINT : 0;
SetWindowLongW (hwnd, GWL_STYLE, infoPtr->dwStyle & ~WS_BORDER);
if (!(infoPtr->dwStyle & UDS_HORZ))
SetWindowPos (hwnd, NULL, 0, 0, DEFAULT_WIDTH, pcs->cy,
SWP_NOOWNERZORDER | SWP_NOZORDER | SWP_NOMOVE);
/* Do we pick the buddy win ourselves? */
if (infoPtr->dwStyle & UDS_AUTOBUDDY)
UPDOWN_SetBuddy (infoPtr, GetWindow (hwnd, GW_HWNDPREV));
OpenThemeData (hwnd, L"Spin");
TRACE("UpDown Ctrl creation, hwnd=%p\n", hwnd);
}
break;
case WM_DESTROY:
Free (infoPtr->AccelVect);
UPDOWN_ResetSubclass (infoPtr);
Free (infoPtr);
SetWindowLongPtrW (hwnd, 0, 0);
theme = GetWindowTheme (hwnd);
CloseThemeData (theme);
TRACE("UpDown Ctrl destruction, hwnd=%p\n", hwnd);
break;
case WM_ENABLE:
if (wParam) {
infoPtr->dwStyle &= ~WS_DISABLED;
} else {
infoPtr->dwStyle |= WS_DISABLED;
UPDOWN_CancelMode (infoPtr);
}
InvalidateRect (infoPtr->Self, NULL, FALSE);
break;
case WM_STYLECHANGED:
if (wParam == GWL_STYLE)
infoPtr->dwStyle = ((LPSTYLESTRUCT)lParam)->styleNew;
break;
case WM_THEMECHANGED:
theme = GetWindowTheme (hwnd);
CloseThemeData (theme);
OpenThemeData (hwnd, L"Spin");
InvalidateRect (hwnd, NULL, TRUE);
break;
case WM_TIMER:
/* is this the auto-press timer? */
if(wParam == TIMER_AUTOPRESS) {
KillTimer(hwnd, TIMER_AUTOPRESS);
infoPtr->Flags &= ~(FLAG_PRESSED | FLAG_ARROW);
InvalidateRect(infoPtr->Self, NULL, FALSE);
}
/* if initial timer, kill it and start the repeat timer */
if(wParam == TIMER_AUTOREPEAT) {
INT delay;
KillTimer(hwnd, TIMER_AUTOREPEAT);
/* if no accel info given, used default timer */
if(infoPtr->AccelCount==0 || infoPtr->AccelVect==0) {
infoPtr->AccelIndex = -1;
delay = REPEAT_DELAY;
} else {
infoPtr->AccelIndex = 0; /* otherwise, use it */
delay = infoPtr->AccelVect[infoPtr->AccelIndex].nSec * 1000 + 1;
}
SetTimer(hwnd, TIMER_ACCEL, delay, 0);
}
/* now, if the mouse is above us, do the thing...*/
if(infoPtr->Flags & FLAG_MOUSEIN) {
int temp;
temp = infoPtr->AccelIndex == -1 ? 1 : infoPtr->AccelVect[infoPtr->AccelIndex].nInc;
UPDOWN_DoAction(infoPtr, temp, infoPtr->Flags & FLAG_ARROW);
if(infoPtr->AccelIndex != -1 && infoPtr->AccelIndex < infoPtr->AccelCount-1) {
KillTimer(hwnd, TIMER_ACCEL);
infoPtr->AccelIndex++; /* move to the next accel info */
temp = infoPtr->AccelVect[infoPtr->AccelIndex].nSec * 1000 + 1;
/* make sure we have at least 1ms intervals */
SetTimer(hwnd, TIMER_ACCEL, temp, 0);
}
}
break;
case WM_CANCELMODE:
return UPDOWN_CancelMode (infoPtr);
case WM_LBUTTONUP:
if (GetCapture() != infoPtr->Self) break;
if ( (infoPtr->Flags & FLAG_MOUSEIN) &&
(infoPtr->Flags & FLAG_ARROW) ) {
SendMessageW( infoPtr->Notify,
(infoPtr->dwStyle & UDS_HORZ) ? WM_HSCROLL : WM_VSCROLL,
MAKELONG(SB_ENDSCROLL, infoPtr->CurVal),
(LPARAM)hwnd);
if (UPDOWN_IsBuddyEdit(infoPtr))
SendMessageW(infoPtr->Buddy, EM_SETSEL, 0, MAKELONG(0, -1));
}
UPDOWN_CancelMode(infoPtr);
break;
case WM_LBUTTONDOWN:
case WM_MOUSEMOVE:
case WM_MOUSELEAVE:
if(UPDOWN_IsEnabled(infoPtr))
UPDOWN_HandleMouseEvent (infoPtr, message, (SHORT)LOWORD(lParam), (SHORT)HIWORD(lParam));
break;
case WM_MOUSEWHEEL:
UPDOWN_MouseWheel(infoPtr, wParam);
break;
case WM_KEYDOWN:
if((infoPtr->dwStyle & UDS_ARROWKEYS) && UPDOWN_IsEnabled(infoPtr))
return UPDOWN_KeyPressed(infoPtr, (int)wParam);
break;
case WM_PRINTCLIENT:
case WM_PAINT:
return UPDOWN_Paint (infoPtr, (HDC)wParam);
case UDM_GETACCEL:
if (wParam==0 && lParam==0) return infoPtr->AccelCount;
if (wParam && lParam) {
int temp = min(infoPtr->AccelCount, wParam);
memcpy((void *)lParam, infoPtr->AccelVect, temp*sizeof(UDACCEL));
return temp;
}
return 0;
case UDM_SETACCEL:
{
TRACE("UDM_SETACCEL\n");
if(infoPtr->AccelVect) {
Free (infoPtr->AccelVect);
infoPtr->AccelCount = 0;
infoPtr->AccelVect = 0;
}
if(wParam==0) return TRUE;
infoPtr->AccelVect = Alloc(wParam*sizeof(UDACCEL));
if(!infoPtr->AccelVect) return FALSE;
memcpy(infoPtr->AccelVect, (void*)lParam, wParam*sizeof(UDACCEL));
infoPtr->AccelCount = wParam;
if (TRACE_ON(updown))
{
UINT i;
for (i = 0; i < wParam; i++)
TRACE("%u: nSec %u nInc %u\n", i,
infoPtr->AccelVect[i].nSec, infoPtr->AccelVect[i].nInc);
}
return TRUE;
}
case UDM_GETBASE:
return infoPtr->Base;
case UDM_SETBASE:
TRACE("UpDown Ctrl new base(%Id), hwnd=%p\n", wParam, hwnd);
if (wParam==10 || wParam==16) {
WPARAM old_base = infoPtr->Base;
infoPtr->Base = wParam;
if (old_base != infoPtr->Base)
UPDOWN_SetBuddyInt(infoPtr);
return old_base;
}
break;
case UDM_GETBUDDY:
return (LRESULT)infoPtr->Buddy;
case UDM_SETBUDDY:
return (LRESULT)UPDOWN_SetBuddy (infoPtr, (HWND)wParam);
case UDM_GETPOS:
{
BOOL err;
int pos;
pos = UPDOWN_GetPos(infoPtr, &err);
return MAKELONG(pos, err);
}
case UDM_SETPOS:
{
return UPDOWN_SetPos(infoPtr, (short)LOWORD(lParam));
}
case UDM_GETRANGE:
return MAKELONG(infoPtr->MaxVal, infoPtr->MinVal);
case UDM_SETRANGE:
/* we must have:
UD_MINVAL <= Max <= UD_MAXVAL
UD_MINVAL <= Min <= UD_MAXVAL
|Max-Min| <= UD_MAXVAL */
UPDOWN_SetRange(infoPtr, (short)lParam, (short)HIWORD(lParam));
break;
case UDM_GETRANGE32:
if (wParam) *(LPINT)wParam = infoPtr->MinVal;
if (lParam) *(LPINT)lParam = infoPtr->MaxVal;
break;
case UDM_SETRANGE32:
UPDOWN_SetRange(infoPtr, (INT)lParam, (INT)wParam);
break;
case UDM_GETPOS32:
{
return UPDOWN_GetPos(infoPtr, (BOOL*)lParam);
}
case UDM_SETPOS32:
{
return UPDOWN_SetPos(infoPtr, (int)lParam);
}
case UDM_GETUNICODEFORMAT:
/* we lie a bit here, we're always using Unicode internally */
return infoPtr->UnicodeFormat;
case UDM_SETUNICODEFORMAT:
{
/* do we really need to honour this flag? */
int temp = infoPtr->UnicodeFormat;
infoPtr->UnicodeFormat = (BOOL)wParam;
return temp;
}
default:
if ((message >= WM_USER) && (message < WM_APP) && !COMCTL32_IsReflectedMessage(message))
ERR("unknown msg %04x wp=%Ix lp=%Ix\n", message, wParam, lParam);
return DefWindowProcW (hwnd, message, wParam, lParam);
}
return 0;
}
/***********************************************************************
* UPDOWN_Register [Internal]
*
* Registers the updown window class.
*/
void UPDOWN_Register(void)
{
WNDCLASSW wndClass;
ZeroMemory( &wndClass, sizeof( WNDCLASSW ) );
wndClass.style = CS_GLOBALCLASS | CS_VREDRAW | CS_HREDRAW;
wndClass.lpfnWndProc = UpDownWindowProc;
wndClass.cbClsExtra = 0;
wndClass.cbWndExtra = sizeof(UPDOWN_INFO*);
wndClass.hCursor = LoadCursorW( 0, (LPWSTR)IDC_ARROW );
wndClass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
wndClass.lpszClassName = UPDOWN_CLASSW;
RegisterClassW( &wndClass );
}
/***********************************************************************
* UPDOWN_Unregister [Internal]
*
* Unregisters the updown window class.
*/
void UPDOWN_Unregister (void)
{
UnregisterClassW (UPDOWN_CLASSW, NULL);
}