mirror of
git://source.winehq.org/git/wine.git
synced 2024-09-06 21:20:41 +00:00
515 lines
26 KiB
Plaintext
515 lines
26 KiB
Plaintext
The Wine development release 1.5.22 is now available.
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What's new in this release (see below for details):
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- New version of the Gecko engine.
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- Beginnings of the Mac graphics driver.
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- Support for ARM64 platforms.
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- Fixes for RTL text in Uniscribe.
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- Various bug fixes.
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The source is available from the following locations:
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http://prdownloads.sourceforge.net/wine/wine-1.5.22.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.22.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.5.22 (total 50):
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8292 RemoveFontResourceEx not implemented - certain games go into infinite loop (Fifa Manager 2007, Neuro Hunter, Prince of Persia 3D)
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14775 Visere fails to run
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15672 getpagesize() is deprecated, sysconf(_SC_PAGE_SIZE) should be used instead
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16371 Evernote treeview icons black
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16942 Call of Duty 5: World at war has no sound (no FLOAT support in DSound)
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20699 TeamViewer 3 - characters repeat in the chat window
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21370 TeamViewer: Minor drawing error: background offset by 1 pixel
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21440 Teamviewer: crashes before starting remote connection
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22078 Icon error in tree windows of CSPRO 4.0
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25023 StoneQuest crashes without d3dx9_25 that is supplied
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25063 _pclose should wait for the command processor to terminate and return it's exit status
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25292 Galcon Fusion: Steam overlays don't work in the game
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25898 World of Tanks: Menu buttons disappear
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26941 No tab shown under treelist on CSPRO 4
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27806 fopen() CRT functions should recognize the unicode encoding modifier in mode string (CCS=xxx)
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28715 msvcrt/locale.ok triggers uninitialised read in MSVCRT__create_locale
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28743 Pathologic fails to start: 'Error creating renderer'
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28929 Sins of a solar empire Trinity requires D3DXCreateVolumeTextureFromFileW
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29396 Artrage starter fail to start
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29731 Corrupted 3d overlay graphics in Temple of Elemental Evil.
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31286 Visual Studio 2005 Trial needs atl80.dll.AtlWaitWithMessageLoop when using "Server Explorer"
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31749 King's Bounty: The Legend crashes when the spell "Poison Skull" is cast in combat
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31887 QQDownload crash at start
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32016 QuickTime Player 7.7.1 crashes on exit
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32340 View NX2 does not launch
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32364 CMDcenter: 'Run-time error '445': Object doesn't support this action' when opening a form
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32447 GetFileVersion is unimplemented
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32485 1nsane: graphical issues when 'skid marks' enabled
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32513 PPTV needs unimplemented atl100.dll.AtlGetObjectSourceInterface
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32519 Civilization V: water rendering issue with built-in d3dx9_36
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32526 Darksiders crashes on start without native d3dx9_36
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32535 Microsoft SQL Server Management Studio Express 2008 installer fails due to unimplemented function msi.dll.MsiQueryFeatureStateExW
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32546 cmd: crash when dividing by zero in 'set /a'
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32549 Visual Studio 2010 (10.0) Express Edition needs windowscodecs ComponentFactory_CreateBitmapFromMemory impl
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32561 Visual Studio 2010 (10.0) Express Edition needs windowscodecs ComponentFactory_CreateBitmapFromHICON impl
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32573 Torchlight fails to start due to corrupted local_settings.txt (CSS=unicode)
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32659 Saxobank Trader litClientStation2 needs TimeZoneInformation registry entries (HKLM\SYSTEM\CurrentControlSet\Control\TimeZoneInformation)
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32685 Batman: Arkham Asylum Demo doesn't launch
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32687 Win7 psdk fails to install: "SDKSetup encountered an error: Parameter is not valid."
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32691 VisualDSP setup fails when registering application files
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32693 The installer for Medieval: Total War crashes on second disc
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32698 Elven Legacy crashes during the tutorial mission, needs msvcp80.dll.??$arg@M@std@@YAMABV?$complex@M@0@@Z (purist)
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32702 The Incredible Machine Contraptions & Even More Contraptions Crash
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32704 Batman: Arkham Asylum Demo needs wmiutils path_GetClassName()
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32708 Post Mortem crashes on start with built-in msvcrt
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32716 Batman: Arkham Asylum Demo needs wmiutils path_GetInfo()
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32727 Batman: Arkham Asylum Demo needs wmiutils path_SetServer()
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32729 Morrowind crashes before loading a game
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32733 Disciples: Sacred Lands crashes on start
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32737 Batman: Arkham Asylum Demo needs wmiutils path_RemoveAllNamespaces
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----------------------------------------------------------------
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Changes since 1.5.21:
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Akihiro Sagawa (1):
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po: Update Japanese translation.
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Alexandre Julliard (32):
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configure: Cope with sys/un.h requiring sys/socket.h.
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configure: Allow pthread_create to be in the C library.
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winedbg: Use an if instead of a switch in case some float types have the same size.
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ntdll: Make the page_size variable global.
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krnl386.exe: Retrieve the page size from ntdll.
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vmm.vxd: Hardcode the x86 page size.
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winedevice: Retrieve the page size from ntdll.
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kernel32: Retrieve the system info from ntdll on startup.
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dbghelp: Use sysconf() instead of getpagesize().
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server: Use sysconf() instead of getpagesize().
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libwine: Use sysconf() instead of getpagesize().
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configure: Get rid of the check for getpagesize.
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configure: Get rid of the check for strings.h.
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make_makefiles: Add support for Objective-C sources.
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configure: Try readelf before ldd to determine a library soname.
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msvcrt: Fix incorrect use of the system wctomb function.
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gdi32: Avoid creating a family object just to retrieve the font data.
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gdi32: Add ref counting to the face and family objects.
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gdi32: Store the full flags in the face object, and add a flag for fonts added through AddFontResource.
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gdi32: Store the vertical flag together with the other font flags.
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gdi32: Add helper functions to compute font paths for AddFontResource.
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gdi32: Keep the main font cache key open.
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gdi32: Implement RemoveFontResource.
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gdi32: Add support for .fot files in RemoveFontResource.
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gdi32: Support for hidden flag of CreateScalableFontResource.
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gdi32: Initialize fontconfig even when fonts are cached.
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libport: Implemented the interlocked_cmpxchg128 function for ARM64.
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libport: Always include the interlocked_cmpxchg128 fallback.
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winex11: Check the bpp instead of the depth in the R8G8B8 format test.
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winex11: Fallback to the standard cursor font when XCursor is missing.
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d3dx9_36/tests: Remove useless casts.
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fusion: Remove an unneeded file.
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Andrew Eikum (1):
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ieframe: Strip 'file://' from file URLs in BEFORENAVIGATE2 callbacks.
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Andrew Talbot (9):
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ddraw: Avoid signed-unsigned integer comparisons.
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dinput: Avoid signed-unsigned integer comparisons.
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dbghelp: Avoid signed-unsigned integer comparisons.
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dsound: Avoid signed-unsigned integer comparisons.
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dmusic: Avoid signed-unsigned integer comparisons.
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dmstyle: Avoid signed-unsigned integer comparisons.
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gdi.exe16: Avoid signed-unsigned integer comparisons.
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fusion: Avoid signed-unsigned integer comparisons.
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explorerframe: Avoid signed-unsigned integer comparisons.
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André Hentschel (22):
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winedbg: Add shifted register dataprocessing operators to Thumb2 disassembler.
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winedbg: Use a switch-case style implementation in thumb2_disasm_dataprocessing.
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ipconfig: Distinguish between IPv4 and IPv6 addresses.
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netstat: Implement -a option.
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netstat: Don't translate strings only translated in German.
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netstat: Implement -e option.
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tools: Upgrade the config.guess/config.sub scripts.
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include: Add ARM64 endianness.
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libwine: Implemented the wine_call_on_stack function for ARM64.
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libport: Implemented the interlocked_cmpxchg128 function for ARM64.
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winebuild: Add ARM64 support.
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winegcc: Add ARM64 support.
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widl: Add ARM64 support.
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wrc: Add ARM64 support.
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include: Add ARM64 context.
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server: Add ARM64 support.
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ntdll: Add ARM64 signal handling.
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ntdll: Add ARM64 cpu info.
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kernel32/tests: Add ARM64 support.
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dbghelp: Add ARM64 support.
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winedbg: Add ARM64 support.
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winetest: Add ARM64 support.
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Aric Stewart (6):
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usp10: Correct issues if a feature tag is duplicated between GSUB and GPOS.
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usp10: Add GSUB ccmp feature to Hebrew.
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usp10: Implement GPOS MarkToLigature Attachment Positioning Subtable.
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ups10: Mark to Base, Mark and Ligature are not cumulative offsets.
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usp10: Implement GPOS Cursive Attachment Positioning Subtable.
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usp10: MarkToMark calculations may need to happen even if the offset is 0.
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Aurimas Fišeras (2):
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po: Update Lithuanian translation.
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po: Update Lithuanian translation.
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Austin English (3):
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include: Add D3D_DRIVER_TYPE to d3dcommon.idl.
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wine.inf: Add HKLM, System\CurrentControlSet\Control\TimeZoneInformation\{StandardName, TimeZoneKeyName} registry keys.
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shell32: Add a stub for SHGetSetFolderCustomSettings.
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Bruno Jesus (1):
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ws2_32/tests: Add SO_ERROR [set|get]sockopt tests.
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Charles Davis (2):
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kernel32: Make CopyFile() call CopyFileEx() instead of the other way around.
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kernel32: Make CopyFile(Ex)() succeed even if the source file is delete-locked.
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Christian Costa (14):
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d3drm: Avoid LP stuff and rename some variables.
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d3dx9_36: Add support for RT_BITMAP resource type since it is in DIB format D3DXIFF_DIB.
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d3dx9_36: Implement partially ID3DXFileImpl_CreateEnumObject with stubbed ID3DXFileEnumObject interface.
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d3drm: Avoid LP stuff and rename some variables.
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d3dx9_36: Finish implementation of ID3DXFileImpl_CreateEnumObject and add stubbed interface for ID3DXFileData.
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dmusic: COM cleanup of IDirectMusicDownload.
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d3dx9_36: Implement ID3DXFileEnumObjectImpl_GetChildren and ID3DXFileEnumObjectImpl_GetChild.
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d3dx9_36: Implement ID3DXFileDataImpl_GetType.
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d3dx9_36: Implement ID3DXFileDataImpl_GetName.
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d3dx9_36: Implement ID3DXFileDataImpl_GetId.
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winealsa.drv: Fix F0 and F7 byte insertion + memory leak and remove LP stuff in modLongData.
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d3dx9_36: Initialize properly object in CreateEnumObject.
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d3dx9_36: Implement ID3DXFileDataImpl_Lock and ID3DXFileDataImpl_Unlock + tests.
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d3dx9_36: Make variables static in xfile tests.
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Damjan Jovanovic (7):
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shell32: Fix non-BOOL returns in BOOL functions.
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qcap: Use libv4l1.h when available, instead of linux/videodev.h which is deprecated/obsolete.
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strmbase: Store and use the chosen IMemAllocator instead of getting it from the input pin.
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qcap: Use the BaseOutputPin's IMemAllocator.
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winegstreamer: return the IMemAllocator so the BaseOutputPin can store it and use it, avoiding a NULL pointer crash.
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Return the IMemAllocator so the BaseOutputPin can store it and use it, avoiding a NULL pointer crash.
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quartz: return the IMemAllocator so the BaseOutputPin can store it and use it, avoiding a NULL pointer crash.
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Daniel Jelinski (6):
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comctl32/listview: Fix calculating item height.
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comctl32/listview: Redraw items after insert/delete.
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comctl32/listview: Update item height when changing font.
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comctl32/listview: Fix subitem drawing.
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comctl32/listview: Support header images.
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comctl32/tests: Add tests for listview header image list.
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Detlef Riekenberg (2):
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include: Add definitions for SHGetStockIconInfo.
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ntdll/tests: Fix SYSTEM_CACHE_INFORMATION failures.
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Dmitry Timoshkov (13):
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windowscodecs: Add a test for loading a .bmp file with BITMAPINFOHEADER.
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windowscodecs: BMP decoder should always return valid image resolution.
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windowscodecs: Add a test for CreateBitmapFromHICON.
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wineps.drv: Default page dimensions are part of DEVMODE, remove an old hack.
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wineps.drv: Don't cast away 'const' from DEVMODE provided as input.
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windowscodecs: Implement CreateBitmapFromHICON.
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qcap: Fix compilation on older systems.
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windowscodecs: Fix reading the mask bits in CreateBitmapFromHICON.
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gdiplus: Fix reading the mask bits in GdipCreateBitmapFromHICON.
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gdiplus: Avoid not necessary memory allocation for palette entries.
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gdiplus: Avoid not necessary memory allocation for BITMAPINFO.
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gdiplus: Avoid not necessary memory allocation in GdipCreateBitmapFromHICON.
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windowscodecs: Add a test for CreateBitmapFromHBITMAP.
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Eric Pouech (1):
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Various background processes must be launched detached from current console (if any).
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Francois Gouget (5):
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msvcrt/tests: Add a trailing '\n' to a win_skip() call.
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Assorted spelling fixes.
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netstat: Fix compilation on systems that don't support nameless unions.
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urlmon: Fix the message warning about installing ActiveX components.
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d3dx9_36: Make error_dxfile_to_d3dxfile() and test_templates() static.
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Frédéric Delanoy (1):
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po: Update French translation.
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Hans Leidekker (18):
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msi: Extend registry helpers to support opening the features key for a specific user.
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msi: Implement MsiQueryFeatureStateExA/W.
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wbemprox: Both signature parameters are optional in IWbemClassObject::GetMethod.
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wbemprox: Implement Win32_Process::GetOwner.
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ws2_32: Set SO_REUSEPORT in addition to SO_REUSEADDR on MacOS.
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wmiutils: Implement IWbemPath::GetClassName.
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wmiutils: Implement IWbemPath::GetServer.
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wmiutils: Implement IWbemPath::GetInfo.
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advapi32: Improve the stub for CreateRestrictedToken.
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wmiutils: Implement IWbemPath::SetServer.
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wmiutils: Implement IWbemPath::SetClassName.
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wmiutils: Implement IWbemPath::GetNamespaceAt.
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wmiutils: Implement IWbemPath::RemoveAllNamespaces.
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wmiutils: Implement IWbemPath::RemoveNamespaceAt.
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wmiutils: Implement IWbemPath::SetNamespaceAt.
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wbemprox: Reject empty queries.
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fusion: No longer prefer native.
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wmiutils: Add locking to the path object.
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Henri Verbeet (50):
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ddraw: Avoid LPD3DVIEWPORT2.
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ddraw: Avoid LPD3DVIEWPORT7.
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wined3d: Remove a redundant condition in the indexbuffer() state handler.
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wined3d: Get rid of the user_stream field from wined3d_state.
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ddraw: Get rid of some redundant code in IDirect3DImpl_GetCaps().
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ddraw: Avoid LPD3DTRANSFORMDATA.
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ddraw: Avoid LPD3DLIGHTINGELEMENT.
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ddraw: Cleanup ddraw7_QueryInterface() a bit.
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d3d8/tests: Merge d3d8_main.c into device.c.
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d3d8/tests: Merge volume.c into device.c.
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ddraw: Avoid LPD3DMATERIAL.
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ddraw: Avoid LPD3DMATERIAL7.
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d3d8/tests: Merge buffer.c into device.c.
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d3d8/tests: Merge texture.c into device.c.
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d3d8/tests: Merge surface.c into device.c.
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ddraw: Avoid LPD3DLIGHT.
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ddraw: Avoid LPD3DLIGHT7.
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d3d9/tests: Merge volume.c into device.c.
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d3d9/tests: Merge buffer.c into device.c.
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d3d9/tests: Merge query.c into device.c.
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ddraw: Avoid LPD3DLIGHT2.
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ddraw: Avoid LPD3DLIGHTDATA.
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d3d9/tests: Merge shader.c into device.c.
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d3d9/tests: Merge texture.c into device.c.
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d3d9/tests: Merge surface.c into device.c.
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ddraw: Avoid LPD3DINSTRUCTION.
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ddraw: Avoid LPD3DPICKRECORD.
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ddraw: Only check dwFlags if we actually have a D3DLIGHT2 structure in d3d_light_SetLight().
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ddraw: Get rid of dump_light().
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ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails.
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ddraw: Avoid LPD3DSTATE.
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ddraw: Avoid LPD3DPROCESSVERTICES.
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ddraw: Add a small tests for SetCooperativeLevel() calls with different windows.
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ddraw: Only modify the ddraw destination window at the end of ddraw7_SetCooperativeLevel().
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ddraw: Get rid of the local "window" variable in ddraw7_SetCooperativeLevel().
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ddraw: Avoid LPD3DTRIANGLE.
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ddraw: Avoid LPD3DBRANCH.
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wined3d: Initialize the various backends in wined3d_adapter_init_nogl() as well.
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ddraw: Update DefaultSurfaceType if we had to fallback to a wined3d object without 3D support.
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wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create().
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ddraw: Avoid LPD3DSTATUS.
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ddraw: Avoid LPD3DCLIPSTATUS.
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wined3d: Get rid of the surface_type parameter to wined3d_surface_create().
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wined3d: Get rid of the surface_type parameter to wined3d_check_device_format().
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wined3d: Get rid of the "opengl" field in struct wined3d_adapter.
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ddraw: Avoid LPD3DSTATS.
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ddraw: Avoid LPD3DEXECUTEDATA.
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wined3d: Introduce a separate function for intializing the adapter's framebuffer configs.
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wined3d: Replace InitAdapters() with a function to initialize a single adapter.
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wined3d: Get rid of vs_selected_mode / ps_selected_mode from struct wined3d_device.
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Huw Davies (10):
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usp10: Simplify the offset calculation by always using ETO_PDY.
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usp10: Simplify the reordering of glyphs.
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usp10: Handle an offset of the first glyph.
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usp10: Fix the offset calculations for rtl display.
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usp10: Don't invert the y-offsets in RTL mode.
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usp10: Propagate the script analysis to the GPOS lookup functions.
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usp10: Fix MarkToBase offset for RTL text.
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usp10: Don't compute a pair adjustment for the last glyph.
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usp10: Fix pair adjustment for RTL text.
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usp10: Fix MarkToMark offset for RTL text.
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Jacek Caban (26):
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mshtml: Added IHTMLStyle::get_pixelLeft implementation.
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mshtml: Added IHTMLStyle::put_pixelLeft implementation.
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mshtml: Fixed leak in get_nsstyle_pos.
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wininet: Fixed handling NULL buffer in INTERNET_OPTION_PROXY queries.
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vbscript: Added support for a few more constants.
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mshtml: Wine Gecko 1.9 release.
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atl80: Skip NULL map entries in AtlComModuleRegisterServer.
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atl100: Added AtlWaitWithMessageLoop implementation.
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mshtml: Added support for non-integer values in get_nsstyle_pixel_val.
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atl100: Added AtlComModuleUnregisterServer implementation.
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vbscript: Added support for more constants.
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atl100: Added AtlGetObjectSourceInterface implementation.
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atl100: Added AtlGetObjectSourceInterface tests.
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atl100: Don't leak TLIBATTR in AtlComModuleUnregisterServer.
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mshtml: Don't check if script element was already parsed in doc_insert_script.
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mshtml: Added IHTMLScriptElement::put_text implementation.
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mshtml: Added IHTMLScriptElement::put_text tests.
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mshtml: Remove duplicated property entries in preprocess_dispex_data.
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atl100: Added stubs for AtlAxDialogBox[AW].
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mshtml: Added support for DOCUMENT_TYPE_NODE in nsnode_to_nsstring_rec.
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mshtml: Treat doctype nodes as comment nodes.
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mshtml: Don't use PRInt32 in nsio.c.
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mshtml: Don't use PRInt32 in htmlelem*.
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mshtml: Don't use PRInt32 in property getters implementations.
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mshtml: Get rid of remaining PRInt32 usage.
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mshtml: Get rid of PRInt16 type.
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Jason Edmeades (2):
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cmd: Avoid division by zero in set /a with %.
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cmd: Add beginnings of support for delayed expansion.
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Julian Rüger (1):
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po: Update German translation.
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Ken Thomases (16):
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winemac: Implement CreateDesktopWindow().
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libwine: Call the Mac Multi-Processing Services lib from the main thread first.
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loader: On Mac, embed Info.plist in (__TEXT, __info_plist) section.
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winemac: Add a custom NSApplication subclass, WineApplication.
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winemac: Convert main thread to Cocoa main loop on process attach.
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winemac: Implement basic window functionality.
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libwine: Use rpath-based install name and library references for libwine on Mac.
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winemac: Implement support for WS_DISABLED windows.
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winemac: Implement support for no-activate windows.
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winemac: Implement support for WS_EX_TOPMOST windows.
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winemac: Implement support for owned windows.
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winemac: Translate presence in Windows task bar to participation in Exposé and window cycling.
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winemac: Implement the Mac "Window" menu.
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winemac: Implement window surface rendering.
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winemac: Implement SetWindowRgn.
|
|
winemac: Implement layered windows: SetLayeredWindowAttributes() and UpdateLayeredWindow().
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|
|
|
Lauri Kenttä (1):
|
|
po: Update Finnish translation.
|
|
|
|
Ludger Sprenker (4):
|
|
windowscodecs: Introduce 24bppRGB PixelFormat.
|
|
windowscodecs: Support conversions of the 24bpp PixelFormats.
|
|
windowscodecs: Test conversions of the 24bpp PixelFormats.
|
|
windowscodecs: Support 24bppRGB in tiff encoder.
|
|
|
|
Marcus Meissner (15):
|
|
oledb32: Avoid leaking propsets on error paths (Coverity).
|
|
advapi32: Close hTemp on error (Coverity).
|
|
winedbg: Free snapshot handle in error path (Coverity).
|
|
kernel32: Improve condition variable test case.
|
|
oledb32: Check start for NULL before strstrW (Coverity).
|
|
comctl32: Free the selection ranges (Coverity).
|
|
advpack: Avoid using sessions uninitialized (Coverity).
|
|
dmsynth: Remove now useless NULL ptr check (Coverity).
|
|
advapi32: Close scm_handle on error exit (Coverity).
|
|
dplayx: Check return of CoCreateInstance (Coverity).
|
|
dmloader: Check return of CoCreateInstance (Coverity).
|
|
oleaut32: Mark various symbols as hidden.
|
|
comctl32: Avoid leak of hShell32 (Coverity).
|
|
crypt32: Free the encoded msg (Coverity).
|
|
comctl32: Initialize SYSTEMTIME structs (Coverity).
|
|
|
|
Michael Stefaniuc (2):
|
|
atl100: Fix a mem leak on an error path (Smatch).
|
|
winmm: Add missing LeaveCriticalSection on error paths (Smatch).
|
|
|
|
Nikolay Sivov (21):
|
|
xmllite: Implement PI parsing.
|
|
xmllite: Support streams starting with comments, simplify tests.
|
|
xmllite: Support name reporting for comments and PIs.
|
|
xmllite: Report node value for comment nodes.
|
|
xmllite: Report value for PI nodes.
|
|
xmllite: Explicitly set value and names to empty for xml decl node.
|
|
comctl32/listview: Fix focus index update when item is deleted.
|
|
comctl32/listview: Use LVM_SETITEMSTATE directly in tests.
|
|
comctl32/listview: Always send LVN_ITEMCHANGING notification even if nothing changed.
|
|
comctl32/listview: Add a special case for deselect all attempt when nothing is selected.
|
|
comctl32/listview: Update focus index when new item data is already there.
|
|
comctl32/listview: Remove some dead code.
|
|
xmllite: Add a stub function for DTD parsing.
|
|
xmllite: Support whitespace nodes reporting.
|
|
xmllite: Initial implementation of DTD external id parsing.
|
|
xmllite: Added IXmlResolver definition.
|
|
qmgr: COM cleanup of IBackgroundCopyJob2 interface.
|
|
qmgr: COM cleanup for IBackgroundCopyFile interface.
|
|
qmgr: Remove separate release helpers.
|
|
xmllite: Initial support for start tag parsing.
|
|
po: Update Russian translation.
|
|
|
|
Piotr Caban (38):
|
|
msvcrt: Don't duplicate wfsopen functionality in wfrepopen.
|
|
msvcrt: Added support for unicode open mode in msvcrt_get_flags function.
|
|
msvcrt: Added support for unicode text mode in open functions family.
|
|
msvcrt: Call _wsopen_s function in _sopen_s.
|
|
msvcrt: Added fopen_s test with ccs option.
|
|
msvcrt: Added support for unicode mode in write function.
|
|
msvcrt: Added write tests on unicode files.
|
|
msvcrt: Fixed handling of '\r' when it's the last character in the buffer in read.
|
|
msvcrt: Call ftell function in fgetpos.
|
|
msvcrt: Simplify fseek implementation.
|
|
msvcrt: Improved ftell implementation.
|
|
msvcrt: Added unicode modes support _setmode function.
|
|
msvcrt: Added _setmode tests.
|
|
msvcrt: Added more read tests.
|
|
msvcrt: Added UTF16 support to read function.
|
|
msvcrt: Added UTF8 support to read function.
|
|
msvcrt: Added read tests on unicode files.
|
|
msvcrt: Make fputwc encoding aware.
|
|
msvcrt: Added fputwc tests.
|
|
msvcrt: Use fputwc to output characters to file in fprintf functions.
|
|
msvcrt: Don't add '\r' character in fputws function.
|
|
msvcrt: Fixed ftell behaviour when file is opened for writing in text mode.
|
|
msvcrt: Added fwprintf tests.
|
|
msvcrt: Be less strict while parsing file open mode in fopen function.
|
|
msvcp90: Added complex<{float, double, long double}> constructors implementation.
|
|
msvcp90: Added operators working on complex numbers.
|
|
msvcp90: Added basic complex numbers tests.
|
|
msvcp90: Added std::arg(complex) implementation.
|
|
tools: Update make_specfiles script.
|
|
msvcp70: Remove forwards to msvcp80.
|
|
cmd: Even if FindExecutable fails wait for process to finish in non-interactive mode.
|
|
msvcrt: Added support for commit flag in fopen.
|
|
msvcrt: Return child exit code in _pclose function.
|
|
msvcrt: Added basic _popen tests.
|
|
msvcp: Sync implementations.
|
|
widl: Make it possible to set typelib resource id with id attribute.
|
|
vbscript: Added VBScript.RegExp version 5.5 typelib.
|
|
vbscript: Added VBScript.RegExp version 1.0 typelib.
|
|
|
|
Rico Schüller (15):
|
|
d3dx9: Handle invalid byte code in D3DXFindShaderComment().
|
|
d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
|
|
d3dx9: Handle invalid byte code in D3DXGetShaderConstantTableEx().
|
|
d3dx9: Use sizeof variable, not type.
|
|
d3dx9: Constify some variables.
|
|
d3dx9: Remove unused variable.
|
|
d3dx9: Introduce a function for filling a texture.
|
|
d3dx9: Shift only as much as needed.
|
|
d3dx9: Use all 32 bits as mask.
|
|
d3dx9: Add support for D3DFMT_A16B16G16R16F.
|
|
d3dcompiler43/tests: Don't use IUnknown_Release().
|
|
d3dx9: Use lowercase hexadecimal values.
|
|
d3dx9: Add support for D3DFMT_A32B32G32R32F.
|
|
d3dx9: Add support for D3DFMT_A16B16G16R16.
|
|
d3dx9/tests: Use D3DXFloat16To32Array() instead of a custom function.
|
|
|
|
Stefan Dösinger (9):
|
|
ddraw: Don't discard buffers that haven't been used in draws.
|
|
d3d9: Return D3D_OK from the palette setters.
|
|
d3d8: Return D3D_OK from the palette setters.
|
|
wined3d: Shadow buffers in sysmem when software vertexprocessing is used.
|
|
d3d9/tests: Add a software vertexprocessing buffer discard test.
|
|
d3d8/tests: Add a software vertexprocessing buffer discard test.
|
|
d3d9/tests: Create a plain DS surface in test_reset_resources.
|
|
d3d8/tests: Create a plain DS surface in test_reset_resources.
|
|
ddraw/tests: Add basic tests for DrawIndexedPrimitiveStrided.
|
|
|
|
Vincent Povirk (2):
|
|
windowscodecs: Don't copy extra data from the end of a row.
|
|
winex11.drv: Don't join INCR data until the transfer finishes.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|