wine/miscemu/main.c
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00

104 lines
3.3 KiB
C

/*
* Emulator initialisation code
*
* Copyright 2000 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "winbase.h"
#include "wine/winbase16.h"
#include "wingdi.h"
#include "winuser.h"
#include "miscemu.h"
#include "callback.h"
#include "options.h"
#include "wine/debug.h"
static char main_exe_name[MAX_PATH];
static HANDLE main_exe_file;
static BOOL (WINAPI *pGetMessageA)(LPMSG,HWND,UINT,UINT);
static BOOL (WINAPI *pTranslateMessage)(const MSG*);
static LONG (WINAPI *pDispatchMessageA)(const MSG*);
extern void PROCESS_InitWine( int argc, char *argv[], LPSTR win16_exe_name,
HANDLE *win16_exe_file ) WINE_NORETURN;
extern HINSTANCE16 NE_StartMain( LPCSTR name, HANDLE file );
/***********************************************************************
* Main loop of initial task
*/
int WINAPI wine_initial_task( HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, INT show )
{
MSG msg;
HINSTANCE16 instance;
HMODULE user32;
/* some programs assume mmsystem is always present */
LoadLibrary16( "mmsystem.dll" );
if ((instance = NE_StartMain( main_exe_name, main_exe_file )) < 32)
{
if (instance == 11) /* try DOS format */
{
if (DPMI_LoadDosSystem())
Dosvm.LoadDosExe( main_exe_name, main_exe_file );
/* if we get back here it failed */
instance = GetLastError();
}
MESSAGE( "%s: can't exec '%s': ", argv0, GetCommandLineA() );
switch (instance)
{
case 2: MESSAGE("file not found\n" ); break;
case 11: MESSAGE("invalid exe file\n" ); break;
default: MESSAGE("error=%d\n", instance ); break;
}
ExitProcess(instance);
}
CloseHandle( main_exe_file ); /* avoid file sharing problems */
/* Start message loop for desktop window */
if (!(user32 = LoadLibraryA( "user32.dll" )))
{
MESSAGE( "Cannot load user32.dll\n" );
ExitProcess( GetLastError() );
}
pGetMessageA = (void *)GetProcAddress( user32, "GetMessageA" );
pTranslateMessage = (void *)GetProcAddress( user32, "TranslateMessage" );
pDispatchMessageA = (void *)GetProcAddress( user32, "DispatchMessageA" );
while ( GetNumTasks16() > 1 && pGetMessageA( &msg, 0, 0, 0 ) )
{
pTranslateMessage( &msg );
pDispatchMessageA( &msg );
}
ExitProcess( 0 );
}
/**********************************************************************
* main
*/
int main( int argc, char *argv[] )
{
PROCESS_InitWine( argc, argv, main_exe_name, &main_exe_file );
return 1; /* not reached */
}