wine/dlls/ddraw/ddraw_private.h
2005-07-24 16:17:28 +00:00

1134 lines
41 KiB
C

/*
* Copyright 2000-2001 TransGaming Technologies Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
#define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
/* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
#include <stdarg.h>
#include <stdio.h>
#include "windef.h"
#include "winbase.h"
#include "wtypes.h"
#include "wingdi.h"
#include "winuser.h"
#include "ddraw.h"
#include "d3d.h"
#include "ddcomimpl.h"
#include "ddrawi.h"
/* XXX Put this somewhere proper. */
#define DD_STRUCT_INIT(x) \
do { \
memset((x), 0, sizeof(*(x))); \
(x)->dwSize = sizeof(*x); \
} while (0)
#define DD_STRUCT_COPY_BYSIZE(to,from) \
do { \
DWORD __size = (to)->dwSize; \
DWORD __copysize = __size; \
DWORD __resetsize = __size; \
if (__resetsize > sizeof(*to)) \
__resetsize = sizeof(*to); \
memset(to,0,__resetsize); \
if ((from)->dwSize < __size) \
__copysize = (from)->dwSize; \
memcpy(to,from,__copysize); \
(to)->dwSize = __size;/*restore size*/ \
} while (0)
#define MAKE_FOURCC(a,b,c,d) ((a << 0) | (b << 8) | (c << 16) | (d << 24))
/*****************************************************************************
* IDirectDraw implementation structure
*/
typedef struct IDirectDrawImpl IDirectDrawImpl;
typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
typedef void (*pixel_convert_func)(void *src, void *dst, DWORD width,
DWORD height, LONG pitch,
IDirectDrawPaletteImpl *palette);
typedef void (*palette_convert_func)(LPPALETTEENTRY palent,
void *screen_palette, DWORD start,
DWORD count);
struct IDirectDrawImpl
{
ICOM_VFIELD_MULTI(IDirectDraw7);
ICOM_VFIELD_MULTI(IDirectDraw4);
ICOM_VFIELD_MULTI(IDirectDraw2);
ICOM_VFIELD_MULTI(IDirectDraw);
ICOM_VFIELD_MULTI(IDirect3D7);
ICOM_VFIELD_MULTI(IDirect3D3);
ICOM_VFIELD_MULTI(IDirect3D2);
ICOM_VFIELD_MULTI(IDirect3D);
LONG ref;
/* TRUE if created via DirectDrawCreateEx or CoCreateInstance,
* FALSE if created via DirectDrawCreate. */
BOOL ex;
/* Linked list of surfaces, joined by next_ddraw in IDirectSurfaceImpl. */
IDirectDrawSurfaceImpl* surfaces;
/* Linked list of palettes, joined by next_ddraw. */
IDirectDrawPaletteImpl* palettes;
/* Linked list of clippers, joined by next_ddraw. */
IDirectDrawClipperImpl* clippers;
IDirectDrawSurfaceImpl* primary_surface;
DDRAWI_DIRECTDRAW_LCL local;
DDCAPS caps;
HWND window;
DWORD cooperative_level;
WNDPROC original_wndproc;
DWORD width, height;
LONG pitch;
DDPIXELFORMAT pixelformat;
DWORD cur_scanline;
/* Should each of these go into some structure? */
DWORD orig_width, orig_height;
LONG orig_pitch;
DDPIXELFORMAT orig_pixelformat;
/* Called when the refcount goes to 0. */
void (*final_release)(IDirectDrawImpl *This);
HRESULT (*set_exclusive_mode)(IDirectDrawImpl *This, DWORD dwExcl);
HRESULT (*create_palette)(IDirectDrawImpl* This, DWORD dwFlags,
LPDIRECTDRAWPALETTE* ppPalette,
LPUNKNOWN pUnkOuter);
/* Surface creation functions. For all of these, pOuter == NULL. */
/* Do not create any backbuffers or the flipping chain. */
HRESULT (*create_primary)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
/* Primary may be NULL if we are creating an unattached backbuffer. */
HRESULT (*create_backbuffer)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter,
IDirectDrawSurfaceImpl* primary);
/* shiny happy offscreenplain surfaces */
HRESULT (*create_offscreen)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter);
/* dwMipMapLevel is specified as per OpenGL. (i.e. 0 is base) */
HRESULT (*create_texture)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter,
DWORD dwMipMapLevel);
HRESULT (*create_zbuffer)(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
LPVOID private;
/* Everything below here is still questionable. */
DDPIXELFORMAT screen_pixelformat;
int pixmap_depth;
pixel_convert_func pixel_convert;
palette_convert_func palette_convert;
/* Use to fool some too strict games */
INT32 (*allocate_memory)(IDirectDrawImpl *This, DWORD mem);
void (*free_memory)(IDirectDrawImpl *This, DWORD mem);
DWORD total_vidmem, available_vidmem;
/* IDirect3D fields */
LPVOID d3d_private;
/* Used as a callback function to create a texture */
HRESULT (*d3d_create_texture)(IDirectDrawImpl *d3d, IDirectDrawSurfaceImpl *tex, BOOLEAN at_creation, IDirectDrawSurfaceImpl *main);
/* Used as a callback for Devices to tell to the D3D object it's been created */
HRESULT (*d3d_added_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device);
HRESULT (*d3d_removed_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device);
/* This is needed for delayed texture creation and Z buffer blits */
IDirect3DDeviceImpl *current_device;
/* This is for the fake mainWindow */
ATOM winclass;
PAINTSTRUCT ps;
BOOL paintable;
};
/*****************************************************************************
* IDirectDrawPalette implementation structure
*/
struct IDirectDrawPaletteImpl
{
/* IUnknown fields */
ICOM_VFIELD_MULTI(IDirectDrawPalette);
LONG ref;
DDRAWI_DDRAWPALETTE_LCL local;
DDRAWI_DDRAWPALETTE_GBL global;
/* IDirectDrawPalette fields */
HPALETTE hpal;
WORD palVersion, palNumEntries; /* LOGPALETTE */
PALETTEENTRY palents[256];
/* This is to store the palette in 'screen format' */
int screen_palents[256];
VOID (*final_release)(IDirectDrawPaletteImpl* This);
IDirectDrawImpl* ddraw_owner;
IDirectDrawPaletteImpl* prev_ddraw;
IDirectDrawPaletteImpl* next_ddraw;
LPVOID private;
};
/*****************************************************************************
* IDirectDrawClipper implementation structure
*/
struct IDirectDrawClipperImpl
{
/* IUnknown fields */
ICOM_VFIELD_MULTI(IDirectDrawClipper);
LONG ref;
/* IDirectDrawClipper fields */
HWND hWnd;
IDirectDrawImpl* ddraw_owner;
IDirectDrawClipperImpl* prev_ddraw;
IDirectDrawClipperImpl* next_ddraw;
};
/*****************************************************************************
* IDirectDrawSurface implementation structure
*/
struct IDirectDrawSurfaceImpl
{
/* IUnknown fields */
ICOM_VFIELD_MULTI(IDirectDrawSurface7);
ICOM_VFIELD_MULTI(IDirectDrawSurface3);
ICOM_VFIELD_MULTI(IDirectDrawGammaControl);
ICOM_VFIELD_MULTI(IDirect3DTexture2);
ICOM_VFIELD_MULTI(IDirect3DTexture);
LONG ref;
struct IDirectDrawSurfaceImpl* attached; /* attached surfaces */
struct IDirectDrawSurfaceImpl* next_ddraw; /* ddraw surface chain */
struct IDirectDrawSurfaceImpl* prev_ddraw;
struct IDirectDrawSurfaceImpl* next_attached; /* attached surface chain */
struct IDirectDrawSurfaceImpl* prev_attached;
IDirectDrawImpl* ddraw_owner;
IDirectDrawSurfaceImpl* surface_owner;
IDirectDrawPaletteImpl* palette; /* strong ref */
IDirectDrawClipperImpl* clipper; /* strong ref */
DDRAWI_DDRAWSURFACE_LCL local;
DDRAWI_DDRAWSURFACE_MORE more;
/* FIXME: since Flip should swap the GBL structures, they should
* probably not be embedded into the IDirectDrawSurfaceImpl structure... */
LPDDRAWI_DDRAWSURFACE_GBL_MORE gmore;
DDRAWI_DDRAWSURFACE_GBL global;
DDRAWI_DDRAWSURFACE_GBL_MORE global_more;
DDSURFACEDESC2 surface_desc;
HDC hDC;
RECT lastlockrect;
DWORD lastlocktype;
BOOL dc_in_use;
BOOL locked;
HRESULT (*duplicate_surface)(IDirectDrawSurfaceImpl* src,
LPDIRECTDRAWSURFACE7* dst);
void (*final_release)(IDirectDrawSurfaceImpl *This);
HRESULT (*late_allocate)(IDirectDrawSurfaceImpl *This);
BOOL (*attach)(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *to);
BOOL (*detach)(IDirectDrawSurfaceImpl *This);
void (*lock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags);
void (*unlock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
void (*lose_surface)(IDirectDrawSurfaceImpl* This);
BOOL (*flip_data)(IDirectDrawSurfaceImpl* front,
IDirectDrawSurfaceImpl* back,
DWORD dwFlags);
void (*flip_update)(IDirectDrawSurfaceImpl* front, DWORD dwFlags);
HRESULT (*get_dc)(IDirectDrawSurfaceImpl* This, HDC* phDC);
HRESULT (*release_dc)(IDirectDrawSurfaceImpl* This, HDC hDC);
void (*set_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal);
void (*update_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal,
DWORD dwStart, DWORD dwCount, LPPALETTEENTRY palent);
HWND (*get_display_window)(IDirectDrawSurfaceImpl *This);
HRESULT (*get_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp);
HRESULT (*set_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp);
struct PrivateData* private_data;
DWORD max_lod;
DWORD priority;
BOOL lost;
DWORD uniqueness_value;
LPVOID private;
/* Everything below here is dodgy. */
/* For Direct3D use */
LPVOID aux_ctx, aux_data;
void (*aux_release)(LPVOID ctx, LPVOID data);
BOOL (*aux_flip)(LPVOID ctx, LPVOID data);
void (*aux_unlock)(LPVOID ctx, LPVOID data, LPRECT lpRect);
HRESULT (*aux_blt)(struct IDirectDrawSurfaceImpl *This, LPRECT rdst, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD dwFlags, LPDDBLTFX lpbltfx);
HRESULT (*aux_bltfast)(struct IDirectDrawSurfaceImpl *This, DWORD dstx, DWORD dsty, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD trans);
HRESULT (*aux_setcolorkey_cb)(struct IDirectDrawSurfaceImpl *texture, DWORD dwFlags, LPDDCOLORKEY ckey );
/* This is to get the D3DDevice object associated to this surface */
struct IDirect3DDeviceImpl *d3ddevice;
/* This is for texture */
IDirectDrawSurfaceImpl *mip_main;
int mipmap_level;
LPVOID tex_private;
void (*lock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags);
void (*unlock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
BOOLEAN (*get_dirty_status)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
};
/*****************************************************************************
* Driver initialisation functions.
*/
BOOL DDRAW_HAL_Init(HINSTANCE, DWORD, LPVOID);
BOOL DDRAW_User_Init(HINSTANCE, DWORD, LPVOID);
typedef struct {
const DDDEVICEIDENTIFIER2* info;
int preference; /* how good we are. dga might get 100, xlib 50*/
HRESULT (*create)(const GUID*, LPDIRECTDRAW7*, LPUNKNOWN, BOOL ex);
/* For IDirectDraw7::Initialize. */
HRESULT (*init)(IDirectDrawImpl *, const GUID*);
} ddraw_driver;
void DDRAW_register_driver(const ddraw_driver*);
const ddraw_driver* DDRAW_FindDriver(const GUID* guid);
/******************************************************************************
* Random utilities
*/
/* Get DDSCAPS of surface (shortcutmacro) */
#define SDDSCAPS(iface) ((iface)->s.surface_desc.ddsCaps.dwCaps)
/* Get the number of bytes per pixel for a given surface */
#define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.u1.dwRGBBitCount+7)/8))
#define GET_BPP(desc) PFGET_BPP(desc.u4.ddpfPixelFormat)
LONG DDRAW_width_bpp_to_pitch(DWORD width, DWORD bpp);
typedef struct {
unsigned short bpp,depth;
unsigned int rmask,gmask,bmask;
} ConvertMode;
typedef struct {
void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl* palette);
void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count);
} ConvertFuncs;
typedef struct {
ConvertMode screen, dest;
ConvertFuncs funcs;
} Convert;
extern Convert ModeEmulations[8];
extern int _common_depth_to_pixelformat(DWORD depth,LPDIRECTDRAW ddraw);
extern BOOL opengl_initialized;
extern BOOL s3tc_initialized;
typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT1)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel);
typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT3)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel);
typedef void (*FUNC_FETCH_2D_TEXEL_RGBA_DXT5)(int srcRowStride, const BYTE *pixdata, int i, int j, void *texel);
extern FUNC_FETCH_2D_TEXEL_RGBA_DXT1 fetch_2d_texel_rgba_dxt1;
extern FUNC_FETCH_2D_TEXEL_RGBA_DXT3 fetch_2d_texel_rgba_dxt3;
extern FUNC_FETCH_2D_TEXEL_RGBA_DXT5 fetch_2d_texel_rgba_dxt5;
/******************************************************************************
* Structure conversion (for thunks)
*/
void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut);
void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn,
DDDEVICEIDENTIFIER* pOut);
/******************************************************************************
* Debugging / Flags output functions
*/
extern void DDRAW_dump_DDBLTFX(DWORD flagmask);
extern void DDRAW_dump_DDBLTFAST(DWORD flagmask);
extern void DDRAW_dump_DDBLT(DWORD flagmask);
extern void DDRAW_dump_DDSCAPS(const DDSCAPS *in);
extern void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in);
extern void DDRAW_dump_pixelformat_flag(DWORD flagmask);
extern void DDRAW_dump_paletteformat(DWORD dwFlags);
extern void DDRAW_dump_pixelformat(const DDPIXELFORMAT *in);
extern void DDRAW_dump_colorkeyflag(DWORD ck);
extern void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd);
extern void DDRAW_dump_cooperativelevel(DWORD cooplevel);
extern void DDRAW_dump_lockflag(DWORD lockflag);
extern void DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *in);
extern void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps);
extern void DDRAW_dump_surface_to_disk(IDirectDrawSurfaceImpl *surface, FILE *f, int scale) ;
/* Used for generic dumping */
typedef struct
{
DWORD val;
const char* name;
} flag_info;
#define FE(x) { x, #x }
typedef struct
{
DWORD val;
const char* name;
void (*func)(const void *);
ptrdiff_t offset;
} member_info;
#define DDRAW_dump_flags(flags,names,num_names) DDRAW_dump_flags_(flags, names, num_names, 1)
#define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
extern void DDRAW_dump_flags_(DWORD flags, const flag_info* names, size_t num_names, int newline);
extern void DDRAW_dump_members(DWORD flags, const void* data, const member_info* mems, size_t num_mems);
void DirectDrawSurface_RegisterClass(void);
void DirectDrawSurface_UnregisterClass(void);
extern const IDirectDrawSurface3Vtbl DDRAW_IDDS3_Thunk_VTable;
/*****************************************************************************
* IDirectDrawClipper declarations
*/
HRESULT DDRAW_CreateClipper(IUnknown* pUnkOuter, REFIID riid, LPVOID* ppObj);
void Main_DirectDrawClipper_ForceDestroy(IDirectDrawClipperImpl* This);
HRESULT WINAPI
Main_DirectDrawClipper_SetHwnd(LPDIRECTDRAWCLIPPER iface, DWORD dwFlags,
HWND hWnd);
ULONG WINAPI Main_DirectDrawClipper_Release(LPDIRECTDRAWCLIPPER iface);
HRESULT WINAPI
Main_DirectDrawClipper_GetClipList(LPDIRECTDRAWCLIPPER iface, LPRECT lpRect,
LPRGNDATA lpClipList, LPDWORD lpdwSize);
HRESULT WINAPI
Main_DirectDrawClipper_SetClipList(LPDIRECTDRAWCLIPPER iface,LPRGNDATA lprgn,
DWORD dwFlag);
HRESULT WINAPI
Main_DirectDrawClipper_QueryInterface(LPDIRECTDRAWCLIPPER iface, REFIID riid,
LPVOID* ppvObj);
ULONG WINAPI Main_DirectDrawClipper_AddRef( LPDIRECTDRAWCLIPPER iface );
HRESULT WINAPI
Main_DirectDrawClipper_GetHWnd(LPDIRECTDRAWCLIPPER iface, HWND* hWndPtr);
HRESULT WINAPI
Main_DirectDrawClipper_Initialize(LPDIRECTDRAWCLIPPER iface, LPDIRECTDRAW lpDD,
DWORD dwFlags);
HRESULT WINAPI
Main_DirectDrawClipper_IsClipListChanged(LPDIRECTDRAWCLIPPER iface,
BOOL* lpbChanged);
/*****************************************************************************
* IDirectDrawPalette MAIN declarations
*/
HRESULT Main_DirectDrawPalette_Construct(IDirectDrawPaletteImpl* This,
IDirectDrawImpl* pDD, DWORD dwFlags);
void Main_DirectDrawPalette_final_release(IDirectDrawPaletteImpl* This);
HRESULT Main_DirectDrawPalette_Create(IDirectDrawImpl* pDD, DWORD dwFlags,
LPDIRECTDRAWPALETTE* ppPalette,
LPUNKNOWN pUnkOuter);
void Main_DirectDrawPalette_ForceDestroy(IDirectDrawPaletteImpl* This);
DWORD Main_DirectDrawPalette_Size(DWORD dwFlags);
HRESULT WINAPI
Main_DirectDrawPalette_GetEntries(LPDIRECTDRAWPALETTE iface, DWORD dwFlags,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent);
HRESULT WINAPI
Main_DirectDrawPalette_SetEntries(LPDIRECTDRAWPALETTE iface, DWORD dwFlags,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent);
ULONG WINAPI
Main_DirectDrawPalette_Release(LPDIRECTDRAWPALETTE iface);
ULONG WINAPI Main_DirectDrawPalette_AddRef(LPDIRECTDRAWPALETTE iface);
HRESULT WINAPI
Main_DirectDrawPalette_Initialize(LPDIRECTDRAWPALETTE iface,
LPDIRECTDRAW ddraw, DWORD dwFlags,
LPPALETTEENTRY palent);
HRESULT WINAPI
Main_DirectDrawPalette_GetCaps(LPDIRECTDRAWPALETTE iface, LPDWORD lpdwCaps);
HRESULT WINAPI
Main_DirectDrawPalette_QueryInterface(LPDIRECTDRAWPALETTE iface,
REFIID refiid, LPVOID *obj);
/*****************************************************************************
* IDirectDrawPalette HAL declarations
*/
HRESULT HAL_DirectDrawPalette_Construct(IDirectDrawPaletteImpl* This,
IDirectDrawImpl* pDD, DWORD dwFlags);
void HAL_DirectDrawPalette_final_release(IDirectDrawPaletteImpl* This);
HRESULT HAL_DirectDrawPalette_Create(IDirectDrawImpl* pDD, DWORD dwFlags,
LPDIRECTDRAWPALETTE* ppPalette,
LPUNKNOWN pUnkOuter);
HRESULT WINAPI
HAL_DirectDrawPalette_SetEntries(LPDIRECTDRAWPALETTE iface, DWORD dwFlags,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent);
/*****************************************************************************
* IDirectDraw MAIN declarations
*/
/* internal virtual functions */
void Main_DirectDraw_final_release(IDirectDrawImpl* This);
HRESULT Main_create_offscreen(IDirectDrawImpl* This, const DDSURFACEDESC2 *pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
HRESULT Main_create_texture(IDirectDrawImpl* This, const DDSURFACEDESC2 *pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter,
DWORD dwMipMapLevel);
HRESULT Main_create_zbuffer(IDirectDrawImpl* This, const DDSURFACEDESC2 *pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
/* internal functions */
HRESULT Main_DirectDraw_Construct(IDirectDrawImpl *This, BOOL ex);
void Main_DirectDraw_AddSurface(IDirectDrawImpl* This,
IDirectDrawSurfaceImpl* surface);
void Main_DirectDraw_RemoveSurface(IDirectDrawImpl* This,
IDirectDrawSurfaceImpl* surface);
void Main_DirectDraw_AddClipper(IDirectDrawImpl* This,
IDirectDrawClipperImpl* clipper);
void Main_DirectDraw_RemoveClipper(IDirectDrawImpl* This,
IDirectDrawClipperImpl* clipper);
void Main_DirectDraw_AddPalette(IDirectDrawImpl* This,
IDirectDrawPaletteImpl* palette);
void Main_DirectDraw_RemovePalette(IDirectDrawImpl* This,
IDirectDrawPaletteImpl* palette);
/* interface functions */
ULONG WINAPI Main_DirectDraw_AddRef(LPDIRECTDRAW7 iface);
ULONG WINAPI Main_DirectDraw_Release(LPDIRECTDRAW7 iface);
HRESULT WINAPI Main_DirectDraw_QueryInterface(LPDIRECTDRAW7 iface,
REFIID refiid,LPVOID *obj);
HRESULT WINAPI Main_DirectDraw_Compact(LPDIRECTDRAW7 iface);
HRESULT WINAPI Main_DirectDraw_CreateClipper(LPDIRECTDRAW7 iface,
DWORD dwFlags,
LPDIRECTDRAWCLIPPER *ppClipper,
IUnknown *pUnkOuter);
HRESULT WINAPI
Main_DirectDraw_CreatePalette(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPPALETTEENTRY palent,
LPDIRECTDRAWPALETTE* ppPalette,
LPUNKNOWN pUnknown);
HRESULT WINAPI
Main_DirectDraw_CreateSurface(LPDIRECTDRAW7 iface, LPDDSURFACEDESC2 pDDSD,
LPDIRECTDRAWSURFACE7 *ppSurf,
IUnknown *pUnkOuter);
HRESULT WINAPI
Main_DirectDraw_DuplicateSurface(LPDIRECTDRAW7 iface, LPDIRECTDRAWSURFACE7 src,
LPDIRECTDRAWSURFACE7* dst);
HRESULT WINAPI
Main_DirectDraw_EnumSurfaces(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPDDSURFACEDESC2 lpDDSD2, LPVOID context,
LPDDENUMSURFACESCALLBACK7 callback);
HRESULT WINAPI
Main_DirectDraw_EvaluateMode(LPDIRECTDRAW7 iface,DWORD a,DWORD* b);
HRESULT WINAPI Main_DirectDraw_FlipToGDISurface(LPDIRECTDRAW7 iface);
HRESULT WINAPI
Main_DirectDraw_GetCaps(LPDIRECTDRAW7 iface, LPDDCAPS pDriverCaps,
LPDDCAPS pHELCaps);
HRESULT WINAPI
Main_DirectDraw_GetFourCCCodes(LPDIRECTDRAW7 iface, LPDWORD pNumCodes,
LPDWORD pCodes);
HRESULT WINAPI
Main_DirectDraw_GetGDISurface(LPDIRECTDRAW7 iface,
LPDIRECTDRAWSURFACE7 *lplpGDIDDSSurface);
HRESULT WINAPI
Main_DirectDraw_GetMonitorFrequency(LPDIRECTDRAW7 iface,LPDWORD freq);
HRESULT WINAPI
Main_DirectDraw_GetScanLine(LPDIRECTDRAW7 iface, LPDWORD lpdwScanLine);
HRESULT WINAPI
Main_DirectDraw_GetSurfaceFromDC(LPDIRECTDRAW7 iface, HDC hdc,
LPDIRECTDRAWSURFACE7 *lpDDS);
HRESULT WINAPI
Main_DirectDraw_GetVerticalBlankStatus(LPDIRECTDRAW7 iface, LPBOOL status);
HRESULT WINAPI
Main_DirectDraw_Initialize(LPDIRECTDRAW7 iface, LPGUID lpGuid);
HRESULT WINAPI Main_DirectDraw_RestoreAllSurfaces(LPDIRECTDRAW7 iface);
HRESULT WINAPI
Main_DirectDraw_SetCooperativeLevel(LPDIRECTDRAW7 iface, HWND hwnd,
DWORD cooplevel);
HRESULT WINAPI
Main_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth,
DWORD dwHeight, LONG lPitch,
DWORD dwRefreshRate, DWORD dwFlags,
const DDPIXELFORMAT* pixelformat);
HRESULT WINAPI Main_DirectDraw_RestoreDisplayMode(LPDIRECTDRAW7 iface);
HRESULT WINAPI
Main_DirectDraw_WaitForVerticalBlank(LPDIRECTDRAW7 iface, DWORD dwFlags,
HANDLE h);
HRESULT WINAPI
Main_DirectDraw_GetDisplayMode(LPDIRECTDRAW7 iface, LPDDSURFACEDESC2 pDDSD);
HRESULT WINAPI
Main_DirectDraw_GetAvailableVidMem(LPDIRECTDRAW7 iface,LPDDSCAPS2 ddscaps,
LPDWORD total, LPDWORD free);
HRESULT WINAPI Main_DirectDraw_TestCooperativeLevel(LPDIRECTDRAW7 iface);
HRESULT WINAPI
Main_DirectDraw_StartModeTest(LPDIRECTDRAW7 iface, LPSIZE pModes,
DWORD dwNumModes, DWORD dwFlags);
/*****************************************************************************
* IDirectDraw USER object declarations
*/
#define USER_DDRAW_PRIV(ddraw) ((User_DirectDrawImpl*)((ddraw)->private))
#define USER_DDRAW_PRIV_VAR(name,ddraw) \
User_DirectDrawImpl* name = USER_DDRAW_PRIV(ddraw)
typedef struct
{
int empty;
/* empty */
} User_DirectDrawImpl_Part;
typedef struct
{
User_DirectDrawImpl_Part user;
} User_DirectDrawImpl;
void User_DirectDraw_final_release(IDirectDrawImpl* This);
HRESULT User_DirectDraw_create_primary(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter);
HRESULT User_DirectDraw_create_backbuffer(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter,
IDirectDrawSurfaceImpl* primary);
HRESULT User_DirectDraw_Construct(IDirectDrawImpl *This, BOOL ex);
HRESULT User_DirectDraw_Create(const GUID* pGUID, LPDIRECTDRAW7* pIface,
IUnknown* pUnkOuter, BOOL ex);
HRESULT WINAPI
User_DirectDraw_EnumDisplayModes(LPDIRECTDRAW7 iface, DWORD dwFlags,
LPDDSURFACEDESC2 pDDSD, LPVOID context,
LPDDENUMMODESCALLBACK2 callback);
HRESULT WINAPI
User_DirectDraw_GetDeviceIdentifier(LPDIRECTDRAW7 iface,
LPDDDEVICEIDENTIFIER2 pDDDI,
DWORD dwFlags);
HRESULT WINAPI
User_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth,
DWORD dwHeight, DWORD dwBPP,
DWORD dwRefreshRate, DWORD dwFlags);
/*****************************************************************************
* IDirectDraw HAL declarations
*/
#define HAL_DDRAW_PRIV(ddraw) \
((HAL_DirectDrawImpl*)((ddraw)->private))
#define HAL_DDRAW_PRIV_VAR(name,ddraw) \
HAL_DirectDrawImpl* name = HAL_DDRAW_PRIV(ddraw)
typedef struct
{
DWORD next_vofs;
} HAL_DirectDrawImpl_Part;
typedef struct
{
User_DirectDrawImpl_Part user;
HAL_DirectDrawImpl_Part hal;
} HAL_DirectDrawImpl;
void HAL_DirectDraw_final_release(IDirectDrawImpl* This);
HRESULT HAL_DirectDraw_create_primary(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter);
HRESULT HAL_DirectDraw_create_backbuffer(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter,
IDirectDrawSurfaceImpl* primary);
HRESULT HAL_DirectDraw_create_texture(IDirectDrawImpl* This,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
LPUNKNOWN pOuter,
DWORD dwMipMapLevel);
HRESULT HAL_DirectDraw_Construct(IDirectDrawImpl *This, BOOL ex);
HRESULT HAL_DirectDraw_Create(const GUID* pGUID, LPDIRECTDRAW7* pIface,
IUnknown* pUnkOuter, BOOL ex);
HRESULT WINAPI
HAL_DirectDraw_GetDeviceIdentifier(LPDIRECTDRAW7 iface,
LPDDDEVICEIDENTIFIER2 pDDDI,
DWORD dwFlags);
HRESULT WINAPI
HAL_DirectDraw_SetDisplayMode(LPDIRECTDRAW7 iface, DWORD dwWidth,
DWORD dwHeight, DWORD dwBPP,
DWORD dwRefreshRate, DWORD dwFlags);
HRESULT WINAPI HAL_DirectDraw_RestoreDisplayMode(LPDIRECTDRAW7 iface);
/*****************************************************************************
* IDirectDrawSurface MAIN declarations
*/
/* Support for IDirectDrawSurface7::Set/Get/FreePrivateData. I don't think
* anybody uses it for much so a good implementation is optional. */
typedef struct PrivateData
{
struct PrivateData* next;
struct PrivateData* prev;
GUID tag;
DWORD flags; /* DDSPD_* */
DWORD uniqueness_value;
union
{
LPVOID data;
LPUNKNOWN object;
} ptr;
DWORD size;
} PrivateData;
extern const IDirectDrawGammaControlVtbl DDRAW_IDDGC_VTable;
/* Non-interface functions */
HRESULT Main_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl* This,
IDirectDrawImpl* pDD,
const DDSURFACEDESC2* pDDSD);
void Main_DirectDrawSurface_ForceDestroy(IDirectDrawSurfaceImpl* This);
void Main_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This);
HRESULT Main_DirectDrawSurface_late_allocate(IDirectDrawSurfaceImpl* This);
BOOL Main_DirectDrawSurface_attach(IDirectDrawSurfaceImpl *This,
IDirectDrawSurfaceImpl *to);
BOOL Main_DirectDrawSurface_detach(IDirectDrawSurfaceImpl *This);
void Main_DirectDrawSurface_lock_update(IDirectDrawSurfaceImpl* This,
LPCRECT pRect, DWORD dwFlags);
void Main_DirectDrawSurface_unlock_update(IDirectDrawSurfaceImpl* This,
LPCRECT pRect);
void Main_DirectDrawSurface_lose_surface(IDirectDrawSurfaceImpl* This);
void Main_DirectDrawSurface_set_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal);
void Main_DirectDrawSurface_update_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent);
HWND Main_DirectDrawSurface_get_display_window(IDirectDrawSurfaceImpl* This);
HRESULT Main_DirectDrawSurface_get_gamma_ramp(IDirectDrawSurfaceImpl* This,
DWORD dwFlags,
LPDDGAMMARAMP lpGammaRamp);
HRESULT Main_DirectDrawSurface_set_gamma_ramp(IDirectDrawSurfaceImpl* This,
DWORD dwFlags,
LPDDGAMMARAMP lpGammaRamp);
BOOL Main_DirectDrawSurface_flip_data(IDirectDrawSurfaceImpl* front,
IDirectDrawSurfaceImpl* back,
DWORD dwFlags);
#define CHECK_LOST(This) \
do { \
if (This->lost) return DDERR_SURFACELOST; \
} while (0)
#define CHECK_TEXTURE(This) \
do { \
if (!(This->surface_desc.ddsCaps.dwCaps2 \
& DDSCAPS2_TEXTUREMANAGE)) \
return DDERR_INVALIDOBJECT; \
} while (0)
#define LOCK_OBJECT(This) do { } while (0)
#define UNLOCK_OBJECT(This) do { } while (0)
/* IDirectDrawSurface7 (partial) implementation */
ULONG WINAPI Main_DirectDrawSurface_AddRef(LPDIRECTDRAWSURFACE7 iface);
ULONG WINAPI Main_DirectDrawSurface_Release(LPDIRECTDRAWSURFACE7 iface);
HRESULT WINAPI
Main_DirectDrawSurface_QueryInterface(LPDIRECTDRAWSURFACE7 iface, REFIID riid,
LPVOID* ppObj);
HRESULT WINAPI
Main_DirectDrawSurface_AddAttachedSurface(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWSURFACE7 pAttach);
HRESULT WINAPI
Main_DirectDrawSurface_AddOverlayDirtyRect(LPDIRECTDRAWSURFACE7 iface,
LPRECT pRect);
HRESULT WINAPI
Main_DirectDrawSurface_BltBatch(LPDIRECTDRAWSURFACE7 iface,
LPDDBLTBATCH pBatch, DWORD dwCount,
DWORD dwFlags);
HRESULT WINAPI
Main_DirectDrawSurface_ChangeUniquenessValue(LPDIRECTDRAWSURFACE7 iface);
HRESULT WINAPI
Main_DirectDrawSurface_DeleteAttachedSurface(LPDIRECTDRAWSURFACE7 iface,
DWORD dwFlags,
LPDIRECTDRAWSURFACE7 pAttach);
HRESULT WINAPI
Main_DirectDrawSurface_EnumAttachedSurfaces(LPDIRECTDRAWSURFACE7 iface,
LPVOID context,
LPDDENUMSURFACESCALLBACK7 cb);
HRESULT WINAPI
Main_DirectDrawSurface_EnumOverlayZOrders(LPDIRECTDRAWSURFACE7 iface,
DWORD dwFlags, LPVOID context,
LPDDENUMSURFACESCALLBACK7 cb);
HRESULT WINAPI
Main_DirectDrawSurface_Flip(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWSURFACE7 override, DWORD dwFlags);
HRESULT WINAPI
Main_DirectDrawSurface_FreePrivateData(LPDIRECTDRAWSURFACE7 iface,
REFGUID tag);
HRESULT WINAPI
Main_DirectDrawSurface_GetAttachedSurface(LPDIRECTDRAWSURFACE7 iface,
LPDDSCAPS2 pCaps,
LPDIRECTDRAWSURFACE7* ppSurface);
HRESULT WINAPI
Main_DirectDrawSurface_GetBltStatus(LPDIRECTDRAWSURFACE7 iface,
DWORD dwFlags);
HRESULT WINAPI
Main_DirectDrawSurface_GetCaps(LPDIRECTDRAWSURFACE7 iface,
LPDDSCAPS2 pCaps);
HRESULT WINAPI
Main_DirectDrawSurface_GetClipper(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWCLIPPER* ppClipper);
HRESULT WINAPI
Main_DirectDrawSurface_GetColorKey(LPDIRECTDRAWSURFACE7 iface,
DWORD dwFlags, LPDDCOLORKEY pCKey);
HRESULT WINAPI
Main_DirectDrawSurface_GetDC(LPDIRECTDRAWSURFACE7 iface, HDC *phDC);
HRESULT WINAPI
Main_DirectDrawSurface_GetDDInterface(LPDIRECTDRAWSURFACE7 iface,
LPVOID* pDD);
HRESULT WINAPI
Main_DirectDrawSurface_GetFlipStatus(LPDIRECTDRAWSURFACE7 iface,
DWORD dwFlags);
HRESULT WINAPI
Main_DirectDrawSurface_GetLOD(LPDIRECTDRAWSURFACE7 iface,
LPDWORD pdwMaxLOD);
HRESULT WINAPI
Main_DirectDrawSurface_GetOverlayPosition(LPDIRECTDRAWSURFACE7 iface,
LPLONG pX, LPLONG pY);
HRESULT WINAPI
Main_DirectDrawSurface_GetPalette(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWPALETTE* ppPalette);
HRESULT WINAPI
Main_DirectDrawSurface_GetPixelFormat(LPDIRECTDRAWSURFACE7 iface,
LPDDPIXELFORMAT pDDPixelFormat);
HRESULT WINAPI
Main_DirectDrawSurface_GetPriority(LPDIRECTDRAWSURFACE7 iface,
LPDWORD pdwPriority);
HRESULT WINAPI
Main_DirectDrawSurface_GetPrivateData(LPDIRECTDRAWSURFACE7 iface, REFGUID tag,
LPVOID pBuffer, LPDWORD pcbBufferSize);
HRESULT WINAPI
Main_DirectDrawSurface_GetSurfaceDesc(LPDIRECTDRAWSURFACE7 iface,
LPDDSURFACEDESC2 pDDSD);
HRESULT WINAPI
Main_DirectDrawSurface_GetUniquenessValue(LPDIRECTDRAWSURFACE7 iface,
LPDWORD pValue);
HRESULT WINAPI
Main_DirectDrawSurface_Initialize(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAW pDD, LPDDSURFACEDESC2 pDDSD);
HRESULT WINAPI
Main_DirectDrawSurface_IsLost(LPDIRECTDRAWSURFACE7 iface);
HRESULT WINAPI
Main_DirectDrawSurface_Lock(LPDIRECTDRAWSURFACE7 iface, LPRECT prect,
LPDDSURFACEDESC2 pDDSD, DWORD flags, HANDLE h);
HRESULT WINAPI
Main_DirectDrawSurface_PageLock(LPDIRECTDRAWSURFACE7 iface, DWORD dwFlags);
HRESULT WINAPI
Main_DirectDrawSurface_PageUnlock(LPDIRECTDRAWSURFACE7 iface, DWORD dwFlags);
HRESULT WINAPI
Main_DirectDrawSurface_ReleaseDC(LPDIRECTDRAWSURFACE7 iface, HDC hDC);
HRESULT WINAPI
Main_DirectDrawSurface_SetClipper(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWCLIPPER pDDClipper);
HRESULT WINAPI
Main_DirectDrawSurface_SetColorKey(LPDIRECTDRAWSURFACE7 iface,
DWORD dwFlags, LPDDCOLORKEY pCKey);
HRESULT WINAPI
Main_DirectDrawSurface_SetLOD(LPDIRECTDRAWSURFACE7 iface, DWORD dwMaxLOD);
HRESULT WINAPI
Main_DirectDrawSurface_SetOverlayPosition(LPDIRECTDRAWSURFACE7 iface,
LONG X, LONG Y);
HRESULT WINAPI
Main_DirectDrawSurface_SetPalette(LPDIRECTDRAWSURFACE7 iface,
LPDIRECTDRAWPALETTE pPalette);
HRESULT WINAPI
Main_DirectDrawSurface_SetPriority(LPDIRECTDRAWSURFACE7 iface,
DWORD dwPriority);
HRESULT WINAPI
Main_DirectDrawSurface_SetPrivateData(LPDIRECTDRAWSURFACE7 iface,
REFGUID tag, LPVOID pData,
DWORD cbSize, DWORD dwFlags);
HRESULT WINAPI
Main_DirectDrawSurface_Unlock(LPDIRECTDRAWSURFACE7 iface, LPRECT pRect);
HRESULT WINAPI
Main_DirectDrawSurface_UpdateOverlay(LPDIRECTDRAWSURFACE7 iface,
LPRECT pSrcRect,
LPDIRECTDRAWSURFACE7 pDstSurface,
LPRECT pDstRect, DWORD dwFlags,
LPDDOVERLAYFX pFX);
HRESULT WINAPI
Main_DirectDrawSurface_UpdateOverlayDisplay(LPDIRECTDRAWSURFACE7 iface,
DWORD dwFlags);
HRESULT WINAPI
Main_DirectDrawSurface_UpdateOverlayZOrder(LPDIRECTDRAWSURFACE7 iface,
DWORD dwFlags,
LPDIRECTDRAWSURFACE7 pDDSRef);
/*****************************************************************************
* IDirectDrawSurface DIB declarations
*/
#define DIB_PRIV(surf) ((DIB_DirectDrawSurfaceImpl*)((surf)->private))
#define DIB_PRIV_VAR(name, surf) \
DIB_DirectDrawSurfaceImpl* name = DIB_PRIV(surf)
struct DIB_DirectDrawSurfaceImpl_Part
{
HBITMAP DIBsection;
void* bitmap_data;
HGDIOBJ holdbitmap;
BOOL client_memory;
DWORD d3d_data[4]; /* room for Direct3D driver data */
};
typedef struct
{
struct DIB_DirectDrawSurfaceImpl_Part dib;
} DIB_DirectDrawSurfaceImpl;
HRESULT
DIB_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl *This,
IDirectDrawImpl *pDD,
const DDSURFACEDESC2 *pDDSD);
HRESULT
DIB_DirectDrawSurface_Create(IDirectDrawImpl *pDD,
const DDSURFACEDESC2 *pDDSD,
LPDIRECTDRAWSURFACE7 *ppSurf,
IUnknown *pUnkOuter);
void DIB_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This);
BOOL DIB_DirectDrawSurface_flip_data(IDirectDrawSurfaceImpl* front,
IDirectDrawSurfaceImpl* back,
DWORD dwFlags);
void DIB_DirectDrawSurface_set_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal);
void DIB_DirectDrawSurface_update_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent);
HRESULT DIB_DirectDrawSurface_get_dc(IDirectDrawSurfaceImpl* This, HDC* phDC);
HRESULT DIB_DirectDrawSurface_release_dc(IDirectDrawSurfaceImpl* This,HDC hDC);
HRESULT DIB_DirectDrawSurface_alloc_dc(IDirectDrawSurfaceImpl* This,HDC* phDC);
HRESULT DIB_DirectDrawSurface_free_dc(IDirectDrawSurfaceImpl* This, HDC hDC);
HRESULT WINAPI
DIB_DirectDrawSurface_Blt(LPDIRECTDRAWSURFACE7 iface, LPRECT prcDest,
LPDIRECTDRAWSURFACE7 pSrcSurf, LPRECT prcSrc,
DWORD dwFlags, LPDDBLTFX pBltFx);
HRESULT WINAPI
DIB_DirectDrawSurface_BltFast(LPDIRECTDRAWSURFACE7 iface, DWORD dwX,
DWORD dwY, LPDIRECTDRAWSURFACE7 pSrcSurf,
LPRECT prcSrc, DWORD dwTrans);
HRESULT WINAPI DIB_DirectDrawSurface_Restore(LPDIRECTDRAWSURFACE7 iface);
HRESULT WINAPI
DIB_DirectDrawSurface_SetSurfaceDesc(LPDIRECTDRAWSURFACE7 iface,
LPDDSURFACEDESC2 pDDSD, DWORD dwFlags);
/*****************************************************************************
* IDirectDrawSurface USER declarations
*/
#define USER_PRIV(surf) ((User_DirectDrawSurfaceImpl*)((surf)->private))
#define USER_PRIV_VAR(name,surf) \
User_DirectDrawSurfaceImpl* name = USER_PRIV(surf)
struct User_DirectDrawSurfaceImpl_Part
{
HWND window;
HDC cached_dc;
HANDLE update_thread, update_event, refresh_event;
volatile int wait_count, in_refresh;
CRITICAL_SECTION crit;
};
typedef struct
{
struct DIB_DirectDrawSurfaceImpl_Part dib;
struct User_DirectDrawSurfaceImpl_Part user;
} User_DirectDrawSurfaceImpl;
HRESULT User_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl* This,
IDirectDrawImpl* pDD,
const DDSURFACEDESC2* pDDSD);
HRESULT User_DirectDrawSurface_Create(IDirectDrawImpl *pDD,
const DDSURFACEDESC2 *pDDSD,
LPDIRECTDRAWSURFACE7 *ppSurf,
IUnknown *pUnkOuter);
void User_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This);
void User_DirectDrawSurface_lock_update(IDirectDrawSurfaceImpl* This,
LPCRECT pRect, DWORD dwFlags);
void User_DirectDrawSurface_unlock_update(IDirectDrawSurfaceImpl* This,
LPCRECT pRect);
void User_DirectDrawSurface_set_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal);
void User_DirectDrawSurface_update_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent);
HRESULT User_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This,
LPDIRECTDRAWSURFACE7* ppDup);
BOOL User_DirectDrawSurface_flip_data(IDirectDrawSurfaceImpl* front,
IDirectDrawSurfaceImpl* back,
DWORD dwFlags);
void User_DirectDrawSurface_flip_update(IDirectDrawSurfaceImpl* This,
DWORD dwFlags);
HWND User_DirectDrawSurface_get_display_window(IDirectDrawSurfaceImpl* This);
HRESULT User_DirectDrawSurface_get_dc(IDirectDrawSurfaceImpl* This, HDC* phDC);
HRESULT User_DirectDrawSurface_release_dc(IDirectDrawSurfaceImpl* This,
HDC hDC);
HRESULT User_DirectDrawSurface_get_gamma_ramp(IDirectDrawSurfaceImpl* This,
DWORD dwFlags,
LPDDGAMMARAMP lpGammaRamp);
HRESULT User_DirectDrawSurface_set_gamma_ramp(IDirectDrawSurfaceImpl* This,
DWORD dwFlags,
LPDDGAMMARAMP lpGammaRamp);
/*****************************************************************************
* IDirectDrawSurface HAL declarations
*/
#define HAL_PRIV(surf) ((HAL_DirectDrawSurfaceImpl*)((surf)->private))
#define HAL_PRIV_VAR(name,surf) \
HAL_DirectDrawSurfaceImpl* name = HAL_PRIV(surf)
struct HAL_DirectDrawSurfaceImpl_Part
{
DWORD need_late;
LPVOID fb_addr;
DWORD fb_pitch, fb_vofs;
};
typedef struct
{
struct DIB_DirectDrawSurfaceImpl_Part dib;
struct User_DirectDrawSurfaceImpl_Part user;
struct HAL_DirectDrawSurfaceImpl_Part hal;
} HAL_DirectDrawSurfaceImpl;
HRESULT HAL_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl* This,
IDirectDrawImpl* pDD,
const DDSURFACEDESC2* pDDSD);
HRESULT HAL_DirectDrawSurface_Create(IDirectDrawImpl *pDD,
const DDSURFACEDESC2 *pDDSD,
LPDIRECTDRAWSURFACE7 *ppSurf,
IUnknown *pUnkOuter);
void HAL_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This);
HRESULT HAL_DirectDrawSurface_late_allocate(IDirectDrawSurfaceImpl* This);
void HAL_DirectDrawSurface_set_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal);
void HAL_DirectDrawSurface_update_palette(IDirectDrawSurfaceImpl* This,
IDirectDrawPaletteImpl* pal,
DWORD dwStart, DWORD dwCount,
LPPALETTEENTRY palent);
HRESULT HAL_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This,
LPDIRECTDRAWSURFACE7* ppDup);
void HAL_DirectDrawSurface_lock_update(IDirectDrawSurfaceImpl* This,
LPCRECT pRect, DWORD dwFlags);
void HAL_DirectDrawSurface_unlock_update(IDirectDrawSurfaceImpl* This,
LPCRECT pRect);
BOOL HAL_DirectDrawSurface_flip_data(IDirectDrawSurfaceImpl* front,
IDirectDrawSurfaceImpl* back,
DWORD dwFlags);
void HAL_DirectDrawSurface_flip_update(IDirectDrawSurfaceImpl* This,
DWORD dwFlags);
HWND HAL_DirectDrawSurface_get_display_window(IDirectDrawSurfaceImpl* This);
/*****************************************************************************
* IDirectDrawSurface FAKEZBUFFER declarations
*/
typedef struct
{
BOOLEAN in_memory;
} FakeZBuffer_DirectDrawSurfaceImpl;
HRESULT FakeZBuffer_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl* This,
IDirectDrawImpl* pDD,
const DDSURFACEDESC2* pDDSD);
HRESULT FakeZBuffer_DirectDrawSurface_Create(IDirectDrawImpl* pDD,
const DDSURFACEDESC2* pDDSD,
LPDIRECTDRAWSURFACE7* ppSurf,
IUnknown* pUnkOuter);
void FakeZBuffer_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This);
HRESULT FakeZBuffer_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This,
LPDIRECTDRAWSURFACE7* ppDup);
#endif /* __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H */