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2213 lines
93 KiB
C
2213 lines
93 KiB
C
/* Direct3D Device
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* Copyright (c) 1998-2004 Lionel ULMER
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* Copyright (c) 2002-2004 Christian Costa
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*
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* This file contains all the common stuff for D3D devices.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include <stdarg.h>
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#include <string.h>
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#include "windef.h"
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#include "winbase.h"
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#include "winerror.h"
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#include "objbase.h"
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#include "wingdi.h"
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#include "ddraw.h"
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#include "d3d.h"
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#include "wine/debug.h"
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#include "d3d_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
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DWORD InitRenderStateTab[] = {
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D3DRENDERSTATE_TEXTUREHANDLE, (DWORD)NULL,
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D3DRENDERSTATE_ANTIALIAS, D3DANTIALIAS_NONE,
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/* FIXME: D3DRENDERSTATE_TEXTUREADDRESS */
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D3DRENDERSTATE_TEXTUREPERSPECTIVE, TRUE,
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/* FIXME: D3DRENDERSTATE_WRAPU */
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/* FIXME: D3DRENDERSTATE_WRAPV */
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D3DRENDERSTATE_ZENABLE, D3DZB_TRUE, /* This needs to be set differently according to the Z buffer status */
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D3DRENDERSTATE_FILLMODE, D3DFILL_SOLID,
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D3DRENDERSTATE_SHADEMODE, D3DSHADE_GOURAUD,
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D3DRENDERSTATE_LINEPATTERN, 0,
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D3DRENDERSTATE_MONOENABLE, FALSE,
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D3DRENDERSTATE_ROP2, R2_COPYPEN,
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D3DRENDERSTATE_PLANEMASK, 0xFFFFFFFF,
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D3DRENDERSTATE_ZWRITEENABLE, TRUE,
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D3DRENDERSTATE_ALPHATESTENABLE, FALSE,
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D3DRENDERSTATE_LASTPIXEL, TRUE,
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D3DRENDERSTATE_TEXTUREMAG, D3DFILTER_NEAREST,
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D3DRENDERSTATE_TEXTUREMIN, D3DFILTER_NEAREST,
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D3DRENDERSTATE_SRCBLEND, D3DBLEND_ONE,
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D3DRENDERSTATE_DESTBLEND, D3DBLEND_ZERO,
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D3DRENDERSTATE_TEXTUREMAPBLEND, D3DTBLEND_MODULATE,
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D3DRENDERSTATE_CULLMODE, D3DCULL_CCW,
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D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL,
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D3DRENDERSTATE_ALPHAREF, 0,
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D3DRENDERSTATE_ALPHAFUNC, D3DCMP_ALWAYS,
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D3DRENDERSTATE_DITHERENABLE, FALSE,
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D3DRENDERSTATE_ALPHABLENDENABLE, FALSE,
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D3DRENDERSTATE_FOGENABLE, FALSE,
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D3DRENDERSTATE_SPECULARENABLE, FALSE,
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D3DRENDERSTATE_ZVISIBLE, FALSE,
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D3DRENDERSTATE_SUBPIXEL, FALSE,
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D3DRENDERSTATE_SUBPIXELX, FALSE,
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D3DRENDERSTATE_STIPPLEDALPHA, FALSE,
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D3DRENDERSTATE_FOGCOLOR, D3DRGBA(0,0,0,0),
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D3DRENDERSTATE_FOGTABLEMODE, D3DFOG_NONE,
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/* FIXME: D3DRENDERSTATE_FOGTABLESTART (same as D3DRENDERSTATE_FOGSTART) */
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/* FIXME: D3DRENDERSTATE_FOGTABLEEND (same as D3DRENDERSTATE_FOGEND) */
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D3DRENDERSTATE_FOGTABLEDENSITY, 0x3F80000, /* 1.0f (same as D3DRENDERSTATE_FOGDENSITY) */
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/* FIXME: D3DRENDERSTATE_STIPPLEENABLE */
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D3DRENDERSTATE_EDGEANTIALIAS, FALSE,
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D3DRENDERSTATE_COLORKEYENABLE, FALSE,
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/* FIXME: D3DRENDERSTATE_BORDERCOLOR */
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D3DRENDERSTATE_TEXTUREADDRESSU, D3DTADDRESS_WRAP,
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D3DRENDERSTATE_TEXTUREADDRESSV, D3DTADDRESS_WRAP,
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D3DRENDERSTATE_MIPMAPLODBIAS, 0x00000000, /* 0.0f */
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D3DRENDERSTATE_ZBIAS, 0,
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D3DRENDERSTATE_RANGEFOGENABLE, FALSE,
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/* FIXME: D3DRENDERSTATE_ANISOTROPY */
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/* FIXME: D3DRENDERSTATE_FLUSHBATCH */
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/* FIXME: D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT */
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D3DRENDERSTATE_STENCILENABLE, FALSE,
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D3DRENDERSTATE_STENCILFAIL, D3DSTENCILOP_KEEP,
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D3DRENDERSTATE_STENCILZFAIL, D3DSTENCILOP_KEEP,
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D3DRENDERSTATE_STENCILPASS, D3DSTENCILOP_KEEP,
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D3DRENDERSTATE_STENCILFUNC, D3DCMP_ALWAYS,
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D3DRENDERSTATE_STENCILREF, 0,
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D3DRENDERSTATE_STENCILMASK, 0xFFFFFFFF,
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D3DRENDERSTATE_STENCILWRITEMASK, 0xFFFFFFFF,
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/* FIXME: D3DRENDERSTATE_TEXTUREFACTOR */
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/* FIXME: D3DRENDERSTATE_STIPPLEPATTERN00..31 */
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D3DRENDERSTATE_WRAP0, 0,
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D3DRENDERSTATE_WRAP1, 0,
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D3DRENDERSTATE_WRAP2, 0,
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D3DRENDERSTATE_WRAP3, 0,
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D3DRENDERSTATE_WRAP4, 0,
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D3DRENDERSTATE_WRAP5, 0,
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D3DRENDERSTATE_WRAP6, 0,
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D3DRENDERSTATE_WRAP7, 0,
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D3DRENDERSTATE_CLIPPING, FALSE,
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D3DRENDERSTATE_LIGHTING, TRUE,
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D3DRENDERSTATE_EXTENTS, FALSE,
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D3DRENDERSTATE_AMBIENT, D3DRGBA(0,0,0,0),
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D3DRENDERSTATE_FOGVERTEXMODE, D3DFOG_NONE,
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D3DRENDERSTATE_COLORVERTEX, TRUE,
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D3DRENDERSTATE_LOCALVIEWER, TRUE,
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D3DRENDERSTATE_NORMALIZENORMALS, FALSE,
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/* FIXME: D3DRENDER_STATE_COLORKEYBLENDENABLE */
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D3DRENDERSTATE_DIFFUSEMATERIALSOURCE, D3DMCS_COLOR1,
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D3DRENDERSTATE_SPECULARMATERIALSOURCE, D3DMCS_COLOR2,
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D3DRENDERSTATE_AMBIENTMATERIALSOURCE, D3DMCS_COLOR2,
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D3DRENDERSTATE_EMISSIVEMATERIALSOURCE, D3DMCS_MATERIAL,
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D3DRENDERSTATE_VERTEXBLEND, D3DVBLEND_DISABLE,
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D3DRENDERSTATE_CLIPPLANEENABLE, 0
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};
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DWORD InitLightStateTab[] = {
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D3DLIGHTSTATE_MATERIAL, (DWORD)NULL,
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D3DLIGHTSTATE_AMBIENT, D3DRGBA(0,0,0,0),
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D3DLIGHTSTATE_COLORMODEL, D3DCOLOR_RGB,
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D3DLIGHTSTATE_FOGMODE, D3DFOG_NONE,
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D3DLIGHTSTATE_FOGSTART, 0x3F80000, /* 1.0f */
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D3DLIGHTSTATE_FOGEND, 0x42C8000, /* 100.0f */
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D3DLIGHTSTATE_FOGDENSITY, 0x3F80000 /* 1.0f */
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/* FIXME: D3DLIGHTSTATE_COLORVERTEX */
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};
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DWORD InitTextureStageStateTab[] = {
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D3DTSS_COLOROP, D3DTOP_DISABLE, /* Note, it's manually set for stage 0 */
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D3DTSS_COLORARG1, D3DTA_TEXTURE,
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D3DTSS_COLORARG2, D3DTA_CURRENT,
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D3DTSS_ALPHAOP, D3DTOP_DISABLE, /* Note, it's manually set for stage 0 */
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D3DTSS_ALPHAARG1, D3DTA_TEXTURE,
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D3DTSS_ALPHAARG2, D3DTA_CURRENT,
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/* FIXME: D3DTSS_BUMPENVMAT00,01,10,11 */
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/* D3DTSS_TEXCOORDINDEX is set manually */
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D3DTSS_ADDRESS, D3DTADDRESS_WRAP,
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D3DTSS_ADDRESSU, D3DTADDRESS_WRAP,
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D3DTSS_ADDRESSV, D3DTADDRESS_WRAP,
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D3DTSS_BORDERCOLOR, 0x00000000,
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D3DTSS_MAGFILTER, D3DTFG_POINT,
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D3DTSS_MINFILTER, D3DTFN_POINT,
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D3DTSS_MIPFILTER, D3DTFP_NONE,
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D3DTSS_MIPMAPLODBIAS, 0x00000000, /* 0.0f */
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D3DTSS_MAXMIPLEVEL, 0,
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/* D3DTSS_MAXANISOTROPY, 1, */ /* This is to prevent warnings :-) */
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/* FIXME: D3DTSS_BUMPENVLSCALE */
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/* FIXME: D3DTSS_NUMPENVLOFFSET */
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/* FIXME: D3DTSS_TEXTURETRANSFORMFLAGS */
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};
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void InitDefaultStateBlock(STATEBLOCK* lpStateBlock, int version)
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{
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unsigned int i, j;
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TRACE("(%p,%d)\n", lpStateBlock, version);
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memset(lpStateBlock, 0, sizeof(STATEBLOCK));
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/* Initialize render states */
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for (i = 0; i < sizeof(InitRenderStateTab) / sizeof(InitRenderStateTab[0]); i += 2)
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{
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lpStateBlock->render_state[InitRenderStateTab[i] - 1] = InitRenderStateTab[i + 1];
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lpStateBlock->set_flags.render_state[InitRenderStateTab[i] - 1] = TRUE;
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}
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/* Initialize texture stages states */
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for (i = 0; i < MAX_TEXTURES; i++)
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{
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for (j = 0; j < sizeof(InitTextureStageStateTab) / sizeof(InitTextureStageStateTab[0]); j += 2)
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{
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lpStateBlock->texture_stage_state[i][InitTextureStageStateTab[j] - 1] = InitTextureStageStateTab[j + 1];
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lpStateBlock->set_flags.texture_stage_state[i][InitTextureStageStateTab[j] - 1] = TRUE;
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}
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/* Map texture coords 0 to stage 0, 1 to stage 1, etc... */
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lpStateBlock->texture_stage_state[i][D3DTSS_TEXCOORDINDEX - 1] = i;
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lpStateBlock->set_flags.texture_stage_state[i][D3DTSS_TEXCOORDINDEX - 1] = TRUE;
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}
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/* The first texture is particular, update it consequently */
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lpStateBlock->texture_stage_state[0][D3DTSS_COLOROP - 1] = D3DTOP_MODULATE;
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lpStateBlock->texture_stage_state[0][D3DTSS_ALPHAOP - 1] = D3DTOP_SELECTARG1;
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lpStateBlock->texture_stage_state[0][D3DTSS_COLORARG2 - 1] = D3DTA_DIFFUSE;
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lpStateBlock->texture_stage_state[0][D3DTSS_ALPHAARG2 - 1] = D3DTA_DIFFUSE;
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/* Updates for particular versions */
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if ((version == 1) || (version==2))
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lpStateBlock->render_state[D3DRENDERSTATE_SPECULARENABLE - 1] = TRUE;
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}
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_QueryInterface(LPDIRECT3DDEVICE7 iface,
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REFIID riid,
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LPVOID* obp)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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TRACE("(%p/%p)->(%s,%p)\n", This, iface, debugstr_guid(riid), obp);
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*obp = NULL;
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/* Note: We cannot get an interface whose version is higher than the
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* Direct3D object that created the device */
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if ( IsEqualGUID( &IID_IUnknown, riid ) ) {
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IDirect3DDevice7_AddRef(ICOM_INTERFACE(This, IDirect3DDevice7));
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*obp = iface;
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TRACE(" Creating IUnknown interface at %p.\n", *obp);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3DDevice, riid ) ) {
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IDirect3DDevice7_AddRef(ICOM_INTERFACE(This, IDirect3DDevice7));
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*obp = ICOM_INTERFACE(This, IDirect3DDevice);
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TRACE(" Creating IDirect3DDevice interface %p\n", *obp);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3DDevice2, riid ) && (This->version >= 2)) {
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IDirect3DDevice7_AddRef(ICOM_INTERFACE(This, IDirect3DDevice7));
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*obp = ICOM_INTERFACE(This, IDirect3DDevice2);
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TRACE(" Creating IDirect3DDevice2 interface %p\n", *obp);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3DDevice3, riid ) && (This->version >= 3)) {
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IDirect3DDevice7_AddRef(ICOM_INTERFACE(This, IDirect3DDevice7));
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*obp = ICOM_INTERFACE(This, IDirect3DDevice3);
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TRACE(" Creating IDirect3DDevice3 interface %p\n", *obp);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3DDevice7, riid ) && (This->version >= 7)) {
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IDirect3DDevice7_AddRef(ICOM_INTERFACE(This, IDirect3DDevice7));
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*obp = ICOM_INTERFACE(This, IDirect3DDevice7);
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TRACE(" Creating IDirect3DDevice7 interface %p\n", *obp);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirectDrawSurface, riid ) ||
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IsEqualGUID( &IID_IDirectDrawSurface2, riid ) ||
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IsEqualGUID( &IID_IDirectDrawSurface3, riid ) ) {
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IDirectDrawSurface7_AddRef(ICOM_INTERFACE(This->surface, IDirectDrawSurface7));
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*obp = ICOM_INTERFACE(This->surface, IDirectDrawSurface3);
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TRACE(" Return IDirectDrawSurface3 interface %p\n", *obp);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirectDrawSurface4, riid ) ||
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IsEqualGUID( &IID_IDirectDrawSurface7, riid ) ) {
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IDirectDrawSurface7_AddRef(ICOM_INTERFACE(This->surface, IDirectDrawSurface7));
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*obp = ICOM_INTERFACE(This->surface, IDirectDrawSurface7);
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TRACE(" Return IDirectDrawSurface7 interface %p\n", *obp);
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return S_OK;
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}
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FIXME("(%p): interface for IID %s NOT found!\n", This, debugstr_guid(riid));
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return OLE_E_ENUM_NOMORE;
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}
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ULONG WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_AddRef(LPDIRECT3DDEVICE7 iface)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p/%p)->() incrementing from %lu.\n", This, iface, ref - 1);
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return ref;
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}
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ULONG WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_Release(LPDIRECT3DDEVICE7 iface)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p/%p)->() decrementing from %lu.\n", This, iface, ref + 1);
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if (!ref) {
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int i;
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/* Release texture associated with the device */
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for (i = 0; i < MAX_TEXTURES; i++) {
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if (This->current_texture[i] != NULL)
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IDirect3DTexture2_Release(ICOM_INTERFACE(This->current_texture[i], IDirect3DTexture2));
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}
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HeapFree(GetProcessHeap(), 0, This);
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return 0;
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}
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return ref;
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}
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_GetCaps(LPDIRECT3DDEVICE7 iface,
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LPD3DDEVICEDESC7 lpD3DHELDevDesc)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpD3DHELDevDesc);
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return DD_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_EnumTextureFormats(LPDIRECT3DDEVICE7 iface,
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LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc,
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LPVOID lpArg)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lpD3DEnumPixelProc, lpArg);
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return DD_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_BeginScene(LPDIRECT3DDEVICE7 iface)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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TRACE("(%p/%p)->()\n", This, iface);
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/* Nothing to do */
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return DD_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_EndScene(LPDIRECT3DDEVICE7 iface)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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TRACE("(%p/%p)->()\n", This, iface);
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/* Nothing to do */
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return DD_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_GetDirect3D(LPDIRECT3DDEVICE7 iface,
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LPDIRECT3D7* lplpDirect3D7)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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TRACE("(%p/%p)->(%p)\n", This, iface, lplpDirect3D7);
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*lplpDirect3D7 = ICOM_INTERFACE(This->d3d, IDirect3D7);
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IDirect3D7_AddRef(ICOM_INTERFACE(This->d3d, IDirect3D7));
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TRACE(" returning interface %p\n", *lplpDirect3D7);
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return DD_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_SetRenderTarget(LPDIRECT3DDEVICE7 iface,
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LPDIRECTDRAWSURFACE7 lpNewRenderTarget,
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DWORD dwFlags)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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IDirectDrawSurfaceImpl *target_impl = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, lpNewRenderTarget);
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TRACE("(%p/%p)->(%p,%08lx)\n", This, iface, lpNewRenderTarget, dwFlags);
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if (target_impl != This->surface) {
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WARN(" Change of rendering target not handled yet !\n");
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}
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return DD_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_GetRenderTarget(LPDIRECT3DDEVICE7 iface,
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LPDIRECTDRAWSURFACE7* lplpRenderTarget)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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TRACE("(%p/%p)->(%p)\n", This, iface, lplpRenderTarget);
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*lplpRenderTarget = ICOM_INTERFACE(This->surface, IDirectDrawSurface7);
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IDirectDrawSurface7_AddRef(ICOM_INTERFACE(This->surface, IDirectDrawSurface7));
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TRACE(" returning surface at %p.\n", *lplpRenderTarget);
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return DD_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_Clear(LPDIRECT3DDEVICE7 iface,
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DWORD dwCount,
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LPD3DRECT lpRects,
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DWORD dwFlags,
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D3DCOLOR dwColor,
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D3DVALUE dvZ,
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DWORD dwStencil)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
TRACE("(%p/%p)->(%08lx,%p,%08lx,%08lx,%f,%08lx)\n", This, iface, dwCount, lpRects, dwFlags, (DWORD) dwColor, dvZ, dwStencil);
|
|
return This->clear(This, dwCount, lpRects, dwFlags, dwColor, dvZ, dwStencil);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_2T_SetTransform(LPDIRECT3DDEVICE7 iface,
|
|
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
|
LPD3DMATRIX lpD3DMatrix)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
DWORD matrix_changed = 0x00000000;
|
|
|
|
TRACE("(%p/%p)->(%08x,%p)\n", This, iface, dtstTransformStateType, lpD3DMatrix);
|
|
|
|
switch (dtstTransformStateType) {
|
|
case D3DTRANSFORMSTATE_WORLD: {
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" D3DTRANSFORMSTATE_WORLD :\n"); dump_D3DMATRIX(lpD3DMatrix);
|
|
}
|
|
memcpy(This->world_mat, lpD3DMatrix, 16 * sizeof(float));
|
|
matrix_changed = WORLDMAT_CHANGED;
|
|
} break;
|
|
|
|
case D3DTRANSFORMSTATE_VIEW: {
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" D3DTRANSFORMSTATE_VIEW :\n"); dump_D3DMATRIX(lpD3DMatrix);
|
|
}
|
|
memcpy(This->view_mat, lpD3DMatrix, 16 * sizeof(float));
|
|
matrix_changed = VIEWMAT_CHANGED;
|
|
} break;
|
|
|
|
case D3DTRANSFORMSTATE_PROJECTION: {
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" D3DTRANSFORMSTATE_PROJECTION :\n"); dump_D3DMATRIX(lpD3DMatrix);
|
|
}
|
|
memcpy(This->proj_mat, lpD3DMatrix, 16 * sizeof(float));
|
|
matrix_changed = PROJMAT_CHANGED;
|
|
} break;
|
|
|
|
case D3DTRANSFORMSTATE_TEXTURE0:
|
|
case D3DTRANSFORMSTATE_TEXTURE1:
|
|
case D3DTRANSFORMSTATE_TEXTURE2:
|
|
case D3DTRANSFORMSTATE_TEXTURE3:
|
|
case D3DTRANSFORMSTATE_TEXTURE4:
|
|
case D3DTRANSFORMSTATE_TEXTURE5:
|
|
case D3DTRANSFORMSTATE_TEXTURE6:
|
|
case D3DTRANSFORMSTATE_TEXTURE7: {
|
|
DWORD mat_num = dtstTransformStateType - D3DTRANSFORMSTATE_TEXTURE0;
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" D3DTRANSFORMSTATE_TEXTURE%ld :\n", mat_num); dump_D3DMATRIX(lpD3DMatrix);
|
|
}
|
|
memcpy(This->tex_mat[mat_num], lpD3DMatrix, 16 * sizeof(float));
|
|
matrix_changed = TEXMAT0_CHANGED << mat_num;
|
|
} break;
|
|
|
|
default:
|
|
ERR("Unknown transform type %08x !!!\n", dtstTransformStateType);
|
|
break;
|
|
}
|
|
|
|
if (matrix_changed != 0x00000000) This->matrices_updated(This, matrix_changed);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_2T_GetTransform(LPDIRECT3DDEVICE7 iface,
|
|
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
|
LPD3DMATRIX lpD3DMatrix)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
TRACE("(%p/%p)->(%08x,%p)\n", This, iface, dtstTransformStateType, lpD3DMatrix);
|
|
|
|
switch (dtstTransformStateType) {
|
|
case D3DTRANSFORMSTATE_WORLD: {
|
|
memcpy(lpD3DMatrix, This->world_mat, 16 * sizeof(D3DVALUE));
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" returning D3DTRANSFORMSTATE_WORLD :\n");
|
|
dump_D3DMATRIX(lpD3DMatrix);
|
|
}
|
|
} break;
|
|
|
|
case D3DTRANSFORMSTATE_VIEW: {
|
|
memcpy(lpD3DMatrix, This->view_mat, 16 * sizeof(D3DVALUE));
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" returning D3DTRANSFORMSTATE_VIEW :\n");
|
|
dump_D3DMATRIX(lpD3DMatrix);
|
|
}
|
|
} break;
|
|
|
|
case D3DTRANSFORMSTATE_PROJECTION: {
|
|
memcpy(lpD3DMatrix, This->proj_mat, 16 * sizeof(D3DVALUE));
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" returning D3DTRANSFORMSTATE_PROJECTION :\n");
|
|
dump_D3DMATRIX(lpD3DMatrix);
|
|
}
|
|
} break;
|
|
|
|
case D3DTRANSFORMSTATE_TEXTURE0:
|
|
case D3DTRANSFORMSTATE_TEXTURE1:
|
|
case D3DTRANSFORMSTATE_TEXTURE2:
|
|
case D3DTRANSFORMSTATE_TEXTURE3:
|
|
case D3DTRANSFORMSTATE_TEXTURE4:
|
|
case D3DTRANSFORMSTATE_TEXTURE5:
|
|
case D3DTRANSFORMSTATE_TEXTURE6:
|
|
case D3DTRANSFORMSTATE_TEXTURE7: {
|
|
DWORD mat_num = dtstTransformStateType - D3DTRANSFORMSTATE_TEXTURE0;
|
|
memcpy(lpD3DMatrix, This->tex_mat[mat_num], 16 * sizeof(D3DVALUE));
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" returning D3DTRANSFORMSTATE_TEXTURE%ld :\n", mat_num);
|
|
dump_D3DMATRIX(lpD3DMatrix);
|
|
}
|
|
} break;
|
|
|
|
default:
|
|
ERR("Unknown transform type %08x !!!\n", dtstTransformStateType);
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_2T_MultiplyTransform(LPDIRECT3DDEVICE7 iface,
|
|
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
|
LPD3DMATRIX lpD3DMatrix)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
LPD3DMATRIX mat;
|
|
DWORD matrix_changed = 0x00000000;
|
|
|
|
TRACE("(%p/%p)->(%08x,%p)\n", This, iface, dtstTransformStateType, lpD3DMatrix);
|
|
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" Multiplying by :\n"); dump_D3DMATRIX(lpD3DMatrix);
|
|
}
|
|
|
|
switch (dtstTransformStateType) {
|
|
case D3DTRANSFORMSTATE_WORLD: {
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" Resulting D3DTRANSFORMSTATE_WORLD matrix is :\n");
|
|
}
|
|
mat = This->world_mat;
|
|
matrix_changed = WORLDMAT_CHANGED;
|
|
} break;
|
|
|
|
case D3DTRANSFORMSTATE_VIEW: {
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" Resulting D3DTRANSFORMSTATE_VIEW matrix is :\n");
|
|
}
|
|
mat = This->view_mat;
|
|
matrix_changed = VIEWMAT_CHANGED;
|
|
} break;
|
|
|
|
case D3DTRANSFORMSTATE_PROJECTION: {
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" Resulting D3DTRANSFORMSTATE_PROJECTION matrix is :\n");
|
|
}
|
|
mat = This->proj_mat;
|
|
matrix_changed = PROJMAT_CHANGED;
|
|
} break;
|
|
|
|
case D3DTRANSFORMSTATE_TEXTURE0:
|
|
case D3DTRANSFORMSTATE_TEXTURE1:
|
|
case D3DTRANSFORMSTATE_TEXTURE2:
|
|
case D3DTRANSFORMSTATE_TEXTURE3:
|
|
case D3DTRANSFORMSTATE_TEXTURE4:
|
|
case D3DTRANSFORMSTATE_TEXTURE5:
|
|
case D3DTRANSFORMSTATE_TEXTURE6:
|
|
case D3DTRANSFORMSTATE_TEXTURE7: {
|
|
DWORD mat_num = dtstTransformStateType - D3DTRANSFORMSTATE_TEXTURE0;
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" Resulting D3DTRANSFORMSTATE_TEXTURE%ld matrix is :\n", mat_num);
|
|
}
|
|
mat = This->tex_mat[mat_num];
|
|
matrix_changed = TEXMAT0_CHANGED << mat_num;
|
|
} break;
|
|
|
|
default:
|
|
ERR("Unknown transform type %08x !!!\n", dtstTransformStateType);
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
multiply_matrix(mat,mat,lpD3DMatrix);
|
|
|
|
if (TRACE_ON(ddraw)) {
|
|
dump_D3DMATRIX(mat);
|
|
}
|
|
|
|
if (matrix_changed != 0x00000000) This->matrices_updated(This, matrix_changed);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_GetViewport(LPDIRECT3DDEVICE7 iface,
|
|
LPD3DVIEWPORT7 lpData)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, lpData);
|
|
|
|
*lpData = This->active_viewport;
|
|
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" returning viewport : \n");
|
|
TRACE(" - dwX = %ld dwY = %ld\n",
|
|
lpData->dwX, lpData->dwY);
|
|
TRACE(" - dwWidth = %ld dwHeight = %ld\n",
|
|
lpData->dwWidth, lpData->dwHeight);
|
|
TRACE(" - dvMinZ = %f dvMaxZ = %f\n",
|
|
lpData->dvMinZ, lpData->dvMaxZ);
|
|
}
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_SetMaterial(LPDIRECT3DDEVICE7 iface,
|
|
LPD3DMATERIAL7 lpMat)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpMat);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_GetMaterial(LPDIRECT3DDEVICE7 iface,
|
|
LPD3DMATERIAL7 lpMat)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, lpMat);
|
|
|
|
*lpMat = This->current_material;
|
|
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" returning material : \n");
|
|
dump_D3DMATERIAL7(lpMat);
|
|
}
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_SetLight(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwLightIndex,
|
|
LPD3DLIGHT7 lpLight)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08lx,%p): stub!\n", This, iface, dwLightIndex, lpLight);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_GetLight(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwLightIndex,
|
|
LPD3DLIGHT7 lpLight)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
TRACE("(%p/%p)->(%08lx,%p)\n", This, iface, dwLightIndex, lpLight);
|
|
|
|
if (dwLightIndex >= This->num_set_lights)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
*lpLight = This->light_parameters[dwLightIndex];
|
|
|
|
/* If dltType is zero, then this light has never been set, either
|
|
by calling SetLight or implicitely by calling EnableLight without
|
|
calling SetLight first. */
|
|
if (lpLight->dltType == 0)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" returning light : \n");
|
|
dump_D3DLIGHT7(lpLight);
|
|
}
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_2T_SetRenderState(LPDIRECT3DDEVICE7 iface,
|
|
D3DRENDERSTATETYPE dwRenderStateType,
|
|
DWORD dwRenderState)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08x,%08lx): stub!\n", This, iface, dwRenderStateType, dwRenderState);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_2T_GetRenderState(LPDIRECT3DDEVICE7 iface,
|
|
D3DRENDERSTATETYPE dwRenderStateType,
|
|
LPDWORD lpdwRenderState)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08x,%p): stub!\n", This, iface, dwRenderStateType, lpdwRenderState);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_BeginStateBlock(LPDIRECT3DDEVICE7 iface)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(): stub!\n", This, iface);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_EndStateBlock(LPDIRECT3DDEVICE7 iface,
|
|
LPDWORD lpdwBlockHandle)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpdwBlockHandle);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_PreLoad(LPDIRECT3DDEVICE7 iface,
|
|
LPDIRECTDRAWSURFACE7 lpddsTexture)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpddsTexture);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_DrawPrimitive(LPDIRECT3DDEVICE7 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
DWORD d3dvtVertexType,
|
|
LPVOID lpvVertices,
|
|
DWORD dwVertexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08x,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitive(LPDIRECT3DDEVICE7 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
DWORD d3dvtVertexType,
|
|
LPVOID lpvVertices,
|
|
DWORD dwVertexCount,
|
|
LPWORD dwIndices,
|
|
DWORD dwIndexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwIndices, dwIndexCount, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_2T_SetClipStatus(LPDIRECT3DDEVICE7 iface,
|
|
LPD3DCLIPSTATUS lpD3DClipStatus)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpD3DClipStatus);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_2T_GetClipStatus(LPDIRECT3DDEVICE7 iface,
|
|
LPD3DCLIPSTATUS lpD3DClipStatus)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpD3DClipStatus);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveStrided(LPDIRECT3DDEVICE7 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
DWORD dwVertexType,
|
|
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
|
|
DWORD dwVertexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08x,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE7 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
DWORD dwVertexType,
|
|
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
|
|
DWORD dwVertexCount,
|
|
LPWORD lpIndex,
|
|
DWORD dwIndexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, lpIndex, dwIndexCount, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveVB(LPDIRECT3DDEVICE7 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
|
|
DWORD dwStartVertex,
|
|
DWORD dwNumVertices,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08x,%p,%08lx,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
|
|
DWORD dwStartVertex,
|
|
DWORD dwNumVertices,
|
|
LPWORD lpwIndices,
|
|
DWORD dwIndexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08x,%p,%08lx,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, lpwIndices, dwIndexCount, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_ComputeSphereVisibility(LPDIRECT3DDEVICE7 iface,
|
|
LPD3DVECTOR lpCenters,
|
|
LPD3DVALUE lpRadii,
|
|
DWORD dwNumSpheres,
|
|
DWORD dwFlags,
|
|
LPDWORD lpdwReturnValues)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%p,%p,%08lx,%08lx,%p): stub!\n", This, iface, lpCenters, lpRadii, dwNumSpheres, dwFlags, lpdwReturnValues);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_GetTexture(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwStage,
|
|
LPDIRECTDRAWSURFACE7* lpTexture)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
TRACE("(%p/%p)->(%08lx,%p)\n", This, iface, dwStage, lpTexture);
|
|
|
|
if (This->current_texture[dwStage] != NULL) {
|
|
*lpTexture = ICOM_INTERFACE(This->current_texture[dwStage], IDirectDrawSurface7);
|
|
IDirectDrawSurface7_AddRef(*lpTexture);
|
|
} else {
|
|
*lpTexture = NULL;
|
|
}
|
|
|
|
TRACE(" returning interface at %p (for implementation at %p).\n", *lpTexture, This->current_texture[dwStage]);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_SetTexture(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwStage,
|
|
LPDIRECTDRAWSURFACE7 lpTexture)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08lx,%p): stub!\n", This, iface, dwStage, lpTexture);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_GetTextureStageState(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwStage,
|
|
D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
|
|
LPDWORD lpdwState)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
TRACE("(%p/%p)->(%08lx,%08x,%p)\n", This, iface, dwStage, d3dTexStageStateType, lpdwState);
|
|
if (lpdwState && (dwStage < 8) && d3dTexStageStateType && (d3dTexStageStateType <= HIGHEST_TEXTURE_STAGE_STATE) ) {
|
|
*lpdwState = This->state_block.texture_stage_state[dwStage][d3dTexStageStateType-1];
|
|
return DD_OK;
|
|
}
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_SetTextureStageState(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwStage,
|
|
D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
|
|
DWORD dwState)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08lx,%08x,%08lx): stub!\n", This, iface, dwStage, d3dTexStageStateType, dwState);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_3T_ValidateDevice(LPDIRECT3DDEVICE7 iface,
|
|
LPDWORD lpdwPasses)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%p): semi-stub!\n", This, iface, lpdwPasses);
|
|
|
|
/* For the moment, we have a VERY good hardware which does everything in one pass :-) */
|
|
*lpdwPasses = 1;
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_ApplyStateBlock(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwBlockHandle)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08lx): stub!\n", This, iface, dwBlockHandle);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_CaptureStateBlock(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwBlockHandle)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08lx): stub!\n", This, iface, dwBlockHandle);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_DeleteStateBlock(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwBlockHandle)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08lx): stub!\n", This, iface, dwBlockHandle);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_CreateStateBlock(LPDIRECT3DDEVICE7 iface,
|
|
D3DSTATEBLOCKTYPE d3dsbType,
|
|
LPDWORD lpdwBlockHandle)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08x,%p): stub!\n", This, iface, d3dsbType, lpdwBlockHandle);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_Load(LPDIRECT3DDEVICE7 iface,
|
|
LPDIRECTDRAWSURFACE7 lpDestTex,
|
|
LPPOINT lpDestPoint,
|
|
LPDIRECTDRAWSURFACE7 lpSrcTex,
|
|
LPRECT lprcSrcRect,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%p,%p,%p,%p,%08lx): Partially Implemented!\n", This, iface, lpDestTex, lpDestPoint, lpSrcTex, lprcSrcRect, dwFlags);
|
|
IDirect3DTexture2_Load(COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirectDrawSurface7, IDirect3DTexture2, lpDestTex),
|
|
COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirectDrawSurface7, IDirect3DTexture2, lpSrcTex));
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_LightEnable(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwLightIndex,
|
|
BOOL bEnable)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08lx,%d): stub!\n", This, iface, dwLightIndex, bEnable);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_GetLightEnable(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwLightIndex,
|
|
BOOL* pbEnable)
|
|
{
|
|
int i;
|
|
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
TRACE("(%p/%p)->(%08lx,%p)\n", This, iface, dwLightIndex, pbEnable);
|
|
|
|
*pbEnable = 0;
|
|
if (dwLightIndex >= This->num_set_lights)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
/* If dltType is zero, then this light has never been set, either
|
|
by calling SetLight or implicitely by calling EnableLight without
|
|
calling SetLight first. */
|
|
if (This->light_parameters[dwLightIndex].dltType == 0)
|
|
return DDERR_INVALIDPARAMS;
|
|
|
|
for (i = 0; i < This->max_active_lights; i++)
|
|
if (This->active_lights[i] == dwLightIndex)
|
|
*pbEnable = TRUE;
|
|
|
|
TRACE(" returning %d.\n", *pbEnable);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_SetClipPlane(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwIndex,
|
|
D3DVALUE* pPlaneEquation)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
FIXME("(%p/%p)->(%08lx,%p): stub!\n", This, iface, dwIndex, pPlaneEquation);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_GetClipPlane(LPDIRECT3DDEVICE7 iface, DWORD dwIndex, D3DVALUE* pPlaneEquation)
|
|
{
|
|
IDirect3DDeviceImpl *This = (IDirect3DDeviceImpl *)iface;
|
|
|
|
TRACE("(%p)->(%ld,%p)\n", This, dwIndex, pPlaneEquation);
|
|
|
|
if (dwIndex>=This->max_clipping_planes) {
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
memcpy( pPlaneEquation, This->clipping_planes[dwIndex].plane, sizeof(D3DVALUE[4]));
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_7_GetInfo(LPDIRECT3DDEVICE7 iface,
|
|
DWORD dwDevInfoID,
|
|
LPVOID pDevInfoStruct,
|
|
DWORD dwSize)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
|
|
TRACE("(%p/%p)->(%08lx,%p,%08lx)\n", This, iface, dwDevInfoID, pDevInfoStruct, dwSize);
|
|
|
|
if (TRACE_ON(ddraw)) {
|
|
TRACE(" info requested : ");
|
|
switch (dwDevInfoID) {
|
|
case D3DDEVINFOID_TEXTUREMANAGER: TRACE("D3DDEVINFOID_TEXTUREMANAGER\n"); break;
|
|
case D3DDEVINFOID_D3DTEXTUREMANAGER: TRACE("D3DDEVINFOID_D3DTEXTUREMANAGER\n"); break;
|
|
case D3DDEVINFOID_TEXTURING: TRACE("D3DDEVINFOID_TEXTURING\n"); break;
|
|
default: ERR(" invalid flag !!!\n"); return DDERR_INVALIDPARAMS;
|
|
}
|
|
}
|
|
|
|
return S_FALSE; /* According to MSDN, this is valid for a non-debug driver */
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_1T_GetCaps(LPDIRECT3DDEVICE3 iface,
|
|
LPD3DDEVICEDESC lpD3DHWDevDesc,
|
|
LPD3DDEVICEDESC lpD3DHELDevDesc)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lpD3DHWDevDesc, lpD3DHELDevDesc);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_1T_GetStats(LPDIRECT3DDEVICE3 iface,
|
|
LPD3DSTATS lpD3DStats)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpD3DStats);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_1T_AddViewport(LPDIRECT3DDEVICE3 iface,
|
|
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
IDirect3DViewportImpl *lpDirect3DViewportImpl = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport3);
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, lpDirect3DViewport3);
|
|
|
|
lpDirect3DViewportImpl->next = This->viewport_list;
|
|
This->viewport_list = lpDirect3DViewportImpl;
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_1T_DeleteViewport(LPDIRECT3DDEVICE3 iface,
|
|
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
IDirect3DViewportImpl *lpDirect3DViewportImpl = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport3);
|
|
IDirect3DViewportImpl *cur_viewport, *prev_viewport = NULL;
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, lpDirect3DViewport3);
|
|
|
|
cur_viewport = This->viewport_list;
|
|
while (cur_viewport != NULL) {
|
|
if (cur_viewport == lpDirect3DViewportImpl) {
|
|
if (prev_viewport == NULL) This->viewport_list = cur_viewport->next;
|
|
else prev_viewport->next = cur_viewport->next;
|
|
/* TODO : add desactivate of the viewport and all associated lights... */
|
|
return DD_OK;
|
|
}
|
|
prev_viewport = cur_viewport;
|
|
cur_viewport = cur_viewport->next;
|
|
}
|
|
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_1T_NextViewport(LPDIRECT3DDEVICE3 iface,
|
|
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3,
|
|
LPDIRECT3DVIEWPORT3* lplpDirect3DViewport3,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
IDirect3DViewportImpl *res = NULL;
|
|
|
|
TRACE("(%p/%p)->(%p,%p,%08lx)\n", This, iface, lpDirect3DViewport3, lplpDirect3DViewport3, dwFlags);
|
|
|
|
switch (dwFlags) {
|
|
case D3DNEXT_NEXT: {
|
|
IDirect3DViewportImpl *lpDirect3DViewportImpl = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport3);
|
|
res = lpDirect3DViewportImpl->next;
|
|
} break;
|
|
case D3DNEXT_HEAD: {
|
|
res = This->viewport_list;
|
|
} break;
|
|
case D3DNEXT_TAIL: {
|
|
IDirect3DViewportImpl *cur_viewport = This->viewport_list;
|
|
if (cur_viewport != NULL) {
|
|
while (cur_viewport->next != NULL) cur_viewport = cur_viewport->next;
|
|
}
|
|
res = cur_viewport;
|
|
} break;
|
|
default:
|
|
*lplpDirect3DViewport3 = NULL;
|
|
return DDERR_INVALIDPARAMS;
|
|
}
|
|
*lplpDirect3DViewport3 = ICOM_INTERFACE(res, IDirect3DViewport3);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_SetCurrentViewport(LPDIRECT3DDEVICE3 iface,
|
|
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, lpDirect3DViewport3);
|
|
|
|
/* Do nothing if the specified viewport is the same as the current one */
|
|
if (This->current_viewport == ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport3))
|
|
return DD_OK;
|
|
|
|
/* Should check if the viewport was added or not */
|
|
|
|
/* Release previous viewport and AddRef the new one */
|
|
if (This->current_viewport)
|
|
IDirect3DViewport3_Release(ICOM_INTERFACE(This->current_viewport, IDirect3DViewport3));
|
|
IDirect3DViewport3_AddRef(lpDirect3DViewport3);
|
|
|
|
/* Set this viewport as the current viewport */
|
|
This->current_viewport = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport3);
|
|
|
|
/* Activate this viewport */
|
|
This->current_viewport->active_device = This;
|
|
This->current_viewport->activate(This->current_viewport);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_GetCurrentViewport(LPDIRECT3DDEVICE3 iface,
|
|
LPDIRECT3DVIEWPORT3* lplpDirect3DViewport3)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, lplpDirect3DViewport3);
|
|
|
|
*lplpDirect3DViewport3 = ICOM_INTERFACE(This->current_viewport, IDirect3DViewport3);
|
|
|
|
/* AddRef the returned viewport */
|
|
IDirect3DViewport3_AddRef(*lplpDirect3DViewport3);
|
|
|
|
TRACE(" returning interface %p\n", *lplpDirect3DViewport3);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_Begin(LPDIRECT3DDEVICE3 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
DWORD dwVertexTypeDesc,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
FIXME("(%p/%p)->(%08x,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, dwVertexTypeDesc, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_BeginIndexed(LPDIRECT3DDEVICE3 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
DWORD d3dvtVertexType,
|
|
LPVOID lpvVertices,
|
|
DWORD dwNumVertices,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
FIXME("(%p/%p)->(%08x,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwNumVertices, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_Vertex(LPDIRECT3DDEVICE3 iface,
|
|
LPVOID lpVertexType)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpVertexType);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_Index(LPDIRECT3DDEVICE3 iface,
|
|
WORD wVertexIndex)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
FIXME("(%p/%p)->(%04x): stub!\n", This, iface, wVertexIndex);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_End(LPDIRECT3DDEVICE3 iface,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
FIXME("(%p/%p)->(%08lx): stub!\n", This, iface, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_GetLightState(LPDIRECT3DDEVICE3 iface,
|
|
D3DLIGHTSTATETYPE dwLightStateType,
|
|
LPDWORD lpdwLightState)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
FIXME("(%p/%p)->(%08x,%p): stub !\n", This, iface, dwLightStateType, lpdwLightState);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_3_2T_SetLightState(LPDIRECT3DDEVICE3 iface,
|
|
D3DLIGHTSTATETYPE dwLightStateType,
|
|
DWORD dwLightState)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
|
|
FIXME("(%p/%p)->(%08x,%08lx): stub!\n", This, iface, dwLightStateType, dwLightState);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_2_1T_SwapTextureHandles(LPDIRECT3DDEVICE2 iface,
|
|
LPDIRECT3DTEXTURE2 lpD3DTex1,
|
|
LPDIRECT3DTEXTURE2 lpD3DTex2)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
|
|
IDirectDrawSurfaceImpl tmp,*surf1,*surf2;
|
|
TRACE("(%p/%p)->(%p,%p):\n", This, iface, lpD3DTex1, lpD3DTex2);
|
|
|
|
surf1 = ICOM_OBJECT(IDirectDrawSurfaceImpl,IDirect3DTexture2,lpD3DTex1);
|
|
surf2 = ICOM_OBJECT(IDirectDrawSurfaceImpl,IDirect3DTexture2,lpD3DTex2);
|
|
tmp = *surf1;
|
|
*surf1 = *surf2;
|
|
*surf2 = tmp;
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_2_NextViewport(LPDIRECT3DDEVICE2 iface,
|
|
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2,
|
|
LPDIRECT3DVIEWPORT2* lplpDirect3DViewport2,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
|
|
FIXME("(%p/%p)->(%p,%p,%08lx): stub!\n", This, iface, lpDirect3DViewport2, lplpDirect3DViewport2, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_2_1T_EnumTextureFormats(LPDIRECT3DDEVICE2 iface,
|
|
LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc,
|
|
LPVOID lpArg)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
|
|
FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lpD3DEnumTextureProc, lpArg);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_2_Begin(LPDIRECT3DDEVICE2 iface,
|
|
D3DPRIMITIVETYPE d3dpt,
|
|
D3DVERTEXTYPE dwVertexTypeDesc,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
|
|
FIXME("(%p/%p)->(%08x,%08x,%08lx): stub!\n", This, iface, d3dpt, dwVertexTypeDesc, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_2_BeginIndexed(LPDIRECT3DDEVICE2 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
D3DVERTEXTYPE d3dvtVertexType,
|
|
LPVOID lpvVertices,
|
|
DWORD dwNumVertices,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
|
|
FIXME("(%p/%p)->(%08x,%08x,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwNumVertices, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_2_DrawPrimitive(LPDIRECT3DDEVICE2 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
D3DVERTEXTYPE d3dvtVertexType,
|
|
LPVOID lpvVertices,
|
|
DWORD dwVertexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
|
|
FIXME("(%p/%p)->(%08x,%08x,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_2_DrawIndexedPrimitive(LPDIRECT3DDEVICE2 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
D3DVERTEXTYPE d3dvtVertexType,
|
|
LPVOID lpvVertices,
|
|
DWORD dwVertexCount,
|
|
LPWORD dwIndices,
|
|
DWORD dwIndexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
|
|
FIXME("(%p/%p)->(%08x,%08x,%p,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwIndices, dwIndexCount, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_1_Initialize(LPDIRECT3DDEVICE iface,
|
|
LPDIRECT3D lpDirect3D,
|
|
LPGUID lpGUID,
|
|
LPD3DDEVICEDESC lpD3DDVDesc)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
|
|
FIXME("(%p/%p)->(%p,%p,%p): stub!\n", This, iface, lpDirect3D, lpGUID, lpD3DDVDesc);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_1_CreateExecuteBuffer(LPDIRECT3DDEVICE iface,
|
|
LPD3DEXECUTEBUFFERDESC lpDesc,
|
|
LPDIRECT3DEXECUTEBUFFER* lplpDirect3DExecuteBuffer,
|
|
IUnknown* pUnkOuter)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
|
|
FIXME("(%p/%p)->(%p,%p,%p): stub!\n", This, iface, lpDesc, lplpDirect3DExecuteBuffer, pUnkOuter);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_1_Execute(LPDIRECT3DDEVICE iface,
|
|
LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
|
|
LPDIRECT3DVIEWPORT lpDirect3DViewport,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
|
|
IDirect3DExecuteBufferImpl *lpDirect3DExecuteBufferImpl = ICOM_OBJECT(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, lpDirect3DExecuteBuffer);
|
|
IDirect3DViewportImpl *lpDirect3DViewportImpl = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport);
|
|
|
|
TRACE("(%p/%p)->(%p,%p,%08lx)\n", This, iface, lpDirect3DExecuteBuffer, lpDirect3DViewport, dwFlags);
|
|
|
|
/* Put this as the default context */
|
|
|
|
/* Execute... */
|
|
lpDirect3DExecuteBufferImpl->execute(lpDirect3DExecuteBufferImpl, This, lpDirect3DViewportImpl);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_1_NextViewport(LPDIRECT3DDEVICE iface,
|
|
LPDIRECT3DVIEWPORT lpDirect3DViewport,
|
|
LPDIRECT3DVIEWPORT* lplpDirect3DViewport,
|
|
DWORD dwFlags)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
|
|
FIXME("(%p/%p)->(%p,%p,%08lx): stub!\n", This, iface, lpDirect3DViewport, lplpDirect3DViewport, dwFlags);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_1_Pick(LPDIRECT3DDEVICE iface,
|
|
LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
|
|
LPDIRECT3DVIEWPORT lpDirect3DViewport,
|
|
DWORD dwFlags,
|
|
LPD3DRECT lpRect)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
|
|
FIXME("(%p/%p)->(%p,%p,%08lx,%p): stub!\n", This, iface, lpDirect3DExecuteBuffer, lpDirect3DViewport, dwFlags, lpRect);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_1_GetPickRecords(LPDIRECT3DDEVICE iface,
|
|
LPDWORD lpCount,
|
|
LPD3DPICKRECORD lpD3DPickRec)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
|
|
FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lpCount, lpD3DPickRec);
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_1_CreateMatrix(LPDIRECT3DDEVICE iface,
|
|
LPD3DMATRIXHANDLE lpD3DMatHandle)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, lpD3DMatHandle);
|
|
|
|
*lpD3DMatHandle = (D3DMATRIXHANDLE) HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(D3DMATRIX));
|
|
TRACE(" returning matrix handle %p\n", (void *) *lpD3DMatHandle);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_1_SetMatrix(LPDIRECT3DDEVICE iface,
|
|
D3DMATRIXHANDLE D3DMatHandle,
|
|
LPD3DMATRIX lpD3DMatrix)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
|
|
TRACE("(%p/%p)->(%08lx,%p)\n", This, iface, (DWORD) D3DMatHandle, lpD3DMatrix);
|
|
|
|
if (TRACE_ON(ddraw)) {
|
|
dump_D3DMATRIX(lpD3DMatrix);
|
|
}
|
|
*((D3DMATRIX *) D3DMatHandle) = *lpD3DMatrix;
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_1_GetMatrix(LPDIRECT3DDEVICE iface,
|
|
D3DMATRIXHANDLE D3DMatHandle,
|
|
LPD3DMATRIX lpD3DMatrix)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
|
|
TRACE("(%p/%p)->(%08lx,%p)\n", This, iface, (DWORD) D3DMatHandle, lpD3DMatrix);
|
|
|
|
*lpD3DMatrix = *((D3DMATRIX *) D3DMatHandle);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Main_IDirect3DDeviceImpl_1_DeleteMatrix(LPDIRECT3DDEVICE iface,
|
|
D3DMATRIXHANDLE D3DMatHandle)
|
|
{
|
|
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
|
|
TRACE("(%p/%p)->(%08lx)\n", This, iface, (DWORD) D3DMatHandle);
|
|
|
|
HeapFree(GetProcessHeap(), 0, (void *) D3DMatHandle);
|
|
|
|
return DD_OK;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_QueryInterface(LPDIRECT3DDEVICE3 iface,
|
|
REFIID riid,
|
|
LPVOID* obp)
|
|
{
|
|
TRACE("(%p)->(%s,%p) thunking to IDirect3DDevice7 interface.\n", iface, debugstr_guid(riid), obp);
|
|
return IDirect3DDevice7_QueryInterface(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
riid,
|
|
obp);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_QueryInterface(LPDIRECT3DDEVICE2 iface,
|
|
REFIID riid,
|
|
LPVOID* obp)
|
|
{
|
|
TRACE("(%p)->(%s,%p) thunking to IDirect3DDevice7 interface.\n", iface, debugstr_guid(riid), obp);
|
|
return IDirect3DDevice7_QueryInterface(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
|
|
riid,
|
|
obp);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_QueryInterface(LPDIRECT3DDEVICE iface,
|
|
REFIID riid,
|
|
LPVOID* obp)
|
|
{
|
|
TRACE("(%p)->(%s,%p) thunking to IDirect3DDevice7 interface.\n", iface, debugstr_guid(riid), obp);
|
|
return IDirect3DDevice7_QueryInterface(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface),
|
|
riid,
|
|
obp);
|
|
}
|
|
|
|
ULONG WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_AddRef(LPDIRECT3DDEVICE3 iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_AddRef(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
ULONG WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_AddRef(LPDIRECT3DDEVICE2 iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_AddRef(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
ULONG WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_AddRef(LPDIRECT3DDEVICE iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_AddRef(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
ULONG WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_Release(LPDIRECT3DDEVICE3 iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_Release(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
ULONG WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_Release(LPDIRECT3DDEVICE2 iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_Release(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
ULONG WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_Release(LPDIRECT3DDEVICE iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_Release(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_AddViewport(LPDIRECT3DDEVICE2 iface,
|
|
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport2);
|
|
return IDirect3DDevice3_AddViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
(LPDIRECT3DVIEWPORT3) lpDirect3DViewport2 /* No need to cast here as all interfaces are equivalent */);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_AddViewport(LPDIRECT3DDEVICE iface,
|
|
LPDIRECT3DVIEWPORT lpDirect3DViewport)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport);
|
|
return IDirect3DDevice3_AddViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice3, iface),
|
|
(LPDIRECT3DVIEWPORT3) lpDirect3DViewport /* No need to cast here as all interfaces are equivalent */);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_DeleteViewport(LPDIRECT3DDEVICE2 iface,
|
|
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport2);
|
|
return IDirect3DDevice3_DeleteViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
(LPDIRECT3DVIEWPORT3) lpDirect3DViewport2 /* No need to cast here as all interfaces are equivalent */);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_DeleteViewport(LPDIRECT3DDEVICE iface,
|
|
LPDIRECT3DVIEWPORT lpDirect3DViewport)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport);
|
|
return IDirect3DDevice3_DeleteViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice3, iface),
|
|
(LPDIRECT3DVIEWPORT3) lpDirect3DViewport /* No need to cast here as all interfaces are equivalent */);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_NextViewport(LPDIRECT3DDEVICE3 iface,
|
|
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2,
|
|
LPDIRECT3DVIEWPORT2* lplpDirect3DViewport2,
|
|
DWORD dwFlags)
|
|
{
|
|
TRACE("(%p)->(%p,%p,%08lx) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport2, lplpDirect3DViewport2, dwFlags);
|
|
return IDirect3DDevice3_NextViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
(LPDIRECT3DVIEWPORT3) lpDirect3DViewport2 /* No need to cast here as all interfaces are equivalent */,
|
|
(LPDIRECT3DVIEWPORT3*) lplpDirect3DViewport2,
|
|
dwFlags);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_NextViewport(LPDIRECT3DDEVICE3 iface,
|
|
LPDIRECT3DVIEWPORT lpDirect3DViewport,
|
|
LPDIRECT3DVIEWPORT* lplpDirect3DViewport,
|
|
DWORD dwFlags)
|
|
{
|
|
TRACE("(%p)->(%p,%p,%08lx) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport, lplpDirect3DViewport, dwFlags);
|
|
return IDirect3DDevice3_NextViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice3, iface),
|
|
(LPDIRECT3DVIEWPORT3) lpDirect3DViewport /* No need to cast here as all interfaces are equivalent */,
|
|
(LPDIRECT3DVIEWPORT3*) lplpDirect3DViewport,
|
|
dwFlags);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_GetDirect3D(LPDIRECT3DDEVICE3 iface,
|
|
LPDIRECT3D3* lplpDirect3D3)
|
|
{
|
|
HRESULT ret;
|
|
LPDIRECT3D7 ret_ptr;
|
|
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lplpDirect3D3);
|
|
ret = IDirect3DDevice7_GetDirect3D(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
&ret_ptr);
|
|
*lplpDirect3D3 = COM_INTERFACE_CAST(IDirectDrawImpl, IDirect3D7, IDirect3D3, ret_ptr);
|
|
TRACE(" returning interface %p\n", *lplpDirect3D3);
|
|
return ret;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_GetDirect3D(LPDIRECT3DDEVICE2 iface,
|
|
LPDIRECT3D2* lplpDirect3D2)
|
|
{
|
|
HRESULT ret;
|
|
LPDIRECT3D7 ret_ptr;
|
|
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lplpDirect3D2);
|
|
ret = IDirect3DDevice7_GetDirect3D(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
|
|
&ret_ptr);
|
|
*lplpDirect3D2 = COM_INTERFACE_CAST(IDirectDrawImpl, IDirect3D7, IDirect3D2, ret_ptr);
|
|
TRACE(" returning interface %p\n", *lplpDirect3D2);
|
|
return ret;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_GetDirect3D(LPDIRECT3DDEVICE iface,
|
|
LPDIRECT3D* lplpDirect3D)
|
|
{
|
|
HRESULT ret;
|
|
LPDIRECT3D7 ret_ptr;
|
|
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lplpDirect3D);
|
|
ret = IDirect3DDevice7_GetDirect3D(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface),
|
|
&ret_ptr);
|
|
*lplpDirect3D = COM_INTERFACE_CAST(IDirectDrawImpl, IDirect3D7, IDirect3D, ret_ptr);
|
|
TRACE(" returning interface %p\n", *lplpDirect3D);
|
|
return ret;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_SetCurrentViewport(LPDIRECT3DDEVICE2 iface,
|
|
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport2);
|
|
return IDirect3DDevice3_SetCurrentViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
(LPDIRECT3DVIEWPORT3) lpDirect3DViewport2 /* No need to cast here as all interfaces are equivalent */);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_GetCurrentViewport(LPDIRECT3DDEVICE2 iface,
|
|
LPDIRECT3DVIEWPORT2* lplpDirect3DViewport2)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lplpDirect3DViewport2);
|
|
return IDirect3DDevice3_GetCurrentViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
(LPDIRECT3DVIEWPORT3*) lplpDirect3DViewport2 /* No need to cast here as all interfaces are equivalent */);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_EnumTextureFormats(LPDIRECT3DDEVICE3 iface,
|
|
LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc,
|
|
LPVOID lpArg)
|
|
{
|
|
TRACE("(%p)->(%p,%p) thunking to IDirect3DDevice7 interface.\n", iface, lpD3DEnumPixelProc, lpArg);
|
|
return IDirect3DDevice7_EnumTextureFormats(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
lpD3DEnumPixelProc,
|
|
lpArg);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_BeginScene(LPDIRECT3DDEVICE3 iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_BeginScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_BeginScene(LPDIRECT3DDEVICE2 iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_BeginScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_BeginScene(LPDIRECT3DDEVICE iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_BeginScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_EndScene(LPDIRECT3DDEVICE3 iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_EndScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_EndScene(LPDIRECT3DDEVICE2 iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_EndScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_EndScene(LPDIRECT3DDEVICE iface)
|
|
{
|
|
TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
|
|
return IDirect3DDevice7_EndScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface));
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_SetTransform(LPDIRECT3DDEVICE3 iface,
|
|
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
|
LPD3DMATRIX lpD3DMatrix)
|
|
{
|
|
TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
|
|
return IDirect3DDevice7_SetTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
dtstTransformStateType,
|
|
lpD3DMatrix);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_SetTransform(LPDIRECT3DDEVICE2 iface,
|
|
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
|
LPD3DMATRIX lpD3DMatrix)
|
|
{
|
|
TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
|
|
return IDirect3DDevice7_SetTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
|
|
dtstTransformStateType,
|
|
lpD3DMatrix);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_GetTransform(LPDIRECT3DDEVICE3 iface,
|
|
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
|
LPD3DMATRIX lpD3DMatrix)
|
|
{
|
|
TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
|
|
return IDirect3DDevice7_GetTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
dtstTransformStateType,
|
|
lpD3DMatrix);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_GetTransform(LPDIRECT3DDEVICE2 iface,
|
|
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
|
LPD3DMATRIX lpD3DMatrix)
|
|
{
|
|
TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
|
|
return IDirect3DDevice7_GetTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
|
|
dtstTransformStateType,
|
|
lpD3DMatrix);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_MultiplyTransform(LPDIRECT3DDEVICE3 iface,
|
|
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
|
LPD3DMATRIX lpD3DMatrix)
|
|
{
|
|
TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
|
|
return IDirect3DDevice7_MultiplyTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
dtstTransformStateType,
|
|
lpD3DMatrix);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_MultiplyTransform(LPDIRECT3DDEVICE2 iface,
|
|
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
|
LPD3DMATRIX lpD3DMatrix)
|
|
{
|
|
TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
|
|
return IDirect3DDevice7_MultiplyTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
|
|
dtstTransformStateType,
|
|
lpD3DMatrix);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_SetRenderState(LPDIRECT3DDEVICE3 iface,
|
|
D3DRENDERSTATETYPE dwRenderStateType,
|
|
DWORD dwRenderState)
|
|
{
|
|
TRACE("(%p)->(%08x,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, dwRenderStateType, dwRenderState);
|
|
return IDirect3DDevice7_SetRenderState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
dwRenderStateType,
|
|
dwRenderState);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_SetRenderState(LPDIRECT3DDEVICE2 iface,
|
|
D3DRENDERSTATETYPE dwRenderStateType,
|
|
DWORD dwRenderState)
|
|
{
|
|
TRACE("(%p)->(%08x,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, dwRenderStateType, dwRenderState);
|
|
return IDirect3DDevice7_SetRenderState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
|
|
dwRenderStateType,
|
|
dwRenderState);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_GetRenderState(LPDIRECT3DDEVICE3 iface,
|
|
D3DRENDERSTATETYPE dwRenderStateType,
|
|
LPDWORD lpdwRenderState)
|
|
{
|
|
TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dwRenderStateType, lpdwRenderState);
|
|
return IDirect3DDevice7_GetRenderState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
dwRenderStateType,
|
|
lpdwRenderState);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_GetRenderState(LPDIRECT3DDEVICE2 iface,
|
|
D3DRENDERSTATETYPE dwRenderStateType,
|
|
LPDWORD lpdwRenderState)
|
|
{
|
|
TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dwRenderStateType, lpdwRenderState);
|
|
return IDirect3DDevice7_GetRenderState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
|
|
dwRenderStateType,
|
|
lpdwRenderState);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_DrawPrimitive(LPDIRECT3DDEVICE3 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
DWORD d3dvtVertexType,
|
|
LPVOID lpvVertices,
|
|
DWORD dwVertexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
TRACE("(%p)->(%08x,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwFlags);
|
|
return IDirect3DDevice7_DrawPrimitive(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
d3dptPrimitiveType,
|
|
d3dvtVertexType,
|
|
lpvVertices,
|
|
dwVertexCount,
|
|
dwFlags);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitive(LPDIRECT3DDEVICE3 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
DWORD d3dvtVertexType,
|
|
LPVOID lpvVertices,
|
|
DWORD dwVertexCount,
|
|
LPWORD dwIndices,
|
|
DWORD dwIndexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
TRACE("(%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwIndices, dwIndexCount, dwFlags);
|
|
return IDirect3DDevice7_DrawIndexedPrimitive(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
d3dptPrimitiveType,
|
|
d3dvtVertexType,
|
|
lpvVertices,
|
|
dwVertexCount,
|
|
dwIndices,
|
|
dwIndexCount,
|
|
dwFlags);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_SetClipStatus(LPDIRECT3DDEVICE3 iface,
|
|
LPD3DCLIPSTATUS lpD3DClipStatus)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lpD3DClipStatus);
|
|
return IDirect3DDevice7_SetClipStatus(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
lpD3DClipStatus);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_SetClipStatus(LPDIRECT3DDEVICE2 iface,
|
|
LPD3DCLIPSTATUS lpD3DClipStatus)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lpD3DClipStatus);
|
|
return IDirect3DDevice7_SetClipStatus(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
|
|
lpD3DClipStatus);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_GetClipStatus(LPDIRECT3DDEVICE3 iface,
|
|
LPD3DCLIPSTATUS lpD3DClipStatus)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lpD3DClipStatus);
|
|
return IDirect3DDevice7_GetClipStatus(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
lpD3DClipStatus);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_GetClipStatus(LPDIRECT3DDEVICE2 iface,
|
|
LPD3DCLIPSTATUS lpD3DClipStatus)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lpD3DClipStatus);
|
|
return IDirect3DDevice7_GetClipStatus(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
|
|
lpD3DClipStatus);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveStrided(LPDIRECT3DDEVICE3 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
DWORD dwVertexType,
|
|
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
|
|
DWORD dwVertexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
TRACE("(%p)->(%08x,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, dwFlags);
|
|
return IDirect3DDevice7_DrawPrimitiveStrided(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
d3dptPrimitiveType,
|
|
dwVertexType,
|
|
lpD3DDrawPrimStrideData,
|
|
dwVertexCount,
|
|
dwFlags);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE3 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
DWORD dwVertexType,
|
|
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
|
|
DWORD dwVertexCount,
|
|
LPWORD lpIndex,
|
|
DWORD dwIndexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
TRACE("(%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, lpIndex, dwIndexCount, dwFlags);
|
|
return IDirect3DDevice7_DrawIndexedPrimitiveStrided(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
d3dptPrimitiveType,
|
|
dwVertexType,
|
|
lpD3DDrawPrimStrideData,
|
|
dwVertexCount,
|
|
lpIndex,
|
|
dwIndexCount,
|
|
dwFlags);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_ComputeSphereVisibility(LPDIRECT3DDEVICE3 iface,
|
|
LPD3DVECTOR lpCenters,
|
|
LPD3DVALUE lpRadii,
|
|
DWORD dwNumSpheres,
|
|
DWORD dwFlags,
|
|
LPDWORD lpdwReturnValues)
|
|
{
|
|
TRACE("(%p)->(%p,%p,%08lx,%08lx,%p) thunking to IDirect3DDevice7 interface.\n", iface, lpCenters, lpRadii, dwNumSpheres, dwFlags, lpdwReturnValues);
|
|
return IDirect3DDevice7_ComputeSphereVisibility(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
lpCenters,
|
|
lpRadii,
|
|
dwNumSpheres,
|
|
dwFlags,
|
|
lpdwReturnValues);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_GetTextureStageState(LPDIRECT3DDEVICE3 iface,
|
|
DWORD dwStage,
|
|
D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
|
|
LPDWORD lpdwState)
|
|
{
|
|
TRACE("(%p)->(%08lx,%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dwStage, d3dTexStageStateType, lpdwState);
|
|
return IDirect3DDevice7_GetTextureStageState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
dwStage,
|
|
d3dTexStageStateType,
|
|
lpdwState);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_SetTextureStageState(LPDIRECT3DDEVICE3 iface,
|
|
DWORD dwStage,
|
|
D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
|
|
DWORD dwState)
|
|
{
|
|
TRACE("(%p)->(%08lx,%08x,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, dwStage, d3dTexStageStateType, dwState);
|
|
return IDirect3DDevice7_SetTextureStageState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
dwStage,
|
|
d3dTexStageStateType,
|
|
dwState);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_ValidateDevice(LPDIRECT3DDEVICE3 iface,
|
|
LPDWORD lpdwPasses)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lpdwPasses);
|
|
return IDirect3DDevice7_ValidateDevice(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
lpdwPasses);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_GetCaps(LPDIRECT3DDEVICE2 iface,
|
|
LPD3DDEVICEDESC lpD3DHWDevDesc,
|
|
LPD3DDEVICEDESC lpD3DHELDevDesc)
|
|
{
|
|
TRACE("(%p)->(%p,%p) thunking to IDirect3DDevice3 interface.\n", iface, lpD3DHWDevDesc, lpD3DHELDevDesc);
|
|
return IDirect3DDevice3_GetCaps(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
lpD3DHWDevDesc,
|
|
lpD3DHELDevDesc);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_GetCaps(LPDIRECT3DDEVICE iface,
|
|
LPD3DDEVICEDESC lpD3DHWDevDesc,
|
|
LPD3DDEVICEDESC lpD3DHELDevDesc)
|
|
{
|
|
TRACE("(%p)->(%p,%p) thunking to IDirect3DDevice3 interface.\n", iface, lpD3DHWDevDesc, lpD3DHELDevDesc);
|
|
return IDirect3DDevice3_GetCaps(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice3, iface),
|
|
lpD3DHWDevDesc,
|
|
lpD3DHELDevDesc);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_SwapTextureHandles(LPDIRECT3DDEVICE iface,
|
|
LPDIRECT3DTEXTURE lpD3DTex1,
|
|
LPDIRECT3DTEXTURE lpD3DTex2)
|
|
{
|
|
TRACE("(%p)->(%p,%p) thunking to IDirect3DDevice2 interface.\n", iface, lpD3DTex1, lpD3DTex2);
|
|
return IDirect3DDevice2_SwapTextureHandles(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice2, iface),
|
|
COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirect3DTexture, IDirect3DTexture2, lpD3DTex1),
|
|
COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirect3DTexture, IDirect3DTexture2, lpD3DTex2));
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_GetStats(LPDIRECT3DDEVICE2 iface,
|
|
LPD3DSTATS lpD3DStats)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpD3DStats);
|
|
return IDirect3DDevice3_GetStats(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
lpD3DStats);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_GetStats(LPDIRECT3DDEVICE iface,
|
|
LPD3DSTATS lpD3DStats)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpD3DStats);
|
|
return IDirect3DDevice3_GetStats(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice3, iface),
|
|
lpD3DStats);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_SetRenderTarget(LPDIRECT3DDEVICE3 iface,
|
|
LPDIRECTDRAWSURFACE4 lpNewRenderTarget,
|
|
DWORD dwFlags)
|
|
{
|
|
TRACE("(%p)->(%p,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, lpNewRenderTarget, dwFlags);
|
|
return IDirect3DDevice7_SetRenderTarget(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
(LPDIRECTDRAWSURFACE7) lpNewRenderTarget /* No cast needed as DSurf4 == DSurf7 */,
|
|
dwFlags);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_GetRenderTarget(LPDIRECT3DDEVICE3 iface,
|
|
LPDIRECTDRAWSURFACE4* lplpRenderTarget)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lplpRenderTarget);
|
|
return IDirect3DDevice7_GetRenderTarget(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
(LPDIRECTDRAWSURFACE7*) lplpRenderTarget /* No cast needed as DSurf4 == DSurf7 */);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_SetRenderTarget(LPDIRECT3DDEVICE2 iface,
|
|
LPDIRECTDRAWSURFACE lpNewRenderTarget,
|
|
DWORD dwFlags)
|
|
{
|
|
TRACE("(%p)->(%p,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, lpNewRenderTarget, dwFlags);
|
|
return IDirect3DDevice7_SetRenderTarget(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
|
|
COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirectDrawSurface3, IDirectDrawSurface7, lpNewRenderTarget),
|
|
dwFlags);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_GetRenderTarget(LPDIRECT3DDEVICE2 iface,
|
|
LPDIRECTDRAWSURFACE* lplpRenderTarget)
|
|
{
|
|
HRESULT ret;
|
|
LPDIRECTDRAWSURFACE7 ret_val;
|
|
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lplpRenderTarget);
|
|
ret = IDirect3DDevice7_GetRenderTarget(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
|
|
&ret_val);
|
|
*lplpRenderTarget = (LPDIRECTDRAWSURFACE) COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirectDrawSurface7, IDirectDrawSurface3, ret_val);
|
|
TRACE(" returning interface %p\n", *lplpRenderTarget);
|
|
return ret;
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_Vertex(LPDIRECT3DDEVICE2 iface,
|
|
LPVOID lpVertexType)
|
|
{
|
|
TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpVertexType);
|
|
return IDirect3DDevice3_Vertex(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
lpVertexType);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_Index(LPDIRECT3DDEVICE2 iface,
|
|
WORD wVertexIndex)
|
|
{
|
|
TRACE("(%p)->(%04x) thunking to IDirect3DDevice3 interface.\n", iface, wVertexIndex);
|
|
return IDirect3DDevice3_Index(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
wVertexIndex);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_End(LPDIRECT3DDEVICE2 iface,
|
|
DWORD dwFlags)
|
|
{
|
|
TRACE("(%p)->(%08lx) thunking to IDirect3DDevice3 interface.\n", iface, dwFlags);
|
|
return IDirect3DDevice3_End(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
dwFlags);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_GetLightState(LPDIRECT3DDEVICE2 iface,
|
|
D3DLIGHTSTATETYPE dwLightStateType,
|
|
LPDWORD lpdwLightState)
|
|
{
|
|
TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice3 interface.\n", iface, dwLightStateType, lpdwLightState);
|
|
return IDirect3DDevice3_GetLightState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
dwLightStateType,
|
|
lpdwLightState);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_2_SetLightState(LPDIRECT3DDEVICE2 iface,
|
|
D3DLIGHTSTATETYPE dwLightStateType,
|
|
DWORD dwLightState)
|
|
{
|
|
TRACE("(%p)->(%08x,%08lx) thunking to IDirect3DDevice3 interface.\n", iface, dwLightStateType, dwLightState);
|
|
return IDirect3DDevice3_SetLightState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
|
|
dwLightStateType,
|
|
dwLightState);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_1_EnumTextureFormats(LPDIRECT3DDEVICE iface,
|
|
LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc,
|
|
LPVOID lpArg)
|
|
{
|
|
TRACE("(%p)->(%p,%p) thunking to IDirect3DDevice2 interface.\n", iface, lpD3DEnumTextureProc, lpArg);
|
|
return IDirect3DDevice2_EnumTextureFormats(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice2, iface),
|
|
lpD3DEnumTextureProc,
|
|
lpArg);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface,
|
|
DWORD dwStage,
|
|
LPDIRECT3DTEXTURE2 lpTexture2)
|
|
{
|
|
TRACE("(%p)->(%ld,%p) thunking to IDirect3DDevice7 interface.\n", iface, dwStage, lpTexture2);
|
|
return IDirect3DDevice7_SetTexture(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
dwStage,
|
|
COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirect3DTexture2, IDirectDrawSurface7, lpTexture2));
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveVB(LPDIRECT3DDEVICE3 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
|
|
DWORD dwStartVertex,
|
|
DWORD dwNumVertices,
|
|
DWORD dwFlags)
|
|
{
|
|
TRACE("(%p)->(%08x,%p,%08lx,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface,
|
|
d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, dwFlags);
|
|
return IDirect3DDevice7_DrawPrimitiveVB(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
d3dptPrimitiveType,
|
|
COM_INTERFACE_CAST(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, IDirect3DVertexBuffer7, lpD3DVertexBuf),
|
|
dwStartVertex,
|
|
dwNumVertices,
|
|
dwFlags);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE3 iface,
|
|
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
|
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
|
|
LPWORD lpwIndices,
|
|
DWORD dwIndexCount,
|
|
DWORD dwFlags)
|
|
{
|
|
TRACE("(%p)->(%08x,%p,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface,
|
|
d3dptPrimitiveType, lpD3DVertexBuf, lpwIndices, dwIndexCount, dwFlags);
|
|
return IDirect3DDevice7_DrawIndexedPrimitiveVB(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
d3dptPrimitiveType,
|
|
COM_INTERFACE_CAST(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, IDirect3DVertexBuffer7, lpD3DVertexBuf),
|
|
0,
|
|
dwIndexCount,
|
|
lpwIndices,
|
|
dwIndexCount,
|
|
dwFlags);
|
|
}
|
|
|
|
HRESULT WINAPI
|
|
Thunk_IDirect3DDeviceImpl_3_GetTexture(LPDIRECT3DDEVICE3 iface,
|
|
DWORD dwStage,
|
|
LPDIRECT3DTEXTURE2* lplpTexture2)
|
|
{
|
|
HRESULT ret;
|
|
LPDIRECTDRAWSURFACE7 ret_val;
|
|
|
|
TRACE("(%p)->(%ld,%p) thunking to IDirect3DDevice7 interface.\n", iface, dwStage, lplpTexture2);
|
|
ret = IDirect3DDevice7_GetTexture(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
|
|
dwStage,
|
|
&ret_val);
|
|
|
|
*lplpTexture2 = COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirectDrawSurface7, IDirect3DTexture2, ret_val);
|
|
|
|
TRACE(" returning interface %p.\n", *lplpTexture2);
|
|
|
|
return ret;
|
|
}
|