wine/dlls/d3d8/Makefile.in
Alexandre Julliard 34fa35dc99 Added rules for building import libraries in the individual dll
makefiles, and added support for building a .def.a static import
library too.
2005-05-09 14:42:30 +00:00

35 lines
640 B
Makefile

TOPSRCDIR = @top_srcdir@
TOPOBJDIR = ../..
SRCDIR = @srcdir@
VPATH = @srcdir@
MODULE = d3d8.dll
IMPORTLIB = libd3d8.$(IMPLIBEXT)
IMPORTS = wined3d user32 gdi32 advapi32 kernel32
EXTRAINCL = @X_CFLAGS@
EXTRALIBS = -ldxguid -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
C_SRCS = \
basetexture.c \
cubetexture.c \
d3d8_main.c \
device.c \
directx.c \
drawprim.c \
indexbuffer.c \
resource.c \
shader.c \
stateblock.c \
surface.c \
swapchain.c \
texture.c \
utils.c \
vertexbuffer.c \
volume.c \
volumetexture.c \
vshaderdeclaration.c
RC_SRCS = version.rc
@MAKE_DLL_RULES@
### Dependencies: