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![Andreas Mohr](/assets/img/avatar_default.png)
- Removed elfdll documentation. - Properly documented Desktop and Managed config. - Rearranged config entries according to importance. - "wine.conf" -> "the wine config file" in some cases. - Updated to new FTP URLs. - Fix non-backslash-escaped paths (ouch !). - Replace text references by real links. - Misc. other updates.
388 lines
14 KiB
Plaintext
388 lines
14 KiB
Plaintext
<chapter id="consoles">
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<title>Consoles in Wine</title>
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<sect1 id="wine-consoles">
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<title>Consoles</title>
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<para>
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Written by &name-john-richardson; <email>&email-john-richardson;</email>
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Maintained by &name-joseph-pranevich; <email>&email-joseph-pranevich;</email>
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</para>
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<para>
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(Extracted from <filename>wine/documentation/console</filename>)
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</para>
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<sect2>
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<title>Console - First Pass</title>
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<para>
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Consoles are just xterms created with the
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<parameter>-Sxxn</parameter> switch. A
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<systemitem>pty</systemitem> is opened and the master goes
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to the <filename>xterm</filename> side and the slave is held
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by the wine side. The console itself is turned into a few
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<type>HANDLE32</type>s and is set to the
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<varname>STD_*_HANDLES</varname>.
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</para>
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<para>
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It is possible to use the <function>WriteFile</function> and
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<function>ReadFile</function> commands to write to a win32
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console. To accomplish this, all <type>K32OBJ</type>s that
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support I/O have a read and write function pointer. So,
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<function>WriteFile</function> calls
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<function>K32OBJ_WriteFile</function> which calls the
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<type>K32OBJ</type>'s write function pointer, which then
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finally calls <function>write</function>.
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</para>
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<para>
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<emphasis>[this paragraph is now out of date]</emphasis> If
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the command line console is to be inherited or a process
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inherits its parent's console (-- can that happen???), the
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console is created at process init time via
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<function>PROCESS_InheritConsole</function>. The
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<literal>0</literal>, <literal>1</literal>, and
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<literal>2</literal> file descriptors are duped to be the
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<varname>STD_*_HANDLES</varname> in this case. Also in this
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case a flag is set to indicate that the console comes from
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the parent process or command line.
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</para>
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<para>
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If a process doesn't have a console at all, its
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<varname>pdb->console</varname> is set to
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<constant>NULL</constant>. This helps indicate when it is
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possible to create a new console (via
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<function>AllocConsole</function>).
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</para>
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<para>
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When <function>FreeConsole</function> is called, all handles that the process has
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open to the console are closed. Like most <type>K32OBJ</type>s, if the
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console's refcount reaches zero, its <type>K32OBJ</type> destroy function
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is called. The destroy kills the xterm if one was open.
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</para>
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<para>
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Also like most k32 objects, we assume that
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(<type>K32OBJ</type>) header is the first field so the
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casting (from <type>K32OBJ*</type>to <type>CONSOLE*</type>)
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works correctly.
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</para>
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<para>
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<function>FreeConsole</function> is called on process exit
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(in <function>ExitProcess</function>) if
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<varname>pdb->console</varname> is not
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<constant>NULL</constant>.
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</para>
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</sect2>
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<sect2>
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<title>BUGS</title>
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<para>
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Console processes do not inherit their parent's handles. I
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think there needs to be two cases, one where they have to
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inherit the <filename>stdin</filename> /
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<filename>stdout</filename> / <filename>stderr</filename>
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from unix, and one where they have to inherit from another
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windows app.
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</para>
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<para>
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<function>SetConsoleMode</function> -- UNIX only has
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<constant>ICANON</constant> and various
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<constant>ECHO</constant>s to play around with for
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processing input. Win32 has line-at-a-time processing,
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character processing, and echo. I'm putting together an
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intermediate driver that will handle this (and hopefully
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won't be any more buggy than the NT4 console
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implementation).
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</para>
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</sect2>
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<sect2>
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<title>Experimentation</title>
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<para>
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experimentation with NT4 yields that:
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</para>
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<variablelist>
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<varlistentry>
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<term><function>WriteFile</function></term>
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<listitem>
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<itemizedlist>
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<listitem>
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<para>does not truncate file on 0 length write</para>
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</listitem>
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<listitem>
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<para>
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0 length write or error on write changes
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<varname>numcharswritten</varname> to
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<literal>0</literal>
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</para>
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</listitem>
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<listitem>
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<para>0 length write returns <constant>TRUE</constant></para>
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</listitem>
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<listitem>
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<para>works with console handles</para>
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</listitem>
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</itemizedlist>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><function>_lwrite</function></term>
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<listitem>
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<itemizedlist>
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<listitem>
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<para>does truncate/expand file at current position on 0 length write</para>
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</listitem>
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<listitem>
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<para>returns 0 on a zero length write</para>
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</listitem>
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<listitem>
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<para>works with console handles (typecasted)</para>
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</listitem>
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</itemizedlist>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><function>WriteConsole</function></term>
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<listitem>
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<itemizedlist>
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<listitem>
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<para>expects only console handles</para>
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</listitem>
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</itemizedlist>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><function>SetFilePointer</function></term>
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<listitem>
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<itemizedlist>
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<listitem>
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<para>returns -1 (err 6) when used with a console handle</para>
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</listitem>
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</itemizedlist>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><function>FreeConsole</function></term>
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<listitem>
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<itemizedlist>
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<listitem>
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<para>
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even when all the handles to it are freed, the
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win32 console stays visible, the only way I could
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find to free it was via the <function>FreeConsole</function>
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</para>
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</listitem>
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</itemizedlist>
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</listitem>
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</varlistentry>
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</variablelist>
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<para>
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Is it possible to interrupt win32's
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<function>FileWrite</function>? I'm not sure. It may not be
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possible to interrupt any system calls.
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</para>
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</sect2>
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<sect2>
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<title>DOS (Generic) Console Support</title>
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<sect3>
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<title>I. Command Line Configuration</title>
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<para>
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DOS consoles must be configured either on the command line
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or in a dot resource file (<filename>.console</filename>).
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A typical configuration consists of a string of driver
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keywords separated by plus ('+') signs. To change the
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configuration on the command-line, use the
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<parameter>-console</parameter> switch.
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</para>
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<para>
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For example:
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</para>
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<screen>
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wine -console ncurses+xterm <application>
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</screen>
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<para>
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Possible drivers:
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</para>
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<variablelist>
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<varlistentry>
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<term>tty:</term>
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<listitem>
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<para>Generic text-only support. Supports redirection.</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>ncurses:</term>
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<listitem>
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<para>Full-screen graphical support with color.</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>xterm:</term>
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<listitem>
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<para>
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Load a new window to display the console in. Also
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supports resizing windows.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</sect3>
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<sect3>
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<title>II. wine config file configuration</title>
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<para>
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In the wine config file, you can create
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a section called [console] that contains configuration
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options that are respected by the assorted console
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drivers.
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</para>
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<para>
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Current Options:
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</para>
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<variablelist>
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<varlistentry>
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<term>XtermProg=<program></term>
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<listitem>
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<para>
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Use this program instead of
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<command>xterm</command>. This eliminates the need
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for a recompile. See the table below for a
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comparison of various terminals.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>InitialRows=<number></term>
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<listitem>
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<para>
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Attempt to start all drivers with this number of
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rows. This causes xterms to be resized, for
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instance.
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</para>
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<note>
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<para>
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This information is passed on the command-line
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with the <parameter>-g</parameter> switch.
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</para>
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</note>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>InitialColumns=<number></term>
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<listitem>
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<para>
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Attempt to start all drivers with this number of
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columns. This causes xterms to be resized, for
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instance.
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</para>
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<note>
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<para>
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This information is passed on the command-line
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with the <parameter>-g</parameter> switch.
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</para>
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</note>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>TerminalType=<name></term>
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<listitem>
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<para>
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Tell any driver that is interested (ncurses) which
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termcap and/or terminfo type to use. The default is
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xterm which is appropriate for most uses.
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<command>nxterm</command> may give you better
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support if you use that terminal. This can also be
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changed to "linux" (or "console" on older systems)
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if you manage to hack the ability to write to the
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console into this driver.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</sect3>
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<sect3>
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<title>III. Terminal Types</title>
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<para>
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There are a large number of potential terminals that can
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be used with Wine, depending on what you are trying to do.
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Unfortunately, I am still looking for the "best" driver
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combination.
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</para>
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<note>
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<para>
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'slave' is required for use in Wine, currently.
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</para>
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</note>
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<informaltable>
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<tgroup cols="4">
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<thead>
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<row>
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<entry>Program</entry>
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<entry>Color?</entry>
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<entry>Resizing?</entry>
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<entry>Slave?</entry>
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</row>
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</thead>
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<tfoot>
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<row>
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<entry>(linux console)</entry>
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<entry>Y</entry>
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<entry>N</entry>
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<entry>?</entry>
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</row>
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</tfoot>
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<tbody>
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<row>
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<entry>xterm</entry>
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<entry>N</entry>
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<entry>Y</entry>
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<entry>Y</entry>
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</row>
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<row>
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<entry>nxterm</entry>
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<entry>Y</entry>
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<entry>N</entry>
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<entry>Y</entry>
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</row>
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<row>
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<entry>rxvt</entry>
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<entry>Y</entry>
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<entry>?</entry>
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<entry>N</entry>
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</row>
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</tbody>
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</tgroup>
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</informaltable>
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<para>
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As X terminals typically use a 24x80 screen resolution
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rather than the typical 25x80 one, it is necessary to
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resize the screen to allow a DOS program to work
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full-screen. There is a wine config file
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option to work around this in some cases but run-time
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resizing will be disabled.
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</para>
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</sect3>
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</sect2>
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</sect1>
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</chapter>
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<!-- Keep this comment at the end of the file
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Local variables:
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mode: sgml
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sgml-parent-document:("wine-doc.sgml" "set" "book" "part" "chapter" "")
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End:
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-->
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