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9c1de6de30
winternl.h.
891 lines
24 KiB
C
891 lines
24 KiB
C
/* DirectSound
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*
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* Copyright 1998 Marcus Meissner
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* Copyright 1998 Rob Riggs
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* Copyright 2000-2002 TransGaming Technologies, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include <assert.h>
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#include <stdio.h>
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#include <sys/types.h>
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#include <sys/fcntl.h>
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include <math.h> /* Insomnia - pow() function */
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "winerror.h"
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#include "mmsystem.h"
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#include "winternl.h"
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#include "mmddk.h"
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#include "wine/windef16.h"
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#include "wine/debug.h"
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#include "dsound.h"
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#include "dsdriver.h"
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#include "dsound_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dsound);
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static HRESULT mmErr(UINT err)
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{
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switch(err) {
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case MMSYSERR_NOERROR:
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return DS_OK;
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case MMSYSERR_ALLOCATED:
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return DSERR_ALLOCATED;
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case MMSYSERR_INVALHANDLE:
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return DSERR_GENERIC; /* FIXME */
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case MMSYSERR_NODRIVER:
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return DSERR_NODRIVER;
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case MMSYSERR_NOMEM:
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return DSERR_OUTOFMEMORY;
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case MMSYSERR_INVALPARAM:
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return DSERR_INVALIDPARAM;
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default:
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FIXME("Unknown MMSYS error %d\n",err);
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return DSERR_GENERIC;
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}
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}
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void DSOUND_RecalcPrimary(IDirectSoundImpl *This)
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{
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DWORD sw;
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sw = This->wfx.nChannels * (This->wfx.wBitsPerSample / 8);
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if (This->hwbuf) {
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DWORD fraglen;
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/* let fragment size approximate the timer delay */
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fraglen = (This->wfx.nSamplesPerSec * DS_TIME_DEL / 1000) * sw;
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/* reduce fragment size until an integer number of them fits in the buffer */
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/* (FIXME: this may or may not be a good idea) */
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while (This->buflen % fraglen) fraglen -= sw;
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This->fraglen = fraglen;
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TRACE("fraglen=%ld\n", This->fraglen);
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}
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/* calculate the 10ms write lead */
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This->writelead = (This->wfx.nSamplesPerSec / 100) * sw;
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}
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static HRESULT DSOUND_PrimaryOpen(IDirectSoundImpl *This)
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{
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HRESULT err = DS_OK;
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/* are we using waveOut stuff? */
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if (!This->hwbuf) {
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LPBYTE newbuf;
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DWORD buflen;
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HRESULT merr = DS_OK;
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/* Start in pause mode, to allow buffers to get filled */
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waveOutPause(This->hwo);
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if (This->state == STATE_PLAYING) This->state = STATE_STARTING;
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else if (This->state == STATE_STOPPING) This->state = STATE_STOPPED;
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/* use fragments of 10ms (1/100s) each (which should get us within
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* the documented write cursor lead of 10-15ms) */
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buflen = ((This->wfx.nAvgBytesPerSec / 100) & ~3) * DS_HEL_FRAGS;
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TRACE("desired buflen=%ld, old buffer=%p\n", buflen, This->buffer);
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/* reallocate emulated primary buffer */
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newbuf = (LPBYTE)HeapReAlloc(GetProcessHeap(),0,This->buffer,buflen);
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if (newbuf == NULL) {
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ERR("failed to allocate primary buffer\n");
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merr = DSERR_OUTOFMEMORY;
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/* but the old buffer might still exists and must be re-prepared */
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} else {
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This->buffer = newbuf;
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This->buflen = buflen;
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}
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if (This->buffer) {
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unsigned c;
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This->fraglen = This->buflen / DS_HEL_FRAGS;
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/* prepare fragment headers */
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for (c=0; c<DS_HEL_FRAGS; c++) {
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This->pwave[c]->lpData = This->buffer + c*This->fraglen;
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This->pwave[c]->dwBufferLength = This->fraglen;
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This->pwave[c]->dwUser = (DWORD)This;
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This->pwave[c]->dwFlags = 0;
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This->pwave[c]->dwLoops = 0;
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err = mmErr(waveOutPrepareHeader(This->hwo,This->pwave[c],sizeof(WAVEHDR)));
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if (err != DS_OK) {
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while (c--)
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waveOutUnprepareHeader(This->hwo,This->pwave[c],sizeof(WAVEHDR));
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break;
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}
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}
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This->pwplay = 0;
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This->pwwrite = 0;
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This->pwqueue = 0;
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memset(This->buffer, (This->wfx.wBitsPerSample == 16) ? 0 : 128, This->buflen);
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TRACE("fraglen=%ld\n", This->fraglen);
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DSOUND_WaveQueue(This, (DWORD)-1);
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}
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if ((err == DS_OK) && (merr != DS_OK))
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err = merr;
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}
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return err;
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}
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static void DSOUND_PrimaryClose(IDirectSoundImpl *This)
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{
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/* are we using waveOut stuff? */
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if (!This->hwbuf) {
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unsigned c;
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This->pwqueue = (DWORD)-1; /* resetting queues */
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waveOutReset(This->hwo);
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for (c=0; c<DS_HEL_FRAGS; c++)
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waveOutUnprepareHeader(This->hwo, This->pwave[c], sizeof(WAVEHDR));
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This->pwqueue = 0;
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}
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}
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HRESULT DSOUND_PrimaryCreate(IDirectSoundImpl *This)
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{
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HRESULT err = DS_OK;
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This->buflen = This->wfx.nAvgBytesPerSec;
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/* FIXME: verify that hardware capabilities (DSCAPS_PRIMARY flags) match */
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if (This->driver) {
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err = IDsDriver_CreateSoundBuffer(This->driver,&(This->wfx),
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DSBCAPS_PRIMARYBUFFER,0,
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&(This->buflen),&(This->buffer),
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(LPVOID*)&(This->hwbuf));
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}
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if (err == DS_OK)
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err = DSOUND_PrimaryOpen(This);
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if (err != DS_OK)
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return err;
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/* calculate fragment size and write lead */
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DSOUND_RecalcPrimary(This);
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This->state = STATE_STOPPED;
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return DS_OK;
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}
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HRESULT DSOUND_PrimaryDestroy(IDirectSoundImpl *This)
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{
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DSOUND_PrimaryClose(This);
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if (This->hwbuf) {
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IDsDriverBuffer_Release(This->hwbuf);
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}
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return DS_OK;
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}
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HRESULT DSOUND_PrimaryPlay(IDirectSoundImpl *This)
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{
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HRESULT err = DS_OK;
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if (This->hwbuf)
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err = IDsDriverBuffer_Play(This->hwbuf, 0, 0, DSBPLAY_LOOPING);
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else
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err = mmErr(waveOutRestart(This->hwo));
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return err;
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}
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HRESULT DSOUND_PrimaryStop(IDirectSoundImpl *This)
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{
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HRESULT err = DS_OK;
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TRACE("\n");
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if (This->hwbuf) {
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err = IDsDriverBuffer_Stop(This->hwbuf);
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if (err == DSERR_BUFFERLOST) {
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/* Wine-only: the driver wants us to reopen the device */
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/* FIXME: check for errors */
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IDsDriverBuffer_Release(This->hwbuf);
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waveOutClose(This->hwo);
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This->hwo = 0;
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err = mmErr(waveOutOpen(&(This->hwo), This->drvdesc.dnDevNode,
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&(This->wfx), (DWORD)DSOUND_callback, (DWORD)This,
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CALLBACK_FUNCTION | WAVE_DIRECTSOUND));
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if (err == DS_OK)
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err = IDsDriver_CreateSoundBuffer(This->driver,&(This->wfx),
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DSBCAPS_PRIMARYBUFFER,0,
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&(This->buflen),&(This->buffer),
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(LPVOID)&(This->hwbuf));
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}
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}
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else
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err = mmErr(waveOutPause(This->hwo));
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return err;
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}
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HRESULT DSOUND_PrimaryGetPosition(IDirectSoundImpl *This, LPDWORD playpos, LPDWORD writepos)
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{
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if (This->hwbuf) {
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HRESULT err=IDsDriverBuffer_GetPosition(This->hwbuf,playpos,writepos);
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if (err) return err;
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}
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else {
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if (playpos) {
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MMTIME mtime;
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mtime.wType = TIME_BYTES;
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waveOutGetPosition(This->hwo, &mtime, sizeof(mtime));
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mtime.u.cb = mtime.u.cb % This->buflen;
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*playpos = mtime.u.cb;
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}
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if (writepos) {
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/* the writepos should only be used by apps with WRITEPRIMARY priority,
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* in which case our software mixer is disabled anyway */
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*writepos = (This->pwplay + ds_hel_margin) * This->fraglen;
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while (*writepos >= This->buflen)
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*writepos -= This->buflen;
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}
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}
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TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos?*playpos:0, writepos?*writepos:0, This, GetTickCount());
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return DS_OK;
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}
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/*******************************************************************************
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* IDirectSoundBuffer
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*/
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/* This sets this format for the <em>Primary Buffer Only</em> */
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/* See file:///cdrom/sdk52/docs/worddoc/dsound.doc page 120 */
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static HRESULT WINAPI PrimaryBufferImpl_SetFormat(
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LPDIRECTSOUNDBUFFER8 iface,LPWAVEFORMATEX wfex
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) {
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ICOM_THIS(PrimaryBufferImpl,iface);
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IDirectSoundImpl* dsound = This->dsound;
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IDirectSoundBufferImpl** dsb;
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HRESULT err = DS_OK;
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int i;
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if (This->dsound->priolevel == DSSCL_NORMAL) {
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TRACE("failed priority check!\n");
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return DSERR_PRIOLEVELNEEDED;
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}
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/* Let's be pedantic! */
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if ((wfex == NULL) ||
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(wfex->wFormatTag != WAVE_FORMAT_PCM) ||
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(wfex->nChannels < 1) || (wfex->nChannels > 2) ||
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(wfex->nSamplesPerSec < 1) ||
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(wfex->nBlockAlign < 1) || (wfex->nChannels > 4) ||
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((wfex->wBitsPerSample != 8) && (wfex->wBitsPerSample != 16))) {
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TRACE("failed pedantic check!\n");
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return DSERR_INVALIDPARAM;
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}
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/* **** */
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RtlAcquireResourceExclusive(&(dsound->lock), TRUE);
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if (dsound->wfx.nSamplesPerSec != wfex->nSamplesPerSec) {
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dsb = dsound->buffers;
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for (i = 0; i < dsound->nrofbuffers; i++, dsb++) {
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/* **** */
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EnterCriticalSection(&((*dsb)->lock));
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(*dsb)->freqAdjust = ((*dsb)->freq << DSOUND_FREQSHIFT) /
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wfex->nSamplesPerSec;
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LeaveCriticalSection(&((*dsb)->lock));
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/* **** */
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}
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}
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memcpy(&(dsound->wfx), wfex, sizeof(dsound->wfx));
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TRACE("(formattag=0x%04x,chans=%d,samplerate=%ld,"
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"bytespersec=%ld,blockalign=%d,bitspersamp=%d,cbSize=%d)\n",
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wfex->wFormatTag, wfex->nChannels, wfex->nSamplesPerSec,
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wfex->nAvgBytesPerSec, wfex->nBlockAlign,
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wfex->wBitsPerSample, wfex->cbSize);
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dsound->wfx.nAvgBytesPerSec =
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dsound->wfx.nSamplesPerSec * dsound->wfx.nBlockAlign;
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if (dsound->drvdesc.dwFlags & DSDDESC_DOMMSYSTEMSETFORMAT) {
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/* FIXME: check for errors */
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DSOUND_PrimaryClose(dsound);
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waveOutClose(dsound->hwo);
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dsound->hwo = 0;
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err = mmErr(waveOutOpen(&(dsound->hwo), dsound->drvdesc.dnDevNode,
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&(dsound->wfx), (DWORD)DSOUND_callback, (DWORD)dsound,
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CALLBACK_FUNCTION | WAVE_DIRECTSOUND));
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if (err == DS_OK)
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DSOUND_PrimaryOpen(dsound);
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}
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if (dsound->hwbuf) {
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err = IDsDriverBuffer_SetFormat(dsound->hwbuf, &(dsound->wfx));
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if (err == DSERR_BUFFERLOST) {
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/* Wine-only: the driver wants us to recreate the HW buffer */
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IDsDriverBuffer_Release(dsound->hwbuf);
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err = IDsDriver_CreateSoundBuffer(dsound->driver,&(dsound->wfx),
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DSBCAPS_PRIMARYBUFFER,0,
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&(dsound->buflen),&(dsound->buffer),
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(LPVOID)&(dsound->hwbuf));
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if (dsound->state == STATE_PLAYING) dsound->state = STATE_STARTING;
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else if (dsound->state == STATE_STOPPING) dsound->state = STATE_STOPPED;
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}
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/* FIXME: should we set err back to DS_OK in all cases ? */
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}
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DSOUND_RecalcPrimary(dsound);
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RtlReleaseResource(&(dsound->lock));
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/* **** */
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return err;
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}
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static HRESULT WINAPI PrimaryBufferImpl_SetVolume(
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LPDIRECTSOUNDBUFFER8 iface,LONG vol
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) {
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ICOM_THIS(PrimaryBufferImpl,iface);
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IDirectSoundImpl* dsound = This->dsound;
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LONG oldVol;
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TRACE("(%p,%ld)\n",This,vol);
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/* I'm not sure if we need this for primary buffer */
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if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME))
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return DSERR_CONTROLUNAVAIL;
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if ((vol > DSBVOLUME_MAX) || (vol < DSBVOLUME_MIN))
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return DSERR_INVALIDPARAM;
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/* **** */
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EnterCriticalSection(&(dsound->mixlock));
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oldVol = dsound->volpan.lVolume;
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dsound->volpan.lVolume = vol;
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DSOUND_RecalcVolPan(&dsound->volpan);
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if (vol != oldVol) {
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if (dsound->hwbuf) {
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IDsDriverBuffer_SetVolumePan(dsound->hwbuf, &(dsound->volpan));
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}
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else {
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#if 0 /* should we really do this? */
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/* the DS volume ranges from 0 (max, 0dB attenuation) to -10000 (min, 100dB attenuation) */
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/* the MM volume ranges from 0 to 0xffff in an unspecified logarithmic scale */
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WORD cvol = 0xffff + vol*6 + vol/2;
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DWORD vol = cvol | ((DWORD)cvol << 16)
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waveOutSetVolume(dsound->hwo, vol);
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#endif
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}
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}
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LeaveCriticalSection(&(dsound->mixlock));
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/* **** */
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return DS_OK;
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}
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static HRESULT WINAPI PrimaryBufferImpl_GetVolume(
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LPDIRECTSOUNDBUFFER8 iface,LPLONG vol
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) {
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ICOM_THIS(PrimaryBufferImpl,iface);
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TRACE("(%p,%p)\n",This,vol);
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if (vol == NULL)
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return DSERR_INVALIDPARAM;
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*vol = This->dsound->volpan.lVolume;
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return DS_OK;
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}
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static HRESULT WINAPI PrimaryBufferImpl_SetFrequency(
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LPDIRECTSOUNDBUFFER8 iface,DWORD freq
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) {
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ICOM_THIS(PrimaryBufferImpl,iface);
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TRACE("(%p,%ld)\n",This,freq);
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/* You cannot set the frequency of the primary buffer */
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return DSERR_CONTROLUNAVAIL;
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}
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static HRESULT WINAPI PrimaryBufferImpl_Play(
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LPDIRECTSOUNDBUFFER8 iface,DWORD reserved1,DWORD reserved2,DWORD flags
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) {
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ICOM_THIS(PrimaryBufferImpl,iface);
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IDirectSoundImpl* dsound = This->dsound;
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TRACE("(%p,%08lx,%08lx,%08lx)\n",
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This,reserved1,reserved2,flags
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);
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if (!(flags & DSBPLAY_LOOPING))
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return DSERR_INVALIDPARAM;
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/* **** */
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EnterCriticalSection(&(dsound->mixlock));
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if (dsound->state == STATE_STOPPED)
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dsound->state = STATE_STARTING;
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else if (dsound->state == STATE_STOPPING)
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dsound->state = STATE_PLAYING;
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LeaveCriticalSection(&(dsound->mixlock));
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/* **** */
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return DS_OK;
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}
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static HRESULT WINAPI PrimaryBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface)
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{
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ICOM_THIS(PrimaryBufferImpl,iface);
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IDirectSoundImpl* dsound = This->dsound;
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TRACE("(%p)\n",This);
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/* **** */
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EnterCriticalSection(&(dsound->mixlock));
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if (dsound->state == STATE_PLAYING)
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dsound->state = STATE_STOPPING;
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else if (dsound->state == STATE_STARTING)
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dsound->state = STATE_STOPPED;
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LeaveCriticalSection(&(dsound->mixlock));
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/* **** */
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return DS_OK;
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}
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static DWORD WINAPI PrimaryBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface) {
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ICOM_THIS(PrimaryBufferImpl,iface);
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DWORD ref;
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TRACE("(%p) ref was %ld, thread is %lx\n",This, This->ref, GetCurrentThreadId());
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ref = InterlockedIncrement(&(This->ref));
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if (!ref) {
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FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
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}
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return ref;
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}
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static DWORD WINAPI PrimaryBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface) {
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ICOM_THIS(PrimaryBufferImpl,iface);
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DWORD ref;
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TRACE("(%p) ref was %ld, thread is %lx\n",This, This->ref, GetCurrentThreadId());
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ref = InterlockedDecrement(&(This->ref));
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if (ref) return ref;
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IDirectSound_Release((LPDIRECTSOUND)This->dsound);
|
|
|
|
#if 0
|
|
if (This->iks) {
|
|
HeapFree(GetProcessHeap(), 0, This->iks);
|
|
}
|
|
#endif
|
|
|
|
HeapFree(GetProcessHeap(),0,This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_GetCurrentPosition(
|
|
LPDIRECTSOUNDBUFFER8 iface,LPDWORD playpos,LPDWORD writepos
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
IDirectSoundImpl* dsound = This->dsound;
|
|
|
|
TRACE("(%p,%p,%p)\n",This,playpos,writepos);
|
|
DSOUND_PrimaryGetPosition(dsound, playpos, writepos);
|
|
if (writepos) {
|
|
if (dsound->state != STATE_STOPPED)
|
|
/* apply the documented 10ms lead to writepos */
|
|
*writepos += dsound->writelead;
|
|
while (*writepos >= dsound->buflen) *writepos -= dsound->buflen;
|
|
}
|
|
TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos?*playpos:0, writepos?*writepos:0, This, GetTickCount());
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_GetStatus(
|
|
LPDIRECTSOUNDBUFFER8 iface,LPDWORD status
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
TRACE("(%p,%p), thread is %lx\n",This,status,GetCurrentThreadId());
|
|
|
|
if (status == NULL)
|
|
return DSERR_INVALIDPARAM;
|
|
|
|
*status = 0;
|
|
if ((This->dsound->state == STATE_STARTING) ||
|
|
(This->dsound->state == STATE_PLAYING))
|
|
*status |= DSBSTATUS_PLAYING | DSBSTATUS_LOOPING;
|
|
|
|
TRACE("status=%lx\n", *status);
|
|
return DS_OK;
|
|
}
|
|
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_GetFormat(
|
|
LPDIRECTSOUNDBUFFER8 iface,LPWAVEFORMATEX lpwf,DWORD wfsize,LPDWORD wfwritten
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
TRACE("(%p,%p,%ld,%p)\n",This,lpwf,wfsize,wfwritten);
|
|
|
|
if (wfsize>sizeof(This->dsound->wfx))
|
|
wfsize = sizeof(This->dsound->wfx);
|
|
if (lpwf) { /* NULL is valid */
|
|
memcpy(lpwf,&(This->dsound->wfx),wfsize);
|
|
if (wfwritten)
|
|
*wfwritten = wfsize;
|
|
} else
|
|
if (wfwritten)
|
|
*wfwritten = sizeof(This->dsound->wfx);
|
|
else
|
|
return DSERR_INVALIDPARAM;
|
|
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_Lock(
|
|
LPDIRECTSOUNDBUFFER8 iface,DWORD writecursor,DWORD writebytes,LPVOID lplpaudioptr1,LPDWORD audiobytes1,LPVOID lplpaudioptr2,LPDWORD audiobytes2,DWORD flags
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
IDirectSoundImpl* dsound = This->dsound;
|
|
|
|
TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n",
|
|
This,
|
|
writecursor,
|
|
writebytes,
|
|
lplpaudioptr1,
|
|
audiobytes1,
|
|
lplpaudioptr2,
|
|
audiobytes2,
|
|
flags,
|
|
GetTickCount()
|
|
);
|
|
|
|
if (dsound->priolevel != DSSCL_WRITEPRIMARY)
|
|
return DSERR_PRIOLEVELNEEDED;
|
|
|
|
if (flags & DSBLOCK_FROMWRITECURSOR) {
|
|
DWORD writepos;
|
|
/* GetCurrentPosition does too much magic to duplicate here */
|
|
IDirectSoundBuffer_GetCurrentPosition(iface, NULL, &writepos);
|
|
writecursor += writepos;
|
|
}
|
|
while (writecursor >= dsound->buflen)
|
|
writecursor -= dsound->buflen;
|
|
if (flags & DSBLOCK_ENTIREBUFFER)
|
|
writebytes = dsound->buflen;
|
|
if (writebytes > dsound->buflen)
|
|
writebytes = dsound->buflen;
|
|
|
|
assert(audiobytes1!=audiobytes2);
|
|
assert(lplpaudioptr1!=lplpaudioptr2);
|
|
|
|
if (!(dsound->drvdesc.dwFlags & DSDDESC_DONTNEEDPRIMARYLOCK) && dsound->hwbuf) {
|
|
IDsDriverBuffer_Lock(dsound->hwbuf,
|
|
lplpaudioptr1, audiobytes1,
|
|
lplpaudioptr2, audiobytes2,
|
|
writecursor, writebytes,
|
|
0);
|
|
}
|
|
else {
|
|
if (writecursor+writebytes <= dsound->buflen) {
|
|
*(LPBYTE*)lplpaudioptr1 = dsound->buffer+writecursor;
|
|
*audiobytes1 = writebytes;
|
|
if (lplpaudioptr2)
|
|
*(LPBYTE*)lplpaudioptr2 = NULL;
|
|
if (audiobytes2)
|
|
*audiobytes2 = 0;
|
|
TRACE("->%ld.0\n",writebytes);
|
|
} else {
|
|
*(LPBYTE*)lplpaudioptr1 = dsound->buffer+writecursor;
|
|
*audiobytes1 = dsound->buflen-writecursor;
|
|
if (lplpaudioptr2)
|
|
*(LPBYTE*)lplpaudioptr2 = dsound->buffer;
|
|
if (audiobytes2)
|
|
*audiobytes2 = writebytes-(dsound->buflen-writecursor);
|
|
TRACE("->%ld.%ld\n",*audiobytes1,audiobytes2?*audiobytes2:0);
|
|
}
|
|
}
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_SetCurrentPosition(
|
|
LPDIRECTSOUNDBUFFER8 iface,DWORD newpos
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
TRACE("(%p,%ld)\n",This,newpos);
|
|
|
|
/* You cannot set the position of the primary buffer */
|
|
return DSERR_INVALIDCALL;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_SetPan(
|
|
LPDIRECTSOUNDBUFFER8 iface,LONG pan
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
TRACE("(%p,%ld)\n",This,pan);
|
|
|
|
/* You cannot set the pan of the primary buffer */
|
|
return DSERR_CONTROLUNAVAIL;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_GetPan(
|
|
LPDIRECTSOUNDBUFFER8 iface,LPLONG pan
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
TRACE("(%p,%p)\n",This,pan);
|
|
|
|
if (pan == NULL)
|
|
return DSERR_INVALIDPARAM;
|
|
|
|
*pan = This->dsound->volpan.lPan;
|
|
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_Unlock(
|
|
LPDIRECTSOUNDBUFFER8 iface,LPVOID p1,DWORD x1,LPVOID p2,DWORD x2
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
IDirectSoundImpl* dsound = This->dsound;
|
|
|
|
TRACE("(%p,%p,%ld,%p,%ld):stub\n", This,p1,x1,p2,x2);
|
|
|
|
if (dsound->priolevel != DSSCL_WRITEPRIMARY)
|
|
return DSERR_PRIOLEVELNEEDED;
|
|
|
|
if (!(dsound->drvdesc.dwFlags & DSDDESC_DONTNEEDPRIMARYLOCK) && dsound->hwbuf) {
|
|
IDsDriverBuffer_Unlock(dsound->hwbuf, p1, x1, p2, x2);
|
|
}
|
|
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_Restore(
|
|
LPDIRECTSOUNDBUFFER8 iface
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
FIXME("(%p):stub\n",This);
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_GetFrequency(
|
|
LPDIRECTSOUNDBUFFER8 iface,LPDWORD freq
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
TRACE("(%p,%p)\n",This,freq);
|
|
|
|
if (freq == NULL)
|
|
return DSERR_INVALIDPARAM;
|
|
|
|
*freq = This->dsound->wfx.nSamplesPerSec;
|
|
TRACE("-> %ld\n", *freq);
|
|
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_SetFX(
|
|
LPDIRECTSOUNDBUFFER8 iface,DWORD dwEffectsCount,LPDSEFFECTDESC pDSFXDesc,LPDWORD pdwResultCodes
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
DWORD u;
|
|
|
|
FIXME("(%p,%lu,%p,%p): stub\n",This,dwEffectsCount,pDSFXDesc,pdwResultCodes);
|
|
|
|
if (pdwResultCodes)
|
|
for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN;
|
|
|
|
return DSERR_CONTROLUNAVAIL;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_AcquireResources(
|
|
LPDIRECTSOUNDBUFFER8 iface,DWORD dwFlags,DWORD dwEffectsCount,LPDWORD pdwResultCodes
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
DWORD u;
|
|
|
|
FIXME("(%p,%08lu,%lu,%p): stub\n",This,dwFlags,dwEffectsCount,pdwResultCodes);
|
|
|
|
if (pdwResultCodes)
|
|
for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN;
|
|
|
|
return DSERR_CONTROLUNAVAIL;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_GetObjectInPath(
|
|
LPDIRECTSOUNDBUFFER8 iface,REFGUID rguidObject,DWORD dwIndex,REFGUID rguidInterface,LPVOID* ppObject
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
|
|
FIXME("(%p,%s,%lu,%s,%p): stub\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
|
|
|
|
return DSERR_CONTROLUNAVAIL;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_Initialize(
|
|
LPDIRECTSOUNDBUFFER8 iface,LPDIRECTSOUND8 dsound,LPDSBUFFERDESC dbsd
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
FIXME("(%p,%p,%p):stub\n",This,dsound,dbsd);
|
|
DPRINTF("Re-Init!!!\n");
|
|
return DSERR_ALREADYINITIALIZED;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_GetCaps(
|
|
LPDIRECTSOUNDBUFFER8 iface,LPDSBCAPS caps
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
TRACE("(%p)->(%p)\n",This,caps);
|
|
|
|
if (caps == NULL)
|
|
return DSERR_INVALIDPARAM;
|
|
|
|
/* I think we should check this value, not set it. See */
|
|
/* Inside DirectX, p215. That should apply here, too. */
|
|
caps->dwSize = sizeof(*caps);
|
|
|
|
caps->dwFlags = This->dsbd.dwFlags;
|
|
if (This->dsound->hwbuf) caps->dwFlags |= DSBCAPS_LOCHARDWARE;
|
|
else caps->dwFlags |= DSBCAPS_LOCSOFTWARE;
|
|
|
|
caps->dwBufferBytes = This->dsound->buflen;
|
|
|
|
/* This value represents the speed of the "unlock" command.
|
|
As unlock is quite fast (it does not do anything), I put
|
|
4096 ko/s = 4 Mo / s */
|
|
/* FIXME: hwbuf speed */
|
|
caps->dwUnlockTransferRate = 4096;
|
|
caps->dwPlayCpuOverhead = 0;
|
|
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI PrimaryBufferImpl_QueryInterface(
|
|
LPDIRECTSOUNDBUFFER8 iface,REFIID riid,LPVOID *ppobj
|
|
) {
|
|
ICOM_THIS(PrimaryBufferImpl,iface);
|
|
|
|
TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
|
|
|
|
if ( IsEqualGUID( &IID_IDirectSoundNotify, riid ) ) {
|
|
ERR("app requested IDirectSoundNotify on primary buffer\n");
|
|
/* should we support this? */
|
|
*ppobj = NULL;
|
|
return E_FAIL;
|
|
}
|
|
|
|
if ( IsEqualGUID( &IID_IDirectSound3DBuffer, riid ) ) {
|
|
ERR("app requested IDirectSound3DBuffer on primary buffer\n");
|
|
*ppobj = NULL;
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
if ( IsEqualGUID( &IID_IDirectSound3DListener, riid ) ) {
|
|
if (!This->dsound->listener)
|
|
IDirectSound3DListenerImpl_Create(This, &This->dsound->listener);
|
|
*ppobj = This->dsound->listener;
|
|
if (This->dsound->listener) {
|
|
IDirectSound3DListener_AddRef((LPDIRECTSOUND3DLISTENER)*ppobj);
|
|
return DS_OK;
|
|
}
|
|
return E_FAIL;
|
|
}
|
|
|
|
if ( IsEqualGUID( &IID_IKsPropertySet, riid ) ) {
|
|
#if 0
|
|
if (!This->iks)
|
|
IKsPropertySetImpl_Create(This, &This->iks);
|
|
*ppobj = This->iks;
|
|
if (*ppobj) {
|
|
IKsPropertySet_AddRef((LPKSPROPERTYSET)*ppobj);
|
|
return S_OK;
|
|
}
|
|
return E_FAIL;
|
|
#else
|
|
FIXME("app requested IKsPropertySet on primary buffer\n");
|
|
*ppobj = NULL;
|
|
return E_FAIL;
|
|
#endif
|
|
}
|
|
|
|
FIXME( "Unknown IID %s\n", debugstr_guid( riid ) );
|
|
|
|
*ppobj = NULL;
|
|
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ICOM_VTABLE(IDirectSoundBuffer8) dspbvt =
|
|
{
|
|
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
|
PrimaryBufferImpl_QueryInterface,
|
|
PrimaryBufferImpl_AddRef,
|
|
PrimaryBufferImpl_Release,
|
|
PrimaryBufferImpl_GetCaps,
|
|
PrimaryBufferImpl_GetCurrentPosition,
|
|
PrimaryBufferImpl_GetFormat,
|
|
PrimaryBufferImpl_GetVolume,
|
|
PrimaryBufferImpl_GetPan,
|
|
PrimaryBufferImpl_GetFrequency,
|
|
PrimaryBufferImpl_GetStatus,
|
|
PrimaryBufferImpl_Initialize,
|
|
PrimaryBufferImpl_Lock,
|
|
PrimaryBufferImpl_Play,
|
|
PrimaryBufferImpl_SetCurrentPosition,
|
|
PrimaryBufferImpl_SetFormat,
|
|
PrimaryBufferImpl_SetVolume,
|
|
PrimaryBufferImpl_SetPan,
|
|
PrimaryBufferImpl_SetFrequency,
|
|
PrimaryBufferImpl_Stop,
|
|
PrimaryBufferImpl_Unlock,
|
|
PrimaryBufferImpl_Restore,
|
|
PrimaryBufferImpl_SetFX,
|
|
PrimaryBufferImpl_AcquireResources,
|
|
PrimaryBufferImpl_GetObjectInPath
|
|
};
|
|
|
|
HRESULT WINAPI PrimaryBuffer_Create(
|
|
IDirectSoundImpl *This,
|
|
PrimaryBufferImpl **pdsb,
|
|
LPDSBUFFERDESC dsbd)
|
|
{
|
|
PrimaryBufferImpl *dsb;
|
|
|
|
if (dsbd->lpwfxFormat)
|
|
return DSERR_INVALIDPARAM;
|
|
|
|
dsb = (PrimaryBufferImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(*dsb));
|
|
dsb->ref = 1;
|
|
dsb->dsound = This;
|
|
ICOM_VTBL(dsb) = &dspbvt;
|
|
|
|
memcpy(&dsb->dsbd, dsbd, sizeof(*dsbd));
|
|
|
|
TRACE("Created primary buffer at %p\n", dsb);
|
|
|
|
if (dsbd->dwFlags & DSBCAPS_CTRL3D) {
|
|
/* FIXME: IDirectSound3DListener */
|
|
}
|
|
|
|
IDirectSound8_AddRef((LPDIRECTSOUND8)This);
|
|
|
|
*pdsb = dsb;
|
|
return S_OK;
|
|
}
|