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f3658e05be
Some translations need more space. Signed-off-by: Floris Renaud <jkfloris@dds.nl> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
89 lines
3.4 KiB
Text
89 lines
3.4 KiB
Text
/*
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* Joystick testing control panel applet resource file
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*
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* Copyright 2012 Lucas Fialho Zawacki
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "joy.h"
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#pragma makedep po
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LANGUAGE LANG_ENGLISH, SUBLANG_DEFAULT
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STRINGTABLE
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BEGIN
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IDS_CPL_NAME "Game Controllers"
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IDS_CPL_INFO "Test and configure game controllers."
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END
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IDD_LIST DIALOG 0, 0, 320, 300
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STYLE WS_CAPTION | WS_CHILD | WS_DISABLED
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CAPTION "Joysticks"
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FONT 8, "Ms Shell Dlg"
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{
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PUSHBUTTON "&Disable", IDC_BUTTONDISABLE, 200, 20, 60, 15
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PUSHBUTTON "&Reset", IDC_BUTTONRESET, 200, 40, 60, 15
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PUSHBUTTON "&Enable", IDC_BUTTONENABLE, 200, 190, 60, 15
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PUSHBUTTON "&Override", IDC_BUTTONOVERRIDE, 200, 100, 60, 15
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LTEXT "Connected", IDC_STATIC, 10, 10, 180, 10
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LISTBOX IDC_JOYSTICKLIST, 10, 20, 180, 70, WS_TABSTOP | WS_VSCROLL | LBS_NOTIFY
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LTEXT "Connected (xinput device)", IDC_STATIC, 10, 90, 180, 10
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LISTBOX IDC_XINPUTLIST, 10, 100, 180, 70, WS_TABSTOP | WS_VSCROLL | LBS_NOTIFY
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LTEXT "Disabled", IDC_STATIC, 10, 180, 180, 10
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LISTBOX IDC_DISABLEDLIST, 10, 190, 180, 70, WS_TABSTOP | WS_VSCROLL | LBS_NOTIFY
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LTEXT "After disabling or enabling a device, the connected joysticks won't be updated here until you restart this applet.", IDC_STATIC, 10, 270, 200, 25
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}
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IDD_TEST DIALOG 0, 0, 320, 300
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STYLE WS_CAPTION | WS_CHILD | WS_DISABLED
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CAPTION "Test Joystick"
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FONT 8, "Ms Shell Dlg"
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{
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COMBOBOX IDC_TESTSELECTCOMBO, 5, 5, 200, 60, CBS_DROPDOWNLIST | CBS_HASSTRINGS
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GROUPBOX "Buttons", IDC_STATIC, 0, 110, 250, 110
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GROUPBOX "", IDC_TESTGROUPXY, 15, 30, 60, 60
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GROUPBOX "", IDC_TESTGROUPRXRY, 92, 30, 60, 60
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GROUPBOX "", IDC_TESTGROUPZRZ, 169, 30, 60, 60
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GROUPBOX "", IDC_TESTGROUPPOV, 246, 30, 60, 60
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}
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IDD_FORCEFEEDBACK DIALOG 0, 0, 320, 300
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STYLE WS_CAPTION | WS_CHILD | WS_DISABLED
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CAPTION "Test Force Feedback"
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FONT 8, "Ms Shell Dlg"
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{
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COMBOBOX IDC_FFSELECTCOMBO, 5, 5, 200, 60, CBS_DROPDOWNLIST | CBS_HASSTRINGS
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LTEXT "Available Effects", IDC_STATIC, 10, 30, 100, 10
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LISTBOX IDC_FFEFFECTLIST, 10, 40, 180, 70, WS_TABSTOP | WS_VSCROLL | LBS_NOTIFY
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LTEXT "Press any button in the controller to activate the chosen effect. The effect direction can be changed with the controller axis.",
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IDC_STATIC, 10, 110, 210, 25
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GROUPBOX "Direction", IDC_STATIC, 220, 30, 60, 60
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}
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LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
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/* @makedep: joy.manifest */
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124 RT_MANIFEST joy.manifest
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/* @makedep: joy.ico */
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ICO_MAIN ICON "joy.ico"
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#define WINE_FILENAME_STR "joy.cpl"
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#define WINE_FILEDESCRIPTION_STR "Game Controllers Configuration Panel"
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#include "wine/wine_common_ver.rc"
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