wine/server/thread.c
Alexandre Julliard d30dfd24d6 Release 980927
Sun Sep 27 14:25:38 1998  Petter Reinholdtsen <pere@td.org.uit.no>

	* [files/drive.c]
	Make sure GetDriveType32A() handles param NULL.  Added some
	doc on function.

Sun Sep 27 14:07:26 1998  Huw D M Davies <daviesh@abacus.physics.ox.ac.uk>

	* [controls/edit.c] [windows/win.c]
	Don't call SetWindowLong() in EDIT_WM_NCREATE.
	Fix SetWindowLong(GWL_[EX]STYLE) to work for 16bit windows. Remove
	UpdateWindow() call. 

Sun Sep 27 13:41:22 1998  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [scheduler/*.c] [server/event.c] [server/mutex.c]
	  [server/semaphore.c]
	Implemented server-side synchronisation objects.

Sun Sep 27 01:13:35 1998  Alex Priem <alexp@sci.kun.nl>

	* [dlls/comctl32/treeview.c] [include/treeview.h] [include/comctl.h]
	Treeview implementation.

	* [dlls/comctl32/trackbar.c] [include/trackbar.h] 
	Trackbar implementation.

Sat Sep 26 20:49:13 1998  Ulrich Weigand <weigand@informatik.uni-erlangen.de>

	* [if1632/thunk.c] [tools/build.c] [win32/kernel32.c]
	Bugfix: several problems with flat thunks fixed.

	* [memory/selector.c]
	Bugfix: IsBad...Ptr16 didn't work for limit_in_pages segments.

	* [scheduler/thread.c]
	Bugfix: CreateThread: Allow id parameter == NULL.

	* [objects/gdiobj.c]
	Bugfix: IsGDIObject: Return correct object type for stock objects.

	* [msdos/dpmi.c]
	Bugfix: fixed typo in INT_DoRealModeInt.

	* [msdos/int21.c]
	Bugfix: int21 READ *must* use WIN16_hread, not _hread16.

	* [if1632/kernel.spec] [if1632/dummy.c] [if1632/thunk.c]
	  [loader/ne/module.c] [scheduler/event.c] [scheduler/synchro.c]
	  [scheduler/thread.c] [win32/kernel32.c] [win32/ordinals.c]
	Added names/stubs for all undocumented KERNEL routines (Win95).
	Added the following undoc. 16-bit equivalents to Win32 routines:
	KERNEL.441-443,449-453,456-462,471-476,479-486,488.
	Added stubs for some other KERNEL routines.

	* [memory/heap.c] [memory/global.c] [include/global.h]
	Implemented Local32... 32-bit local heap routines (KERNEL.208-215, 229).

	* [miscemu/instr.c] [loader/module.c] [include/module.h]
	Implemented __GP fault handling and HasGPHandler (KERNEL.338).

	* [misc/error.c]
	Implemented LogParamErrorRegs (KERNEL.327).

	* [loader/task.c] [include/windows.h]
	Implemented GetCodeInfo (KERNEL.104).

	* [loader/task.c] [scheduler/thread.c] [include/thread.h]
	Implemented [GS]etThreadQueue and [GS]etFastQueue (KERNEL.463/4, 624/5).

	* [if1632/gdi.spec] [objects/dc.c] [objects/dib.c]
	  [objects/bitmap.c] [include/windows.h]
	Bugfix: fixed wrong parameter for CreateDIBSection16.
	Added [GS]etDIBColorTable16, stub for GetBoundsRect16.
	Partially implemented BITMAP_GetObject16 for DIBs.

	* [if1632/gdi.spec] [relay32/gdi32.spec] [objects/palette.c]
	Added some GDI stubs.

	* [if1632/Makefile.in] [if1632/display.spec] [if1632/mouse.spec]
	  [if1632/keyboard.spec] [if1632/builtin.c] [windows/keyboard.c]
	Added some stubs for Win16 drivers: KEYBOARD, MOUSE, DISPLAY.

	* [if1632/wprocs.spec] [msdos/vxd.c]
	Added some stubs for VxDs: VMM, ConfigMG, TimerAPI.

	* [msdos/int2f.c]
	Added some stubs for real-mode network drivers.

Sat Sep 26 18:18:18 1998  Marcus Meissner <marcus@jet.franken.de>

	* [configure.in]
	Merged in some more of the FreeBSD ports/emulators/wine patches. 
	(Maintainer(s) of this port: You can just submit these
	patches to Alexandre directly.)

	 * [loader/pe_image.c]
	Check filesize of image against size derived from header
	to spot truncated executeables without crashing.

	* [files/directory.c]
	Set envvar "COMSPEC". One win32(!!) program crashes without it.

	* [multimedia/mmio.c]
	Added mmioSetInfo32.

	* [include/file.h]
	Return STD_ERROR_HANDLE for AUX and PRT dos handles.

	* [loader/module.c]
	Handle executeables with spaces in their names a bit better in
	CreateProcess.

	* [relay32/msvfw32.spec][if1632/msvideo.spec][multimedia/msvideo.c][include/vfw.h]
	Started on MS Video support (can load Win32 ICMs).

	* [tools/testrun]
	A bit smarter use of ps.

	* [memory/virtual.c]
	Report PAGE_GUARDed pages as PAGE_PROTECTED (AutoCAD LT R17 fails
	without that check (since Win95 doesn't know about PAGE_GUARD)).

Sat Sep 26 15:04:05 1998  Ove Kaaven <ovek@arcticnet.no>

	* [include/miscemu.h] [if1632/builtin.c] [loader/task.c]
	  [miscemu/instr.c] [msdos/dpmi.c] [msdos/int21.c]
	  [msdos/interrupts.c] [windows/user.c]
	INT_[S|G]etHandler was renamed to INT_[S|G]etPMHandler.
	Added handlers to deal with real-mode interrupts; DOS
	programs are now able to hook real-mode interrupts.

	* [loader/dos/module.c] [msdos/dosmem.c] [msdos/int21.c]
	Moved real-mode interrupt table initialization to
	msdos/dosmem.c, and made new V86 tasks get a full copy
	of the existing "system memory" instead of almost empty
	space. Misc fixes.

	* [include/dosexe.h] [loader/dos/module.c] [msdos/dpmi.c]
	  [msdos/int2f.c]
	First shot at letting DOS programs start up DPMI (but DPMI
	is still disabled for DOS programs, for pkunzip's sake).

	* [include/debugger.h] [debugger/break.c] [debugger/dbg.y]
	  [debugger/registers.c] [debugger/memory.c] [debugger/info.c]
	  [loader/dos/dosvm.c]
	First shot at making Wine's debugger work for DOS programs.
	The -debug flag works, as do "nexti" and "stepi".

Sat Sep 26 13:13:13 1998  Juergen Schmied <juergen.schmied@metronet.de>

	* [dlls/shell32/dataobject.c]
	New classes IEnumFORMATETC implemented, IDataObject stubs.
	
	* [dlls/shell32/*.*][relay32/shell32.spec]
	Bugfixes.
	New: ICM_InsertItem(), ILCreateFromPath().
	Implemented: ILCloneFirst().
	Stubs: ILIsEqual(), ILFindChild(), SHLogILFromFSIL(),
	  PathMatchSpec(), PathIsExe().
	Changed: ILGetSize(), _ILIsDesktop(), PathCombine().

	* [include/shlobj.h]
	New SHLGUID's
	New structures: DVTARGETDEVICE32, STGMEDIUM32, FORMATETC32,
	CLIPFORMAT32.
	New interfaces: IEnumFORMATETC, IDataObject, ICommDlgBrowser
	IDockingWindowFrame, IServiceProvider.

	* [dlls/shell32/folders.c]
	Stubs for IShellLink.

	* [loader/resource.c]
	Small fixes.

	* [misc/crtdll.c][relay32/crtdll.spec]
	New __dllonexit().

	* [windows/message.c]
	SendNotifyMessageA, SendMessageCallBack32A half implemented.

	* [controls/edit.c]
	EDIT_WM_SetText set EF_UPDATE flag not for ES_MULTILINE.

	* [files/file.c]
	Handling of fileposition fixed.

Fri Sep 25 18:13:30 1998  Patrik Stridvall <ps@leissner.se>

	* [include/windows.h] [include/wintypes.h]
	  [ole/ole2nls.h] [relay32/kernel32.spec]
	Implemented EnumDateFormats and EnumTimeFormats.
	Only adds US English support.

	* [Makefile.in] [configure.in] 
	  [dlls/Makefile.in] [dlls/psapi/Makefile.in] 
	  [dlls/psapi/psapi_main.c] 
	New files to implement stubs for PSAPI.DLL (NT only).

	* [relay32/Makefile.in] [relay32/builtin32.c] 
	  [relay32/psapi.spec]
	New spec file for PSAPI.DLL (NT only).

	* [scheduler/handle.c]
	HANDLE_GetObjPtr should only interpret the pseudo handles as the
	current thread or the current process if a thread or a process is
	requested.

	* [include/winversion.h] [misc/version.c]
	Adds the global function VERSION_GetVersion() so functions can
	have different behavior depending on the -winver flag.

	* [include/oledlg.h] [ole/oledlg.c]
	Minor fixes. 

	* [windows/winproc.c]
	Minor changes.

	* [include/imm.h] [misc/imm.c]
	Now returns correct values under both Windows 95 and NT 4.0.

Thu Sep 24 22:11:44 1998  Kristian Nielsen  <kristian.nielsen@risoe.dk>

	* [configure.in] [include/acconfig.h] [include/thread.h]
	  [scheduler/sysdeps.c]
	Autoconfig test for non-reentrant libc.

Wed Sep 23 19:52:12 1998  Matthew Becker <mbecker@glasscity.net>

	* [*/*.c]
	Miscellaneous documentation updates and debugging output 
	standardizations.

	* [objects/clipping.c]
	Added ExtSelectClipRgn.

Wed Sep 23 00:03:28 EDT 1998  Pete Ratzlaff <pratzlaff@cfa.harvard.edu>

	* [include/windows.h] [if1632/user.spec] [relay32/user32.spec]
	  [windows/keyboard.c]
	Added, marginally implemented, GetKeyboardLayoutName().
	Only returns US English keyboard name.

Tue Sep 22 16:32:41 1998  Marcel Baur <mbaur@iiic.ethz.ch>

	* [programs/control/*]
	New Winelib application.

Mon Sep 21 00:29:18 1998  Peter Hunnisett <hunnise@nortel.ca>

	* [include/dplay.h][multimedia/dplay.c][ole/compobj.c]
	Added all DirectPlayLobby interfaces and enhanced DirectPlay
	and DirectPlayLobby support. Still not all that much. Useful
	enough if you just need to start a program, don't try any
	real dplay/lobby stuff.

	* [documentation/status/directplay]
	Added a very little bit.

	* [graphics/ddraw.c]
	- Call to SetWindowLong32A wasn't working because there was no
	  memory set aside when the window class was registered.
	- Fixed some xlib reference counting and change the behaviour
	  of DirectDrawSurface3_SetPalette to mimic observed behaviour
	  (palette is associated will all backbuffers)
	- Also stored all palette colour fields and spit back our saved
	  colour fields rather than query X for them.
	- Added plenty of AddRef and Release traces.
	- Added Xlib support for using -desktop option.
	- Fixed Xlib message handling. Messages weren't being passed to
	  the application. Fixes mouse movements in some xlib DDraw games.
	- Added a few stubs.

	* [windows/win.c][include/winerror.h]
	Fixed up some error handling in WIN_SetWindowLong. SetLastError
	wasn't being used. Could cause problems with 0 return codes.
	Added new error in winerror (1400).

	* [AUTHORS] [include/authors.h]
	Added myself as a Wine author.

Sun Sep 20 21:22:44 1998  Alexander Larsson  <alla@lysator.liu.se>

	* [loader/module.c]
	Changed GetModuleFileName32A so that is returns the
	long version of the filename. Note that just the name
	is long, not the directories.

Sat Sep 19 20:05:30 1998 Per Ångström <pang@mind.nu> 

	* [controls/menu.c]
	Made a couple of fixes to make life easier for applications that alter
	their menus at runtime.

	* [windows/defdlg.c]
	Removed the cast of the return value from dialog procedures to a 16-bit
	bool. The return value needs to retain all its 32 bits, since it is not 
	always a bool, such as when responding to the WM_NCHITTEST message.

Fri Sep 18 11:30:38 1998  Sergey Turchanov <turchanov@usa.net>

	* [loader/resource.c]
	Fixed very funny bug (though gravely affecting further excecution)
	with FindResource[Ex]32 functions.

	* [include/multimon.h] [windows/multimon.c] [relay32/user32.spec]
	  [include/windows.h] [windows/sysmetrics.c]
	Default implementation for Multimonitor API.

	* [include/windows.h] [windows/winpos.c]
	Fixed incorrect declaration (and behaviour) of GetWindowRect32.

Wed Sep 16 10:21:15 1998  Gerard Patel <G.Patel@Wanadoo.fr>

	* [controls/edit.c]
	Fixed EDIT_EM_GetLine to use correctly length of lines.

Tue Sep 15 20:40:16 1998  Eric Kohl <ekohl@abo.rhein-zeitung.de>

	* [misc/tweak.c][include/tweak.h][controls/menu.c]
	Replaced the tweak graphic routines by calls to DrawEdge32().

	* [misc/tweak.c][include/tweak.h][documentation/win95look]
	  [wine.ini][*/*]
	Changed "look and feel" selection. Allows Win3.1, Win95 and
	Win98 (no GUI code implemented) look and feel.

	* [dlls/comctl32/header.c][include/header.h][include/commctrl.h]
	Started callback item support and did some minor improvements.

	* [dlls/comctl32/imagelist.c]
	Fixed bug in transparent image display.
	ImageList_GetIcon is still buggy :-(

	* [dlls/comctl32/toolbar.c]
	Fixed button drawing (partial hack).

	* [dlls/comctl32/commctrl.c]
	Fixed MenuHelp().

	* [controls/button.c]
	Added 3d effect for groupbox.

	* [windows/msgbox.c]
	Added font support for message boxes.

	* [windows/nonclient.c]
	Fixed window moving bug.

	* [dlls/comctl32/*.c]
	Various improvements.

	* [dlls/comctl32/listview.c][dlls/comctl32/rebar.c]
	  [include/commctrl.h]
	More messages.

	* [windows/syscolor.c][include/windows.h]
	Introduced new Win98 system colors.

Tue Sep 15 18:29:45 1998 Wesley Filardo <eightknots@aol.com>

	* [files/profile.c]
	Added support in PROFILE_LoadWineIni for -config option

	* [misc/main.c] [include/options.h]
	Added -config option.

Tue Sep 15 18:22:26 1998  Petter Reinholdtsen <pere@td.org.uit.no>

	* [documentation/Makefile.in]
	Make sure directory exists before installing into it.

Tue Sep 15 01:47:33 1998  Pablo Saratxaga <pablo.sarachaga@ping.be>

	* [ole/nls/*] [ole/ole2nls.c] [include/winnls.h]
	Fixed a few errors and completed some NLS files.

Mon Sep 14 01:23:45 1998  Joseph Pranevich <knight@baltimore.wwaves.com>

	* [include/miscemu.h] [msdos/interrupts.c]
	Removed a compilation warning, added INT 25 to the list of interrupts
	callable from DOS applications, added a debug message when unsupported
	interrupts are used.

Sun Sep 13 19:55:22 1998  Lawson Whitney <lawson_whitney@juno.com>

	* [if1632/relay.c]
	CallProcEx32W should not reverse arguments.

Sun Aug 17 21:18:12 1998  Eric Pouech  <eric.pouech@lemel.fr>

	* [multimedia/midi.c] [multimedia/init.c] [multimedia/mmsys.c] 
	  [include/multimedia.h] [include/mmsystem.h] 
	  [multimedia/Makefile.in] [multimedia/midipatch.c]
	  [if1632/multimedia.spec]
	Made MIDI input and output functional on OSS capable systems.

	* [multimedia/timer.c]
	Changes to trigger callbacks at the accurate pace even when
	fake timers are used.
1998-09-27 18:28:36 +00:00

411 lines
11 KiB
C

/*
* Server-side thread management
*
* Copyright (C) 1998 Alexandre Julliard
*/
#include <assert.h>
#include <fcntl.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <unistd.h>
#include "winnt.h"
#include "winerror.h"
#include "server.h"
#include "server/thread.h"
/* thread queues */
struct wait_queue_entry
{
struct wait_queue_entry *next;
struct wait_queue_entry *prev;
struct object *obj;
struct thread *thread;
};
struct thread_wait
{
int count; /* count of objects */
int flags;
struct timeval timeout;
struct wait_queue_entry queues[1];
};
/* thread operations */
static void dump_thread( struct object *obj, int verbose );
static int thread_signaled( struct object *obj, struct thread *thread );
static int thread_satisfied( struct object *obj, struct thread *thread );
static void destroy_thread( struct object *obj );
static const struct object_ops thread_ops =
{
dump_thread,
thread_signaled,
thread_satisfied,
destroy_thread
};
static struct thread *first_thread;
/* create a new thread */
struct thread *create_thread( int fd, void *pid, int *thread_handle,
int *process_handle )
{
struct thread *thread;
struct process *process;
if (!(thread = mem_alloc( sizeof(*thread) ))) return NULL;
if (pid) process = get_process_from_id( pid );
else process = create_process();
if (!process)
{
free( thread );
return NULL;
}
init_object( &thread->obj, &thread_ops, NULL );
thread->client_fd = fd;
thread->process = process;
thread->unix_pid = 0; /* not known yet */
thread->name = NULL;
thread->mutex = NULL;
thread->wait = NULL;
thread->error = 0;
thread->state = STARTING;
thread->exit_code = 0x103; /* STILL_ACTIVE */
thread->next = first_thread;
thread->prev = NULL;
if (first_thread) first_thread->prev = thread;
first_thread = thread;
add_process_thread( process, thread );
*thread_handle = *process_handle = -1;
if (current)
{
if ((*thread_handle = alloc_handle( current->process, thread,
THREAD_ALL_ACCESS, 0 )) == -1)
goto error;
}
if (current && !pid)
{
if ((*process_handle = alloc_handle( current->process, process,
PROCESS_ALL_ACCESS, 0 )) == -1)
goto error;
}
if (add_client( fd, thread ) == -1) goto error;
return thread;
error:
if (current)
{
close_handle( current->process, *thread_handle );
close_handle( current->process, *process_handle );
}
remove_process_thread( process, thread );
release_object( thread );
return NULL;
}
/* destroy a thread when its refcount is 0 */
static void destroy_thread( struct object *obj )
{
struct thread *thread = (struct thread *)obj;
assert( obj->ops == &thread_ops );
release_object( thread->process );
if (thread->next) thread->next->prev = thread->prev;
if (thread->prev) thread->prev->next = thread->next;
else first_thread = thread->next;
if (thread->name) free( thread->name );
if (debug_level) memset( thread, 0xaa, sizeof(thread) ); /* catch errors */
free( thread );
}
/* dump a thread on stdout for debugging purposes */
static void dump_thread( struct object *obj, int verbose )
{
struct thread *thread = (struct thread *)obj;
assert( obj->ops == &thread_ops );
printf( "Thread pid=%d fd=%d name='%s'\n",
thread->unix_pid, thread->client_fd, thread->name );
}
static int thread_signaled( struct object *obj, struct thread *thread )
{
struct thread *mythread = (struct thread *)obj;
return (mythread->state == TERMINATED);
}
static int thread_satisfied( struct object *obj, struct thread *thread )
{
return 0;
}
/* get a thread pointer from a thread id (and increment the refcount) */
struct thread *get_thread_from_id( void *id )
{
struct thread *t = first_thread;
while (t && (t != id)) t = t->next;
if (t) grab_object( t );
return t;
}
/* get a thread from a handle (and increment the refcount) */
struct thread *get_thread_from_handle( int handle, unsigned int access )
{
return (struct thread *)get_handle_obj( current->process, handle,
access, &thread_ops );
}
/* get all information about a thread */
void get_thread_info( struct thread *thread,
struct get_thread_info_reply *reply )
{
reply->pid = thread;
reply->exit_code = thread->exit_code;
}
/* send a reply to a thread */
int send_reply( struct thread *thread, int pass_fd, int n,
... /* arg_1, len_1, ..., arg_n, len_n */ )
{
struct iovec vec[16];
va_list args;
int i;
assert( n < 16 );
va_start( args, n );
for (i = 0; i < n; i++)
{
vec[i].iov_base = va_arg( args, void * );
vec[i].iov_len = va_arg( args, int );
}
va_end( args );
return send_reply_v( thread->client_fd, thread->error, pass_fd, vec, n );
}
/* add a thread to an object wait queue; return 1 if OK, 0 on error */
static void add_queue( struct object *obj, struct wait_queue_entry *entry )
{
entry->obj = obj;
entry->prev = obj->tail;
entry->next = NULL;
if (obj->tail) obj->tail->next = entry;
else obj->head = entry;
obj->tail = entry;
}
/* remove a thread from an object wait queue */
static void remove_queue( struct wait_queue_entry *entry )
{
struct object *obj = entry->obj;
if (entry->next) entry->next->prev = entry->prev;
else obj->tail = entry->prev;
if (entry->prev) entry->prev->next = entry->next;
else obj->head = entry->next;
release_object( obj );
}
/* finish waiting */
static void end_wait( struct thread *thread )
{
struct thread_wait *wait = thread->wait;
struct wait_queue_entry *entry;
int i;
assert( wait );
for (i = 0, entry = wait->queues; i < wait->count; i++)
remove_queue( entry++ );
if (wait->flags & SELECT_TIMEOUT) set_timeout( thread->client_fd, NULL );
free( wait );
thread->wait = NULL;
}
/* build the thread wait structure */
static int wait_on( struct thread *thread, int count,
int *handles, int flags, int timeout )
{
struct thread_wait *wait;
struct wait_queue_entry *entry;
struct object *obj;
int i;
if ((count < 0) || (count > MAXIMUM_WAIT_OBJECTS))
{
SET_ERROR( ERROR_INVALID_PARAMETER );
return 0;
}
if (!(wait = mem_alloc( sizeof(*wait) + (count-1) * sizeof(*entry) ))) return 0;
thread->wait = wait;
wait->count = count;
wait->flags = flags;
if (flags & SELECT_TIMEOUT)
{
gettimeofday( &wait->timeout, 0 );
if (timeout)
{
wait->timeout.tv_usec += (timeout % 1000) * 1000;
if (wait->timeout.tv_usec >= 1000000)
{
wait->timeout.tv_usec -= 1000000;
wait->timeout.tv_sec++;
}
wait->timeout.tv_sec += timeout / 1000;
}
}
for (i = 0, entry = wait->queues; i < count; i++, entry++)
{
if (!(obj = get_handle_obj( thread->process, handles[i],
SYNCHRONIZE, NULL )))
{
wait->count = i - 1;
end_wait( thread );
return 0;
}
entry->thread = thread;
add_queue( obj, entry );
}
return 1;
}
/* check if the thread waiting condition is satisfied */
static int check_wait( struct thread *thread, int *signaled )
{
int i;
struct thread_wait *wait = thread->wait;
struct wait_queue_entry *entry = wait->queues;
struct timeval now;
assert( wait );
if (wait->flags & SELECT_ALL)
{
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
if (!entry->obj->ops->signaled( entry->obj, thread )) goto check_timeout;
/* Wait satisfied: tell it to all objects */
*signaled = 0;
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
if (entry->obj->ops->satisfied( entry->obj, thread ))
*signaled = STATUS_ABANDONED_WAIT_0;
return 1;
}
else
{
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
{
if (!entry->obj->ops->signaled( entry->obj, thread )) continue;
/* Wait satisfied: tell it to the object */
*signaled = i;
if (entry->obj->ops->satisfied( entry->obj, thread ))
*signaled += STATUS_ABANDONED_WAIT_0;
return 1;
}
}
check_timeout:
if (!(wait->flags & SELECT_TIMEOUT)) return 0;
gettimeofday( &now, NULL );
if ((now.tv_sec > wait->timeout.tv_sec) ||
((now.tv_sec == wait->timeout.tv_sec) &&
(now.tv_usec >= wait->timeout.tv_usec)))
{
*signaled = STATUS_TIMEOUT;
return 1;
}
return 0;
}
/* sleep on a list of objects */
void sleep_on( struct thread *thread, int count, int *handles, int flags, int timeout )
{
struct select_reply reply;
assert( !thread->wait );
reply.signaled = -1;
if (!wait_on( thread, count, handles, flags, timeout )) goto done;
if (!check_wait( thread, &reply.signaled ))
{
/* we need to wait */
if (flags & SELECT_TIMEOUT)
set_timeout( thread->client_fd, &thread->wait->timeout );
return;
}
end_wait( thread );
done:
send_reply( thread, -1, 1, &reply, sizeof(reply) );
}
/* attempt to wake up a thread */
/* return 1 if OK, 0 if the wait condition is still not satisfied */
static int wake_thread( struct thread *thread )
{
struct select_reply reply;
if (!check_wait( thread, &reply.signaled )) return 0;
end_wait( thread );
send_reply( thread, -1, 1, &reply, sizeof(reply) );
return 1;
}
/* timeout for the current thread */
void thread_timeout(void)
{
struct select_reply reply;
assert( current->wait );
reply.signaled = STATUS_TIMEOUT;
end_wait( current );
send_reply( current, -1, 1, &reply, sizeof(reply) );
}
/* attempt to wake threads sleeping on the object wait queue */
void wake_up( struct object *obj, int max )
{
struct wait_queue_entry *entry = obj->head;
while (entry)
{
struct wait_queue_entry *next = entry->next;
if (wake_thread( entry->thread ))
{
if (max && !--max) break;
}
entry = next;
}
}
/* kill a thread on the spot */
void kill_thread( struct thread *thread, int exit_code )
{
if (thread->state == TERMINATED) return; /* already killed */
if (thread->unix_pid) kill( thread->unix_pid, SIGTERM );
remove_client( thread->client_fd, exit_code ); /* this will call thread_killed */
}
/* a thread has been killed */
void thread_killed( struct thread *thread, int exit_code )
{
thread->state = TERMINATED;
thread->exit_code = exit_code;
if (thread->wait) end_wait( thread );
abandon_mutexes( thread );
remove_process_thread( thread->process, thread );
wake_up( &thread->obj, 0 );
release_object( thread );
}