wine/include/d3d12video.idl

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/*
* Copyright (C) 2023 Biswapriyo Nath
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
import "oaidl.idl";
import "ocidl.idl";
import "dxgicommon.idl";
import "d3d12.idl";
typedef enum D3D12_VIDEO_FIELD_TYPE
{
D3D12_VIDEO_FIELD_TYPE_NONE = 0,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2,
} D3D12_VIDEO_FIELD_TYPE;
typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT
{
D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0,
D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1,
D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2,
D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3,
D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4,
} D3D12_VIDEO_FRAME_STEREO_FORMAT;
typedef enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE
{
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0,
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1,
} D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE;
typedef enum D3D12_FEATURE_VIDEO
{
D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0,
D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1,
D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2,
D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3,
D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5,
D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6,
D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7,
D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8,
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9,
D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10,
D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11,
D3D12_FEATURE_VIDEO_ARCHITECTURE = 17,
D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18,
D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22,
D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27,
D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28,
D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30,
D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31,
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32,
D3D12_FEATURE_VIDEO_ENCODER_CODEC = 33,
D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL = 34,
D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT = 35,
D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION = 36,
D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT = 37,
D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE = 38,
D3D12_FEATURE_VIDEO_ENCODER_INTRA_REFRESH_MODE = 39,
D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE = 40,
D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE = 41,
D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42,
D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43,
D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44,
D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45,
} D3D12_FEATURE_VIDEO;
typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE
{
D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0,
} D3D12_BITSTREAM_ENCRYPTION_TYPE;
typedef struct D3D12_VIDEO_DECODE_CONFIGURATION
{
GUID DecodeProfile;
D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption;
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType;
} D3D12_VIDEO_DECODE_CONFIGURATION;
typedef struct D3D12_VIDEO_DECODER_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
} D3D12_VIDEO_DECODER_DESC;
typedef struct D3D12_VIDEO_DECODER_HEAP_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT DecodeWidth;
UINT DecodeHeight;
DXGI_FORMAT Format;
DXGI_RATIONAL FrameRate;
UINT BitRate;
UINT MaxDecodePictureBufferCount;
} D3D12_VIDEO_DECODER_HEAP_DESC;
typedef struct D3D12_VIDEO_SIZE_RANGE
{
UINT MaxWidth;
UINT MaxHeight;
UINT MinWidth;
UINT MinHeight;
} D3D12_VIDEO_SIZE_RANGE;
typedef enum D3D12_VIDEO_PROCESS_FILTER
{
D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0,
D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1,
D3D12_VIDEO_PROCESS_FILTER_HUE = 2,
D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3,
D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4,
D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5,
D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6,
D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7,
} D3D12_VIDEO_PROCESS_FILTER;
typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS
{
D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = (1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS),
D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = (1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST),
D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = (1 << D3D12_VIDEO_PROCESS_FILTER_HUE),
D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = (1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION),
D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = (1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION),
D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT),
D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = (1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING),
D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT),
} D3D12_VIDEO_PROCESS_FILTER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS);")
typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS
{
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0x0,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000,
} D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS );")
typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY
{
BOOL Enable;
FLOAT Lower;
FLOAT Upper;
} D3D12_VIDEO_PROCESS_LUMA_KEY;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
DXGI_RATIONAL SourceAspectRatio;
DXGI_RATIONAL DestinationAspectRatio;
DXGI_RATIONAL FrameRate;
D3D12_VIDEO_SIZE_RANGE SourceSizeRange;
D3D12_VIDEO_SIZE_RANGE DestinationSizeRange;
BOOL EnableOrientation;
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags;
D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat;
D3D12_VIDEO_FIELD_TYPE FieldType;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode;
BOOL EnableAlphaBlending;
D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey;
UINT NumPastFrames;
UINT NumFutureFrames;
BOOL EnableAutoProcessing;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC;
typedef enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE
{
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3,
} D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode;
UINT AlphaFillModeSourceStreamIndex;
FLOAT BackgroundColor[4];
DXGI_RATIONAL FrameRate;
BOOL EnableStereo;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC;
[
uuid(0946b7c9-ebf6-4047-bb73-8683e27dbb1f),
object,
local,
pointer_default(unique)
]
interface ID3D12VideoDecoderHeap : ID3D12Pageable
{
D3D12_VIDEO_DECODER_HEAP_DESC GetDesc();
}
[
uuid(1f052807-0b46-4acc-8a89-364f793718a4),
object,
local,
pointer_default(unique)
]
interface ID3D12VideoDevice : IUnknown
{
HRESULT CheckFeatureSupport(
D3D12_FEATURE_VIDEO feature_video,
[in, out] void *feature_support_data,
UINT feature_support_data_size
);
HRESULT CreateVideoDecoder(
[in] const D3D12_VIDEO_DECODER_DESC *desc,
[in] REFIID riid,
[out, iid_is(riid)] void **video_decoder
);
HRESULT CreateVideoDecoderHeap(
[in] const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc,
[in] REFIID riid,
[out, iid_is(riid)] void **video_decoder_heap
);
HRESULT CreateVideoProcessor(
UINT node_mask,
[in] const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc,
[in] UINT input_stream_descs_count,
[in] const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs,
[in] REFIID riid,
[out, iid_is(riid)] void **video_processor
);
}
[
uuid(c59b6bdc-7720-4074-a136-17a156037470),
object,
local,
pointer_default(unique)
]
interface ID3D12VideoDecoder : ID3D12Pageable
{
D3D12_VIDEO_DECODER_DESC GetDesc();
}
typedef enum D3D12_VIDEO_DECODE_TIER
{
D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0,
D3D12_VIDEO_DECODE_TIER_1 = 1,
D3D12_VIDEO_DECODE_TIER_2 = 2,
D3D12_VIDEO_DECODE_TIER_3 = 3,
} D3D12_VIDEO_DECODE_TIER;
typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS
{
D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_DECODE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS);")
typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS
{
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0x0,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8,
} D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS);")
typedef enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3,
} D3D12_VIDEO_DECODE_ARGUMENT_TYPE;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT
{
UINT NodeIndex;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT Width;
UINT Height;
DXGI_FORMAT DecodeFormat;
DXGI_RATIONAL FrameRate;
UINT BitRate;
D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags;
D3D12_VIDEO_DECODE_TIER DecodeTier;
} D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT;
typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type;
UINT Size;
void *pData;
} D3D12_VIDEO_DECODE_FRAME_ARGUMENT;
typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES
{
UINT NumTexture2Ds;
ID3D12Resource **ppTexture2Ds;
UINT *pSubresources;
ID3D12VideoDecoderHeap **ppHeaps;
} D3D12_VIDEO_DECODE_REFERENCE_FRAMES;
typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM
{
ID3D12Resource *pBuffer;
UINT64 Offset;
UINT64 Size;
} D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM;
typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS
{
BOOL Enable;
ID3D12Resource *pReferenceTexture2D;
UINT ReferenceSubresource;
DXGI_COLOR_SPACE_TYPE OutputColorSpace;
DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS
{
UINT NumFrameArguments;
D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[D3D12_VIDEO_DECODE_MAX_ARGUMENTS];
D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames;
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream;
ID3D12VideoDecoderHeap *pHeap;
} D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS
{
ID3D12Resource *pOutputTexture2D;
UINT OutputSubresource;
D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments;
} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS;
[
uuid(3b60536e-ad29-4e64-a269-f853837e5e53),
object,
local,
pointer_default(unique)
]
interface ID3D12VideoDecodeCommandList : ID3D12CommandList
{
HRESULT Close();
HRESULT Reset(
[in] ID3D12CommandAllocator *allocator
);
void ClearState();
void ResourceBarrier(
[in] UINT barriers_count,
[in] const D3D12_RESOURCE_BARRIER *barriers
);
void DiscardResource(
[in] ID3D12Resource *resource,
[in, optional] const D3D12_DISCARD_REGION *region
);
void BeginQuery(
[in] ID3D12QueryHeap *query_heap,
[in] D3D12_QUERY_TYPE type,
[in] UINT index
);
void EndQuery(
[in] ID3D12QueryHeap *query_heap,
[in] D3D12_QUERY_TYPE type,
[in] UINT index
);
void ResolveQueryData(
[in] ID3D12QueryHeap *query_heap,
[in] D3D12_QUERY_TYPE type,
[in] UINT start_index,
[in] UINT queries_count,
[in] ID3D12Resource *destination_buffer,
[in] UINT64 aligned_destination_buffer_offset
);
void SetPredication(
[in, optional] ID3D12Resource *buffer,
[in] UINT64 aligned_buffer_offset,
[in] D3D12_PREDICATION_OP operation
);
void SetMarker(
[in] UINT metadata,
[in] const void *data,
[in] UINT size
);
void BeginEvent(
[in] UINT metadata,
[in] const void *data,
[in] UINT size
);
void EndEvent();
void DecodeFrame(
[in] ID3D12VideoDecoder *decoder,
[in] const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *output_arguments,
[in] const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_arguments
);
void WriteBufferImmediate(
[in] UINT count,
[in] const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params,
[in, optional] const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes
);
}
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE
{
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1,
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE;
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0,
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_ESTIMATOR_DESC;
typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC;
[
uuid(981611ad-a144-4c83-9890-f30e26d658ab),
object,
local,
pointer_default(unique)
]
interface ID3D12VideoDevice1 : ID3D12VideoDevice
{
HRESULT CreateVideoMotionEstimator(
[in] const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *desc,
[in, optional] ID3D12ProtectedResourceSession *protected_resource_session,
[in] REFIID riid,
[out, iid_is(riid)] void **video_motion_estimator
);
HRESULT CreateVideoMotionVectorHeap(
[in] const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *desc,
[in, optional] ID3D12ProtectedResourceSession *protected_resource_session,
[in] REFIID riid,
[out, iid_is(riid)] void **video_motion_vector_heap
);
}
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC
{
UINT NodeMask;
GUID CommandId;
} D3D12_VIDEO_EXTENSION_COMMAND_DESC;
[
uuid(554e41e8-ae8e-4a8c-b7d2-5b4f274a30e4),
object,
local,
pointer_default(unique)
]
interface ID3D12VideoExtensionCommand : ID3D12Pageable
{
D3D12_VIDEO_EXTENSION_COMMAND_DESC GetDesc();
HRESULT GetProtectedResourceSession(
[in] REFIID riid,
[out, iid_is(riid)] void **protected_session
);
}
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0, 0xb8be4ccb, 0xcf53, 0x46ba, 0x8d, 0x59, 0xd6, 0xb8, 0xa6, 0xda, 0x5d, 0x2a);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163, 0x9c, 0xc1, 0x64, 0x6e, 0xf6, 0x94, 0x61, 0x08);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0);")
cpp_quote("DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8);")