wine/miscemu/main.c
Alexandre Julliard c585a501d9 Changed the Win32 dll descriptor to be in IMAGE_NT_HEADERS format.
Generate the import table directly in PE format.
Added gui/cuiexe_no_main modes in EXE spec files, and use this for the
main wine binary.
2000-09-27 23:40:43 +00:00

59 lines
1.4 KiB
C

/*
* Emulator initialisation code
*
*/
#include "winbase.h"
#include "wine/winbase16.h"
#include "wingdi.h"
#include "winuser.h"
#include "callback.h"
#include "options.h"
#include "process.h"
#include "debugtools.h"
/***********************************************************************
* Main loop of initial task
*/
void wine_initial_task(void)
{
MSG msg;
HINSTANCE16 instance;
STARTUPINFOA info;
GetStartupInfoA( &info );
if (!(info.dwFlags & STARTF_USESHOWWINDOW)) info.wShowWindow = SW_SHOWNORMAL;
if ((instance = WinExec16( GetCommandLineA(), info.wShowWindow )) < 32)
{
MESSAGE( "%s: can't exec '%s': ", argv0, GetCommandLineA() );
switch (instance)
{
case 2: MESSAGE("file not found\n" ); break;
case 11: MESSAGE("invalid exe file\n" ); break;
default: MESSAGE("error=%d\n", instance ); break;
}
ExitProcess(instance);
}
/* Start message loop for desktop window */
while ( GetNumTasks16() > 1 && Callout.GetMessageA( &msg, 0, 0, 0 ) )
{
Callout.TranslateMessage( &msg );
Callout.DispatchMessageA( &msg );
}
ExitProcess( 0 );
}
/**********************************************************************
* main
*/
int main( int argc, char *argv[] )
{
PROCESS_InitWine( argc, argv );
return 1; /* not reached */
}