wine/dlls/ddraw
Henri Verbeet aa8cedb033 ddraw: Update the primary surface format when changing the display mode.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-01 16:26:52 +01:00
..
tests ddraw: Update the primary surface format when changing the display mode. 2017-02-01 16:26:52 +01:00
clipper.c
ddraw.c ddraw: Update the primary surface format when changing the display mode. 2017-02-01 16:26:52 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Relax "dwSize" validation in ddraw_surface*_Lock(). 2017-01-25 15:52:35 +01:00
device.c ddraw: Apply legacy clipspace to d3d2. 2016-10-03 20:43:00 +02:00
executebuffer.c ddraw: Kill stray tabs. 2017-01-25 11:25:53 +01:00
light.c
main.c ddraw: Kill stray tabs. 2017-01-25 11:25:53 +01:00
Makefile.in
material.c
palette.c ddraw: Rename "wineD3DPalette" to "wined3d_palette". 2016-08-26 23:23:45 +09:00
surface.c ddraw: Validate the primary surface format in ddraw_surface7_Restore(). 2017-02-01 16:26:52 +01:00
utils.c
version.rc
vertexbuffer.c ddraw: Use wined3d_resource_unmap() in d3d_vertex_buffer7_Unlock(). 2016-08-29 17:55:16 +09:00
viewport.c ddraw: Use the clip space matrix in TransformVertices. 2016-10-03 20:43:01 +02:00