wine/dlls/d2d1/layer.c
Henri Verbeet 6d8ebf1d1a d2d1: Use the global memory allocation helpers.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-30 20:42:06 +01:00

118 lines
3.3 KiB
C

/*
* Copyright 2017 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include "d2d1_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d2d);
static inline struct d2d_layer *impl_from_ID2D1Layer(ID2D1Layer *iface)
{
return CONTAINING_RECORD(iface, struct d2d_layer, ID2D1Layer_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_layer_QueryInterface(ID2D1Layer *iface, REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1Layer)
|| IsEqualGUID(iid, &IID_ID2D1Resource)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1Layer_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_layer_AddRef(ID2D1Layer *iface)
{
struct d2d_layer *layer = impl_from_ID2D1Layer(iface);
ULONG refcount = InterlockedIncrement(&layer->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_layer_Release(ID2D1Layer *iface)
{
struct d2d_layer *layer = impl_from_ID2D1Layer(iface);
ULONG refcount = InterlockedDecrement(&layer->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
{
ID2D1Factory_Release(layer->factory);
heap_free(layer);
}
return refcount;
}
static void STDMETHODCALLTYPE d2d_layer_GetFactory(ID2D1Layer *iface, ID2D1Factory **factory)
{
struct d2d_layer *layer = impl_from_ID2D1Layer(iface);
TRACE("iface %p, factory %p.\n", iface, factory);
ID2D1Factory_AddRef(*factory = layer->factory);
}
static D2D1_SIZE_F * STDMETHODCALLTYPE d2d_layer_GetSize(ID2D1Layer *iface, D2D1_SIZE_F *size)
{
struct d2d_layer *layer = impl_from_ID2D1Layer(iface);
TRACE("iface %p, size %p.\n", iface, size);
*size = layer->size;
return size;
}
static const struct ID2D1LayerVtbl d2d_layer_vtbl =
{
d2d_layer_QueryInterface,
d2d_layer_AddRef,
d2d_layer_Release,
d2d_layer_GetFactory,
d2d_layer_GetSize,
};
HRESULT d2d_layer_create(ID2D1Factory *factory, const D2D1_SIZE_F *size, struct d2d_layer **layer)
{
if (!(*layer = heap_alloc_zero(sizeof(**layer))))
return E_OUTOFMEMORY;
(*layer)->ID2D1Layer_iface.lpVtbl = &d2d_layer_vtbl;
(*layer)->refcount = 1;
ID2D1Factory_AddRef((*layer)->factory = factory);
if (size)
(*layer)->size = *size;
TRACE("Created layer %p.\n", *layer);
return S_OK;
}